| Age | Commit message (Collapse) | Author |
|
Conflicts:
ZAPD/Declaration.h
ZAPD/Globals.cpp
ZAPD/Globals.h
ZAPD/Main.cpp
ZAPD/OtherStructs/SkinLimbStructs.cpp
ZAPD/OtherStructs/SkinLimbStructs.h
ZAPD/ZAnimation.cpp
ZAPD/ZCollision.cpp
ZAPD/ZCollision.h
ZAPD/ZDisplayList.cpp
ZAPD/ZFile.cpp
ZAPD/ZLimb.cpp
ZAPD/ZLimb.h
ZAPD/ZPath.cpp
ZAPD/ZResource.h
ZAPD/ZRoom/Commands/SetCsCamera.cpp
ZAPD/ZRoom/Commands/SetCutsceneEntryList.cpp
ZAPD/ZRoom/Commands/SetCutscenes.cpp
ZAPD/ZRoom/Commands/SetCutscenes.h
ZAPD/ZRoom/Commands/SetEntranceList.cpp
ZAPD/ZRoom/Commands/SetLightingSettings.cpp
ZAPD/ZRoom/Commands/SetMesh.cpp
ZAPD/ZRoom/Commands/SetMinimapList.cpp
ZAPD/ZTexture.cpp
ZAPDUtils/Makefile
ZAPDUtils/Utils/BitConverter.h
ZAPDUtils/Utils/Directory.h
ZAPDUtils/Utils/File.h
ZAPDUtils/Utils/Path.h
ZAPDUtils/Utils/StringHelper.h
ZAPDUtils/ZAPDUtils.vcxproj
|
|
|
|
* JointKey -> LegacyJointKey
* CamData -> BgCamInfo
* TransformData -> CurveInterpKnot
* TransformUpdateIndex -> CurveAnimationHeader
* SkelCurveLimbList -> CurveSkeletonHeader
* LightSettings -> EnvLightSettings
* EntranceEntry -> Spawn
* PolygonDlist -> RoomShapeDListsEntry
* PolygonType0 -> RoomShapeNormal,
MeshHeader1Single -> RoomShapeImageSingle
* BgImage -> RoomShapeImageMultiBgEntry
* MeshHeader1Multi -> RoomShapeImageMulti
PolygonDlist2 -> RoomShapeCullableEntry
* PolygonType2 -> RoomShapeCullable
* SCENE_CMD_MESH -> SCENE_CMD_ROOM_SHAPE
* implement enum parsing + use NaviQuestHintFileId
* Struct_800A57C0 -> SkinVertex
* Struct_800A598C_2 -> SkinTransformation
* Struct_800A5E28 -> SkinAnimatedLimbData
* Struct_800A598C -> SkinLimbModif
* fix MM issues
* LinkAnimationHeader -> PlayerAnimationHeader (MM)
* CsCameraEntry -> ActorCsCamInfo (MM)
* remaining scene commands (MM)
* format
* removed useless comment
* name skinlimb members
* format
* fixed indentation
|
|
* proof of concept
* SetLimbIndex
* LIMB_DONE
* use proper enum name in limbs
* fix naming
* add ifdefs
* fix me being dumb
* format
* Add EnumPrefix
* EnumName
* Remove autogenerator stuff
* Add warnings
* format
* Use HANDLE_WARNING_RESOURCE for warning
* object_box special case
* whoops
* Remove overloaded bitconverter methods and use boundary-checker .at method when possible
* Fix warning
* Fix warning
* format
* Hopefully fix every warning now
* docs
* Review
* typo
* Update jenkinsfile for MM
* format
* Force functionpreamble printing in development mode
* Use ARRAY_COUNT on SkeletonHeaders
* Simplify endif in header guards
* fix limbs using the wrong enum value
* use hex in enum comments
|
|
* proof of concept
* fix header include paths
* GetDeclarationAlignment and others
* this should fix this
* minor
* DeclareVar in ExtractFromXML
* fix vtx intersections
* Fix segmented vtxs
* --version
* zcollision changes
* Use GetSegmentedPtrName a lot more
* memory related stuff
* minor style fixes and use the actual symbol for zlinkanimation instead of the hex address
* Simplify lots of GetSourceOutputCode
* ZSkeleton cleanup and other changes
* Elevate unknown types in skeleton to errors
* ZAnimation cleanup
* Add ExternalFile to config
* delete some code
* Remove unused code
* fix conflicts
* format
* remove redundant constructors
* minor fixes
* fix vtx warnings
* extract every vtx as standalone files
* format
* uups
* Bugfix: don't create extra blank files
* Fix some Vtx warnings and remove "defaulting to normal" in skeleton error
* Refactor ZLimb
* Make each limb to look up in every file for dlists
* Use GetSegmentedArrayIndexedName in VTX references in dlists
* simplify simple condition
* search by type
* run format
* Revert "search by type"
This reverts commit a049bdfc94c4ab04613b354f466dee836a20508a.
