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Fork of ZAPD for Zelda asset parsing/extraction used in decomp pipelines
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Author
2026-05-30
Removed StringHelper in favor of the LUS one (#38)
Lywx
2023-10-17
update to latest version used by SoH
briaguya
2022-08-24
remove overlays
louis
2021-12-25
Add option for f3dex (#214)
louist103
2021-11-27
Updated MSVC libpng package to newer version (#208)
Nicholas Estelami
2021-11-27
Warning system (#189)
EllipticEllipsis
2021-10-11
string -> const string& and more (#199)
louist103
2021-09-12
Fix compilation with -Wextra (#164)
Random
2021-09-04
Fix reloc generation for GCC builds (#176)
Anghelo Carvajal
2021-08-08
Moved utility code into its own library (#162)
Nicholas Estelami
2021-08-05
Exporter Support Added (#127)
Nicholas Estelami
2021-05-10
ZRoom refactor (#124)
Anghelo Carvajal
2021-05-08
Add const to most functions that need it and remove all "using namespace std"...
louist103
2021-04-28
Use OutputFormatter for every C and H file, to improve the generated output (...
Anghelo Carvajal
2021-04-24
Fix most -Wall warnings (#115)
louist103
2021-04-13
Refactoring and various features added (#108)
Nicholas Estelami
2021-04-01
Unmangle backtrace (#100)
Anghelo Carvajal
2021-03-20
Add a clang-format config and reformat all source files (#63)
Léo Lam
2021-03-20
Final Warning pass (#99)
louist103
2021-01-19
Added in support for ZArray (WIP) and ZVtx. Also cleaned up some of the virtu...
Nicholas Estelami
2021-01-05
Move libraries into their own folder (#57)
Léo Lam
2021-01-05
Avoid unnecessary copies (#46)
Léo Lam
2020-12-30
ZAP2 project renamed to ZAPD (#27)
Kenix3