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path: root/ZAPD/ZCutscene.cpp
AgeCommit message (Expand)Author
2024-01-09conflictslouist103
2024-01-08Implement CS Splines for MM (#310)louist103
2023-10-18Merge branch 'JackMaster' into mergeJackOntoSquashbriaguya
2023-10-17update to latest version used by SoHbriaguya
2023-10-08Update OoT and MM's cutscene names (#303)Yanis42
2023-04-30Fixed incorrect cutscene cmd (#282)Nicholas Estelami
2022-07-30Done?Louis
2022-03-26Add cutscene extraction for MM (#242)Anghelo Carvajal
2022-01-20Automatic limbs enum generation (#221)Anghelo Carvajal
2022-01-20Fix out-of-bounds reading when converting textures to C (#236)Anghelo Carvajal
2021-11-27Warning system (#189)EllipticEllipsis
2021-10-16`ExternalFile`: Expose other XML's declarations during extraction (#151)Anghelo Carvajal
2021-10-11string -> const string& and more (#199)louist103
2021-10-05ZResource cleanup (#178)Anghelo Carvajal
2021-10-04Fix clang errors on Clang 14 (#198)louist103
2021-10-01Add `--static` flag (#193)Anghelo Carvajal
2021-09-29Remove `DeclarationPadding` and `DeclarationAlignment::None` (#186)Anghelo Carvajal
2021-09-25Change VTXs `#include`s to be consistent (#185)Anghelo Carvajal
2021-09-16Fix gsSPBranchList intersection warning (#184)Anghelo Carvajal
2021-09-13Texture Animation extraction from objects (#180)EllipticEllipsis
2021-09-13ZRoom cleaning 3 (#140)Anghelo Carvajal
2021-09-12Fix compilation with -Wextra (#164)Random
2021-09-12Fix floats in `CS_NPC_ACTION` (#179)Anghelo Carvajal
2021-09-04Fix floats in cutscene data (#174)Anghelo Carvajal
2021-08-05Exporter Support Added (#127)Nicholas Estelami
2021-06-04Optimize RAM usage and performance by removing redundant `rawData` (#148)Anghelo Carvajal
2021-05-08Add const to most functions that need it and remove all "using namespace std"...louist103
2021-05-06Refactor: Removed `relPath` since it is no longer used. (#136)Nicholas Estelami
2021-04-28Use OutputFormatter for every C and H file, to improve the generated output (...Anghelo Carvajal
2021-04-24Fix most -Wall warnings (#115)louist103
2021-04-22small fix (#120)Anghelo Carvajal
2021-04-19Deprecate Hint system (#116)Anghelo Carvajal
2021-04-15Removed a bunch of old commented out code. (#114)Nicholas Estelami
2021-04-15Rename "Prerender" to "Background", properly extract PolygonType1 multi forma...Anghelo Carvajal
2021-04-13Refactoring and various features added (#108)Nicholas Estelami
2021-04-07Add MM scene support (#109)Rozelette
2021-04-01Unmangle backtrace (#100)Anghelo Carvajal
2021-03-20Add a clang-format config and reformat all source files (#63)Léo Lam
2021-03-20Final Warning pass (#99)louist103
2021-03-19Fix all warnings output by Clang++ (#94)louist103
2021-03-19Fix repo warnings (#97)Anghelo Carvajal
2021-03-12A few bugfixes (#87)Anghelo Carvajal
2021-01-19Added in support for ZArray (WIP) and ZVtx. Also cleaned up some of the virtu...Nicholas Estelami
2021-01-12Various bug fixes and added functionality (#69)Nicholas Estelami
2021-01-08Fixed bug with declarations at 0x0000, and fixed improperly sized palettes. (...Nicholas Estelami
2021-01-05Avoid unnecessary copies (#46)Léo Lam
2021-01-04Bitconverter now supports more types and should correctly read floating point...Kenix3
2021-01-01No longer using snake case name variables and segment offsets now print to 6 ...Kenix3
2020-12-31CollisionHeader XML support, LOD limbs, various bug fixes and tweaks (#35)Nicholas Estelami
2020-12-31Fix missing textbox fieldfig02