diff options
46 files changed, 5165 insertions, 894 deletions
diff --git a/include/6A5B00.h b/include/6A5B00.h index 6dab5c8..54cd3d5 100644 --- a/include/6A5B00.h +++ b/include/6A5B00.h @@ -22,9 +22,9 @@ // void func_80082910_jp(); // void func_800829D4_jp(); // void func_80082B4C_jp(); -// void func_80082BD8_jp(); +void func_80082BD8_jp(u16*, s32, s32, s32); // void func_80082C30_jp(); -// void func_80082CC8_jp(); +s32 mEvNM_CheckJointEvent(u16); // void func_80082DA0_jp(); // void func_80082E40_jp(); diff --git a/include/6A83A0.h b/include/6A83A0.h index 803d3de..60c2823 100644 --- a/include/6A83A0.h +++ b/include/6A83A0.h @@ -16,7 +16,7 @@ // void func_80084CD8_jp(); // void func_80084D08_jp(); void func_80084DA4_jp(void); -// void func_80084DE0_jp(); +s32 mFAs_GetFieldRank(void); // void mFAs_PrintFieldAssessment(); #endif diff --git a/include/6B8A70.h b/include/6B8A70.h deleted file mode 100644 index 4f4a3d1..0000000 --- a/include/6B8A70.h +++ /dev/null @@ -1,28 +0,0 @@ -#ifndef C_6B8A70_H -#define C_6B8A70_H - -#include "ultra64.h" -#include "unk.h" - -typedef struct LandName { - /* 0x0 */ UNK_TYPE1 unk_0[0x6]; -} LandName; // size = 0x6 - -// void func_80094DD0_jp(); -// void func_80094E10_jp(); -// void func_80094E38_jp(); -// void func_80094E90_jp(); -// void func_80094EE0_jp(); -void mLd_CopyLandName(LandName* arg0, LandName* arg1); -// void func_80094F24_jp(); -// void func_80094F84_jp(); -// void func_8009504C_jp(); -// void func_800950D8_jp(); -// void func_800950E8_jp(); -// void func_8009519C_jp(); -// void mLd_PlayerManKindCheck(); -// void func_800951E4_jp(); -// void func_80095218_jp(); -void mLd_LandDataInit(void); - -#endif diff --git a/include/6C05A0.h b/include/6C05A0.h deleted file mode 100644 index 254df1d..0000000 --- a/include/6C05A0.h +++ /dev/null @@ -1,8 +0,0 @@ -#ifndef C_6C05A0_H -#define C_6C05A0_H - -#include "ultra64.h" - -// void func_8009C900_jp(); - -#endif diff --git a/include/6DA460.h b/include/6DA460.h index 820a8aa..5593cd6 100644 --- a/include/6DA460.h +++ b/include/6DA460.h @@ -3,13 +3,14 @@ #include "ultra64.h" +struct Mail_c; struct Game_Play; // void func_800B67C0_jp(); // void func_800B6838_jp(); -// void func_800B68E8_jp(); +s32 mPO_get_keep_mail_sum(void); // void func_800B690C_jp(); -// void func_800B6A3C_jp(); +s32 mPO_receipt_proc(Mail_c*, s32); // void func_800B6AC8_jp(); // void func_800B6B94_jp(); // void func_800B6C14_jp(); diff --git a/include/6DB420.h b/include/6DB420.h deleted file mode 100644 index dddbf59..0000000 --- a/include/6DB420.h +++ /dev/null @@ -1,110 +0,0 @@ -#ifndef C_6DB420_H -#define C_6DB420_H - -#include "ultra64.h" -#include "6B8A70.h" -#include "unk.h" - -struct PrivateInfo; -struct mPr_map_info_c; -struct LandInfo; -struct MotherMailInfo; - -typedef struct PlayerName { - /* 0x0 */ UNK_TYPE1 unk_0[0x6]; -} PlayerName; // size = 0x6 - -typedef struct PersonalID { - /* 0x0 */ PlayerName unk_0; - /* 0x6 */ LandName unk_6; - /* 0xC */ u16 unk_C; - /* 0xE */ u16 unk_E; -} PersonalID; // size = 0x10 - -// void func_800B7780_jp(); -void mPr_CopyPlayerName(PlayerName* dst, PlayerName* src); -// void func_800B77C4_jp(); -// void func_800B7804_jp(); -// void func_800B785C_jp(); -// void func_800B7914_jp(); -void mPr_ClearPersonalID(PersonalID* arg0); -// void func_800B7998_jp(); -void mPr_CopyPersonalID(PersonalID* arg0, PersonalID* arg1); -s32 mPr_CheckCmpPersonalID(PersonalID* arg0, PersonalID* arg1); -// void func_800B7A94_jp(); -// void func_800B7AB0_jp(); -void mPr_ClearPrivateInfo(struct PrivateInfo* private); -// void func_800B7B8C_jp(); -// void func_800B7BC0_jp(); -// void func_800B7CD0_jp(); -// void func_800B7D50_jp(); -void mPr_InitPrivateInfo(struct PrivateInfo* private); -// void func_800B7F00_jp(); -// void func_800B7F48_jp(); -s32 mPr_CheckPrivate(struct PrivateInfo* private); -// void func_800B7FA0_jp(); -// void func_800B7FD4_jp(); -// void func_800B8068_jp(); -// void func_800B80B4_jp(); -// void func_800B8128_jp(); -// void func_800B81A4_jp(); -// void func_800B8204_jp(); -// void func_800B828C_jp(); -// void func_800B8318_jp(); -// void func_800B83D4_jp(); -// void func_800B8544_jp(); -// void func_800B86EC_jp(); -// void