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ZAPDTR
JackMaster
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soh-macready
Fork of ZAPD for Zelda asset parsing/extraction used in decomp pipelines
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ZAPD
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Globals.cpp
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Author
2024-04-12
Track the files uses to populate each segment (#13)
Rozelette
2023-10-28
MM
louist103
2023-10-18
Merge branch 'JackMaster' into mergeJackOntoSquash
briaguya
2023-10-17
update to latest version used by SoH
briaguya
2023-05-01
Warn hardcoded pointers (Merge Conflict Fix) (#288)
Nicholas Estelami
2021-12-25
Fix SymbolMap not being used (#226)
Anghelo Carvajal
2021-11-27
Warning system (#189)
EllipticEllipsis
2021-10-20
Plug some large leaks, deprecate `Segment="128"` (#204)
EllipticEllipsis
2021-10-16
`ExternalFile`: Expose other XML's declarations during extraction (#151)
Anghelo Carvajal
2021-10-11
Divide ReadConfigFile into separate functions and move them and the rest of G...
EllipticEllipsis
2021-10-11
string -> const string& and more (#199)
louist103
2021-10-05
ZResource cleanup (#178)
Anghelo Carvajal
2021-09-12
Run formatter (#170)
EllipticEllipsis
2021-08-08
Moved utility code into its own library (#162)
Nicholas Estelami
2021-08-05
Exporter Support Added (#127)
Nicholas Estelami
2021-06-10
Add `OutName` attribute to `<File>` node (#146)
Anghelo Carvajal
2021-05-10
ZRoom refactor (#124)
Anghelo Carvajal
2021-05-08
Add const to most functions that need it and remove all "using namespace std"...
louist103
2021-05-07
Change image library to `libpng` and improve how palettized textures are extr...
Anghelo Carvajal
2021-04-24
Texture Pool Fully Implemented (#123)
Nicholas Estelami
2021-04-24
Fix most -Wall warnings (#115)
louist103
2021-04-22
Moved BG Screen Width and Height into Config File (#121)
Nicholas Estelami
2021-04-22
Warn unaccounted and name small zero-only unaccounted as padding (#118)
Anghelo Carvajal
2021-04-15
Rename "Prerender" to "Background", properly extract PolygonType1 multi forma...
Anghelo Carvajal
2021-04-13
Refactoring and various features added (#108)
Nicholas Estelami
2021-03-20
Add a clang-format config and reformat all source files (#63)
Léo Lam
2021-01-23
WIP F3DEX Support, Bug Fixes, Game definable in XML (#75)
Nicholas Estelami
2021-01-19
Added in support for ZArray (WIP) and ZVtx. Also cleaned up some of the virtu...
Nicholas Estelami
2021-01-05
Avoid unnecessary copies (#46)
Léo Lam
2021-01-04
ZAPD now supports multiple verbosity levels (#50)
Kenix3
2020-12-30
ZAP2 project renamed to ZAPD (#27)
Kenix3