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authorMaide <34639600+Kelebek1@users.noreply.github.com>2023-08-19 01:53:53 +0100
committerGitHub <noreply@github.com>2023-08-18 17:53:53 -0700
commit7562124372f89c41c6ccfd1e18398c10c8e83814 (patch)
treedd8fbe34f5694cec267256d5a1a3951f7d002db3 /linker_scripts
parentc863d781327c1d371cb81ad31a4fd06b53e1b953 (diff)
m_lights (#54)
* m_lights * PR * fix * PR * a * Remove syms * Rebase and PR * Remove sym * Fix syms --------- Co-authored-by: Maide <you@example.com> Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
Diffstat (limited to 'linker_scripts')
-rw-r--r--linker_scripts/jp/symbol_addrs_code.txt43
1 files changed, 21 insertions, 22 deletions
diff --git a/linker_scripts/jp/symbol_addrs_code.txt b/linker_scripts/jp/symbol_addrs_code.txt
index 2976509..91fcaf9 100644
--- a/linker_scripts/jp/symbol_addrs_code.txt
+++ b/linker_scripts/jp/symbol_addrs_code.txt
@@ -1826,30 +1826,30 @@ check_percent_abs = 0x8009AE60; // type:func
get_percent_forAccelBrake = 0x8009AF38; // type:func
Game_play_Projection_Trans = 0x8009B0AC; // type:func
get_percent = 0x8009B160; // type:func
-func_8009B1E0_jp = 0x8009B1E0; // type:func
-func_8009B23C_jp = 0x8009B23C; // type:func
-func_8009B2A0_jp = 0x8009B2A0; // type:func
-func_8009B308_jp = 0x8009B308; // type:func
-func_8009B33C_jp = 0x8009B33C; // type:func
-func_8009B394_jp = 0x8009B394; // type:func
+point_data_set = 0x8009B1E0; // type:func
+Light_point_ct = 0x8009B23C; // type:func
+Light_point2_ct = 0x8009B2A0; // type:func
+Light_point_color_set = 0x8009B308; // type:func
+Light_diffuse_ct = 0x8009B33C; // type:func
+LightsN_ct = 0x8009B394; // type:func
LightsN_disp = 0x8009B3D0; // type:func
-func_8009B504_jp = 0x8009B504; // type:func
-func_8009B534_jp = 0x8009B534; // type:func
-func_8009B72C_jp = 0x8009B72C; // type:func
-func_8009B81C_jp = 0x8009B81C; // type:func
+LightsN_new_diffuse = 0x8009B504; // type:func
+LightsN__point_proc = 0x8009B534; // type:func
+LightsN__P_point_proc = 0x8009B72C; // type:func
+LightsN__diffuse_proc = 0x8009B81C; // type:func
LightsN_list_check = 0x8009B884; // type:func
-func_8009B954_jp = 0x8009B954; // type:func
-func_8009B9E0_jp = 0x8009B9E0; // type:func
+Light_list_buf_new = 0x8009B954; // type:func
+Light_list_buf_delete = 0x8009B9E0; // type:func
Global_light_ct = 0x8009BA28; // type:func
-func_8009BA94_jp = 0x8009BA94; // type:func
-func_8009BAC0_jp = 0x8009BAC0; // type:func
+Global_light_ambient_set = 0x8009BA94; // type:func
+Global_light_fog_set = 0x8009BAC0; // type:func
Global_light_read = 0x8009BAFC; // type:func
-func_8009BB34_jp = 0x8009BB34; // type:func
-func_8009BB40_jp = 0x8009BB40; // type:func
-func_8009BB8C_jp = 0x8009BB8C; // type:func
-func_8009BBEC_jp = 0x8009BBEC; // type:func
-func_8009BC48_jp = 0x8009BC48; // type:func
-func_8009BD90_jp = 0x8009BD90; // type:func
+Global_light_list_ct = 0x8009BB34; // type:func
+Global_light_list_dt = 0x8009BB40; // type:func
+Global_light_list_new = 0x8009BB8C; // type:func
+Global_light_list_delete = 0x8009BBEC; // type:func
+new_Lights = 0x8009BC48; // type:func
+new_LightsN = 0x8009BD90; // type:func
Light_list_point_draw = 0x8009BDD8; // type:func
zelda_malloc = 0x8009BFC0; // type:func
zelda_malloc_r = 0x8009BFE8; // type:func
@@ -6084,8 +6084,7 @@ B_FLT_80141DF8_jp = 0x80141DF8; // type:f32
B_FLT_80141DFC_jp = 0x80141DFC; // type:f32
B_80141E00_jp = 0x80141E00; //
B_80141E04_jp = 0x80141E04; // type:s16
-B_80141E10_jp = 0x80141E10; //
-B_80141E18_jp = 0x80141E18; //
+light_list_buf = 0x80141E10; // size:0x188
zelda_arena = 0x80141FA0; //
B_80141FC8_jp = 0x80141FC8; //
B_80141FE0_jp = 0x80141FE0; //