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authorPrakxo <87568477+Prakxo@users.noreply.github.com>2024-03-22 19:24:09 +0100
committerGitHub <noreply@github.com>2024-03-22 11:24:09 -0700
commit4b081155a9f62ccc0bf46245cd2219cfb9324cd9 (patch)
tree30b799a30f422ad06bd3aabfde5c91aefdf589fc /src/code/game.c
parent87c30f66d2da533d524d67e45c775404f385fba0 (diff)
ac_weather_sakura OK (#157)
* weather werk * ac_weather OK * format * review * sakura werk * sakura ok * format * proto comments
Diffstat (limited to 'src/code/game.c')
-rw-r--r--src/code/game.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/game.c b/src/code/game.c
index a188125..5a3ae33 100644
--- a/src/code/game.c
+++ b/src/code/game.c
@@ -208,7 +208,7 @@ void game_main(Game* game) {
gfxCtx->unk_2F0 = 0xA;
func_800D2E00_jp(game);
- game->unk_A0++;
+ game->frameCounter++;
}
void game_init_hyral(Game* game, size_t size) {
@@ -263,7 +263,7 @@ void game_ct(Game* game, GameStateFunc init, GraphicsContext* gfxCtx) {
mCon_ct(game);
- game->unk_A0 = 0;
+ game->frameCounter = 0;
game->main = NULL;
game->destroy = NULL;
game->running = true;