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ZAPDTR
JackMaster
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soh-macready
Fork of ZAPD for Zelda asset parsing/extraction used in decomp pipelines
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ExporterTest
Age
Commit message (
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Author
2023-10-18
Merge branch 'JackMaster' into mergeJackOntoSquash
briaguya
2023-10-17
update to latest version used by SoH
briaguya
2023-10-16
Update old names to newer ones (#305)
JackMaster
Yanis42
2023-07-20
Updated to use clang-format-14 (#297)
Nicholas Estelami
2023-05-24
Cam data Fixes (#294)
louist103
2022-12-06
Cleanups (#273)
louist103
2022-10-25
ActorList file node.
louist103
2022-08-04
Surface types
louist103
2022-07-30
it works
Louis
2022-04-06
add collision poly (#246)
louist103
2021-12-14
Mac fixes (#217)
EllipticEllipsis
2021-11-30
ZResource::GetSourceOutputCode no longer returns a string (#209)
Nicholas Estelami
2021-11-27
Updated MSVC libpng package to newer version (#208)
Nicholas Estelami
2021-11-27
Warning system (#189)
EllipticEllipsis
2021-10-20
Plug some large leaks, deprecate `Segment="128"` (#204)
EllipticEllipsis
2021-10-16
`ExternalFile`: Expose other XML's declarations during extraction (#151)
Anghelo Carvajal
2021-10-11
string -> const string& and more (#199)
louist103
2021-10-05
ZResource cleanup (#178)
Anghelo Carvajal
2021-10-01
Add `--static` flag (#193)
Anghelo Carvajal
2021-09-21
Cleanup libs (#173)
louist103
2021-09-20
Improve makefiles (#187)
EllipticEllipsis
2021-09-13
Texture Animation extraction from objects (#180)
EllipticEllipsis
2021-09-12
Fix compilation with -Wextra (#164)
Random
2021-08-08
Moved utility code into its own library (#162)
Nicholas Estelami
2021-08-05
Exporter Support Added (#127)
Nicholas Estelami