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| author | Anghelo Carvajal <angheloalf95@gmail.com> | 2023-08-16 13:21:44 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-08-16 10:21:44 -0700 |
| commit | c7a746e71e310a23ba43a7208b9c83d2d1d483ee (patch) | |
| tree | 8011f9289f4726ec929992d8fef517e6e6a128a0 /include/code_variables.h | |
| parent | 1ece5c6e6b3f01eb15ac87af832f210fef25346b (diff) | |
Object table (#53)
* find object_table and make tool to extract it
* migrate object table
* update the assets yaml a bit
* comment
* name gameplay_keep
* change gameplay_keep to segment 4
* rename exclusive_ram_id to fit the segment used
* review
Diffstat (limited to 'include/code_variables.h')
| -rw-r--r-- | include/code_variables.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/code_variables.h b/include/code_variables.h index 246c9bd..94d2f4e 100644 --- a/include/code_variables.h +++ b/include/code_variables.h @@ -774,7 +774,7 @@ // extern UNK_TYPE D_8010DD80_jp; // extern UNK_TYPE D_8010DDAC_jp; // extern UNK_TYPE D_8010DDBC_jp; -// extern UNK_TYPE D_8010DDD0_jp; + // extern UNK_TYPE D_8010ED60_jp; // extern UNK_TYPE D_8010EDA0_jp; // extern UNK_TYPE D_8010EDA4_jp; |
