diff options
| author | Prakxo <87568477+Prakxo@users.noreply.github.com> | 2023-12-09 18:20:31 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-12-09 10:20:31 -0700 |
| commit | 57efce4a9b79b5124bab722a3413f426acf8f8e6 (patch) | |
| tree | 980d838de499757f5c94ff066ca7e48f285a17f6 /linker_scripts | |
| parent | 268c1f8c95fe092125fce01a339d5aae4776f1c0 (diff) | |
audio OK (#125)
* audio OK
* format
Diffstat (limited to 'linker_scripts')
| -rw-r--r-- | linker_scripts/jp/symbol_addrs_code.txt | 244 |
1 files changed, 122 insertions, 122 deletions
diff --git a/linker_scripts/jp/symbol_addrs_code.txt b/linker_scripts/jp/symbol_addrs_code.txt index ea74999..95f3f74 100644 --- a/linker_scripts/jp/symbol_addrs_code.txt +++ b/linker_scripts/jp/symbol_addrs_code.txt @@ -388,7 +388,7 @@ func_80060B18_jp = 0x80060B18; // type:func Camera2_ClearActorTalking_Cull = 0x80060CDC; // type:func func_80060D1C_jp = 0x80060D1C; // type:func func_80060D58_jp = 0x80060D58; // type:func -func_80060D6C_jp = 0x80060D6C; // type:func +Camera2_getMicPos_p = 0x80060D6C; // type:func func_80060D78_jp = 0x80060D78; // type:func func_80060DA8_jp = 0x80060DA8; // type:func func_80060FDC_jp = 0x80060FDC; // type:func @@ -3316,77 +3316,77 @@ THA_isCrash = 0x800D1824; // type:func THA_init = 0x800D1848; // type:func THA_ct = 0x800D1864; // type:func THA_dt = 0x800D1888; // type:func -func_800D18B0_jp = 0x800D18B0; // type:func -func_800D195C_jp = 0x800D195C; // type:func -func_800D197C_jp = 0x800D197C; // type:func -func_800D199C_jp = 0x800D199C; // type:func +sAdo_Calc_MicPosition_common = 0x800D18B0; // type:func +sAdo_Calc_MicPosition_forTrig = 0x800D195C; // type:func +sAdo_Calc_MicPosition_forLevel = 0x800D197C; // type:func +sAdo_GameFrame = 0x800D199C; // type:func func_800D19BC_jp = 0x800D19BC; // type:func func_800D19DC_jp = 0x800D19DC; // type:func -func_800D19FC_jp = 0x800D19FC; // type:func -func_800D1A24_jp = 0x800D1A24; // type:func -func_800D1A4C_jp = 0x800D1A4C; // type:func -func_800D1A74_jp = 0x800D1A74; // type:func -func_800D1A9C_jp = 0x800D1A9C; // type:func -func_800D1AC4_jp = 0x800D1AC4; // type:func -func_800D1B00_jp = 0x800D1B00; // type:func -func_800D1B3C_jp = 0x800D1B3C; // type:func -func_800D1B78_jp = 0x800D1B78; // type:func -func_800D1BB4_jp = 0x800D1BB4; // type:func -func_800D1BE4_jp = 0x800D1BE4; // type:func -func_800D1C20_jp = 0x800D1C20; // type:func -func_800D1C48_jp = 0x800D1C48; // type:func -func_800D1C70_jp = 0x800D1C70; // type:func -func_800D1C98_jp = 0x800D1C98; // type:func -func_800D1CB8_jp = 0x800D1CB8; // type:func -func_800D1CE0_jp = 0x800D1CE0; // type:func -func_800D1D08_jp = 0x800D1D08; // type:func +sAdo_BgmStart = 0x800D19FC; // type:func +sAdo_BgmStop = 0x800D1A24; // type:func +sAdo_BgmTrOn = 0x800D1A4C; // type:func +sAdo_BgmTrOff = 0x800D1A74; // type:func +sAdo_SysTrgStart = 0x800D1A9C; // type:func +sAdo_PlyWalkSe = 0x800D1AC4; // type:func +sAdo_PlyWalkSeRoom = 0x800D1B00; // type:func +sAdo_NpcWalkSe = 0x800D1B3C; // type:func +sAdo_NpcWalkSeRoom = 0x800D1B78; // type:func +sAdo_PlayerStatusLevel = 0x800D1BB4; // type:func +sAdo_VoiceSe = 0x800D1BE4; // type:func +sAdo_Inst = 0x800D1C20; // type:func +sAdo_MessageStatus = 0x800D1C48; // type:func +sAdo_MessageSpeed = 0x800D1C70; // type:func +sAdo_MessageSpeedGet = 0x800D1C98; // type:func +sAdo_SysLevStart = 0x800D1CB8; // type:func +sAdo_SysLevStop = 0x800D1CE0; // type:func +sAdo_OngenPos = 0x800D1D08; // type:func sAdo_OngenTrgStart = 0x800D1D58; // type:func -func_800D1D94_jp = 0x800D1D94; // type:func +sAdo_SetOutMode = 0x800D1D94; // type:func sAdo_SetVoiceMode = 0x800D1DBC; // type:func -func_800D1DE4_jp = 0x800D1DE4; // type:func -func_800D1E20_jp = 0x800D1E20; // type:func -func_800D1E58_jp = 0x800D1E58; // type:func -func_800D1E78_jp = 0x800D1E78; // type:func -func_800D1E98_jp = 0x800D1E98; // type:func -func_800D1EE8_jp = 0x800D1EE8; // type:func -func_800D1F10_jp = 0x800D1F10; // type:func -func_800D1F30_jp = 0x800D1F30; // type:func -func_800D1F50_jp = 0x800D1F50; // type:func -func_800D1F70_jp = 0x800D1F70; // type:func -func_800D1F90_jp = 0x800D1F90; // type:func -func_800D1FB0_jp = 0x800D1FB0; // type:func +sAdo_FloorTrgStart = 0x800D1DE4; // type:func +sAdo_RhythmStart = 0x800D1E20; // type:func +sAdo_RhythmStop = 0x800D1E58; // type:func +sAdo_RhythmAllStop = 0x800D1E78; // type:func +sAdo_FurnitureInst = 0x800D1E98; // type:func +sAdo_Pause = 0x800D1EE8; // type:func +sAdo_get_rhythm_buffer = 0x800D1F10; // type:func +sAdo_GetRhythmSubTrack = 0x800D1F30; // type:func +sAdo_GetRhythmInfo = 0x800D1F50; // type:func +sAdo_SetRhythmInfo = 0x800D1F70; // type:func +sAdo_InstCountGet = 0x800D1F90; // type:func +sAdo_RhythmPos = 0x800D1FB0; // type:func sAdo_SpecChange = 0x800D1FF0; // type:func -func_800D2010_jp = 0x800D2010; // type:func -func_800D2064_jp = 0x800D2064; // type:func -func_800D208C_jp = 0x800D208C; // type:func -func_800D20B4_jp = 0x800D20B4; // type:func -func_800D20D4_jp = 0x800D20D4; // type:func -func_800D20F4_jp = 0x800D20F4; // type:func -func_800D2114_jp = 0x800D2114; // type:func +sAdo_MDPlayerPos = 0x800D2010; // type:func +sAdo_BGMVolume = 0x800D2064; // type:func +sAdo_BgmCrossfadeStart = 0x800D208C; // type:func +sAdo_SubGameStart = 0x800D20B4; // type:func +sAdo_SubGameEnd = 0x800D20D4; // type:func +sAdo_SubGameOK = 0x800D20F4; // type:func +sAdo_Tenki = 0x800D2114; // type:func func_800D213C_jp = 0x800D213C; // type:func -func_800D215C_jp = 0x800D215C; // type:func -func_800D2184_jp = 0x800D2184; // type:func +sAdos_KishaStatusTrg = 0x800D215C; // type:func +sAdos_KishaStatusLevel = 0x800D2184; // type:func func_800D21CC_jp = 