diff options
| author | Maide <34639600+Kelebek1@users.noreply.github.com> | 2023-08-18 04:44:08 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-08-17 20:44:08 -0700 |
| commit | c863d781327c1d371cb81ad31a4fd06b53e1b953 (patch) | |
| tree | 27d282e78cfe134623a000394dace56d03eb261a /src/code/m_start_data_init.c | |
| parent | ae5aa8db7c07a162cf140a30e9af772c57e4b16b (diff) | |
m_start_data_init (#61)
* m_start_data_init
* Fix NPC, m,atch last func
* Rebased
* Rebased
* Update struct names
* PR
---------
Co-authored-by: Maide <you@example.com>
Diffstat (limited to 'src/code/m_start_data_init.c')
| -rw-r--r-- | src/code/m_start_data_init.c | 458 |
1 files changed, 458 insertions, 0 deletions
diff --git a/src/code/m_start_data_init.c b/src/code/m_start_data_init.c new file mode 100644 index 0000000..86ed5b3 --- /dev/null +++ b/src/code/m_start_data_init.c @@ -0,0 +1,458 @@ +#include "m_start_data_init.h" +#include "6792F0.h" +#include "68AB30.h" +#include "69CB30.h" +#include "6A83A0.h" +#include "6B81C0.h" +#include "6B8A70.h" +#include "6BA500.h" +#include "6C0690.h" +#include "6C97F0.h" +#include "6D2720.h" +#include "6D9D80.h" +#include "6DA460.h" +#include "6DB420.h" +#include "6DE300.h" +#include "6E30B0.h" +#include "6E7AD0.h" +#include "6ECD90.h" +#include "6EDD10.h" +#include "6F8A60.h" +#include "global.h" +#include "libc64/qrand.h" +#include "m_all_grow.h" +#include "m_common_data.h" +#include "m_event.h" +#include "m_field_info.h" +#include "m_field_make.h" +#include "m_handbill.h" +#include "m_home.h" +#include "m_house.h" +#include "m_kankyo.h" +#include "m_lib.h" +#include "m_msg_main.h" +#include "m_name_table.h" +#include "m_npc.h" +#include "m_scene_table.h" +#include "m_snowman.h" +#include "m_time.h" +#include "overlays/gamestates/ovl_play/m_play.h" +#include "sys_math.h" + +void famicom_emu_initial_common_data(void) { + FamicomEmuCommonData* famicom = &common_data.famicom_emu_common_data; + + famicom->unk_00 = 0; + famicom->unk_02 = 0x3E8; + famicom->unk_04 = 0x3E8; + famicom->unk_06 = 0x9C4; + famicom->unk_08 = 0; + famicom->unk_0A = 0; + famicom->unk_0C = 0; + famicom->unk_0E = 0; + famicom->unk_10 = 0x64; + famicom->unk_14 = 0; + famicom->unk_16 = 0; + famicom->unk_18 = 0; + famicom->unk_1A = 0; + famicom->unk_1C = 0; + famicom->unk_1E = 0; + famicom->unk_20 = 0; + famicom->unk_22 = 0; + famicom->unk_24 = 0; +} + +void decide_fruit(u16* fruit) { + u16 n = mAGrw_FRUIT_NUM; + + *fruit = ITM_FOOD_START | (u16)RANDOM_F(n); +} + +void decide_fish_location(u8* fish_location) { + *fish_location = RANDOM_F(3); +} + +void title_game_haniwa_data_init(void) { + s32 i; + u8 haniwa_buf[HANIWA_MESSAGE_LEN]; + s32 j; + Haniwa_c* haniwa; + + func_800C3F70_jp(haniwa_buf, HANIWA_MESSAGE_LEN, 0x55C); + + for (i = 0; i < mHS_HOUSE_NUM; i++) { + haniwa = &common_data.homes[i].haniwa; + + mem_copy(common_data.homes[i].haniwa.message, haniwa_buf, HANIWA_MESSAGE_LEN); + + for (j = 0; j < HANIWA_ITEM_HOLD_NUM; j++) { + haniwa->items[j].item = EMPTY_NO; + } + haniwa->bells = 0; + } +} + +void mSDI_ClearMoneyPlayerHomeStationBlock(void) { + static s32 block_num[2][2] = { + { 2, 1 }, /* Player home */ + { 2, 0 } /* Station */ + }; + + s32 block_z; + s32 block_x; + u16* items; + s32 