func_800B88EC_jp(); -// void func_800B8A88_jp(); -void mPr_SetPossessionItem(struct PrivateInfo* priv, int idx, u16 item, u32 cond); -// void func_800B8B8C_jp(); -// void func_800B8BE4_jp(); -// void func_800B8C10_jp(); -// void func_800B8C20_jp(); -// void func_800B8C34_jp(); -// void func_800B8C9C_jp(); -// void func_800B8D18_jp(); -// void func_800B8D3C_jp(); -s32 func_800B8D64_jp(u8 player_no, s32 arg1); -void mPr_ClearMotherMailInfo(struct MotherMailInfo* arg0); -// void func_800B8F20_jp(); -// void func_800B8FB8_jp(); -// void func_800B9038_jp(); -// void func_800B9170_jp(); -// void func_800B9350_jp(); -// void func_800B93AC_jp(); -// void func_800B947C_jp(); -// void func_800B94E0_jp(); -// void func_800B9704_jp(); -// void func_800B9790_jp(); -// void func_800B97C8_jp(); -// void func_800B97F8_jp(); -// void func_800B996C_jp(); -// void func_800B9AF0_jp(); -void func_800B9B2C_jp(void); -// void func_800B9C34_jp(); -void mPr_SendForeingerAnimalMail(struct PrivateInfo* privateInfo); -void mPr_StartSetCompleteTalkInfo(void); -// void func_800B9E90_jp(); -// void func_800B9EB4_jp(); -// void func_800B9ED4_jp(); -// void func_800B9F00_jp(); -// void func_800B9F74_jp(); -// void func_800B9FA0_jp(); -// void func_800BA014_jp(); -// void func_800BA054_jp(); -// void func_800BA09C_jp(); -// void func_800BA0E4_jp(); -// void func_800BA130_jp(); -// void func_800BA150_jp(); -// void func_800BA18C_jp(); -// void func_800BA214_jp(); -// void func_800BA2B0_jp(); -// void func_800BA2D4_jp(); -// void func_800BA344_jp(); -// void func_800BA3D0_jp(); -void mPr_RenewalMapInfo(struct mPr_map_info_c* maps, s32 count, struct LandInfo* landInfo); -// void mPr_RandomSetPlayerData_title_demo(); -// void mPr_PrintMapInfo_debug(); - -#endif diff --git a/include/6DE300.h b/include/6DE300.h deleted file mode 100644 index 106f274..0000000 --- a/include/6DE300.h +++ /dev/null @@ -1,74 +0,0 @@ -#ifndef C_6DE300_H -#define C_6DE300_H - -#include "ultra64.h" -#include "unk.h" - -struct mQst_delivery_c; -struct mQst_errand_c; -struct mQst_not_saved_c; - -// void func_800BA660_jp(); -void mQst_ClearDelivery(struct mQst_delivery_c* deliveries, s32 count); -void mQst_ClearErrand(struct mQst_errand_c* errands, s32 count); -// void func_800BA778_jp(); -void mQst_ClearNotSaveQuest(struct mQst_not_saved_c* quest); -// void func_800BA7E8_jp(); -// void func_800BA8A0_jp(); -// void func_800BA8F4_jp(); -// void func_800BAA10_jp(); -// void func_800BAA7C_jp(); -// void func_800BAAA4_jp(); -// void func_800BABE8_jp(); -// void func_800BAC84_jp(); -// void func_800BACEC_jp(); -// void func_800BADBC_jp(); -// void func_800BAE78_jp(); -UNK_RET mQst_CheckLimitbyPossessionIdx(s32 arg0); -// void func_800BB0A8_jp(); -// void func_800BB0E8_jp(); -// void func_800BB10C_jp(); -// void func_800BB270_jp(); -// void func_800BB3A4_jp(); -// void func_800BB4B0_jp(); -// void func_800BB5DC_jp(); -// void func_800BB634_jp(); -// void func_800BB658_jp(); -// void func_800BB67C_jp(); -// void func_800BB6A0_jp(); -// void func_800BB6F0_jp(); -// void func_800BB740_jp(); -// void func_800BB86C_jp(); -// void func_800BB990_jp(); -// void func_800BBAB0_jp(); -// void func_800BBB30_jp(); -// void func_800BBBEC_jp(); -// void func_800BBCBC_jp(); -// void func_800BBD00_jp(); -// void func_800BBD68_jp(); -// void func_800BBD90_jp(); -// void func_800BBDE0_jp(); -// void func_800BBE78_jp(); -// void func_800BBEE0_jp(); -// void func_800BBF3C_jp(); -// void func_800BBF98_jp(); -// void func_800BC064_jp(); -// void func_800BC10C_jp(); -// void func_800BC12C_jp(); -// void func_800BC14C_jp(); -// void func_800BC1E4_jp(); -// void func_800BC28C_jp(); -// void func_800BC33C_jp(); -// void func_800BC368_jp(); -// void func_800BC394_jp(); -// void func_800BC414_jp(); -// void func_800BC454_jp(); -// void func_800BC528_jp(); -// void func_800BC5D4_jp(); -// void func_800BC6B0_jp(); -// void func_800BC724_jp(); -// void func_800BC830_jp(); -// void mQst_PrintQuestInfo(); - - -#endif diff --git a/include/6E30B0.h b/include/6E30B0.h index 41c50a4..e08b2b8 100644 --- a/include/6E30B0.h +++ b/include/6E30B0.h @@ -20,7 +20,7 @@ struct Game; // void