diff options
| author | Anghelo Carvajal <angheloalf95@gmail.com> | 2023-08-23 13:38:41 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-08-23 10:38:41 -0700 |
| commit | 09ac5c453d7a998e61c0c9ed68d56987a304d434 (patch) | |
| tree | dcaa12ccf2e13d4086388e42ab48c953d94316e6 /src/code/m_player_call.c | |
| parent | 352390e4c57d200ec4ba7a1cfa76046f56638c36 (diff) | |
`m_submenu` with 3 NON_MATCHINGs and 5 unattempted (#70)
* C file
* mSM_submenu_ct, mSM_submenu_dt, mSM_submenu_move
* SubmenuArea_DoLink, SubmenuArea_DoUnlink, load_player
* mSM_submenu_ovlptr_cleanup
* mSM_move_Wait, mSM_move_PREWait, mSM_move_Play
* func_800C497C_jp
* mSM_submenu_ctrl
* mSM_ovlptr_dllcnv_sub, mSM_ovlptr_dllcnv, mSM_open_submenu, mSM_open_submenu_new, mSM_open_submenu_new2, mSM_Reset_player_btn_type1, mSM_Reset_player_btn_type2, mSM_submenu_draw
* fix warnings
* name functions referenced by check_process
* migrate data
* func_800C47B4_jp NON_MATCHING
* mSM_check_item_for_furniture, mSM_check_item_for_sell, mSM_check_item_for_give, mSM_check_item_for_take, mSM_check_item_for_minidisk, mSM_check_item_for_shrine, mSM_check_item_for_entrust, mSM_check_item_for_exchange
* rename remaining functions
* match mSM_submenu_ovlptr_init
* cleanup mSM_submenu_ovlptr_init
* match mSM_move_LINKWait?
* Rename mSM struct and other cleanups
* enums
* cleanup
* format
* move unknown struct to header
* typo
Diffstat (limited to 'src/code/m_player_call.c')
| -rw-r--r-- | src/code/m_player_call.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/code/m_player_call.c b/src/code/m_player_call.c index 2ab20e0..3f8a68c 100644 --- a/src/code/m_player_call.c +++ b/src/code/m_player_call.c @@ -31,29 +31,29 @@ ActorProfile Player_Profile = { }; void initfunc(Game_Play* game_play) { - Player_actor_ct_func = mSM_ovlptr_dllcnv(Player_actor_ct, &game_play->unk_1CBC); - Player_actor_dt_func = mSM_ovlptr_dllcnv(Player_actor_dt, &game_play->unk_1CBC); - Player_actor_move_func = mSM_ovlptr_dllcnv(Player_actor_move, &game_play->unk_1CBC); - Player_actor_draw_func = mSM_ovlptr_dllcnv(Player_actor_draw, &game_play->unk_1CBC); + Player_actor_ct_func = mSM_ovlptr_dllcnv(Player_actor_ct, &game_play->submenu); + Player_actor_dt_func = mSM_ovlptr_dllcnv(Player_actor_dt, &game_play->submenu); + Player_actor_move_func = mSM_ovlptr_dllcnv(Player_actor_move, &game_play->submenu); + Player_actor_draw_func = mSM_ovlptr_dllcnv(Player_actor_draw, &game_play->submenu); } void Player_actor_ct_call(Actor* thisx, Game_Play* game_play) { - load_player(&game_play->unk_1CBC); + load_player(&game_play->submenu); initfunc(game_play); Player_actor_ct_func(thisx, game_play); } void Player_actor_dt_call(Actor* thisx, Game_Play* game_play) { - load_player(&game_play->unk_1CBC); + load_player(&game_play->submenu); Player_actor_dt_func(thisx, game_play); } void Player_actor_move_call(Actor* thisx, Game_Play* game_play) { - load_player(&game_play->unk_1CBC); + load_player(&game_play->submenu); Player_actor_move_func(thisx, game_play); } void Player_actor_draw_call(Actor* thisx, Game_Play* game_play) { - load_player(&game_play->unk_1CBC); + load_player(&game_play->submenu); Player_actor_draw_func(thisx, game_play); } |
