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authorAnghelo Carvajal <angheloalf95@gmail.com>2021-03-19 15:44:55 -0300
committerGitHub <noreply@github.com>2021-03-19 14:44:55 -0400
commit50122b91242734ebf893af9f64b674127b73d831 (patch)
treef83b0178b80bfae85729b9c7bf499b5e08bf74c7 /ZAPD/ZVector.cpp
parent50ad6f96dc6d2ab8668bf7f7bf11e53dc52636b6 (diff)
Add support to `SkelCurve` and its animation type (#98)
* Type="Curve" Signed-off-by: angie <angheloalf95@gmail.com> * Starting to extract CurveLimbs Signed-off-by: angie <angheloalf95@gmail.com> * Fix a few oversights Signed-off-by: angie <angheloalf95@gmail.com> * Reading the TransformUpdateIndex Signed-off-by: angie <angheloalf95@gmail.com> * Export the body of the ZCurveAnimation Signed-off-by: angie <angheloalf95@gmail.com> * Add TransformData Signed-off-by: angie <angheloalf95@gmail.com> * Extracting one element of the arrays Signed-off-by: angie <angheloalf95@gmail.com> * Extract the whole refIndexArr Signed-off-by: Angie <angheloalf95@gmail.com> * fix a typo Signed-off-by: Angie <angheloalf95@gmail.com> * Extract the whole transformData array Signed-off-by: Angie <angheloalf95@gmail.com> * Extract copyValues array Signed-off-by: Angie <angheloalf95@gmail.com>
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