func_800BFAA8_jp(); // void func_800BFC00_jp(); // void func_800BFC5C_jp(); -// void func_800BFCF0_jp(); +void mSP_SelectRandomItem_New(Game*, u16*, s32, u16*, s32, s32, s32); // void func_800BFF8C_jp(); // void func_800BFFC0_jp(); // void func_800C0194_jp(); @@ -71,7 +71,7 @@ void mSP_ExchangeLineUp_InGame(struct Game* game); // void func_800C2578_jp(); // void func_800C2718_jp(); // void func_800C284C_jp(); -// void func_800C297C_jp(); +void mSP_RandomUmbSelect(u16*, s32); // void func_800C2AAC_jp(); // void func_800C2B70_jp(); // void func_800C2CC8_jp(); diff --git a/include/6E7AD0.h b/include/6E7AD0.h index 06b9645..00d74f5 100644 --- a/include/6E7AD0.h +++ b/include/6E7AD0.h @@ -4,7 +4,7 @@ #include "ultra64.h" // void func_800C3E30_jp(); -void func_800C3F70_jp(u8* buffer, s32 buffer_len, s32 arg2); +void mString_Load_StringFromRom(char* buffer, s32 buffer_len, s32 arg2); // void func_800C4084_jp(); // void func_800C40F8_jp(); // void func_800C4168_jp(); diff --git a/include/alignment.h b/include/alignment.h index 9fb3b57..5ab84ac 100644 --- a/include/alignment.h +++ b/include/alignment.h @@ -3,6 +3,7 @@ #include "attributes.h" +#define ALIGN2(val) (((val) + 1) & ~1) #define ALIGN4(val) (((val) + 3) & ~3) #define ALIGN8(val) (((val) + 7) & ~7) #define ALIGN16(val) (((val) + 0xF) & ~0xF) diff --git a/include/code_variables.h b/include/code_variables.h index 526347a..455a8db 100644 --- a/include/code_variables.h +++ b/include/code_variables.h @@ -537,7 +537,6 @@ extern s32 CanLookGokiCount; // extern UNK_TYPE D_8010AECC_jp; // extern UNK_TYPE D_8010AEE0_jp; // extern UNK_TYPE D_8010AEF4_jp; -// extern UNK_TYPE D_8010AF58_jp; // extern UNK_TYPE D_8010B034_jp; // extern UNK_TYPE D_8010B074_jp; // extern UNK_TYPE D_8010B078_jp; @@ -564,7 +563,6 @@ extern s32 CanLookGokiCount; // extern UNK_TYPE D_8010B4FC_jp; // extern UNK_TYPE D_8010B500_jp; // extern UNK_TYPE D_8010B504_jp; -// extern UNK_TYPE D_8010B510_jp; // extern UNK_TYPE D_8010B810_jp; // extern UNK_TYPE D_8010B818_jp; // extern UNK_TYPE D_8010B81C_jp; @@ -1882,12 +1880,10 @@ extern MtxF MtxF_clear; // extern UNK_TYPE B_80142BBE_jp; // extern UNK_TYPE B_80142BC0_jp; // extern UNK_TYPE B_80142BE0_jp; -// extern UNK_TYPE B_80142C00_jp; // extern UNK_TYPE B_80142CF0_jp; // extern UNK_TYPE B_80142D08_jp; // extern UNK_TYPE B_80142E38_jp; // extern UNK_TYPE B_80142E58_jp; -// extern UNK_TYPE B_80142E78_jp; // extern UNK_TYPE B_80142E80_jp; // extern UNK_TYPE B_80142E98_jp; // extern UNK_TYPE B_80142EB8_jp; diff --git a/include/lb_rtc.h b/include/lb_rtc.h index 1394b30..594f979 100644 --- a/include/lb_rtc.h +++ b/include/lb_rtc.h @@ -116,7 +116,7 @@ s32 lbRTC_IsOverTime(const lbRTC_time_c* t0, const lbRTC_time_c* t1); s32 lbRTC_IsJustAtRTC(const lbRTC_time_c* time, s32 flags); s32 lbRTC_IsOverRTC(const lbRTC_time_c* time); s32 lbRTC_IsOverWeekRTC(const lbRTC_time_c* t0, lbRTC_weekday_t week); -void func_800D5480_jp(lbRTC_time_c* t0, lbRTC_time_c* t1); +s32 lbRTC_IntervalTime(lbRTC_time_c* t0, lbRTC_time_c* t1); s32 lbRTC_GetIntervalDays(const lbRTC_time_c* t0, const lbRTC_time_c* t1); void lbRTC_Add_YY(lbRTC_time_c* time, s32 years); void lbRTC_Add_MM(lbRTC_time_c* time, s32 month); diff --git a/include/libc64/malloc.h b/include/libc64/malloc.h index 3ebbb4d..9de623c 100644 --- a/include/libc64/malloc.h +++ b/include/libc64/malloc.h @@ -9,7 +9,7 @@ void* malloc(size_t size); void* malloc_r(size_t size); void* realloc(void* ptr, size_t size); void free(void* ptr); -void* calloc(s32 num, size_t size); +void* calloc(size_t num, size_t size); void GetFreeArena(size_t* outMaxFree, size_t* outFree, size_t* outAlloc); s32 CheckArena(void); void MallocInit(void* heap, size_t size); diff --git a/include/m_actor.h b/include/m_actor.h index 1293e10..1c08512 100644 --- a/include/m_actor.h +++ b/include/m_actor.h @@ -41,6 +41,7 @@ typedef enum ActorFootIndex { // TODO: figure out if those values make sense as an enum or if they should be changed to defines typedef enum FgNameF000 { /* 0x0 */ FGNAME_F000_0 = 0x0, + /* 0x0 */ FGNAME_F000_1 = 0x1, /* 0x5 */ FGNAME_F000_5 = 0x5, /* 0x8 */ FGNAME_F000_8 = 0x8, /* 0xD */ FGNAME_F000_D = 0xD, diff --git a/include/m_collision_bg.h