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path: root/ZAPD/ZBackground.cpp
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2026-05-30Removed StringHelper in favor of the LUS one (#38)Lywx
2023-10-18Merge branch 'JackMaster' into mergeJackOntoSquashbriaguya
Conflicts: ZAPD/Declaration.h ZAPD/Globals.cpp ZAPD/Globals.h ZAPD/Main.cpp ZAPD/OtherStructs/SkinLimbStructs.cpp ZAPD/OtherStructs/SkinLimbStructs.h ZAPD/ZAnimation.cpp ZAPD/ZCollision.cpp ZAPD/ZCollision.h ZAPD/ZDisplayList.cpp ZAPD/ZFile.cpp ZAPD/ZLimb.cpp ZAPD/ZLimb.h ZAPD/ZPath.cpp ZAPD/ZResource.h ZAPD/ZRoom/Commands/SetCsCamera.cpp ZAPD/ZRoom/Commands/SetCutsceneEntryList.cpp ZAPD/ZRoom/Commands/SetCutscenes.cpp ZAPD/ZRoom/Commands/SetCutscenes.h ZAPD/ZRoom/Commands/SetEntranceList.cpp ZAPD/ZRoom/Commands/SetLightingSettings.cpp ZAPD/ZRoom/Commands/SetMesh.cpp ZAPD/ZRoom/Commands/SetMinimapList.cpp ZAPD/ZTexture.cpp ZAPDUtils/Makefile ZAPDUtils/Utils/BitConverter.h ZAPDUtils/Utils/Directory.h ZAPDUtils/Utils/File.h ZAPDUtils/Utils/Path.h ZAPDUtils/Utils/StringHelper.h ZAPDUtils/ZAPDUtils.vcxproj
2023-10-17update to latest version used by SoHbriaguya
2023-04-29Added setting for ZBackground screen width/height (#278)Nicholas Estelami
2021-11-27Warning system (#189)EllipticEllipsis
* first draft * take vt.h from mm repo * Colors * Fix argument types * Add argument parser to errorhandler * Rename ErrorHandler to WarningHandler * Add -Wno- and more warning types * header and body in warnings * Small cleanup * Replace a bunch of warnings with the new system Co-authored-by: EllipticEllipsis <EllipticEllipsis@users.noreply.github.com> * Move stuff around * Move stuff to header * Make some more VT macros, new Warning_Build function + macro, ZBackground * Add remaining warnings * Add ZResource* param to Warning_Resource * Add warning help message * Simplify help message a bit * Refactor warnings into lots of helper functions * Fix HANG_INDT in the wild * Builds now * Update macros to use bold * Fix body printing and error colour * Add -Werror= * Add warningType to HANDLE_ERROR * Change some throws into HANDLE_ERROR * Create init and main maps and write new help printer * Changed ZTextureAnimation to new w/e * Typo * Delete build warnings list file * Use ERROR in ZResource and ZPath * Remove extra structs * Move ifdef into the InitMap, add descriptions * Actually move into initMap and add descriptions... * Remove Everything from the WarningType enum * Make more of the handler arguments const for compatibility * Fix warning * Document macros a bit * Add ImageBackend ERRRORs * Note on Weverything, rename InvalidData to InvalidExtractedData * add texture and mesh warnings/errors * InvalidExtractedData * Add description for InvalidPNG * print which warnings are enabled by using debug verbosity * Fix everything * Fix some newlines * Move help to the end, start some documentation * Remove unnecessary `WarningHandler::`s * Remove commented code * Some more documentation * Make first letters consistenty lowercase, more docs * Consistently use lowercase, more docs * Format consistently, more detail in documentation * Simplify enabled warnings checks * Rename HANDLE_WARNING_BUILD and add HANDLE_ERROR_PROCESS * Delete BuildInfo.cpp * Use PROCESS where possible, bit more documentation * Add documenation to README, sort when printing help * Add an example, escalate the rest of the invalids by default * Format warning names in table * format readme * Remove old flags info * Remove obsolete variables * Format * assert.h -> cassert * Replace some asserts in ZTexture * Remove test file * Minor cleanup * Bit more in the help * Fix header includes * Format * One character in readme * Update README.md Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com> * Some Morita inspiration * Convert new errors * Static warnings/errors * Merge remote-tracking branch 'upstream/master' into errorlib * Add explanation for switch control flow * format * whooops * Fix segment warning that doesn't apply now we assume no segment means use VRAM * Comment out MM in Jenkinsfile Co-authored-by: Angie <angheloalf95@gmail.com> Co-authored-by: EllipticEllipsis <EllipticEllipsis@users.noreply.github.com>
2021-11-24Only use array lengths on static variables (#205)Anghelo Carvajal
* Only use the array length if static * Add a way to force the array count * format
2021-10-16`ExternalFile`: Expose other XML's declarations during extraction (#151)Anghelo Carvajal
