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path: root/ZAPD/ZAnimation.cpp
AgeCommit message (Expand)Author
2023-10-18Merge branch 'JackMaster' into mergeJackOntoSquashbriaguya
2023-10-17update to latest version used by SoHbriaguya
2023-10-16Update old names to newer ones (#305)JackMasterYanis42
2023-05-04Cleaned up and Documented Declaration Class (#290)Nicholas Estelami
2022-01-20Fix out-of-bounds reading when converting textures to C (#236)Anghelo Carvajal
2021-12-26Fix padding generation for double word aligned variables (#223)Anghelo Carvajal
2021-11-27Warning system (#189)EllipticEllipsis
2021-10-16`ExternalFile`: Expose other XML's declarations during extraction (#151)Anghelo Carvajal
2021-10-11string -> const string& and more (#199)louist103
2021-10-05ZResource cleanup (#178)Anghelo Carvajal
2021-10-01Add `--static` flag (#193)Anghelo Carvajal
2021-09-30Fix ZNormalAnimation extraction from overlays (#192)Anghelo Carvajal
2021-09-29Remove `DeclarationPadding` and `DeclarationAlignment::None` (#186)Anghelo Carvajal
2021-09-13ZRoom cleaning 3 (#140)Anghelo Carvajal
2021-09-12Fix compilation with -Wextra (#164)Random
2021-09-12Run formatter (#170)EllipticEllipsis
2021-08-05Exporter Support Added (#127)Nicholas Estelami
2021-06-23Add support to `LegacyLimb`s and `LegacyAnimation`, making `object_human` ext...Anghelo Carvajal
2021-06-04Optimize RAM usage and performance by removing redundant `rawData` (#148)Anghelo Carvajal
2021-05-26A few Limbs, Skel and CurveAnimation fixes (#144)Anghelo Carvajal
2021-05-26Check XML resource attributes (#126)Anghelo Carvajal
2021-05-10ZRoom refactor (#124)Anghelo Carvajal
2021-05-08Add const to most functions that need it and remove all "using namespace std"...louist103
2021-05-07Change image library to `libpng` and improve how palettized textures are extr...Anghelo Carvajal
2021-05-06Refactor: Removed `relPath` since it is no longer used. (#136)Nicholas Estelami
2021-04-28Use OutputFormatter for every C and H file, to improve the generated output (...Anghelo Carvajal
2021-04-24Fix most -Wall warnings (#115)louist103
2021-04-15Removed a bunch of old commented out code. (#114)Nicholas Estelami
2021-04-13Refactoring and various features added (#108)Nicholas Estelami
2021-04-01Unmangle backtrace (#100)Anghelo Carvajal
2021-03-23Fix CurveLimbs warning and the "Intersection detected" warning (#101)Anghelo Carvajal
2021-03-20Add a clang-format config and reformat all source files (#63)Léo Lam
2021-03-20Final Warning pass (#99)louist103
2021-03-19Fix all warnings output by Clang++ (#94)louist103
2021-03-19Add support to `SkelCurve` and its animation type (#98)Anghelo Carvajal
2021-03-07Fix collision extraction from actor's data (#85)Anghelo Carvajal
2021-01-23Added bug fix that accidentally wasn't included in the last PR (#76)Nicholas Estelami
2021-01-19Added in support for ZArray (WIP) and ZVtx. Also cleaned up some of the virtu...Nicholas Estelami
2021-01-05Made a bunch of declarations static. Removed external writes to declarations ...Nicholas Estelami
2021-01-05Avoid unnecessary copies (#46)Léo Lam
2021-01-01Misc changes (#41)fig02
2021-01-01Added in support for player animations (#40)Nicholas Estelami
2020-12-31Fixes type indicies -> indicesKenix3
2020-12-31various changes (#36)fig02
2020-12-30ZAP2 project renamed to ZAPD (#27)Kenix3