summaryrefslogtreecommitdiff
path: root/src/code
diff options
context:
space:
mode:
authoremilybrooks <emilybrooksemilybrooks@gmail.com>2023-09-11 11:02:09 -0700
committerGitHub <noreply@github.com>2023-09-11 11:02:09 -0700
commit2b9ed4a58d80024d0d9b7232e92ebf9ef6160bda (patch)
tree2e9d674bde9ee6c430faf6595e336731210df8c8 /src/code
parent1b465cfe8b3f228faa08fba8d58a8d3be6e82d06 (diff)
ac_toudai matched 12 functions, 2 non-equivalent (#65)
* first commit * matched the gSegments thing * more progress * matched aTOU_actor_dt * matched aTOU_set_bgOffset and imported data * named everything * cleanup, work on draw functions * cleanup * review * Revert "review" This reverts commit 229788b68359cb9ff3c372639c767e4e08011d96. * format * removed change to ac_structure.h * temp changing data symbols * format * review * fix conflicts * fix season u32 thing
Diffstat (limited to 'src/code')
-rw-r--r--src/code/game.c2
-rw-r--r--src/code/m_lights.c2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/code/game.c b/src/code/game.c
index aca7062..7767fc0 100644
--- a/src/code/game.c
+++ b/src/code/game.c
@@ -11,7 +11,7 @@
#include "padmgr.h"
#include "69E2C0.h"
#include "gfxalloc.h"
-#include "6E0F50.h"
+#include "m_rcp.h"
#include "code_variables.h"
#include "overlays/gamestates/ovl_play/m_play.h"
#include "overlays/gamestates/ovl_famicom_emu/famicom_emu.h"
diff --git a/src/code/m_lights.c b/src/code/m_lights.c
index 172fba0..664d53b 100644
--- a/src/code/m_lights.c
+++ b/src/code/m_lights.c
@@ -4,7 +4,7 @@
#include "macros.h"
#include "sys_matrix.h"
#include "overlays/gamestates/ovl_play/m_play.h"
-#include "6E0F50.h"
+#include "m_rcp.h"
extern Gfx D_400AA00[]; // point_light_init_model
extern Gfx D_400AA40[]; // point_light_model