* Add range checks
* uups
* Always set rangeEnd
* special case zsymbol
* Revert "Revert "search by type""
This reverts commit 3f6e77c780bd30dc7000614304021a0940168316.
* symbol fix and IsOffsetInFileRange
* Bugfix and minor checks
* run format
* Don't extract data from external files
* Fix extraction of overly big tluts
* Minor changes
* More minor fixes
* Fix clang warnings
* Remove unused parameter
* Fix merge issues
* Fix ZLimbTable::DeclareVar
* Fix limbs not naming properly their DLists
* Remove segment number check
* Fix merge problems
* Run formatter
* Maybe fix?
* path
* empty commit
* Fix a typo
* Fix merge issues
* Fix null ptr dereferencing
* Fix merge issues and some clang warnings
* Format
* Fix not-matching
* Format
* Fix merge issues
* Fix exporter
* Last fixes I hope
* Fix merge issues
* format
* fix
* fix
* I'm dumb
* format
* static fix
* Whoops
* fix asan
* Fix?
* fix
* reduce artificial changes
* reduce artificial changes 2
* reorder more stuff
* format
* fix borken thing
* Remove redundant stuff in zfile
* fix
* Format
* Fix conflict issues
* format
* cleanup header includes
* format
* Add error checks in for ExternalXMLFolder
* format
|
|
* Add some general use methods to ZResource
* change zarray
* adapt ztexture
* Clean up ZCollision, ZPath, ZScalar and ZVector
* cleanup background
* cleanup zmtx
* Clean up skeleton and limb
* mark GetSourceTypeName as abstract
* Remove redundant ExtractFromXML
* Reorder stuff to minimize changes in github
* remove extra ZDisplayList constructor
* Remove using namespace tinyxml2;
* run formatter
* Add some brief descriptions, and remove some methods
* Remove trivials GetSourceOutputCode and a bit of cleanup
* Add more descriptions to methods
* Fix blob build
* improve descriptions a bit
* Run formatter
* Now builds
* Add attributes and fix some warnings
* format
* fix merge issues
* fix merge issues and some clang warnings
* format
* Run formatter
* Fix merge issues
* Format
* add SEGMENTED_NULL
* Fix merge issues
* Run format
* dumb fix
* whoops
* format
* whoops
|
|
* Remove redundant scene member
* altheaders clean
* it is broken and I don't know why
* fix VTXs
* Fix the stuff I broke in SetRoomList
* Add RoomAltHeader and SceneAltHeader
* fix syotes again and set the size of each ZRoomCommand
* Add SCENE_CMD_UNK_09 todo
* Nuke HintSystem
* run format
* Remove `canHaveInner` from ZRoom since the HintSystem doesn't exists anymore
* Remove sourceOutput member from ZResource
* Update docs
* run format
* Add non 64-bits aligned textures warning
* remove unused json library
* Update SCENE_CMD_UNK_09
* Fix merge issues
* run format
* Clean up actorlist output
* Fix merge conflicts
* format
* Fix actorlist extraction
* Unify AltHeader
* fix merge conflicts
* Run formatter
* minor style changes
* fix using wrong symbols for extracted vtxs from overlays
* format
* fix makefile stuff
* fix merge issue
|
|
extractable (#152)
* proof of concept
* Add hex type to ZScalar
* minor fixes
* BetaAnimation proof of concept
* FrameData and JointKey