b/include/m_collision_bg.h index 182ebf3..7f03174 100644 --- a/include/m_collision_bg.h +++ b/include/m_collision_bg.h @@ -211,7 +211,7 @@ f32 mCoBG_GetBgY_OnlyCenter_FromWpos2(xyz_t arg0, f32 arg1); // void func_80072398_jp(); // void func_800723C4_jp(); // void func_80072418_jp(); -// void func_8007244C_jp(); +s32 func_8007244C_jp(u32); // void func_8007246C_jp(); // void func_8007249C_jp(); // void func_80072530_jp(); diff --git a/include/m_common_data.h b/include/m_common_data.h index 6ea9d1d..6ccff3d 100644 --- a/include/m_common_data.h +++ b/include/m_common_data.h @@ -101,10 +101,6 @@ typedef struct CommonData_unk_10098 { /* 0x86C */ UNK_TYPE unk_86C; } CommonData_unk_10098; // size >= 0x870 -typedef struct MotherMailInfo { - /* 0x00 */ UNK_TYPE1 unk_00[0xE]; -} MotherMailInfo; // size = 0xE - typedef enum Season { /* 0 */ SPRING, /* 1 */ SUMMER, @@ -171,23 +167,27 @@ typedef struct CommonData { /* 0x062A8 */ Foreground foreground[FG_BLOCK_Z_NUM][FG_BLOCK_X_NUM]; /* 0x09EA8 */ u8 unk_09EA8[0x70]; /* 0x09F18 */ Animal_c animals[ANIMAL_NUM_MAX]; // villagers in town - /* 0x0EC70 */ u8 unk_0EC70[0x134]; + /* 0x0EC70 */ AnmPersonalID_c lastRemovedAnimalId; + /* 0x0EC7C */ u8 unk_0EC7C[0x128]; /* 0x0EDA4 */ EventSaveInfo eventSaveInfo; /* 0x0EE40 */ u8 unk_0EE40[0x118]; /* 0x0EF58 */ u16 fruit; /* 0x0EF5A */ UNK_TYPE1 unk_0EF5A[0x12]; - /* 0x0EF6C */ Mail unk_0EF6C[5]; + /* 0x0EF6C */ Mail_c unk_0EF6C[5]; /* 0x0F2A0 */ UNK_TYPE1 unk_0F2A0[0x17C]; /* 0x0F41C */ SnowmanData snowmanData[SNOWMAN_SAVE_COUNT]; - /* 0x0F428 */ UNK_TYPE1 unk_F428[0x10]; + /* 0x0F428 */ u64 melody; + /* 0x0F430 */ UNK_TYPE1 unk_F430[0x8]; /* 0x0F438 */ u8 stationType; /* 0x0F439 */ u8 unk_F439[0x3]; /* 0x0F43C */ u16 deposit[FG_BLOCK_X_NUM * FG_BLOCK_Z_NUM][UT_Z_NUM]; // flags for which items are buried around town - /* 0x0F7FC */ lbRTC_time_c unk_0F7FC; - /* 0x0F804 */ MotherMailInfo motherMailInfo[PLAYER_NUM]; + /* 0x0F7FC */ lbRTC_time_c lastGrowTime; + /* 0x0F804 */ PrivateMotherMail motherMailInfo[PLAYER_NUM]; /* 0x0F83C */ u8 unk_0F83C[0x8]; /* 0x0F844 */ FamicomEmuCommonData famicomEmuCommonData; - /* 0x0F86A */ u8 unk_0F86A[0x32]; + /* 0x0F86A */ UNK_TYPE1 unk_0F86A[0x2]; + /* 0x0F86C */ u8 npcUsedTable[32]; + /* 0x0F88C */ UNK_TYPE1 unk_0F88A[0x10]; /* 0x0F89C */ lbRTC_time_c unk_0F89C; /* 0x0F8A4 */ lbRTC_time_c unk_0F8A4; /* 0x0F8AC */ UNK_TYPE1 unk_0F8AC; @@ -236,7 +236,7 @@ typedef struct CommonData { /* 0x105A0 */ u32 sceneFromTitleDemo; /* 0x105A4 */ NpsSchedule npcSchedule[ANIMAL_NUM_MAX]; /* 0x10694 */ NpcWalking npcWalk; - /* 0x10710 */ UNK_TYPE1 unk_10710[0x3C]; + /* 0x10710 */ NpcEvent npcEvent[5]; /* 0x1074C */ UNK_TYPE unk_1074C; /* 0x10750 */ UNK_TYPE1 unk_10750[0x4]; /* 0x10754 */ UNK_TYPE unk_10754; @@ -244,11 +244,13 @@ typedef struct CommonData { /* 0x107A0 */ UNK_TYPE unk_107A0; /* 0x107A4 */ UNK_TYPE1 unk_107A4[0x12]; /* 0x107B6 */ s16 unk_107B6; // named "demo_profile" in AC GCN decomp (though it's an array of two s16s in that game) - /* 0x107B8 */ u8 unk_107B8[0x28]; + /* 0x107B8 */ UNK_TYPE1 unk_107B8[0x28]; /* 0x107E0 */ s8 player_decoy_flag; - /* 0x107E1 */ u8 unk_107E1[0x3]; + /* 0x107E1 */ UNK_TYPE1 unk_107E1[0x3]; /* 0x107E4 */ s16 unk_107E4; - /* 0x107E6 */ u8 unk_107E6[0x254]; + /* 0x107E6 */ UNK_TYPE1 unk107E6[0x252]; + /* 0x10A38 */ s8 beeStingFlag; + /* 0x10A39 */ UNK_TYPE1 unk_10A39[0x1]; /* 0x10A3A */ u8 gokiShockedFlag; /* 0x10A3B */ UNK_TYPE1 unk_10A3B[0x1]; /* 0x10A3C */ UNK_TYPE1 unk_10A3C[0x2C]; @@ -257,7 +259,7 @@ typedef struct CommonData { /* 0x10A6C */ UNK_TYPE1 unk_10A6C[0x14]; /* 0x10A80 */ UNK_TYPE1 unk_10A80[0x2]; /* 0x10A82 */ s16 unk_10A82; - /* 0x10A84 */ u8 unk_10A84[0x2C]; + /* 0x10A84 */ UNK_TYPE1 unk_10A84[0x2C]; /* 0x10AB0 */ u8 unk_10AB0; // named "pad_connected" in AC GCN decomp /* 0x10AB1 */ UNK_TYPE1 unk_10AB1[0x7]; } CommonData; // size = 0x10AB8 diff --git a/include/m_event.h b/include/m_event.h index 4731cea..8a13010 100644 --- a/include/m_event.h +++ b/include/m_event.h @@ -116,7 +116,7 @@ s32 mEv_check_status(s32, s16); // void func_80080040_jp(); // void func_80080080_jp(); // void func_80080200_jp(); -// void func_8008033C_jp(); +u8* func_8008033C_jp(s32,s32); // void