summaryrefslogtreecommitdiff
path: root/ZAPD/ZRoom/ZRoom.cpp
AgeCommit message (Expand)Author
2023-10-18Merge branch 'JackMaster' into mergeJackOntoSquashbriaguya
2023-10-17update to latest version used by SoHbriaguya
2023-10-16Update old names to newer ones (#305)JackMasterYanis42
2023-10-08Update OoT and MM's cutscene names (#303)Yanis42
2023-05-30Some cleanup and refactoring (#295)Nicholas Estelami
2023-05-05Refactor - Clean up ZTexture, ZFile, and Main (#292)Nicholas Estelami
2021-12-26Use the object enum in `SCENE_CMD_SPECIAL_FILES` (#228)Anghelo Carvajal
2021-12-14Mac fixes (#217)EllipticEllipsis
2021-11-30ZResource::GetSourceOutputCode no longer returns a string (#209)Nicholas Estelami
2021-11-27Warning system (#189)EllipticEllipsis
2021-10-16Fix static forward declarations for remaining resources (#202)Anghelo Carvajal
2021-10-16`ExternalFile`: Expose other XML's declarations during extraction (#151)Anghelo Carvajal
2021-10-11Divide ReadConfigFile into separate functions and move them and the rest of G...EllipticEllipsis
2021-10-11string -> const string& and more (#199)louist103
2021-10-05ZResource cleanup (#178)Anghelo Carvajal
2021-10-01Add `--static` flag (#193)Anghelo Carvajal
2021-09-13ZRoom cleaning 3 (#140)Anghelo Carvajal
2021-09-12Fix compilation with -Wextra (#164)Random
2021-09-12Run formatter (#170)EllipticEllipsis
2021-09-04Fix floats in cutscene data (#174)Anghelo Carvajal
2021-08-08Moved utility code into its own library (#162)Nicholas Estelami
2021-08-05Exporter Support Added (#127)Nicholas Estelami
2021-06-11Add `rgba16` format and deprecate `rgb5a1` (#142)Anghelo Carvajal
2021-06-04Optimize RAM usage and performance by removing redundant `rawData` (#148)Anghelo Carvajal
2021-05-26Check XML resource attributes (#126)Anghelo Carvajal
2021-05-10ZRoom refactor (#124)Anghelo Carvajal
2021-05-08Add const to most functions that need it and remove all "using namespace std"...louist103
2021-05-07Change image library to `libpng` and improve how palettized textures are extr...Anghelo Carvajal
2021-05-06Refactor: Removed `relPath` since it is no longer used. (#136)Nicholas Estelami
2021-05-06Add a `format` rule to Makefile (#134)Anghelo Carvajal
2021-05-05Background array declarations now use string literal (#128)Nicholas Estelami
2021-04-28Use OutputFormatter for every C and H file, to improve the generated output (...Anghelo Carvajal
2021-04-24Texture Pool Fully Implemented (#123)Nicholas Estelami
2021-04-24Fix most -Wall warnings (#115)louist103
2021-04-22Add a few errors checks (#119)Anghelo Carvajal
2021-04-19Deprecate Hint system (#116)Anghelo Carvajal
2021-04-15Rename "Prerender" to "Background", properly extract PolygonType1 multi forma...Anghelo Carvajal
2021-04-13Fixed pathway bug (#112)Nicholas Estelami
2021-04-13Refactoring and various features added (#108)Nicholas Estelami
2021-04-07Add MM scene support (#109)Rozelette
2021-04-01Add prerenders extraction (#106)Anghelo Carvajal
2021-03-20Add a clang-format config and reformat all source files (#63)Léo Lam
2021-03-20Final Warning pass (#99)louist103
2021-03-19Fix all warnings output by Clang++ (#94)louist103
2021-03-17Fix CutsceneHint being ignored in xml in some cases (#91)Anghelo Carvajal
2021-03-07Fix collision extraction from actor's data (#85)Anghelo Carvajal
2021-01-23WIP F3DEX Support, Bug Fixes, Game definable in XML (#75)Nicholas Estelami
2021-01-12Various bug fixes and added functionality (#69)Nicholas Estelami
2021-01-08Fixed bug with declarations at 0x0000, and fixed improperly sized palettes. (...Nicholas Estelami
2021-01-05Made a bunch of declarations static. Removed external writes to declarations ...Nicholas Estelami