0x800D21CC; // type:func -func_800D21EC_jp = 0x800D21EC; // type:func -func_800D220C_jp = 0x800D220C; // type:func -func_800D2234_jp = 0x800D2234; // type:func -func_800D227C_jp = 0x800D227C; // type:func -func_800D22A4_jp = 0x800D22A4; // type:func -func_800D22CC_jp = 0x800D22CC; // type:func -func_800D22F4_jp = 0x800D22F4; // type:func +sAdos_GetStaffRollInfo = 0x800D21EC; // type:func +sAdos_TTKK_ARM = 0x800D220C; // type:func +sAdo_OngenTrgStartSpeed = 0x800D2234; // type:func +sAdo_TrgSeEcho = 0x800D227C; // type:func +sAdo_LevSeEcho = 0x800D22A4; // type:func +sAdo_BGMFilter = 0x800D22CC; // type:func +sAdo_BgmMuteClear = 0x800D22F4; // type:func sAdo_BgmFadeoutCheck = 0x800D2314; // type:func -func_800D2334_jp = 0x800D2334; // type:func -func_800D2354_jp = 0x800D2354; // type:func -func_800D2360_jp = 0x800D2360; // type:func +sAdo_SeFadeoutCheck = 0x800D2334; // type:func +sAdo_SeStart = 0x800D2354; // type:func +sAdo_SeStop= 0x800D2360; // type:func sAdo_RoomType = 0x800D236C; // type:func -func_800D2394_jp = 0x800D2394; // type:func -func_800D23B4_jp = 0x800D23B4; // type:func -func_800D2438_jp = 0x800D2438; // type:func -func_800D24C4_jp = 0x800D24C4; // type:func -func_800D24EC_jp = 0x800D24EC; // type:func -func_800D252C_jp = 0x800D252C; // type:func -func_800D2568_jp = 0x800D2568; // type:func -func_800D2578_jp = 0x800D2578; // type:func +sAdo_SoftReset = 0x800D2394; // type:func +sAdo_Get_WalkLabel = 0x800D23B4; // type:func +sAdo_Get_KokeruLabel = 0x800D2438; // type:func +sAdo_SceneMode = 0x800D24C4; // type:func +sAdo_RoomIncectPos = 0x800D24EC; // type:func +sAdo_FurnitureInstPos = 0x800D252C; // type:func +sAdo_Set_ongenpos_refuse_fg = 0x800D2568; // type:func +sAdo_GameframeEnd_Check = 0x800D2578; // type:func func_800D2590_jp = 0x800D2590; // type:func func_800D25D0_jp = 0x800D25D0; // type:func func_800D287C_jp = 0x800D287C; // type:func @@ -4083,84 +4083,84 @@ func_800F8850_jp = 0x800F8850; // type:func func_800F88BC_jp = 0x800F88BC; // type:func func_800F88E8_jp = 0x800F88E8; // type:func func_800F8984_jp = 0x800F8984; // type:func -func_800F89C0_jp = 0x800F89C0; // type:func +Na_GameFrame = 0x800F89C0; // type:func func_800F8B2C_jp = 0x800F8B2C; // type:func -func_800F8B4C_jp = 0x800F8B4C; // type:func +Na_SoftReset = 0x800F8B4C; // type:func func_800F8C94_jp = 0x800F8C94; // type:func -func_800F8CE0_jp = 0x800F8CE0; // type:func -func_800F8D08_jp = 0x800F8D08; // type:func -func_800F8D24_jp = 0x800F8D24; // type:func -func_800F8D40_jp = 0x800F8D40; // type:func -func_800F8D5C_jp = 0x800F8D5C; // type:func +Na_Tenki = 0x800F8CE0; // type:func +Na_BgmStart = 0x800F8D08; // type:func +Na_BgmCrossfadeStart = 0x800F8D24; // type:func +Na_BgmStop = 0x800F8D40; // type:func +Na_SysTrgStart = 0x800F8D5C; // type:func func_800F8E24_jp = 0x800F8E24; // type:func -func_800F8FC4_jp = 0x800F8FC4; // type:func -func_800F9064_jp = 0x800F9064; // type:func -func_800F9118_jp = 0x800F9118; // type:func -func_800F9170_jp = 0x800F9170; // type:func -func_800F91E0_jp = 0x800F91E0; // type:func -func_800F91FC_jp = 0x800F91FC; // type:func -func_800F9C24_jp = 0x800F9C24; // type:func -func_800F9C44_jp = 0x800F9C44; // type:func -func_800F9C54_jp = 0x800F9C54; // type:func -func_800F9C60_jp = 0x800F9C60; // type:func +Na_PlyWalkSe = 0x800F8FC4; // type:func +Na_PlyWalkSeRoom = 0x800F9064; // type:func +Na_NpcWalkSe = 0x800F9118; // type:func +Na_NpcWalkSeRoom = 0x800F9170; // type:func +Na_PlayerStatusLevel = 0x800F91E0; // type:func +Na_VoiceSe = 0x800F91FC; // type:func +Na_MessageStatus = 0x800F9C24; // type:func +Na_MessageSpeed = 0x800F9C44; // type:func +Na_MessageSpeedGet = 0x800F9C54; // type:func +Na_OngenPos = 0x800F9C60; // type:func func_800FA0AC_jp = 0x800FA0AC; // type:func func_800FA2E0_jp = 0x800FA2E0; // type:func -func_800FA2F0_jp = 0x800FA2F0; // type:func -func_800FA354_jp = 0x800FA354; // type:func -func_800FA498_jp = 0x800FA498; // type:func -func_800FA510_jp = 0x800FA510; // type:func -func_800FA520_jp = 0x800FA520; // type:func -func_800FA580_jp = 0x800FA580; // type:func -func_800FA720_jp = 0x800FA720; // type:func -func_800FA7B0_jp = 0x800FA7B0; // type:func -func_800FA88C_jp = 0x800FA88C; // type:func -func_800FA92C_jp = 0x800FA92C; // type:func -func_800FAA14_jp = 0x800FAA14; // type:func -func_800FAB8C_jp = 0x800FAB8C; // type:func -func_800FAC58_jp = 0x800FAC58; // type:func -func_800FAC84_jp = 0x800FAC84; // type:func -func_800FACC8_jp = 0x800FACC8; // type:func -func_800FAD38_jp = 0x800FAD38; // type:func -func_800FAE84_jp = 0x800FAE84; // type:func -func_800FB128_jp = 0x800FB128; // type:func -func_800FB234_jp = 0x800FB234; // type:func -func_800FB29C_jp = 0x800FB29C; // type:func -func_800FB2D8_jp = 0x800FB2D8; // type:func -func_800FB350_jp = 0x800FB350; // type:func -func_800FB39C_jp = 0x800FB39C; // type:func -func_800FB3E8_jp = 0x800FB3E8; // type:func -func_800FB744_jp = 0x800FB744; // type:func -func_800FBA90_jp = 0x800FBA90; // type:func -func_800FBB44_jp = 0x800FBB44; // type:func -func_800FBB7C_jp = 0x800FBB7C; // type:func -func_800FBBBC_jp = 0x800FBBBC; // type:func -func_800FBCA8_jp = 0x800FBCA8; // type:func +Na_OngenTrgStartSpeed = 0x800FA2F0; // type:func +Na_OngenTrgStart = 0x800FA354; // type:func +Na_SetOutMode = 0x800FA498; // type:func +Na_SetVoiceMode = 0x800FA510; // type:func +Na_FloorTrgStart = 0x800FA520; // type:func +Na_SysLevStart = 0x800FA580; // type:func +Na_SysLevStop = 0x800FA720; // type:func +Na_Pause = 0x800FA7B0; // type:func +Na_RhythmPos = 0x800FA88C; // type:func +Na_SpecChange = 0x800FA92C; // type:func +Na_MDPlayerPos = 0x800FAA14; // type:func +Na_BGMVolume = 0x800FAB8C; // type:func +Na_SubGameStart = 0x800FAC58; // type:func +Na_SubGameEnd = 0x800FAC84; // type:func +Na_SubGameOK = 0x800FACC8; // type:func +Na_KishaStatusTrg = 0x800FAD38; // type:func +Na_KishaStatusLevel = 0x800FAE84; // type:func +Na_TTKK_ARM = 0x800FB128; // type:func +Na_BgmMuteClear = 0x800FB234; // type:func +Na_BgmFadeoutCheck = 0x800FB29C; // type:func +Na_SeFadeoutCheck = 0x800FB2D8; // type:func +Na_BgmTrOn = 0x800FB350; // type:func +Na_BgmTrOff = 0x800FB39C; // type:func +Na_SceneMode = 0x800FB3E8; // type:func +Na_RoomIncectPos = 0x800FB744; // type:func +Na_FurnitureInstPos = 0x800FBA90; // type:func +Na_TrgSeEcho = 0x800FBB44; // type:func +Na_LevSeEcho = 0x800FBB7C; // type:func +Na_BGMFilter = 0x800FBBBC; // type:func +Na_RoomType = 0x800FBCA8; // type:func func_800FBD80_jp = 0x800FBD80; // type:func func_800FBE20_jp = 0x800FBE20; // type:func func_800FBEF4_jp = 0x800FBEF4; // type:func func_800FBFF8_jp = 0x800FBFF8; // type:func func_800FC02C_jp = 0x800FC02C; // type:func func_800FC0B8_jp = 0x800FC0B8; // type:func -func_800FC110_jp = 0x800FC110; // type:func -func_800FC16C_jp = 0x800FC16C; // type:func -func_800FC19C_jp = 0x800FC19C; // type:func +Na_RhythmStart = 0x800FC110; // type:func +Na_RhythmStop = 0x800FC16C; // type:func +Na_RhythmAllStop = 0x800FC19C; // type:func func_800FC1F0_jp = 0x800FC1F0; // type:func -func_800FC254_jp = 0x800FC254; // type:func -func_800FC3F0_jp = 0x800FC3F0; // type:func +get_rhythm_buffer = 0x800FC254; // type:func +Na_GetRhythmSubTrack = 0x800FC3F0; // type:func func_800FC430_jp = 0x800FC430; // type:func -func_800FC520_jp = 0x800FC520; // type:func -func_800FC564_jp = 0x800FC564; // type:func +Na_GetRhythmInfo = 0x800FC520; // type:func +Na_SetRhythmInfo = 0x800FC564; // type:func func_800FC5C8_jp = 0x800FC5C8; // type:func func_800FC6A0_jp = 0x800FC6A0; // type:func func_800FC920_jp = 0x800FC920; // type:func func_800FCA40_jp = 0x800FCA40; // type:func -func_800FCAD8_jp = 0x800FCAD8; // type:func -func_800FCE80_jp = 0x800FCE80; // type:func +Na_GetStaffRollInfo = 0x800FCAD8; // type:func +Na_Inst = 0x800FCE80; // type:func func_800FCEEC_jp = 0x800FCEEC; // type:func -func_800FD0A4_jp = 0x800FD0A4; // type:func +Na_InstCountGet = 0x800FD0A4; // type:func func_800FD0D4_jp = 0x800FD0D4; // type:func func_800FD13C_jp = 0x800FD13C; // type:func -func_800FD170_jp = 0x800FD170; // type:func +Na_FurnitureInst = 0x800FD170; // type:func func_800FD280_jp = 0x800FD280; // type:func D_800FD2D0_jp = 0x800FD2D0; // func_800FE220_jp = 0x800FE220; // type:func @@ -4976,7 +4976,7 @@ D_8010EF48_jp = 0x8010EF48; // type:u16 D_8010EF50_jp = 0x8010EF50; // D_8010EF60_jp = 0x8010EF60; // D_8010EF70_jp = 0x8010EF70; // -D_8010EF80_jp = 0x8010EF80; // +S_ongenpos_refuse_fg = 0x8010EF80; // gamePT = 0x8010EF90; // D_8010EFA0_jp = 0x8010EFA0; // ResetStatus = 0x8010EFB0; // |