func_800804AC_jp(); // void func_800806A0_jp(); // void func_800807E0_jp(); diff --git a/include/m_field_info.h b/include/m_field_info.h index f199bf0..da6a455 100644 --- a/include/m_field_info.h +++ b/include/m_field_info.h @@ -5,7 +5,10 @@ #include "z64math.h" #include "m_collision_bg.h" +struct Actor; struct Game_Play; +struct FieldMakeBlockInfo; +struct FieldMakeMoveActor; typedef enum FieldType { /* 0 */ FI_FIELDTYPE_FG, @@ -36,7 +39,7 @@ typedef enum FieldRoom { // void func_80087C30_jp(); // void func_80087C40_jp(); -// void func_80087C64_jp(); +struct FieldMakeBlockInfo* mFI_GetBlockTopP(void); u16 mFI_GetFieldId(void); // void func_80087C9C_jp(); // void func_80087D30_jp(); @@ -58,14 +61,14 @@ u16 mFI_GetFieldId(void); // void func_800884E0_jp(); // void func_800885A8_jp(); s32 mFI_Wpos2BlockNum(s32*, s32*, xyz_t); -// void func_80088780_jp(); +s32 mFI_Wpos2BkandUtNuminBlock(s32*,s32*, s32* ,s32* ,xyz_t); // void func_8008883C_jp(); // void func_800888AC_jp(); // void func_80088938_jp(); // void func_800889D8_jp(); // void func_80088A58_jp(); // void func_80088B3C_jp(); -// void func_80088BC0_jp(); +void mFI_UtNum2PosXZInBk(f32*, f32*, s32,s32); // void func_80088BFC_jp(); // void func_80088C74_jp(); // void func_80088CBC_jp(); @@ -92,7 +95,7 @@ u8 mFI_BkNum2BlockType(s32,s32); // void func_80089404_jp(); void mFI_BlockKind2BkNum(s32*,s32*,s32); // void func_800894D0_jp(); -mCoBG_unkStructUnion* func_80089538_jp(s32 arg0, s32 arg1); +mCoBG_unkStructUnion* mFI_GetBkNum2ColTop(s32 arg0, s32 arg1); // void func_800895B8_jp(); // void func_80089698_jp(); // void func_80089704_jp(); @@ -111,7 +114,7 @@ mCoBG_unkStructUnion* func_80089538_jp(s32 arg0, s32 arg1); // void func_80089E84_jp(); // void func_80089EF8_jp(); // void func_8008A000_jp(); -// void func_8008A33C_jp(); +u16* mFI_BkNumtoUtFGTop(s32,s32); // void func_8008A3BC_jp(); // void func_8008A410_jp(); // void func_8008A4F8_jp(); @@ -151,11 +154,11 @@ s32 func_8008B3E8_jp(xyz_t* arg0, UNK_TYPE arg1); // void func_8008BAEC_jp(); // void func_8008BB64_jp(); // void func_8008BBF0_jp(); -// void func_8008BC64_jp(); +void mFI_SetMoveActorBitData_ON(s16, u8,u8); // void func_8008BCFC_jp(); -// void func_8008BD98_jp(); +void mFI_MyMoveActorBitData_ON(struct Actor*); // void func_8008BDCC_jp(); -// void func_8008BE00_jp(); +s32 func_8008BE00_jp(struct FieldMakeMoveActor*, s32); // void func_8008BE38_jp(); // void func_8008BF34_jp(); // void func_8008BFC4_jp(); @@ -163,14 +166,14 @@ s32 func_8008B3E8_jp(xyz_t* arg0, UNK_TYPE arg1); s32 mFI_CheckPlayerWade(s32); // void func_8008C120_jp(); // void func_8008C130_jp(); -// void func_8008C1E0_jp(); +u16* mFI_GetDepositP(s32,s32); // void func_8008C344_jp(); // void func_8008C390_jp(); // void func_8008C3B0_jp(); // void func_8008C3D4_jp(); // void func_8008C3E8_jp(); // void func_8008C458_jp(); -void func_8008C478_jp(u16* deposit, int ut_x, int ut_z); +void mFI_BlockDepositOFF(u16* deposit, int ut_x, int ut_z); // void func_8008C498_jp(); // void func_8008C4B8_jp(); // void func_8008C504_jp(); @@ -205,7 +208,7 @@ void mFI_Wpos2DepositOFF(xyz_t); // void func_8008D3A4_jp(); // void func_8008D574_jp(); // void func_8008D6E0_jp(); -// void func_8008D7B0_jp(); +s32 func_8008D7B0_jp(u16); // void func_8008D884_jp(); s32 mFI_GetWaveUtinBlock(s32* arg0, s32* arg1, s32 arg2, s32 arg3); // void func_8008DA4C_jp(); diff --git a/include/m_field_make.h b/include/m_field_make.h index 9222fee..3d2777b 100644 --- a/include/m_field_make.h +++ b/include/m_field_make.h @@ -19,9 +19,34 @@ struct Game; #define UT_TOTAL_NUM (UT_X_NUM * UT_Z_NUM) typedef struct Foreground { - /* 0x000 */ u16 items[UT_Z_NUM][UT_X_NUM]; + /* 0x000 */ u16 items[UT_Z_NUM][UT_X_NUM]; } Foreground; // size = 0x200 +typedef struct FieldMakeMoveActor { + /* 0x0 */ u16 nameId; + /* 0x2 */ s8 utX; + /* 0x3 */ s8 utZ; + /* 0x4 */ s8 npcId; + /* 0x6 */ s16 arg; +} FieldMakeMoveActor; // size = 0x8 + +typedef struct FieldMakeFGData { + /* 0x000 */ u16 id; + /* 0x002 */ u16 items[UT_Z_NUM][UT_X_NUM]; + /* 0x202 */ UNK_TYPE1 unk_202[4]; +} FieldMakeFGData; // size = 0x206 + +typedef struct FieldMakeFGInfo { + /* 0x00 */ u16 