index
:
ZAPDTR
JackMaster
develop
master
soh-macready
Fork of ZAPD for Zelda asset parsing/extraction used in decomp pipelines
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
ZAPD
/
ZDisplayList.cpp
Age
Commit message (
Expand
)
Author
2021-04-07
Add MM scene support (#109)
Rozelette
2021-04-02
Add Mtx extraction (#105)
Anghelo Carvajal
2021-03-20
Add a clang-format config and reformat all source files (#63)
Léo Lam
2021-03-20
Final Warning pass (#99)
louist103
2021-03-19
Fix all warnings output by Clang++ (#94)
louist103
2021-03-12
A few bugfixes (#87)
Anghelo Carvajal
2021-03-12
Use libgfxd (gfxdis) for display lists (#84)
fig02
2021-03-07
Fix collision extraction from actor's data (#85)
Anghelo Carvajal
2021-01-27
Fixed improper usage of color combiner macros, replaced hardcoded gSPMatrix v...
Mr-Wiseguy
2021-01-24
Various Display List improvements (#77)
Nicholas Estelami
2021-01-23
WIP F3DEX Support, Bug Fixes, Game definable in XML (#75)
Nicholas Estelami
2021-01-19
Added in support for ZArray (WIP) and ZVtx. Also cleaned up some of the virtu...
Nicholas Estelami
2021-01-16
Several more bug fixes (#71)
Nicholas Estelami
2021-01-15
Various bug fixes.
Nicholas Estelami
2021-01-12
Various bug fixes and added functionality (#69)
Nicholas Estelami
2021-01-08
Fixed bug with declarations at 0x0000, and fixed improperly sized palettes. (...
Nicholas Estelami
2021-01-08
Replace RoomPoly with CollisionPoly (#66)
fig02
2021-01-05
Made a bunch of declarations static. Removed external writes to declarations ...
Nicholas Estelami
2021-01-05
Avoid unnecessary copies (#46)
Léo Lam
2021-01-04
Bitconverter now supports more types and should correctly read floating point...
Kenix3
2021-01-04
ZAPD now supports multiple verbosity levels (#50)
Kenix3
2021-01-01
Misc changes (#41)
fig02
2021-01-01
Added in support for player animations (#40)
Nicholas Estelami
2021-01-01
No longer using snake case name variables and segment offsets now print to 6 ...
Kenix3
2020-12-31
various changes (#36)
fig02
2020-12-30
ZAP2 project renamed to ZAPD (#27)
Kenix3
[prev]