| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-12-30 | ZAP2 project renamed to ZAPD (#27) | Kenix3 | |
| 2020-12-27 | Did some housecleaning | Nicholas Estelami | |
| 2020-09-30 | Fixed some newline weirdness with code output. | Nicholas Estelami | |
| 2020-09-30 | - Updated how declarations are defined, removing the need for externs and ↵ | Nicholas Estelami | |
| allowing for more "intelligent" decisions to be made by the program depending on the contents of the declaration. - Added in ZHierarchies, used for object skeletons. - Textures are now compiled into .c.inc files and #include'd - Added intermediette file formats to simplify file conversion process (for eventual modding support). - Simplified various DList Macros - Cleaned up a bunch of code, removing redundancies. | |||
| 2020-06-01 | Added in support for "Normal" animations. | Nicholas Estelami | |
| 2020-04-16 | Fixed up a bunch of non matching issues | Nicholas Estelami | |
| 2020-02-18 | Added in support for alternate headers. Fixed up a few issues with textures, ↵ | Nicholas Estelami | |
| got a few more scenes matching. | |||
| 2020-02-17 | Room decompilation mostly complete. Several rooms/scenes tested and matching. | Nicholas Estelami | |
| 2020-01-19 | - Converted texture and room output to C | Nicholas Estelami | |
| - Updated makefile to detect source changes. - WIP work on command line parameters. - Significant work on room "decompilation". | |||
