summaryrefslogtreecommitdiff
path: root/src/code/m_start_data_init.c
diff options
context:
space:
mode:
authorPrakxo <87568477+Prakxo@users.noreply.github.com>2023-09-15 18:36:15 +0200
committerGitHub <noreply@github.com>2023-09-15 09:36:15 -0700
commitef0a26fd481675a955b301d1b2261ded362c4190 (patch)
tree0c2a9de1eda9cd4d465aa4845f18f1ba16584b93 /src/code/m_start_data_init.c
parent898b6fb3a4157f2e681a42c6f420f4b9d7152cc9 (diff)
NPC PR 1/3 ok (#96)
* m_npc walk ok Co-authored-by: Maide <you@example.com> * fix protos * fixes * forgor some fixes * struct names --------- Co-authored-by: Maide <you@example.com>
Diffstat (limited to 'src/code/m_start_data_init.c')
-rw-r--r--src/code/m_start_data_init.c44
1 files changed, 22 insertions, 22 deletions
diff --git a/src/code/m_start_data_init.c b/src/code/m_start_data_init.c
index 86ed5b3..43ca1bf 100644
--- a/src/code/m_start_data_init.c
+++ b/src/code/m_start_data_init.c
@@ -42,24 +42,24 @@
void famicom_emu_initial_common_data(void) {
FamicomEmuCommonData* famicom = &common_data.famicom_emu_common_data;
- famicom->unk_00 = 0;
- famicom->unk_02 = 0x3E8;
- famicom->unk_04 = 0x3E8;
- famicom->unk_06 = 0x9C4;
- famicom->unk_08 = 0;
- famicom->unk_0A = 0;
- famicom->unk_0C = 0;
- famicom->unk_0E = 0;
- famicom->unk_10 = 0x64;
- famicom->unk_14 = 0;
- famicom->unk_16 = 0;
- famicom->unk_18 = 0;
- famicom->unk_1A = 0;
- famicom->unk_1C = 0;
- famicom->unk_1E = 0;
- famicom->unk_20 = 0;
- famicom->unk_22 = 0;
- famicom->unk_24 = 0;
+ famicom->unk00 = 0;
+ famicom->unk02 = 0x3E8;
+ famicom->unk04 = 0x3E8;
+ famicom->unk06 = 0x9C4;
+ famicom->unk08 = 0;
+ famicom->unk0A = 0;
+ famicom->unk0C = 0;
+ famicom->unk0E = 0;
+ famicom->unk10 = 0x64;
+ famicom->unk14 = 0;
+ famicom->unk16 = 0;
+ famicom->unk18 = 0;
+ famicom->unk1A = 0;
+ famicom->unk1C = 0;
+ famicom->unk1E = 0;
+ famicom->unk20 = 0;
+ famicom->unk22 = 0;
+ famicom->unk24 = 0;
}
void decide_fruit(u16* fruit) {
@@ -193,7 +193,7 @@ s32 mSDI_StartInitNew(Game* game2, s32 player_no, s32 malloc_flag) {
UNUSED s32 pad[2];
common_data.scene_from_title_demo = SCENE_START_DEMO;
- lbRTC_GetTime(&common_data.time.rtc_time);
+ lbRTC_GetTime(&common_data.time.rtcTime);
priv = &common_data.private[player_no];
common_data.now_private = priv;
@@ -271,7 +271,7 @@ s32 mSDI_StartInitFrom(Game* game2, s32 player_no, s32 malloc_flag) {
}
common_data.scene_from_title_demo = SCENE_FG;
- lbRTC_GetTime(&common_data.time.rtc_time);
+ lbRTC_GetTime(&common_data.time.rtcTime);
if (mFRm_CheckSaveData() == TRUE) {
priv = &common_data.private[player_no];
@@ -320,7 +320,7 @@ s32 mSDI_StartInitNewPlayer(Game* game, s32 player_no, s32 malloc_flag) {
UNUSED s32 pad;
common_data.scene_from_title_demo = SCENE_START_DEMO2;
- lbRTC_GetTime(&common_data.time.rtc_time);
+ lbRTC_GetTime(&common_data.time.rtcTime);
priv = &common_data.private[player_no];
if (mFRm_CheckSaveData() == TRUE) {
@@ -411,7 +411,7 @@ void mSDI_StartInitAfter(Game* game, s32 renewal_reserve_flag, s32 malloc_flag)
}
mQst_ClearNotSaveQuest(&common_data.quest);
mNPS_set_all_schedule_area();
- mNpcW_InitNpcWalk(&common_data.npc_walk);
+ mNpcW_InitNpcWalk(&common_data.npcWalk);
mHm_CheckRehouseOrder();
decide_fish_location(&common_data.fish_location);
mTRC_init(game_play);