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JackMaster
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soh-macready
Fork of ZAPD for Zelda asset parsing/extraction used in decomp pipelines
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ZRoom
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Commands
Age
Commit message (
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Author
2024-05-02
support ripping out unused stuff (#20)
briaguya
2023-10-19
Fixes for SoH (#12)
louist103
2023-10-18
Merge branch 'JackMaster' into mergeJackOntoSquash
briaguya
2023-10-17
update to latest version used by SoH
briaguya
2023-10-16
Update old names to newer ones (#305)
JackMaster
Yanis42
2023-10-08
Update OoT and MM's cutscene names (#303)
Yanis42
2023-05-30
Some cleanup and refactoring (#295)
Nicholas Estelami
2023-05-04
Cleaned up and Documented Declaration Class (#290)
Nicholas Estelami
2023-01-01
MM Minimap fixes. (#265)
louist103
2022-12-05
Read from an external file for entrance lists (#271)
louist103
2022-11-16
Merge pull request #266 from louist103/actorList
louist103
2022-11-12
add uintptr_t cast
louis
2022-10-25
Fix crash from destructor.
louist103
2022-10-25
ActorList file node.
louist103
2022-07-30
Done?
Louis
2022-03-26
Add cutscene extraction for MM (#242)
Anghelo Carvajal
2022-01-20
Remove cast for scene file lists (#219)
louist103
2021-12-26
Use the object enum in `SCENE_CMD_SPECIAL_FILES` (#228)
Anghelo Carvajal
2021-12-25
Add option for f3dex (#214)
louist103
2021-11-30
ZResource::GetSourceOutputCode no longer returns a string (#209)
Nicholas Estelami
2021-11-27
Warning system (#189)
EllipticEllipsis
2021-11-24
Only use array lengths on static variables (#205)
Anghelo Carvajal
2021-10-20
Plug some large leaks, deprecate `Segment="128"` (#204)
EllipticEllipsis
2021-10-16
Fix static forward declarations for remaining resources (#202)
Anghelo Carvajal
2021-10-16
`ExternalFile`: Expose other XML's declarations during extraction (#151)
Anghelo Carvajal
2021-10-11
string -> const string& and more (#199)
louist103
2021-10-05
ZResource cleanup (#178)
Anghelo Carvajal
2021-10-01
Add `--static` flag (#193)
Anghelo Carvajal
2021-09-29
Remove `DeclarationPadding` and `DeclarationAlignment::None` (#186)
Anghelo Carvajal
2021-09-20
Improve makefiles (#187)
EllipticEllipsis
2021-09-13
Texture Animation extraction from objects (#180)
EllipticEllipsis
2021-09-13
ZRoom cleaning 3 (#140)
Anghelo Carvajal
2021-09-12
Fix compilation with -Wextra (#164)
Random
2021-09-12
Run formatter (#170)
EllipticEllipsis
2021-09-04
Fix floats in cutscene data (#174)
Anghelo Carvajal
2021-08-08
Moved utility code into its own library (#162)
Nicholas Estelami
2021-08-05
Exporter Support Added (#127)
Nicholas Estelami
2021-07-27
Fix unused enum value warning (#159)
Anghelo Carvajal
2021-06-04
Optimize RAM usage and performance by removing redundant `rawData` (#148)
Anghelo Carvajal
2021-05-26
Hotfix: fix AnimatedMaterial and Minimap extraction (#139)
Anghelo Carvajal
2021-05-10
ZRoom refactor (#124)
Anghelo Carvajal
2021-05-08
Add const to most functions that need it and remove all "using namespace std"...
louist103
2021-05-07
Change image library to `libpng` and improve how palettized textures are extr...
Anghelo Carvajal
2021-05-06
Refactor: Removed `relPath` since it is no longer used. (#136)
Nicholas Estelami
2021-05-06
Add a `format` rule to Makefile (#134)
Anghelo Carvajal
2021-04-28
Use OutputFormatter for every C and H file, to improve the generated output (...
Anghelo Carvajal
2021-04-24
Fix most -Wall warnings (#115)
louist103
2021-04-19
Deprecate Hint system (#116)
Anghelo Carvajal
2021-04-15
Removed a bunch of old commented out code. (#114)
Nicholas Estelami
2021-04-15
Rename "Prerender" to "Background", properly extract PolygonType1 multi forma...
Anghelo Carvajal
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