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path: root/ZAPD/ZRoom/Commands/SetActorList.cpp
AgeCommit message (Expand)Author
2026-05-30Removed StringHelper in favor of the LUS one (#38)Lywx
2023-10-17update to latest version used by SoHbriaguya
2022-10-25Fix crash from destructor.louist103
2022-10-25ActorList file node.louist103
2022-07-30Done?Louis
2021-10-16`ExternalFile`: Expose other XML's declarations during extraction (#151)Anghelo Carvajal
2021-10-11string -> const string& and more (#199)louist103
2021-09-29Remove `DeclarationPadding` and `DeclarationAlignment::None` (#186)Anghelo Carvajal
2021-09-13ZRoom cleaning 3 (#140)Anghelo Carvajal
2021-09-12Run formatter (#170)EllipticEllipsis
2021-08-05Exporter Support Added (#127)Nicholas Estelami
2021-05-10ZRoom refactor (#124)Anghelo Carvajal
2021-05-08Add const to most functions that need it and remove all "using namespace std"...louist103
2021-05-06Add a `format` rule to Makefile (#134)Anghelo Carvajal
2021-04-24Fix most -Wall warnings (#115)louist103
2021-04-19Deprecate Hint system (#116)Anghelo Carvajal
2021-04-15Rename "Prerender" to "Background", properly extract PolygonType1 multi forma...Anghelo Carvajal
2021-04-13Refactoring and various features added (#108)Nicholas Estelami
2021-04-07Add MM scene support (#109)Rozelette
2021-04-01Add prerenders extraction (#106)Anghelo Carvajal
2021-03-20Add a clang-format config and reformat all source files (#63)Léo Lam
2021-03-20Final Warning pass (#99)louist103
2021-03-07Fix collision extraction from actor's data (#85)Anghelo Carvajal
2021-01-25Renamed enum value for SW removed 0x22 actor. (#78)Kenix3
2021-01-23WIP F3DEX Support, Bug Fixes, Game definable in XML (#75)Nicholas Estelami
2021-01-08Fixed bug with declarations at 0x0000, and fixed improperly sized palettes. (...Nicholas Estelami
2021-01-05Avoid unnecessary copies (#46)Léo Lam
2021-01-01No longer using snake case name variables and segment offsets now print to 6 ...Kenix3
2020-12-30ZAP2 project renamed to ZAPD (#27)Kenix3