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| author | Derek Hensley <hensley.derek58@gmail.com> | 2023-08-28 09:59:31 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-08-28 09:59:31 -0700 |
| commit | 1e3511efea9cf4379a04fca77f6a00cb170da28c (patch) | |
| tree | 7650c04105d35d867939d19e3421102ae511102f /src/code/m_actor.c | |
| parent | fcfbb6c52feec4a01b46f0c2bcc037af373d4fe9 (diff) | |
Fault + Fault_drawer (#77)
* Fault OK
* fault_drawer OK
* Cleanup
* Cleanup pt 2
* Forgot to save
* PR
Diffstat (limited to 'src/code/m_actor.c')
| -rw-r--r-- | src/code/m_actor.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/m_actor.c b/src/code/m_actor.c index 1762c01..7398d4b 100644 --- a/src/code/m_actor.c +++ b/src/code/m_actor.c @@ -253,7 +253,7 @@ void Actor_draw(Game_Play* game_play, Actor* actor) { FaultClient faultClient; LightsN* light; - Fault_AddClient(&faultClient, func_80056380_jp, actor, "Actor_draw"); + fault_AddClient(&faultClient, func_80056380_jp, actor, "Actor_draw"); //! FAKE if (1) {} @@ -289,7 +289,7 @@ void Actor_draw(Game_Play* game_play, Actor* actor) { CLOSE_DISPS(game_play->state.gfxCtx); - Fault_RemoveClient(&faultClient); + fault_RemoveClient(&faultClient); } s32 Actor_draw_actor_no_culling_check(Actor* actor) { |