* proof of concept * fix header include paths * GetDeclarationAlignment and others * this should fix this * minor * DeclareVar in ExtractFromXML * fix vtx intersections * Fix segmented vtxs * --version * zcollision changes * Use GetSegmentedPtrName a lot more * memory related stuff * minor style fixes and use the actual symbol for zlinkanimation instead of the hex address * Simplify lots of GetSourceOutputCode * ZSkeleton cleanup and other changes * Elevate unknown types in skeleton to errors * ZAnimation cleanup * Add ExternalFile to config * delete some code * Remove unused code * fix conflicts * format * remove redundant constructors * minor fixes * fix vtx warnings * extract every vtx as standalone files * format * uups * Bugfix: don't create extra blank files * Fix some Vtx warnings and remove "defaulting to normal" in skeleton error * Refactor ZLimb * Make each limb to look up in every file for dlists * Use GetSegmentedArrayIndexedName in VTX references in dlists * simplify simple condition * search by type * run format * Revert "search by type" This reverts commit a049bdfc94c4ab04613b354f466dee836a20508a. * Add range checks * uups * Always set rangeEnd * special case zsymbol * Revert "Revert "search by type"" This reverts commit 3f6e77c780bd30dc7000614304021a0940168316. * symbol fix and IsOffsetInFileRange * Bugfix and minor checks * run format * Don't extract data from external files * Fix extraction of overly big tluts * Minor changes * More minor fixes * Fix clang warnings * Remove unused parameter * Fix merge issues * Fix ZLimbTable::DeclareVar * Fix limbs not naming properly their DLists * Remove segment number check * Fix merge problems * Run formatter * Maybe fix? * path * empty commit * Fix a typo * Fix merge issues * Fix null ptr dereferencing * Fix merge issues and some clang warnings * Format * Fix not-matching * Format * Fix merge issues * Fix exporter * Last fixes I hope * Fix merge issues * format * fix * fix * I'm dumb * format * static fix * Whoops * fix asan * Fix? * fix * reduce artificial changes * reduce artificial changes 2 * reorder more stuff * format * fix borken thing * Remove redundant stuff in zfile * fix * Format * Fix conflict issues * format * cleanup header includes * format * Add error checks in for ExternalXMLFolder * format
2021-10-05ZResource cleanup (#178)Anghelo Carvajal
* Add some general use methods to ZResource * change zarray * adapt ztexture * Clean up ZCollision, ZPath, ZScalar and ZVector * cleanup background * cleanup zmtx * Clean up skeleton and limb * mark GetSourceTypeName as abstract * Remove redundant ExtractFromXML * Reorder stuff to minimize changes in github * remove extra ZDisplayList constructor * Remove using namespace tinyxml2; * run formatter * Add some brief descriptions, and remove some methods * Remove trivials GetSourceOutputCode and a bit of cleanup * Add more descriptions to methods * Fix blob build * improve descriptions a bit * Run formatter * Now builds * Add attributes and fix some warnings * format * fix merge issues * fix merge issues and some clang warnings * format * Run formatter * Fix merge issues * Format * add SEGMENTED_NULL * Fix merge issues * Run format * dumb fix * whoops * format * whoops
2021-10-01Add `--static` flag (#193)Anghelo Carvajal
* remove static from every extracted asset * fix makefile * Move a bunch of code to Declaration * make static enablalble * fix texture static * clean up * minor fixes * Format * add small docs * fix * add table * add note in the readme * typo * maybe_unused * Add warning to ZSymbol * format * fix
2021-09-12Fix compilation with -Wextra (#164)Random
* add -Wextra -Werror * remove void arg in GfxdCallback_FormatSingleEntry * mark CRC32 functions as maybe_unused * remove useless comment * fix clang warnings * replace (void) with [[maybe_unused]] * run make format
2021-09-12Run formatter (#170)EllipticEllipsis
2021-08-05Exporter Support Added (#127)Nicholas Estelami
* Initial exporter implementation * Updated to use static library. * minor cleanup * Cleaned things up a bit * Fixed merge issues * Minor commenting * Added Begin and End functions, and removed HL stuff (to be turned into an exporter at a later date) * Cleaned some stuff up * Additional cleanup * Removed some commented out code * Fixed compilation issues * Cleanup * Fixed merge issues * Got rid of unused windows.h includes * Cleanup * Fixed warning * Removed additional redundancies * Cleanup * Fixed merge issues * Fixed some compiler issues, added makefile for exportertest. * Removed redundancies and clang formatted * Made sure exportertest compiles with C++17 * Moved certain files into new "Utils" folder. * GetExporterMap uses a reference now * Minor fixes and updates. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2021-06-04Optimize RAM usage and performance by removing redundant `rawData` (#148)Anghelo Carvajal
* Remove rawData from ZResource * Remove dlistRawData and some leftovers extra params * Run format * Unused variable warning
