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authorPrakxo <87568477+Prakxo@users.noreply.github.com>2023-12-12 15:27:09 +0100
committerGitHub <noreply@github.com>2023-12-12 07:27:09 -0700
commit04cc631dab3ced789439df3bd05f42296b194f7e (patch)
treeeba7e000500d9851b8bf14102bfa9a85e28ebc92 /include/audio.h
parent57efce4a9b79b5124bab722a3413f426acf8f8e6 (diff)
Audiomgr OK (#126)
* audiomgr work * audiomgr OK * format * remove comment * review
Diffstat (limited to 'include/audio.h')
-rw-r--r--include/audio.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/include/audio.h b/include/audio.h
index 261ec48..d87b24c 100644
--- a/include/audio.h
+++ b/include/audio.h
@@ -3,6 +3,7 @@
#include "ultra64.h"
#include "game.h"
+#include "z_std_dma.h"
struct xyz_t;
@@ -12,7 +13,7 @@ void sAdo_Calc_MicPosition_common(f32* distanceVal, u16* angleVal, struct xyz_t*
void sAdo_Calc_MicPosition_forTrig(f32* distanceVal, u16* angleVal, struct xyz_t* pos);
void sAdo_Calc_MicPosition_forLevel(f32* distanceVal, u16* angleVal, struct xyz_t* pos);
void sAdo_GameFrame(void);
-void func_800D19BC_jp(void);
+void* func_800D19BC_jp(void);
void func_800D19DC_jp(void);
void sAdo_BgmStart(u8 id);
void sAdo_BgmStop(u16 id);
@@ -55,7 +56,7 @@ void sAdo_SubGameStart(void);
void sAdo_SubGameEnd(void);
s32 sAdo_SubGameOK(void);
void sAdo_Tenki(u8 mode);
-void func_800D213C_jp(void);
+void func_800D213C_jp(DmaHandler handler);
void sAdos_KishaStatusTrg(u8 state);
void sAdos_KishaStatusLevel(f32 arg0, s32 arg1, f32 arg2, u16 arg3, s32 arg4, f32 arg5, u16 arg6);
s32 func_800D21CC_jp(void* arg0);