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path: root/ZAPD/ZCollision.h
AgeCommit message (Expand)Author
2023-05-24Cam data Fixes (#294)louist103
2023-05-04Waterbox nodes (#289)louist103
2022-08-04Surface typeslouist103
2022-06-02Extract palette data from external file (#249)louist103
2022-04-06add collision poly (#246)louist103
2022-01-11Fix `CollisionHeader` extraction (#230)Anghelo Carvajal
2021-10-20Plug some large leaks, deprecate `Segment="128"` (#204)EllipticEllipsis
2021-10-05ZResource cleanup (#178)Anghelo Carvajal
2021-09-13ZRoom cleaning 3 (#140)Anghelo Carvajal
2021-05-26Check XML resource attributes (#126)Anghelo Carvajal
2021-05-08Add const to most functions that need it and remove all "using namespace std"...louist103
2021-05-06Refactor: Removed `relPath` since it is no longer used. (#136)Nicholas Estelami
2021-04-28Use OutputFormatter for every C and H file, to improve the generated output (...Anghelo Carvajal
2021-04-24Fix most -Wall warnings (#115)louist103
2021-04-13Refactoring and various features added (#108)Nicholas Estelami
2021-03-20Add a clang-format config and reformat all source files (#63)Léo Lam
2021-03-20Final Warning pass (#99)louist103
2021-03-07Fix collision extraction from actor's data (#85)Anghelo Carvajal
2021-01-19Added in support for ZArray (WIP) and ZVtx. Also cleaned up some of the virtu...Nicholas Estelami
2021-01-15Various bug fixes.Nicholas Estelami
2021-01-08Fixed bug with declarations at 0x0000, and fixed improperly sized palettes. (...Nicholas Estelami
2021-01-05Avoid unnecessary copies (#46)Léo Lam
2020-12-31CollisionHeader XML support, LOD limbs, various bug fixes and tweaks (#35)Nicholas Estelami