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Fork of ZAPD for Zelda asset parsing/extraction used in decomp pipelines
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ZAPD
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ZPath.cpp
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Author
2026-05-30
Removed StringHelper in favor of the LUS one (#38)
Lywx
2023-10-18
Merge branch 'JackMaster' into mergeJackOntoSquash
briaguya
2023-10-17
update to latest version used by SoH
briaguya
2023-07-20
Updated to use clang-format-14 (#297)
Nicholas Estelami
2023-05-04
Cleaned up and Documented Declaration Class (#290)
Nicholas Estelami
2023-05-01
Warn hardcoded pointers (Merge Conflict Fix) (#288)
Nicholas Estelami
2023-05-01
Use ARRAY_COUNT where possible. (#287)
Nicholas Estelami
2023-04-30
Added alias for ZPath called "PathList" (#280)
Nicholas Estelami
2022-07-30
Done?
Louis
2021-11-27
Warning system (#189)
EllipticEllipsis
2021-10-16
`ExternalFile`: Expose other XML's declarations during extraction (#151)
Anghelo Carvajal
2021-10-11
string -> const string& and more (#199)
louist103
2021-10-05
ZResource cleanup (#178)
Anghelo Carvajal
2021-10-01
Add `--static` flag (#193)
Anghelo Carvajal
2021-09-29
Remove `DeclarationPadding` and `DeclarationAlignment::None` (#186)
Anghelo Carvajal
2021-09-12
Fix compilation with -Wextra (#164)
Random
2021-09-12
Run formatter (#170)
EllipticEllipsis
2021-08-05
Exporter Support Added (#127)
Nicholas Estelami
2021-06-04
Optimize RAM usage and performance by removing redundant `rawData` (#148)
Anghelo Carvajal
2021-05-26
Check XML resource attributes (#126)
Anghelo Carvajal
2021-05-10
ZRoom refactor (#124)
Anghelo Carvajal