diff options
| author | Anghelo Carvajal <angheloalf95@gmail.com> | 2023-08-17 12:19:13 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-08-17 09:19:13 -0700 |
| commit | c65a8dbc3903af19fe0253ab8774accbc06b0cb7 (patch) | |
| tree | 8c136e0ecea87503261cdd22fc5b81cf31044f50 /src/code/m_game_dlftbls.c | |
| parent | 1bebc761b638ad061778667e4bab4ec92fe81aa7 (diff) | |
Game renaming (#63)
* rename GameState to Game
* Rename the structs
* fix table
* whoops
* rename play parameter
* format
* undo what i messed in z64compress
Diffstat (limited to 'src/code/m_game_dlftbls.c')
| -rw-r--r-- | src/code/m_game_dlftbls.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/m_game_dlftbls.c b/src/code/m_game_dlftbls.c index 21e59ec..45b17cc 100644 --- a/src/code/m_game_dlftbls.c +++ b/src/code/m_game_dlftbls.c @@ -22,7 +22,7 @@ // Gamestate Overlay Table definition #define DEFINE_GAMESTATE_INTERNAL(typeName, _enumName) \ - { NULL, 0, 0, NULL, NULL, NULL, typeName##_Init, typeName##_Destroy, NULL, NULL, 0, sizeof(typeName##State) }, + { NULL, 0, 0, NULL, NULL, NULL, typeName##_Init, typeName##_Destroy, NULL, NULL, 0, sizeof(Game_##typeName) }, #define DEFINE_GAMESTATE(typeName, _enumName, segmentName) \ { NULL, \ @@ -36,7 +36,7 @@ NULL, \ NULL, \ 0, \ - sizeof(typeName##State) }, + sizeof(Game_##typeName) }, GameStateOverlay game_dlftbls[GAMESTATE_ID_MAX] = { #include "tables/gamestate_table.h" |