* Fix warnings
* Rename betalimb to legacylimb and move with the rest of limbs
* Rename BetaAnimation to LegacyAnimation
* Add verboseunaccounted
* Add limb table
* Use ZLimbTable in ZSkeleton
* run format
* Update docs
* AnimationHeader2 -> LegacyAnimationHeader
|
|
* Remove rawData from ZResource
* Remove dlistRawData and some leftovers extra params
* Run format
* Unused variable warning
|
|
* Detect if a limb is pointing to the middle of a dlist
* Fix limbs names being ignored in some cases
* Check if pointing past the object's size
* Remove unnecesary pointers
* Don't try to extract the skel offset declared in a CurveAnimation
* Final cleanup
* Use GetDeclarationRanged
* Always set the rangeEnd to the filesize by default
* Revert "Always set the rangeEnd to the filesize by default"
This reverts commit f5c135c39a1df3f545c97c0a0becf7808115e06f.
|
|
std" (#132)
* started on basic type errors
* Done. For now
* remove libgfxd binary
* const
* no more namespace std
* revert alloca
* re add a few missing consts
|
|
* Refactor: Removed relPath since it is no longer used.
* Removed remaining references
Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
|
|
(#122)
* Small changes in collision
* Use outputformatter to write C files
* Outputformatter for .h files
* Use more fs::path
* Use gfxd_udata_set and gfxd_udata_get instead of an instance
* Fix merge issues and warnings
* run format
|
|
* started on basic type errors
* Done. For now
* remove libgfxd binary
* Most warnings fixed
* Fix conflicts and new warnings
* Makefile
* Sig
* Clang format
* destructor
* Add a bunch of destructors
* clear the scalars vector after freeing the elements
* PR fixes (Anghelo Alf)
* Fix most clang -Wall warnings
|
|
* ZAPD prints out git hash
* Refactor: ZResource constructor sets parent always.
ZOverlay also no longer a ZResource, since it did not make much sense.
* Organized ZResource a bit
* A number of bug fixes, cleanup, and feature improvements.
* Prepping for legacy dlist disasm
* Fixed some merging issues. Fixed compilation issues with MSVC. Added in proper support for legacy display list disassembler. Refactored parts of ZFile.
* Merge with upstream
* Finished ZFile refactor, and other tidying.
* Fixed up merge issues
* Minor cleanup
* Got rid of libgfxd_win.a
* Fixed matching issue
* Fixed up a few bugs
* Fixed issue with exceptions
* Fixed up merge issues with ZPrerender, along with cleaning up some code
* Additional cleanup
* Fixed merge issues with ZMtx and fixed a bug with ZDisplayList
* Fixes based on PR feedback
* run clang-format (#7)
Signed-off-by: angie <angheloalf95@gmail.com>
* Fixed merge issues with Roz's PR
* Misc fixes
* Fixed MM bug, removed redundant file.
* Removed some commented out code
Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl>
|
|
* build: Add genbuildinfo as a dependency for ZAPD object files
* Add a clang-format config and reformat all source files
The existing code style is mostly preserved; this just makes formatting
more consistent and prevents lines from getting too long.
