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#include "Unused1D.h"
#include "Utils/StringHelper.h"
Unused1D::Unused1D(ZFile* nParent) : ZRoomCommand(nParent)
{
}
std::string Unused1D::GetBodySourceCode() const
{
return StringHelper::Sprintf("{ %s, 0x00, 0x00 }", GetCommandHex().c_str());
}
std::string Unused1D::GetCommandCName() const
{
return "SceneCmd";
}
RoomCommand Unused1D::GetRoomCommand() const
{
return RoomCommand::Unused1D;
}
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