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Fork of ZAPD for Zelda asset parsing/extraction used in decomp pipelines
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ZAPD
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ZScalar.cpp
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Author
2023-10-17
update to latest version used by SoH
briaguya
2021-11-27
Warning system (#189)
EllipticEllipsis
2021-10-16
`ExternalFile`: Expose other XML's declarations during extraction (#151)
Anghelo Carvajal
2021-10-05
ZResource cleanup (#178)
Anghelo Carvajal
2021-10-01
Add `--static` flag (#193)
Anghelo Carvajal
2021-09-29
Remove `DeclarationPadding` and `DeclarationAlignment::None` (#186)
Anghelo Carvajal
2021-09-12
Fix compilation with -Wextra (#164)
Random
2021-09-12
Run formatter (#170)
EllipticEllipsis
2021-08-05
Exporter Support Added (#127)
Nicholas Estelami
2021-06-23
Add support to `LegacyLimb`s and `LegacyAnimation`, making `object_human` ext...
Anghelo Carvajal
2021-06-04
Optimize RAM usage and performance by removing redundant `rawData` (#148)
Anghelo Carvajal
2021-05-26
Check XML resource attributes (#126)
Anghelo Carvajal
2021-05-10
ZRoom refactor (#124)
Anghelo Carvajal
2021-05-08
Add const to most functions that need it and remove all "using namespace std"...
louist103
2021-05-06
Refactor: Removed `relPath` since it is no longer used. (#136)
Nicholas Estelami
2021-04-28
Use OutputFormatter for every C and H file, to improve the generated output (...
Anghelo Carvajal
2021-04-24
Fix most -Wall warnings (#115)
louist103
2021-04-13
Refactoring and various features added (#108)
Nicholas Estelami
2021-03-20
Add a clang-format config and reformat all source files (#63)
Léo Lam
2021-03-19
Fix all warnings output by Clang++ (#94)
louist103
2021-01-19
Added in support for ZArray (WIP) and ZVtx. Also cleaned up some of the virtu...
Nicholas Estelami
2021-01-08
ZAPD now supports Vector types. (#64)
Kenix3
2021-01-05
ZScalar: Fix accidental fallthrough in switch statement (#59)
Léo Lam
2021-01-05
ZAPD now supports scalar types (#54)
Kenix3