* Fix missing includes
|
|
* Type="Curve"
Signed-off-by: angie <angheloalf95@gmail.com>
* Starting to extract CurveLimbs
Signed-off-by: angie <angheloalf95@gmail.com>
* Fix a few oversights
Signed-off-by: angie <angheloalf95@gmail.com>
* Reading the TransformUpdateIndex
Signed-off-by: angie <angheloalf95@gmail.com>
* Export the body of the ZCurveAnimation
Signed-off-by: angie <angheloalf95@gmail.com>
* Add TransformData
Signed-off-by: angie <angheloalf95@gmail.com>
* Extracting one element of the arrays
Signed-off-by: angie <angheloalf95@gmail.com>
* Extract the whole refIndexArr
Signed-off-by: Angie <angheloalf95@gmail.com>
* fix a typo
Signed-off-by: Angie <angheloalf95@gmail.com>
* Extract the whole transformData array
Signed-off-by: Angie <angheloalf95@gmail.com>
* Extract copyValues array
Signed-off-by: Angie <angheloalf95@gmail.com>
|
|
* Factor common code as a function
Signed-off-by: angie <angheloalf95@gmail.com>
* Add some missing methods and change limbs from structs to classes
Signed-off-by: angie <angheloalf95@gmail.com>
* ZSkeleton::GetRawDataSize
Signed-off-by: angie <angheloalf95@gmail.com>
* add segAddress and fileAddress in ZLimbStandard
Signed-off-by: angie <angheloalf95@gmail.com>
* Move code to ZLimbStandard::GetSourceOutputCode
Signed-off-by: angie <angheloalf95@gmail.com>
* Move code to ZLimbLOD::GetSourceOutputCode and a few fixes
Signed-off-by: angie <angheloalf95@gmail.com>
* Add missing & and reestructure the code a bit.
Signed-off-by: angie <angheloalf95@gmail.com>
* Fix merge issues
Signed-off-by: angie <angheloalf95@gmail.com>
* Move stuff from FromRawData to constructors
Signed-off-by: angie <angheloalf95@gmail.com>
* Merge both Limb classes and refactor
Signed-off-by: angie <angheloalf95@gmail.com>
* Initial SkinLimb support
Signed-off-by: angie <angheloalf95@gmail.com>
* Extract SkinLimb type 11 dlist
Signed-off-by: Angie <angheloalf95@gmail.com>
* Extracting the first struct of SkinLimb
Signed-off-by: Angie <angheloalf95@gmail.com>
* Exporting the dlist of SkinLimb breaks stuff
Signed-off-by: Angie <angheloalf95@gmail.com>
* Add another struct of skinlimb
Signed-off-by: Angie <angheloalf95@gmail.com>
* Parse Struct_800A598C_2
Signed-off-by: Angie <angheloalf95@gmail.com>
* Parse Struct_800A57C0
Signed-off-by: Angie <angheloalf95@gmail.com>
* Extract sublimbs as array
Signed-off-by: Angie <angheloalf95@gmail.com>
* Export the full array of Struct_800A5E28
Signed-off-by: Angie <angheloalf95@gmail.com>
* A few stylistic changes
Signed-off-by: angie <angheloalf95@gmail.com>
* a bit of cleanup
Signed-off-by: angie <angheloalf95@gmail.com>
* ZSkeleton::ParseXML
Signed-off-by: angie <angheloalf95@gmail.com>
* ZSkeleton::ParseRawData()
Signed-off-by: Angie <angheloalf95@gmail.com>
* Move the code around a bit
Signed-off-by: Angie <angheloalf95@gmail.com>
* Remove ZSkeletonType::Skin
Signed-off-by: Angie <angheloalf95@gmail.com>
* class Struct_800A57C0
Signed-off-by: Angie <angheloalf95@gmail.com>
* class Struct_800A598C_2
Signed-off-by: Angie <angheloalf95@gmail.com>
* class Struct_800A598C and class Struct_800A5E28
Signed-off-by: angie <angheloalf95@gmail.com>
* MakeInternalDeclarations
Signed-off-by: angie <angheloalf95@gmail.com>
* Move limbs to ZLimb
Signed-off-by: Angie <angheloalf95@gmail.com>
* A bit of cleanup
Signed-off-by: angie <angheloalf95@gmail.com>
* Works, but something is wrong...
Signed-off-by: angie <angheloalf95@gmail.com>
* Final cleanup
Signed-off-by: angie <angheloalf95@gmail.com>
* I hope this is the final cleanup
Signed-off-by: angie <angheloalf95@gmail.com>
|