ut_x; + s32 ut_z; + u16 item; + s32 i; + s32 depositOffset; + + for (i = 0; i < 2; i++) { + block_z = block_num[i][1]; + block_x = block_num[i][0]; + + depositOffset = block_num[i][1] * FG_BLOCK_X_NUM + block_x; + items = common_data.fg[block_z][block_x].items[0]; + + if (items != NULL) { + for (ut_z = 0; ut_z < UT_Z_NUM; ut_z++) { + for (ut_x = 0; ut_x < UT_X_NUM; ut_x++) { + item = *items; + + if (item >= ITM_MONEY_START && item <= ITM_MONEY_END) { + u16* deposit = common_data.deposit[depositOffset]; + + mPB_keep_item(item); + *items = EMPTY_NO; + + if (deposit != NULL) { + func_8008C478_jp(deposit, ut_x, ut_z); + } + } + + items++; + } + } + } + } +} + +void mSDI_PullTreeUT(u16* item_p) { + if ((*item_p >= TREE_SAPLING && *item_p <= TREE_30000BELLS) || + (*item_p >= TREE_100BELLS_SAPLING && *item_p <= TREE_100BELLS)) { + *item_p = EMPTY_NO; + } +} + +void mSDI_PullTreeBlock(u16* items_p, s32 ut) { + s32 i; + + for (i = ut; i < UT_TOTAL_NUM; i += UT_X_NUM) { + mSDI_PullTreeUT(&items_p[i]); + } +} + +void mSDI_PullTree(void) { + mFM_fg_c* fg_block; + s32 block_z; + + for (block_z = 0; block_z < FG_BLOCK_Z_NUM; block_z++) { + /* Clear trees against the cliffs on the left and right town cliff borders */ + fg_block = &common_data.fg[block_z][0]; + mSDI_PullTreeBlock(fg_block->items[0], 0); + mSDI_PullTreeBlock((fg_block + FG_BLOCK_X_NUM - 1)->items[0], UT_X_NUM - 1); + } + + if (fg_block) {} +} + +void mSDI_PullTreeUnderPlayerBlock(void) { + /** + * Cleared tree diagram + * + * -------xx------- + * -------xx------- + * ---------------- + * ... + **/ + + u16* items = &common_data.fg[2][2].items[0][0]; + + mSDI_PullTreeUT(&items[7]); + mSDI_PullTreeUT(&items[8]); + mSDI_PullTreeUT(&items[16 + 7]); + mSDI_PullTreeUT(&items[16 + 8]); +} + +s32 mSDI_StartInitNew(Game* game2, s32 player_no, s32 malloc_flag) { + Game_Play* game_play = (Game_Play*)game2; + Private_c* priv; + Private_c* priv_p; + Game* game = NULL; + s32 i; + UNUSED s32 pad[2]; + + common_data.scene_from_title_demo = SCENE_START_DEMO; + lbRTC_GetTime(&common_data.time.rtc_time); + + priv = &common_data.private[player_no]; + common_data.now_private = priv; + common_data.player_no = player_no; + + common_data.now_private->gender = mPr_SEX_MALE; + + decide_fruit(&common_data.fruit); + if (malloc_flag == 0) { + game = game2; + } + + bzero(&common_data.deposit, sizeof(common_data.deposit)); + + mFM_InitFgCombiSaveData(game); + mSDI_PullTree(); + mSDI_PullTreeUnderPlayerBlock(); + mFM_SetBlockKindLoadCombi(game); + mAGrw_ChangeTree2FruitTree(); + + priv_p = &common_data.private[0]; + + mMld_SetDefaultMelody(); + mLd_LandDataInit(); + mEv_ClearEventSaveInfo(&common_data.event_save_data); + mEv_init(&game_play->event); + mNpc_InitNpcAllInfo(malloc_flag); + + for (i = 0; i < PLAYER_NUM; i++) { + mPr_ClearPrivateInfo(priv_p); + priv_p++; + } + + priv_p += player_no; + priv_p -= PLAYER_NUM; + mPr_InitPrivateInfo(priv_p); + mNpc_SetRemoveAnimalNo(common_data.animals); + title_game_haniwa_data_init(); + mPB_police_box_init(game); + mSN_snowman_init(); + mHS_house_init(); + + lbRTC_TimeCopy(&common_data.unk_0F7FC, &mTM_rtcTime_clear_code); + lbRTC_TimeCopy(&common_data.unk_0F89C, &mTM_rtcTime_clear_code); + lbRTC_TimeCopy(&common_data.unk_0F8A4, &mTM_rtcTime_clear_code); + + for (i = 0; i < PLAYER_NUM; i++) { + common_data.homes[i].unk_022 &= (u16)~0xC0; + common_data.homes[i].unk_022 &= 0xCF; + common_data.homes[i].unk_022 &= 0xF7; + common_data.homes[i].unk_024 = i; + } + + common_data.station_type = RANDOM_F(15); + + for (i = 0; i < PLAYER_NUM; i++) { + mPr_ClearMotherMailInfo(&common_data.mother_mail[i]); + } + + mPr_SetPossessionItem(common_data.now_private, 0, ITM_MONEY_1000, mPr_ITEM_COND_QUEST); + mNW_InitMyOriginal(); + mEv_2nd_init(&game_play->event); + famicom_emu_initial_common_data(); + return TRUE; +} + +s32 mSDI_StartInitFrom(Game* game2, s32 player_no, s32 malloc_flag) { + Game_Play* game_play = (Game_Play*)game2; + Private_c* priv; + Game* game = game2; + s32 res = FALSE; + + if (malloc_flag != 0) { + game = NULL; + } + + common_data.scene_from_title_demo = SCENE_FG; + lbRTC_GetTime(&common_data.time.rtc_time); + + if (mFRm_CheckSaveData() == TRUE) { + priv = &common_data.private[player_no]; + if (mPr_CheckPrivate(priv) == TRUE) { + if (priv->exists == TRUE) { + common_data.now_private = priv; + common_data.player_no = player_no; + mFM_SetBlockKindLoadCombi(game); + mEv_init_force(&game_play->event); + mHsRm_GetHuusuiRoom(game, player_no); + mSP_ExchangeLineUp_InGame(game); + mNpc_SetRemoveAnimalNo(common_data.animals); + mCkRh_DecideNowGokiFamilyCount(player_no); + mMkRm_MarkRoom(game); + res = TRUE; + } else { + common_data.player_decoy_flag = TRUE; + priv->exists = TRUE; + common_data.now_private = priv; + common_data.player_no = player_no; + mFM_SetBlockKindLoadCombi(game); + mHsRm_GetHuusuiRoom(game, player_no); + mSP_ExchangeLineUp_InGame(game); + mNpc_SetRemoveAnimalNo(common_data.animals); + + bzero(priv->inventory.pockets, sizeof(priv->inventory.pockets)); + priv->inventory.lotto_ticket_expiry_month = 0; + priv->inventory.lotto_ticket_mail_storage = 0; + priv->inventory.item_conditions = 0; + priv->inventory.wallet = 0; + mQst_ClearDelivery(priv->deliveries, mPr_DELIVERY_QUEST_NUM); + mQst_ClearErrand(priv->errands, mPr_ERRAND_QUEST_NUM); + mCkRh_DecideNowGokiFamilyCount(player_no); + mMkRm_MarkRoom(game); + res = TRUE; + } + } + } + return res; +} + +s32 mSDI_StartInitNewPlayer(Game* game, s32 player_no, s32 malloc_flag) { + Game_Play* game_play = (Game_Play*)game; + Private_c* priv; + s32 res = FALSE; + UNUSED s32 pad; + + common_data.scene_from_title_demo = SCENE_START_DEMO2; + lbRTC_GetTime(&common_data.time.rtc_time); + + priv = &common_data.private[player_no]; + if (mFRm_CheckSaveData() == TRUE) { + if (mPr_CheckPrivate(priv) != TRUE) { + mPr_InitPrivateInfo(priv); + common_data.now_private = priv; + mPr_SetPossessionItem(common_data.now_private, 0, ITM_MONEY_1000, mPr_ITEM_COND_QUEST); + common_data.player_no = player_no; + common_data.now_private->gender = mPr_SEX_MALE; + if (malloc_flag == 0) { + mFM_SetBlockKindLoadCombi(game); + mEv_init_force(&game_play->event); + mSP_ExchangeLineUp_InGame(game); + } else { + mFM_SetBlockKindLoadCombi(NULL); + mEv_init_force(&game_play->event); + mSP_ExchangeLineUp_InGame(NULL); + } + mNpc_SetRemoveAnimalNo(common_data.animals); + mSDI_ClearMoneyPlayerHomeStationBlock(); + res = TRUE; + } + } + return res; +} + +s32 