diff options
| author | Prakxo <87568477+Prakxo@users.noreply.github.com> | 2023-12-12 15:27:09 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-12-12 07:27:09 -0700 |
| commit | 04cc631dab3ced789439df3bd05f42296b194f7e (patch) | |
| tree | eba7e000500d9851b8bf14102bfa9a85e28ebc92 /include/audio.h | |
| parent | 57efce4a9b79b5124bab722a3413f426acf8f8e6 (diff) | |
Audiomgr OK (#126)
* audiomgr work
* audiomgr OK
* format
* remove comment
* review
Diffstat (limited to 'include/audio.h')
| -rw-r--r-- | include/audio.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/include/audio.h b/include/audio.h index 261ec48..d87b24c 100644 --- a/include/audio.h +++ b/include/audio.h @@ -3,6 +3,7 @@ #include "ultra64.h" #include "game.h" +#include "z_std_dma.h" struct xyz_t; @@ -12,7 +13,7 @@ void sAdo_Calc_MicPosition_common(f32* distanceVal, u16* angleVal, struct xyz_t* void sAdo_Calc_MicPosition_forTrig(f32* distanceVal, u16* angleVal, struct xyz_t* pos); void sAdo_Calc_MicPosition_forLevel(f32* distanceVal, u16* angleVal, struct xyz_t* pos); void sAdo_GameFrame(void); -void func_800D19BC_jp(void); +void* func_800D19BC_jp(void); void func_800D19DC_jp(void); void sAdo_BgmStart(u8 id); void sAdo_BgmStop(u16 id); @@ -55,7 +56,7 @@ void sAdo_SubGameStart(void); void sAdo_SubGameEnd(void); s32 sAdo_SubGameOK(void); void sAdo_Tenki(u8 mode); -void func_800D213C_jp(void); +void func_800D213C_jp(DmaHandler handler); void sAdos_KishaStatusTrg(u8 state); void sAdos_KishaStatusLevel(f32 arg0, s32 arg1, f32 arg2, u16 arg3, s32 arg4, f32 arg5, u16 arg6); s32 func_800D21CC_jp(void* arg0); |