fgId; + /* 0x04 */ u16* itemsPtr; + /* 0x08 */ UNK_TYPE1 unk_08[0x8C]; +} FieldMakeFGInfo; // size = 0x94 + +typedef struct FieldMakeBlockInfo { + /* 0x000 */ UNK_TYPE1 unk_000[0x580]; + /* 0x580 */ FieldMakeFGInfo fgInfo; +} FieldMakeBlockInfo; // size = 0x614 + // void func_80084ED0_jp(); // void func_80084FAC_jp(); // void func_800850E4_jp(); @@ -63,6 +88,6 @@ void mFM_InitFgCombiSaveData(struct Game* game); // void func_80087788_jp(); // void func_800877CC_jp(); void mFM_RenewalReserve(void); -// void func_800879B0_jp(); +u16 mFM_GetReseveName(s32,s32); #endif diff --git a/include/m_handbill.h b/include/m_handbill.h index ab691a7..7bf4641 100644 --- a/include/m_handbill.h +++ b/include/m_handbill.h @@ -6,6 +6,24 @@ struct Game; struct Game_Play; + +typedef struct HandbillzInfo { + /* 0x00 */ u8* superBuf; + /* 0x04 */ size_t superBufSize; + /* 0x08 */ u8* mailBuf; + /* 0x0C */ size_t mailBufSize; + /* 0x10 */ u8* psBuf; + /* 0x14 */ size_t psBufSize; + /* 0x18 */ s32 superNo; + /* 0x1C */ s32 mailANo; + /* 0x20 */ s32 mailBNo; + /* 0x24 */ s32 mailCNo; + /* 0x28 */ s32 psNo; + /* 0x2C */ s32 headerBackStart; +} HandbillzInfo; // size = 0x30 + + +//TODO: move these out of the handbill header void Balloon_init(struct Game_Play* game_play); void Balloon_move(struct Game_Play* game_play); // void func_80092B7C_jp(); @@ -13,7 +31,8 @@ void Balloon_move(struct Game_Play* game_play); // void func_80092BA0_jp(); // void func_80092BE8_jp(); void mHsRm_GetHuusuiRoom(struct Game* game_play, s32 player_no); -// void func_80092D10_jp(); + +void mHandbill_Set_free_str(s32, char*, s32); // void func_80092E14_jp(); // void func_80092E80_jp(); // void func_80092FC4_jp(); @@ -47,13 +66,13 @@ void mHsRm_GetHuusuiRoom(struct Game* game_play, s32 player_no); // void func_80093B28_jp(); // void func_80093C98_jp(); // void func_80093DA8_jp(); -// void func_80093F04_jp(); -// void func_80093F54_jp(); +void mHandbill_Load_HandbillFromRom(u8*, s32*, u8*, u8*, s32); +void mHandbill_Load_HandbillFromRom2(u8*, s32, s32*, u8*, s32, u8*, s32); // void func_80093F94_jp(); // void func_800940A8_jp(); // void func_800941B0_jp(); // void func_800942A0_jp(); // void func_80094400_jp(); -// void func_800944B8_jp(); +s32 mHandbillz_load(HandbillzInfo*); #endif diff --git a/include/m_home.h b/include/m_home.h index 787b447..0fb873d 100644 --- a/include/m_home.h +++ b/include/m_home.h @@ -2,9 +2,10 @@ #define M_HOME_H_H #include "ultra64.h" -#include "6DB420.h" #include "unk.h" #include "lb_rtc.h" +#include "m_private_internals.h" +#include "m_mail.h" #define HOME_MAILBOX_SIZE 10 #define HANIWA_ITEM_HOLD_NUM 4 @@ -57,12 +58,13 @@ typedef struct mHm_goki_c { } mHm_goki_c; // size = 0x6 typedef struct mHm_hs_c { - /* 0x000 */ PersonalID unk_000; + /* 0x000 */ PersonalID_c ownerID; /* 0x010 */ UNK_TYPE1 unk_010[0x12]; /* 0x022 */ u8 unk_022; /* 0x023 */ UNK_TYPE1 unk023[0x1]; /* 0x024 */ u8 unk_024; - /* 0x025 */ UNK_TYPE1 unk025[0xABB]; + /* 0x025 */ UNK_TYPE1 unk025[0x453]; + /* 0x478 */ Mail_c mailbox[HOME_MAILBOX_SIZE]; /* 0xAE0 */ Haniwa_c haniwa; /* 0xB3C */ mHm_goki_c goki; /* 0xB42 */ UNK_TYPE1 unkB42[0x6]; diff --git a/include/m_item_name.h b/include/m_item_name.h index c8c9bf4..a4d4a9b 100644 --- a/include/m_item_name.h +++ b/include/m_item_name.h @@ -4,6 +4,6 @@ #include "ultra64.h" // void func_80096710_jp(); -// void func_80096740_jp(); +void mIN_copy_name_str(char*, u16); #endif diff --git a/include/m_land.h b/include/m_land.h index 2cfab06..9b2af3a 100644 --- a/include/m_land.h +++ b/include/m_land.h @@ -8,7 +8,27 @@ #define LAND_NAME_MURA_SIZE (LAND_NAME_SIZE + 2) typedef struct LandInfo { - char unk00[0xA]; -} LandInfo; // size >= 0xA + /* 0x0 */char name[LAND_NAME_SIZE]; + /* 0x6 */s8 exists; + /* 0x8 */u16 id; +} LandInfo; // size = 0xA + +// void func_80094DD0_jp(); +// void func_80094E10_jp(); +s32 mLd_CheckCmpLandName(char* name1, char* name2); +s32 mLd_CheckCmpLand(char* name1, u16 id1, char* name2, u16 id2); +void mLd_ClearLandName(char* name); +void mLd_CopyLandName(char* arg0, char* arg1); +// void func_80094F24_jp(); +// void func_80094F84_jp(); +// void func_8009504C_jp(); +char* mLd_GetLandName(void); +// void