diff options
| author | emilybrooks <emilybrooksemilybrooks@gmail.com> | 2024-01-26 16:19:49 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-01-26 16:19:49 -0700 |
| commit | 1d9c5c49c5d5ee1fa0e9d53d02bfd732d9d863fd (patch) | |
| tree | e2068628ed4f9309c9623a09717751249e573784 /include | |
| parent | cc4355f6adae67c2f90b78659dc6bcf13910cc86 (diff) | |
Second half of tool objects (#136)
* tol_keitai_1
* kenjyu
* evw_anime data extraction works
* forgot to remove this
* added comments for objects
* fixes
* scroll colprim colenv now extract as arrays
* forgot commas
Diffstat (limited to 'include')
| -rw-r--r-- | include/evw_anime.h | 50 | ||||
| -rw-r--r-- | include/tables/dmatables/dmadata_table_jp.h | 12 | ||||
| -rw-r--r-- | include/tables/object_table.h | 12 |
3 files changed, 56 insertions, 18 deletions
diff --git a/include/evw_anime.h b/include/evw_anime.h index 14a2273..e4c83f1 100644 --- a/include/evw_anime.h +++ b/include/evw_anime.h @@ -5,11 +5,49 @@ struct Game; -typedef struct EvwAnimeUnk { - s8 unk_0; - s16 unk1; - void* unk_4; -} EvwAnimeUnk; +typedef struct EvwAnimeScroll { + /* 0x0 */ s8 x; /* x (s) texture position */ + /* 0x1 */ s8 y; /* y (t) texture position */ + /* 0x2 */ u8 width; /* texture width */ + /* 0x3 */ u8 height; /* texture height */ +} EvwAnimeScroll; // size = 0x4 + +typedef struct EvwAnimeColPrim { + /* 0x0 */ u8 r; + /* 0x1 */ u8 g; + /* 0x2 */ u8 b; + /* 0x3 */ u8 a; + /* 0x4 */ u8 l; +} EvwAnimeColPrim; // size = 0x5 + +typedef struct EvwAnimeColEnv { + /* 0x0 */ u8 r; + /* 0x1 */ u8 g; + /* 0x2 */ u8 b; + /* 0x3 */ u8 a; +} EvwAnimeColEnv; // size = 0x4 + +typedef struct EvwAnimeColReg { + /* 0x0 */ u16 frameCount; + /* 0x2 */ u16 keyframeCount; + /* 0x4 */ EvwAnimeColPrim* prim; + /* 0x8 */ EvwAnimeColEnv* env; + /* 0xC */ u16* keyframes; +} EvwAnimeColReg; // size = 0x10 + +typedef struct EvwAnimeTexAnime { + /* 0x0 */ u16 frameCount; /* total frames in the animation */ + /* 0x2 */ u16 keyframeCount; /* number of animation keyframes */ + /* 0x4 */ void** textureTable; /* list of each texture */ + /* 0x8 */ u8* animationPattern; /* list of which texture to use per keyframe (runs at 30 FPS) */ + /* 0xC */ u16* keyframes; /* list of keyframe frame indices */ +} EvwAnimeTexAnime; // size = 0x10 + +typedef struct EvwAnimeData { + /* 0x0 */ s8 segment; /* Negative segments signal the end of the animation data array */ + /* 0x2 */ s16 type; + /* 0x4 */ void* dataPtr; +} EvwAnimeData; // size = 0x8 // void func_800549C0_jp(); // void func_80054A28_jp(); @@ -23,6 +61,6 @@ typedef struct EvwAnimeUnk { // void func_80055214_jp(); // void func_80055248_jp(); // void func_800554D8_jp(); -void Evw_Anime_Set(struct Game*,EvwAnimeUnk*); +void Evw_Anime_Set(struct Game*,EvwAnimeData*); #endif diff --git a/include/tables/dmatables/dmadata_table_jp.h b/include/tables/dmatables/dmadata_table_jp.h index c714c66..21afbce 100644 --- a/include/tables/dmatables/dmadata_table_jp.h +++ b/include/tables/dmatables/dmadata_table_jp.h @@ -2268,15 +2268,15 @@ DEFINE_DMA_ENTRY(tol_umb_29, "tol_umb_29") DEFINE_DMA_ENTRY(tol_umb_30, "tol_umb_30") DEFINE_DMA_ENTRY(tol_umb_31, "tol_umb_31") DEFINE_DMA_ENTRY(tol_umb_32, "tol_umb_32") -DEFINE_DMA_ENTRY(object_01127000, "object_01127000") +DEFINE_DMA_ENTRY(tol_keitai_1, "tol_keitai_1") DEFINE_DMA_ENTRY(tol_utiwa_1, "tol_utiwa_1") DEFINE_DMA_ENTRY(object_01129000, "object_01129000") -DEFINE_DMA_ENTRY(object_0112A000, "object_0112A000") -DEFINE_DMA_ENTRY(object_0112B000, "object_0112B000") -DEFINE_DMA_ENTRY(object_0112C000, "object_0112C000") -DEFINE_DMA_ENTRY(object_0112D000, "object_0112D000") +DEFINE_DMA_ENTRY(tol_npcsao_1, "tol_npcsao_1") +DEFINE_DMA_ENTRY(tol_kamicup, "tol_kamicup") +DEFINE_DMA_ENTRY(tol_kenjyu_1, "tol_kenjyu_1") +DEFINE_DMA_ENTRY(tol_tamaire, "tol_tamaire") DEFINE_DMA_ENTRY(tol_cracker_1, "tol_cracker_1") -DEFINE_DMA_ENTRY(object_01130000, "object_01130000") +DEFINE_DMA_ENTRY(tol_hata_01, "tol_hata_01") DEFINE_DMA_ENTRY(object_01131000, "object_01131000") DEFINE_DMA_ENTRY(object_01134000, "object_01134000") DEFINE_DMA_ENTRY(object_01135000, "object_01135000") diff --git a/include/tables/object_table.h b/include/tables/object_table.h index ada136d..ee4f5fb 100644 --- a/include/tables/object_table.h +++ b/include/tables/object_table.h @@ -16,7 +16,7 @@ /* 0x003 */ DEFINE_OBJECT(gameplay_keep, GAMEPLAY_KEEP) /* 0x004 */ DEFINE_OBJECT(object_00D2D000, OBJECT_4) /* 0x005 */ DEFINE_OBJECT(object_013A4000, OBJECT_5) -/* 0x006 */ DEFINE_OBJECT(object_01130000, OBJECT_6) +/* 0x006 */ DEFINE_OBJECT(tol_hata_01, OBJECT_TOL_HATA_01) /* 0x007 */ DEFINE_OBJECT(object_0113C000, OBJECT_7) /* 0x008 */ DEFINE_OBJECT(object_00D25000, OBJECT_8) /* 0x009 */ DEFINE_OBJECT(object_00B36000, OBJECT_9) @@ -26,7 +26,7 @@ /* 0x00D */ DEFINE_OBJECT(object_013AB000, OBJECT_13) /* 0x00E */ DEFINE_OBJECT(object_00B68000, OBJECT_14) /* 0x00F */ DEFINE_OBJECT(object_00B88000, OBJECT_15) -/* 0x010 */ DEFINE_OBJECT(object_0112C000, OBJECT_16) +/* 0x010 */ DEFINE_OBJECT(tol_kenjyu_1, OBJECT_TOL_KENJYU_1) /* 0x011 */ DEFINE_OBJECT(object_0179F000, OBJECT_17) /* 0x012 */ DEFINE_OBJECT(object_017A1000, OBJECT_18) /* 0x013 */ DEFINE_OBJECT(object_0182A000, OBJECT_19) @@ -55,7 +55,7 @@ /* 0x02A */ DEFINE_OBJECT(object_01871000, OBJECT_42) /* 0x02B */ DEFINE_OBJECT(object_013A5000, OBJECT_43) /* 0x02C */ DEFINE_OBJECT(object_013A6000, OBJECT_44) -/* 0x02D */ DEFINE_OBJECT(object_01127000, OBJECT_45) +/* 0x02D */ DEFINE_OBJECT(tol_keitai_1, OBJECT_TOL_KEITAI_1) /* 0x02E */ DEFINE_OBJECT(object_01880000, OBJECT_46) /* 0x02F */ DEFINE_OBJECT(object_01884000, OBJECT_47) /* 0x030 */ DEFINE_OBJECT(object_01135000, OBJECT_48) @@ -380,8 +380,8 @@ /* 0x16F */ DEFINE_OBJECT(object_01011000, OBJECT_367) /* 0x170 */ DEFINE_OBJECT(object_01014000, OBJECT_368) /* 0x171 */ DEFINE_OBJECT(object_01147000, OBJECT_369) -/* 0x172 */ DEFINE_OBJECT(object_0112A000, OBJECT_370) -/* 0x173 */ DEFINE_OBJECT(object_0112B000, OBJECT_371) +/* 0x172 */ DEFINE_OBJECT(tol_npcsao_1, OBJECT_TOL_NPCSAO_1) +/* 0x173 */ DEFINE_OBJECT(tol_kamicup, OBJECT_TOL_KAMICUP) /* 0x174 */ DEFINE_OBJECT(object_00F41000, OBJECT_372) /* 0x175 */ DEFINE_OBJECT(object_00F43000, OBJECT_373) /* 0x176 */ DEFINE_OBJECT(object_00FBF000, OBJECT_374) @@ -401,7 +401,7 @@ /* 0x184 */ DEFINE_OBJECT(object_010A8000, OBJECT_388) /* 0x185 */ DEFINE_OBJECT(object_010AA000, OBJECT_389) /* 0x186 */ DEFINE_OBJECT(object_010AC000, OBJECT_390) -/* 0x187 */ DEFINE_OBJECT(object_0112D000, OBJECT_391) +/* 0x187 */ DEFINE_OBJECT(tol_tamaire, OBJECT_TOL_TAMAIRE) /* 0x188 */ DEFINE_OBJECT(object_011F4000, OBJECT_392) /* 0x189 */ DEFINE_OBJECT_UNSET(OBJECT_UNSET_393) /* 0x18A */ DEFINE_OBJECT(object_01106000, OBJECT_394) |
