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authorAnghelo Carvajal <angheloalf95@gmail.com>2023-08-16 13:21:44 -0400
committerGitHub <noreply@github.com>2023-08-16 10:21:44 -0700
commitc7a746e71e310a23ba43a7208b9c83d2d1d483ee (patch)
tree8011f9289f4726ec929992d8fef517e6e6a128a0 /include/code_variables.h
parent1ece5c6e6b3f01eb15ac87af832f210fef25346b (diff)
Object table (#53)
* find object_table and make tool to extract it * migrate object table * update the assets yaml a bit * comment * name gameplay_keep * change gameplay_keep to segment 4 * rename exclusive_ram_id to fit the segment used * review
Diffstat (limited to 'include/code_variables.h')
-rw-r--r--include/code_variables.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/code_variables.h b/include/code_variables.h
index 246c9bd..94d2f4e 100644
--- a/include/code_variables.h
+++ b/include/code_variables.h
@@ -774,7 +774,7 @@
// extern UNK_TYPE D_8010DD80_jp;
// extern UNK_TYPE D_8010DDAC_jp;
// extern UNK_TYPE D_8010DDBC_jp;
-// extern UNK_TYPE D_8010DDD0_jp;
+
// extern UNK_TYPE D_8010ED60_jp;
// extern UNK_TYPE D_8010EDA0_jp;
// extern UNK_TYPE D_8010EDA4_jp;