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| author | Tom Overton <tom-overton@users.noreply.github.com> | 2024-05-06 15:26:01 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-05-06 15:26:01 -0700 |
| commit | 8b5260063f75dbaa29636f34ec05774d692cf569 (patch) | |
| tree | 12e9065cf7c180d5b70f352127b45fb67fe5ed42 /src/code/m_npc_walk.c | |
| parent | 749152a745f19e6e1d0705cb7a48f34dd4d8df17 (diff) | |
`ac_structure` OK with some minor documentation (#183)
* Partial progress
* `func_809E7F94_jp` OK
* Do some more DMA functions
* Fix build
* Finally make `func_809E823C_jp` work properly
* Finish DMA functions
* Use ALIGN16
* Make the size for `mSc_secure_exchange_keep_bank` more obviously related to what follows
* Fix build after merge
* aSTR_setupActor_proc OK
* aSTR_init_clip_area OK
* Import data to C
* Lots of cleanup
* Use enum values in actors
* StructureActor-ify the structures
* Move `setupInfo_table` inside the function and name it
* Name `aSTR_get_pal_segment` from context clues
* Use all the names I can from DnM+
* Try (and fail) to import BSS into C
* Match bss
* Make bss sizes more "correct"
* Use ARRAY_COUNT to define DMA length
* A lot fewer hardcoded numbers
* Lots of misc cleanup
* A huge amount of names and cleanup
* Get this PR-ready
* Forgot some booleans
* Name a lot of stuff after digging into the object files
* Remove magic numbers for bss array size
* Respond to review
Diffstat (limited to 'src/code/m_npc_walk.c')
| -rw-r--r-- | src/code/m_npc_walk.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/code/m_npc_walk.c b/src/code/m_npc_walk.c index e784332..40ee911 100644 --- a/src/code/m_npc_walk.c +++ b/src/code/m_npc_walk.c @@ -1,3 +1,4 @@ +#include "prevent_bss_reordering.h" #include "m_npc_walk.h" #include "m_common_data.h" #include "m_npc.h" |