mSDI_StartInitPak(Game* game2, s32 player_no, s32 malloc_flag) { + Game* game = game2; + Game_Play* game_play = (Game_Play*)game; + UNUSED s32 pad; + s32 res = FALSE; + s32 sp1C; + + if (malloc_flag == 1) { + game = NULL; + } + + if (player_no < 5) { + common_data.scene_from_title_demo = SCENE_FG; + } + + if (mFRm_CheckSaveData() == TRUE) { + sp1C = mCPk_get_pkinfo(); + if ((func_80078E90_jp(sp1C, 0) == TRUE) && (func_800B8D64_jp(player_no, sp1C) == TRUE)) { + mFM_SetBlockKindLoadCombi(game); + mEv_init_force(&game_play->event); + mHsRm_GetHuusuiRoom(game, player_no); + mSP_ExchangeLineUp_InGame(game); + mNpc_SetRemoveAnimalNo(common_data.animals); + mNpc_SetReturnAnimal(mNpc_GetInAnimalP()); + mNpc_SendRegisteredGoodbyMail(); + mCkRh_DecideNowGokiFamilyCount(player_no); + mMkRm_MarkRoom(game); + mEv_SetGateway(); + res = TRUE; + } + } + return res; +} + +s32 mSDI_StartInitErr(UNUSED Game* game, UNUSED s32 player_no, UNUSED s32 malloc_flag) { + return TRUE; +} + +void mSDI_StartInitAfter(Game* game, s32 renewal_reserve_flag, s32 malloc_flag) { + Game_Play* game_play = (Game_Play*)game; + + common_data.house_owner_name = -1; + common_data.last_field_id = -1; + + mHm_SetNowHome(); + mNpc_RenewalAnimalMemory(); + mTM_renewal_renew_time(); + mEv_ClearEventInfo(); + mEnv_DecideWeather_NormalGameStart(); + func_800B7680_jp(game_play); + mTM_set_season(); + func_80084DA4_jp(); + mEv_2nd_init(&game_play->event); + func_800AD9FC_jp(); + func_80096B64_jp(); + func_800AB054_jp(); + func_800AB09C_jp(); + mNpc_SetNpcList(common_data.npclist, common_data.animals, ANIMAL_NUM_MAX, malloc_flag); + mNpc_ClearTalkInfo(); + if (renewal_reserve_flag == 1) { + mFM_RenewalReserve(); + } + mQst_ClearNotSaveQuest(&common_data.quest); + mNPS_set_all_schedule_area(); + mNpcW_InitNpcWalk(&common_data.npc_walk); + mHm_CheckRehouseOrder(); + decide_fish_location(&common_data.fish_location); + mTRC_init(game_play); + common_data.goki_shocked_flag = FALSE; + func_800A6548_jp(); + func_800B9B2C_jp(); + func_800A91DC_jp(); + mPr_SendForeingerAnimalMail(common_data.now_private); + mPr_StartSetCompleteTalkInfo(); + mMsm_SendInformationMail(); + func_8008DCF8_jp(); + func_800A4D10_jp(); + mSN_decide_msg(); + mPr_RenewalMapInfo(common_data.now_private->maps, mPr_FOREIGN_MAP_COUNT, &common_data.land_info); +} + +typedef s32 (*mSDI_INIT_PROC)(Game*, s32, s32); + +s32 mSDI_StartInitBefore(Game* game, s32 player_no, s32 init_mode, s32 malloc_flag) { + static mSDI_INIT_PROC init_proc[mSDI_INIT_MODE_NUM] = { + mSDI_StartInitNew, mSDI_StartInitNewPlayer, mSDI_StartInitFrom, mSDI_StartInitPak, mSDI_StartInitErr, + }; + + mEv_UnSetGateway(); + return init_proc[init_mode](game, player_no, malloc_flag); +} + +s32 mSDI_StartDataInit(Game* game, s32 player_no, s32 init_mode) { + static int renew_reserve_mode_table[mSDI_INIT_MODE_NUM] = { + TRUE, FALSE, FALSE, FALSE, FALSE, + }; + s32 res; + + if ((init_mode < mSDI_INIT_MODE_NEW) || (init_mode >= mSDI_INIT_MODE_NUM)) { + init_mode = mSDI_INIT_MODE_NEW; + } + + res = mSDI_StartInitBefore(game, player_no, init_mode, mSDI_MALLOC_FLAG_ZELDA); + if (res == TRUE) { + mSDI_StartInitAfter(game, renew_reserve_mode_table[init_mode], mSDI_MALLOC_FLAG_ZELDA); + } + + return res; +} |