func_800950E8_jp(); +// void func_8009519C_jp(); +s32 mLd_PlayerManKindCheck(void); +s32 mLd_CheckThisLand(char* arg0, u16 arg1); +// void func_80095218_jp(); +void mLd_LandDataInit(void); + #endif diff --git a/include/m_mail.h b/include/m_mail.h index cbb9fdd..59473f0 100644 --- a/include/m_mail.h +++ b/include/m_mail.h @@ -2,26 +2,24 @@ #define M_MAIL_H #include "ultra64.h" -#include "6B8A70.h" -#include "6DB420.h" #include "unk.h" +#include "m_private_internals.h" +#include "m_npc_base.h" -struct struct_func_8085CE18_jp_arg4; +#define MAIL_HEADER_LEN (16 - PLAYER_NAME_LEN) +#define MAIL_FOOTER_LEN 16 +#define MAIL_BODY_LEN 96 + +#define MAIL_FOOTER2_LEN 26 +#define MAIL_HEADER2_LEN (MAIL_FOOTER2_LEN - PLAYER_NAME_LEN) -// TODO: move to a better header -typedef struct mMl_get_npcinfo_from_mail_name_arg0 { - /* 0x0 */ u16 unk_0; - /* 0x2 */ u16 unk_2; - /* 0x4 */ LandName unk_4; - /* 0xA */ u8 unk_A; - /* 0xB */ u8 unk_B; - /* 0xB */ u8 unk_C; -} mMl_get_npcinfo_from_mail_name_arg0; // size >= 0xC +struct struct_func_8085CE18_jp_arg4; +struct AnmPersonalID_c; // MailName? typedef struct mMl_unk_00 { - /* 0x00 */ PersonalID unk_00; - /* 0x10 */ u8 unk_10; + /* 0x00 */ PersonalID_c personalID; + /* 0x10 */ u8 type; } mMl_unk_00; // size = 0x12 typedef struct mMl_unk_2A { @@ -35,41 +33,57 @@ typedef struct MailHeaderCommon { /* 0x0C */ u8 unk_0C[16]; } MailHeaderCommon; //size = 0x1C -// MailBox? -typedef struct Mail { - /* 0x00 */ mMl_unk_00 unk_00; - /* 0x12 */ mMl_unk_00 unk_12; - /* 0x24 */ UNK_TYPE1 unk_24[0x2]; - /* 0x26 */ u8 unk_26; - /* 0x27 */ UNK_TYPE1 unk_27[0x1]; - /* 0x28 */ u8 unk_28; - /* 0x29 */ u8 unk_29; - /* 0x2A */ mMl_unk_2A unk_2A; -} Mail; // size = 0xA4 +typedef struct MailHeader { + /* 0x00 */ mMl_unk_00 recipient; + /* 0x12 */ mMl_unk_00 sender; +} MailHeader; // size = 0x24 + +typedef struct MailContent { + /* 0x00 */ u8 font; + /* 0x01 */ u8 headerBackStart; + /* 0x02 */ u8 mailType; + /* 0x03 */ u8 paperType; + /* 0x04 */ u8 header[MAIL_HEADER_LEN]; + /* 0x1C */ u8 body[MAIL_BODY_LEN]; + /* 0xDC */ u8 footer[MAIL_FOOTER_LEN]; +} MailContent; // size = 0x7F + +typedef struct Mail_c { + /* 0x000 */ MailHeader header; + /* 0x024 */ u16 present; + /* 0x026 */ MailContent content; +} Mail_c; //size = 0xA4 + +typedef enum MailNameType { + /* 0 */ MAIL_NAME_TYPE_PLAYER, + /* 1 */ MAIL_NAME_TYPE_NPC, + /* 2 */ MAIL_NAME_NUM, + /* 255 */ MAIL_NAME_TYPE_CLEAR = 0xFF +} MailNameType; s32 mMl_strlen(const char* arg0, s32 size, char c); s32 mMl_strlen2(s32* arg0, const char* arg1, s32 size, char c); void mMl_strcpy_back(char* dst, const char* src, s32 size); -void mMl_clear_mail_header(Mail* mail); -void mMl_clear_mail(Mail* mail); -void mMl_clear_mail_box(Mail* mail, s32 arg1); -s32 mMl_check_not_used_mail(Mail* mail); +void mMl_clear_mail_header(Mail_c* mail); +void mMl_clear_mail(Mail_c* mail); +void mMl_clear_mail_box(Mail_c* mail, s32 arg1); +s32 mMl_check_not_used_mail(Mail_c* mail); void mMl_copy_header_name(mMl_unk_00* arg0, mMl_unk_00* arg1); -void mMl_set_from_name(Mail* arg0, Mail* arg1); -void mMl_set_to_name(Mail* arg0, Mail* arg1); -void mMl_set_to_plname(Mail* arg0, Mail* arg1); -void mMl_set_playername(Mail* mail, PersonalID* arg1); -void mMl_init_mail(Mail* mail, PersonalID* arg1); -s32 mMl_chk_mail_free_space(Mail mail[], s32 arg1); -s32 mMl_use_mail_space(Mail mail[], s32 arg1, PersonalID* arg2); -s32 mMl_count_use_mail_space(Mail mail[], s32 arg1); -void mMl_copy_mail(Mail* dst, Mail* src); +void mMl_set_from_name(Mail_c* arg0, Mail_c* arg1); +void mMl_set_to_name(Mail_c* arg0, Mail_c* arg1); +void mMl_set_to_plname(Mail_c* arg0, Mail_c* arg1); +void mMl_set_playername(Mail_c* mail, PersonalID_c* arg1); +void mMl_init_mail(Mail_c* mail, PersonalID_c* arg1); +s32 mMl_chk_mail_free_space(Mail_c mail[], s32 arg1); +s32 mMl_use_mail_space(Mail_c mail[], s32 arg1, PersonalID_c* arg2); +s32 mMl_count_use_mail_space(Mail_c mail[], s32 arg1); +void mMl_copy_mail(Mail_c* dst, Mail_c* src); void mMl_clear_mail_header_common(MailHeaderCommon* arg0); void mMl_copy_mail_header_common(MailHeaderCommon* arg0, MailHeaderCommon* arg1); -void