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authorMegaIDK <125525714+MegaIDK@users.noreply.github.com>2023-09-20 13:22:41 -0300
committerGitHub <noreply@github.com>2023-09-20 09:22:41 -0700
commit09f54432c9dcd7521ecec72db917b38fdb404abf (patch)
treeb07c072c88f6321a10075577324641c3012aadf8 /include
parentefd664e21960019bab6be475d848b5f9e68ea396 (diff)
ac_nameplate OK (#99)
* ac_nameplate OK * ac_nameplate OK * fixed warnings
Diffstat (limited to 'include')
-rw-r--r--include/69E2C0.h16
-rw-r--r--include/m_msg_main.h2
-rw-r--r--include/m_npc.h2
-rw-r--r--include/m_player_lib.h2
4 files changed, 12 insertions, 10 deletions
diff --git a/include/69E2C0.h b/include/69E2C0.h
index 8dd26e0..6ad67b0 100644
--- a/include/69E2C0.h
+++ b/include/69E2C0.h
@@ -2,10 +2,12 @@
#define C_69E2C0_H
#include "ultra64.h"
+#include "color.h"
struct Input;
struct GraphicsContext;
struct Game_Play;
+struct Actor;
// void func_8007A620_jp();
// void func_8007A630_jp();
@@ -20,7 +22,7 @@ void Debug_mode_output(struct GraphicsContext* gfxCtx);
// void func_8007B44C_jp();
// void func_8007B49C_jp();
// void func_8007B4EC_jp();
-// void func_8007B5C0_jp();
+void mDemo_Set_msg_num(s32 arg0);
// void func_8007B5F4_jp();
// void func_8007B650_jp();
// void func_8007B670_jp();
@@ -28,7 +30,7 @@ void Debug_mode_output(struct GraphicsContext* gfxCtx);
// void func_8007B6A4_jp();
// void func_8007B724_jp();
// void func_8007B760_jp();
-// void func_8007B79C_jp();
+void mDemo_Set_talk_display_name(s8 arg0);
// void func_8007B7DC_jp();
// void func_8007B818_jp();
// void func_8007B854_jp();
@@ -36,9 +38,9 @@ void Debug_mode_output(struct GraphicsContext* gfxCtx);
// void func_8007B8CC_jp();
// void func_8007B908_jp();
// void func_8007B944_jp();
-// void func_8007B980_jp();
+void mDemo_Set_talk_window_color(Color_RGBA8* color);
// void func_8007B9E0_jp();
-// void func_8007BA1C_jp();
+void mDemo_Set_camera(s32 arg0);
// void func_8007BA38_jp();
// void func_8007BA4C_jp();
// void func_8007BA84_jp();
@@ -72,8 +74,8 @@ void Debug_mode_output(struct GraphicsContext* gfxCtx);
// void func_8007CBEC_jp();
// void func_8007CC9C_jp();
void mDemo_stock_clear(void);
-// void func_8007CDD8_jp();
-// void func_8007CF00_jp();
+void mDemo_Request(s32 arg0, struct Actor* actor, void* arg2);
+s32 mDemo_Check(s32 arg0, struct Actor* actor);
// void func_8007CF34_jp();
// void func_8007CF44_jp();
// void func_8007CF84_jp();
@@ -82,7 +84,7 @@ void func_8007CFD8_jp(struct Game_Play* game_play);
// void func_8007D030_jp();
// void func_8007D048_jp();
// void func_8007D080_jp();
-// void func_8007D098_jp();
+void mDemo_Set_ListenAble(void);
// void func_8007D0B0_jp();
// void func_8007D0C4_jp();
// void func_8007D0D8_jp();
diff --git a/include/m_msg_main.h b/include/m_msg_main.h
index b736fa4..43df742 100644
--- a/include/m_msg_main.h
+++ b/include/m_msg_main.h
@@ -26,7 +26,7 @@ UNK_RET mMsg_Check_main_hide(UNK_TYPE arg0);
// void func_8009D620_jp();
// void func_8009D640_jp();
// void func_8009D688_jp();
-// void func_8009D6D0_jp();
+void mMsg_Set_free_str(UNK_TYPE arg0, s32 arg1, UNK_PTR arg2, s32 arg3);
// void func_8009D820_jp();
// void func_8009D88C_jp();
// void func_8009D9A4_jp();
diff --git a/include/m_npc.h b/include/m_npc.h
index 9191c09..e55c6e7 100644
--- a/include/m_npc.h
+++ b/include/m_npc.h
@@ -198,7 +198,7 @@ void mNpc_GetNpcWorldNameAnm(PlayerName* arg0, struct mMl_get_npcinfo_from_mail_
// void func_800ACD74_jp();
// void func_800ACDF8_jp();
// void func_800ACE90_jp();
-// void func_800ACF84_jp();
+void mNpc_GetAnimalPlateName(char* arg0, Vec3f arg1);
// void func_800AD084_jp();
// void func_800AD0B8_jp();
// void func_800AD104_jp();
diff --git a/include/m_player_lib.h b/include/m_player_lib.h
index 734ac8d..1535afd 100644
--- a/include/m_player_lib.h
+++ b/include/m_player_lib.h
@@ -147,7 +147,7 @@ s32 mPlib_able_submenu_type1(struct Game_Play* game_play);
// void func_800B55D0_jp();
// void func_800B5620_jp();
// void func_800B5678_jp();
-// void func_800B56A4_jp();
+void mPlib_Set_able_hand_all_item_in_demo(s8 arg0);
// void func_800B56D0_jp();
// void func_800B5718_jp();
// void func_800B5760_jp();