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JackMaster
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soh-macready
Fork of ZAPD for Zelda asset parsing/extraction used in decomp pipelines
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ZAPD
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ZDisplayList.h
Age
Commit message (
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Author
2023-10-18
Merge branch 'JackMaster' into mergeJackOntoSquash
briaguya
2023-10-17
update to latest version used by SoH
briaguya
2023-05-30
Some cleanup and refactoring (#295)
Nicholas Estelami
2023-04-30
Fixed improperly extracted vertices (#281)
Nicholas Estelami
2021-11-30
ZResource::GetSourceOutputCode no longer returns a string (#209)
Nicholas Estelami
2021-10-16
`ExternalFile`: Expose other XML's declarations during extraction (#151)
Anghelo Carvajal
2021-10-11
string -> const string& and more (#199)
louist103
2021-10-05
ZResource cleanup (#178)
Anghelo Carvajal
2021-09-13
ZRoom cleaning 3 (#140)
Anghelo Carvajal
2021-09-12
Fix compilation with -Wextra (#164)
Random
2021-08-05
Exporter Support Added (#127)
Nicholas Estelami
2021-06-04
Optimize RAM usage and performance by removing redundant `rawData` (#148)
Anghelo Carvajal
2021-05-26
A few Limbs, Skel and CurveAnimation fixes (#144)
Anghelo Carvajal
2021-05-26
Check XML resource attributes (#126)
Anghelo Carvajal
2021-05-08
Add const to most functions that need it and remove all "using namespace std"...
louist103
2021-05-07
Change image library to `libpng` and improve how palettized textures are extr...
Anghelo Carvajal
2021-05-06
Refactor: Removed `relPath` since it is no longer used. (#136)
Nicholas Estelami
2021-04-28
Use OutputFormatter for every C and H file, to improve the generated output (...
Anghelo Carvajal
2021-04-24
Texture Pool Fully Implemented (#123)
Nicholas Estelami
2021-04-24
Fix most -Wall warnings (#115)
louist103
2021-04-13
Refactoring and various features added (#108)
Nicholas Estelami
2021-04-07
Add MM scene support (#109)
Rozelette
2021-04-02
Add Mtx extraction (#105)
Anghelo Carvajal
2021-03-20
Add a clang-format config and reformat all source files (#63)
Léo Lam
2021-03-19
Fix all warnings output by Clang++ (#94)
louist103
2021-03-12
Use libgfxd (gfxdis) for display lists (#84)
fig02
2021-01-24
Various Display List improvements (#77)
Nicholas Estelami
2021-01-23
WIP F3DEX Support, Bug Fixes, Game definable in XML (#75)
Nicholas Estelami
2021-01-19
Added in support for ZArray (WIP) and ZVtx. Also cleaned up some of the virtu...
Nicholas Estelami
2021-01-12
Various bug fixes and added functionality (#69)
Nicholas Estelami
2021-01-08
Fixed bug with declarations at 0x0000, and fixed improperly sized palettes. (...
Nicholas Estelami
2021-01-05
Avoid unnecessary copies (#46)
Léo Lam
2020-12-30
ZAP2 project renamed to ZAPD (#27)
Kenix3