2021-05-08Add const to most functions that need it and remove all "using namespace ↵louist103
std" (#132) * started on basic type errors * Done. For now * remove libgfxd binary * const * no more namespace std * revert alloca * re add a few missing consts
2021-05-07Change image library to `libpng` and improve how palettized textures are ↵Anghelo Carvajal
extracted (#133) * trying to change to libpng * It works again! * move the libpng abstraction to another file * GetBytesPerPixel * I'm dumb * fix warnings and remove dead code * Fix CRC being called multiples times and clean up code * textureDataRaw * code clean * Optimizations and removal of redundant data moves * ups * run format * use fs::path more * i'm dumb again * Add a Readme * remove texDeclarations * handle tluts better * vtx change and set segment file * small changes * Fix ZAPD ignoring textures declared in a scene in the XML * small cleanup before tluts * paletted images are broken * kinda works for automatic textures * fix automatic ci * TEXTURE_DEBUG * Remove extra `-j` * Fix extraction of ci4 * Finally palettes OK * ups * Move textures map to ZFile * Fix intersection warnings * Add `TlutOffset` attribute * Move Tlut declaration to a later step * Hopefully the last cleanup of this branch * Run format * Always calc hash * run format * Delete stb * fix merge issues * run format
2021-05-06Refactor: Removed `relPath` since it is no longer used. (#136)Nicholas Estelami
* Refactor: Removed relPath since it is no longer used. * Removed remaining references Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2021-05-06Add a `format` rule to Makefile (#134)Anghelo Carvajal
* Add format rule to makefile * run format
2021-05-05Background array declarations now use string literal (#128)Nicholas Estelami
* Initial implementation * Fixed typo * Minor tweaks * Fixed merge issues Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2021-04-28Use OutputFormatter for every C and H file, to improve the generated output ↵Anghelo Carvajal
(#122) * Small changes in collision * Use outputformatter to write C files * Outputformatter for .h files * Use more fs::path * Use gfxd_udata_set and gfxd_udata_get instead of an instance * Fix merge issues and warnings * run format
2021-04-24Fix most -Wall warnings (#115)louist103
* started on basic type errors * Done. For now * remove libgfxd binary * Most warnings fixed * Fix conflicts and new warnings * Makefile * Sig * Clang format * destructor * Add a bunch of destructors * clear the scalars vector after freeing the elements * PR fixes (Anghelo Alf) * Fix most clang -Wall warnings
2021-04-22Moved BG Screen Width and Height into Config File (#121)Nicholas Estelami
* Moved BG Screen Width and Height into config file * Removed unused/redundant command line arguments. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2021-04-19Deprecate Hint system (#116)Anghelo Carvajal
* remove unnecessary param * Fix Cutscene tag * Fix a missing declaration * Add Path as a node * run format
2021-04-15Removed a bunch of old commented out code. (#114)Nicholas Estelami
2021-04-15Rename "Prerender" to "Background", properly extract PolygonType1 multi ↵Anghelo Carvajal
format and change some structs used. (#107) * Extract BgImage Signed-off-by: angie <angheloalf95@gmail.com> * improve the output a bit Signed-off-by: angie <angheloalf95@gmail.com> * extract backgrounds for multipoly Signed-off-by: angie <angheloalf95@gmail.com> * Extract the dlists of PolygonDlist Signed-off-by: angie <angheloalf95@gmail.com> * commands in the next line Signed-off-by: angie <angheloalf95@gmail.com> * Move a lot of repeated code into a class Signed-off-by: angie <angheloalf95@gmail.com> * Use PolygonDlist instead of MeshEntry0 Signed-off-by: angie <angheloalf95@gmail.com> * Rename prerender to background Signed-off-by: angie <angheloalf95@gmail.com> * format Signed-off-by: angie <angheloalf95@gmail.com> * last cleanup Signed-off-by: angie <angheloalf95@gmail.com> * Handle jpg padding Signed-off-by: angie <angheloalf95@gmail.com> * Add a few checks and warnings for jpeg validity Signed-off-by: Angie <angheloalf95@gmail.com> * typo Signed-off-by: Angie <angheloalf95@gmail.com> * fix merge error Signed-off-by: angie <angheloalf95@gmail.com> * Fix background extraction that somehow was broken Signed-off-by: angie <angheloalf95@gmail.com> * re-add the trailling line feed Signed-off-by: angie <angheloalf95@gmail.com> * add trailing line feed again Signed-off-by: angie <angheloalf95@gmail.com> * fix an already fixed warning Signed-off-by: angie <angheloalf95@gmail.com> * fix crash when no config file is provided * run format