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ZAPDTR
JackMaster
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soh-macready
Fork of ZAPD for Zelda asset parsing/extraction used in decomp pipelines
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ZAPD
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ZDisplayList.cpp
Age
Commit message (
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Author
2024-05-30
Fixed f3dex2 conflicts with libultraship (#25)
Lywx
2023-12-18
add texture coordinate hack for gSunDL vertices (#1)
Random
2023-10-30
fixes for build
louist103
2023-10-18
Merge branch 'JackMaster' into mergeJackOntoSquash
briaguya
2023-10-17
update to latest version used by SoH
briaguya
2023-07-20
Updated to use clang-format-14 (#297)
Nicholas Estelami
2023-05-30
Some cleanup and refactoring (#295)
Nicholas Estelami
2023-05-04
Cleaned up and Documented Declaration Class (#290)
Nicholas Estelami
2023-05-01
Warn hardcoded pointers (Merge Conflict Fix) (#288)
Nicholas Estelami
2023-05-01
Fixed Vtx fs path string conversion on windows (#285)
Nicholas Estelami
2023-04-30
Fixed improperly extracted vertices (#281)
Nicholas Estelami
2022-07-30
Done?
Louis
2021-12-26
Fix padding generation for double word aligned variables (#223)
Anghelo Carvajal
2021-12-26
Use the object enum in `SCENE_CMD_SPECIAL_FILES` (#228)
Anghelo Carvajal
2021-12-25
Add option for f3dex (#214)
louist103
2021-12-14
Mac fixes (#217)
EllipticEllipsis
2021-11-30
ZResource::GetSourceOutputCode no longer returns a string (#209)
Nicholas Estelami
2021-11-27
Warning system (#189)
EllipticEllipsis
2021-10-19
fix (#203)
louist103
2021-10-16
`ExternalFile`: Expose other XML's declarations during extraction (#151)
Anghelo Carvajal
2021-10-11
Divide ReadConfigFile into separate functions and move them and the rest of G...
EllipticEllipsis
2021-10-11
string -> const string& and more (#199)
louist103
2021-10-05
ZResource cleanup (#178)
Anghelo Carvajal
2021-10-04
Fix clang errors on Clang 14 (#198)
louist103
2021-10-01
Add `--static` flag (#193)
Anghelo Carvajal
2021-09-29
Remove `DeclarationPadding` and `DeclarationAlignment::None` (#186)
Anghelo Carvajal
2021-09-16
Fix gsSPBranchList intersection warning (#184)
Anghelo Carvajal
2021-09-13
Texture Animation extraction from objects (#180)
EllipticEllipsis
2021-09-13
ZRoom cleaning 3 (#140)
Anghelo Carvajal
2021-09-12
Fix compilation with -Wextra (#164)
Random
2021-09-12
Show `rawDataSize` when `GetDListLength` errors (#175)
Dragorn421
2021-09-12
Run formatter (#170)
EllipticEllipsis
2021-08-05
Exporter Support Added (#127)
Nicholas Estelami
2021-07-25
fix (#157)
Anghelo Carvajal
2021-06-23
Add support to `LegacyLimb`s and `LegacyAnimation`, making `object_human` ext...
Anghelo Carvajal
2021-06-04
Optimize RAM usage and performance by removing redundant `rawData` (#148)
Anghelo Carvajal
2021-05-26
A few Limbs, Skel and CurveAnimation fixes (#144)
Anghelo Carvajal
2021-05-26
Check XML resource attributes (#126)
Anghelo Carvajal
2021-05-10
ZRoom refactor (#124)
Anghelo Carvajal
2021-05-08
Add const to most functions that need it and remove all "using namespace std"...
louist103
2021-05-07
Change image library to `libpng` and improve how palettized textures are extr...
Anghelo Carvajal
2021-05-06
Refactor: Removed `relPath` since it is no longer used. (#136)
Nicholas Estelami
2021-05-05
Background array declarations now use string literal (#128)
Nicholas Estelami
2021-04-28
Use OutputFormatter for every C and H file, to improve the generated output (...
Anghelo Carvajal
2021-04-24
Texture Pool Fully Implemented (#123)
Nicholas Estelami
2021-04-24
Fix most -Wall warnings (#115)
louist103
2021-04-15
Removed a bunch of old commented out code. (#114)
Nicholas Estelami
2021-04-15
Rename "Prerender" to "Background", properly extract PolygonType1 multi forma...
Anghelo Carvajal
2021-04-13
Refactoring and various features added (#108)
Nicholas Estelami
2021-04-07
Add MM scene support (#109)
Rozelette
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