summaryrefslogtreecommitdiff
path: root/include/m_player_lib.h
diff options
context:
space:
mode:
authorinspectredc <78732756+inspectredc@users.noreply.github.com>2024-04-18 00:13:31 +0100
committerGitHub <noreply@github.com>2024-04-17 16:13:31 -0700
commit30aaa1356fb359c25963fc1d2384a2a928bde32d (patch)
treeaed85f48c157b9f397137afa04bbfe76942c4103 /include/m_player_lib.h
parente6ea51bc3dcf69310c5dcdae5b812dc74e628aaf (diff)
ac_bee OK (#175)
* ac_bee OK * fix warning * change sAdo_OngenPos back * and in code.. * fix linker script stuff
Diffstat (limited to 'include/m_player_lib.h')
-rw-r--r--include/m_player_lib.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/include/m_player_lib.h b/include/m_player_lib.h
index d0a5ab7..057ea84 100644
--- a/include/m_player_lib.h
+++ b/include/m_player_lib.h
@@ -42,7 +42,7 @@ void mPlib_Object_Exchange_keep_Player_dt(struct Game_Play* game_play);
// void func_800B1BE8_jp();
struct Player* get_player_actor_withoutCheck(struct Game_Play* game_play);
// void func_800B1C90_jp();
-// void func_800B1CBC_jp();
+s32 func_800B1CBC_jp(Game_Play*);
// void func_800B1CE0_jp();
// void func_800B1D14_jp();
// void func_800B1D40_jp();
@@ -89,7 +89,7 @@ void mPlib_request_main_invade_type1(struct Game_Play*);
// void func_800B2A04_jp();
// void func_800B2A48_jp();
// void func_800B2A8C_jp();
-// void func_800B2AD0_jp();
+void func_800B2AD0_jp(Game_Play*);
// void func_800B2B08_jp();
// void func_800B2B60_jp();
// void func_800B2BA0_jp();
@@ -133,9 +133,9 @@ s32 mPlib_check_player_open_umbrella(struct Game_Play* game_play);
// void func_800B3A74_jp();
// void func_800B3A84_jp();
// void func_800B3AD4_jp();
-// void func_800B3B24_jp();
-// void func_800B3B74_jp();
-// void func_800B3BBC_jp();
+s32 func_800B3B24_jp(xyz_t*);
+Actor* func_800B3B74_jp(void);
+s32 func_800B3BBC_jp(s32, s32);
// void func_800B3C14_jp();
// void func_800B3C64_jp();
// void func_800B3CB4_jp();
@@ -149,8 +149,8 @@ s32 mPlib_check_player_open_umbrella(struct Game_Play* game_play);
// void func_800B5620_jp();
// void func_800B5678_jp();
void mPlib_Set_able_hand_all_item_in_demo(s8 arg0);
-// void func_800B56D0_jp();
-// void func_800B5718_jp();
+s32 func_800B56D0_jp(void);
+s32 func_800B5718_jp(void);
// void func_800B5760_jp();
// void func_800B579C_jp();
// void func_800B57D8_jp();
@@ -173,7 +173,7 @@ s32 mPlib_Check_tree_shaken_big(xyz_t*);
// void func_800B5DA8_jp();
// void func_800B5DEC_jp();
// void func_800B5E30_jp();
-// void func_800B5EA4_jp();
+s32 func_800B5EA4_jp(Game_Play*);
// void func_800B5F18_jp();
// void func_800B5FD0_jp();
// void func_800B6074_jp();