summaryrefslogtreecommitdiff
path: root/src/code/m_actor.c
diff options
context:
space:
mode:
authorTom Overton <tom-overton@users.noreply.github.com>2024-02-29 19:01:29 -0800
committerGitHub <noreply@github.com>2024-02-29 20:01:29 -0700
commit55a27a19353e0d5a0d8706ad1a5fcb877290b949 (patch)
tree02384425d7197b942573321eef833111b954f5e5 /src/code/m_actor.c
parent26183fe65445602a9fbf5dbe7338be08a6bb8ec9 (diff)
Update `OPEN_DISPS`/`CLOSE_DISPS` macros, clean up various fake matches, and match `mSM_draw_mail` (#152)
* Update `OPEN_DISPS`/`CLOSE_DISPS` macros and match `mSM_draw_mail` * Improve matches in `ac_train_window`
Diffstat (limited to 'src/code/m_actor.c')
-rw-r--r--src/code/m_actor.c6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/code/m_actor.c b/src/code/m_actor.c
index 688230c..83ccf30 100644
--- a/src/code/m_actor.c
+++ b/src/code/m_actor.c
@@ -254,12 +254,6 @@ void Actor_draw(Game_Play* game_play, Actor* actor) {
fault_AddClient(&faultClient, func_80056380_jp, actor, "Actor_draw");
- //! FAKE
- if (1) {}
- if (1) {}
- if (1) {}
- if (1) {}
-
OPEN_DISPS(game_play->state.gfxCtx);
light = Global_light_read(&game_play->glight, game_play->state.gfxCtx);