mMl_set_mail_name_npcinfo(mMl_unk_00* arg0, mMl_get_npcinfo_from_mail_name_arg0* arg1); -s32 mMl_get_npcinfo_from_mail_name(mMl_get_npcinfo_from_mail_name_arg0* arg0, mMl_unk_00* arg1); -s32 mMl_hunt_for_send_address(Mail* mail); +void mMl_set_mail_name_npcinfo(mMl_unk_00* arg0, AnmPersonalID_c* arg1); +s32 mMl_get_npcinfo_from_mail_name(AnmPersonalID_c* arg0, mMl_unk_00* arg1); +s32 mMl_hunt_for_send_address(Mail_c* mail); s32 mMl_check_send_mail(struct struct_func_8085CE18_jp_arg4* arg0); -s32 mMl_check_set_present_myself(Mail* mail); +s32 mMl_check_set_present_myself(Mail_c* mail); #endif diff --git a/include/m_mail_check.h b/include/m_mail_check.h new file mode 100644 index 0000000..7e26bf5 --- /dev/null +++ b/include/m_mail_check.h @@ -0,0 +1,10 @@ +#ifndef M_MAIL_CHECK_H +#define M_MAIL_CHECK_H + +#include "ultra64.h" + +struct Game; + +s32 mMC_get_mail_hit_rate(s32*, u8*, struct Game*); + +#endif diff --git a/include/m_name_table.h b/include/m_name_table.h index f0656d2..4bee1cb 100644 --- a/include/m_name_table.h +++ b/include/m_name_table.h @@ -3,6 +3,8 @@ #include "ultra64.h" +extern u8 npc_looks_table[]; + #define EMPTY_NO 0x0000 #define ITM_MONEY_START 0x2100 diff --git a/include/m_npc.h b/include/m_npc.h index 4fb1303..9ce0bad 100644 --- a/include/m_npc.h +++ b/include/m_npc.h @@ -5,243 +5,376 @@ #include "m_actor.h" #include "unk.h" #include "m_land.h" -#include "6DB420.h" +#include "lb_rtc.h" +#include "libu64/gfxprint.h" +#include "m_quest.h" #include "m_mail.h" +#include "m_private_internals.h" +#include "overlays/actors/ovl_Npc/ac_npc.h" +#include "m_field_make.h" +#include "m_npc_base.h" -#define ANIMAL_NUM_MAX 15 /* Maximum number of villagers possible in town */ +#define ANIMAL_NUM_MIN 5 +#define ANIMAL_NUM_MAX 15 /* Maximum number of villagers possible in town */ + +#define ANIMAL_MEMORY_NUM 7 +#define ANIMAL_CATCHPHRASE_LEN 4 +#define ANIMAL_NAME_LEN PLAYER_NAME_LEN + +#define NPC_NUM 216 + +struct Game; +struct PrivateInfo; + +typedef struct NpcHouseData { + /* 0x00 */ u8 type; + /* 0x01 */ u8 palette; + /* 0x02 */ u8 wallId; + /* 0x03 */ u8 floorId; + /* 0x04 */ u16 mainLayerId; + /* 0x06 */ u16 secondaryLayerId; +} NpcHouseData; // size = 0x8 + +typedef struct NpcListFlags { + /* 0x00 */ u8 beeSting:1; // [8] + /* 0x00 */ u8 fishComplete:1; // [7] + /* 0x00 */ u8 insectComplete:1; // [6] + /* 0x00 */ u8 unk3:6; // [5:0] +} NpcListFlags; //size = 0x1 typedef struct NpcList { - /* 0x00 */ char unk00[0x10]; + /* 0x00 */ u16 name; + /* 0x02 */ u16 fieldName; + /* 0x04 */ xyz_t homePosition; /* 0x10 */ xyz_t position; - /* 0x14 */ char unk14[0x1C]; + /* 0x1C */ u8 appearFlag; + /* 0x1D */ NpcListFlags flags; + /* 0x1F */ u8 unk1F; + /* 0x20 */ QuestBase questInfo; + /* 0x2C */ NpcHouseData houseData; + /* 0x34 */ u16 rewardFurniture; } NpcList; // size = 0x38 -typedef struct AnmHome_c { +typedef struct Anmland { + /* 0x00 */ char name[LAND_NAME_SIZE]; + /* 0x08 */ u16 id; +} Anmland; // size = 0x10 + +typedef struct Anmhome_c { /* 0x00 */ u8 typeUnused; /* Likely the house type, but seems to be unused outside of SChk_Anmhome_c_sub */ /* 0x01 */ u8 blockX; /* acre x position */ /* 0x02 */ u8 blockZ; /* acre y position */ /* 0x03 */ u8 utX; /* unit x position */ /* 0x04 */ u8 utZ; /* unit z position */ -} AnmHome_c; // size = 0x5 - -typedef struct AnmPersonalId_c { - /* 0x00 */ u16 npcId; /* id */ - /* 0x02 */ u16 landId; /* town id */ - /* 0x04 */ u8 landName[LAND_NAME_SIZE]; /* town name */ - /* 0x0A */ u8 nameId; /* lower byte of the id */ - /* 0x0B */ u8 looks; /* internal name for personality */ -} AnmPersonalID_c; // size = 0xC - -typedef struct Animal_c { - /* 0x000 */ AnmPersonalID_c id; - /* 0x00C */ char unk00C[0x4D4]; - /* 0x4E0 */ AnmHome_c homeInfo; - /* 0x4E5 */ char unk4E5[0x43]; -} Animal_c; - -typedef enum NpcLooks{ - /* 0 */ NPC_LOOKS_GIRL, - /* 1 */ NPC_LOOKS_KO_GIRL, - /* 2 */ NPC_LOOKS_BOY, - /* 3 */ NPC_LOOKS_SPORT_MAN, - /* 4 */ NPC_LOOKS_GRIM_MAN, - /* 5 */ NPC_LOOKS_NANIWA_LADY, - - /* 6 */ NPC_LOOKS_NUM -}NpcLooks; - -// void func_800A6920_jp(); -// void func_800A6940_jp(); -// void func_800A695C_jp(); -void mNpc_ClearAnimalPersonalID(AnmPersonalID_c*); -s32 mNpc_CheckFreeAnimalPersonalID(AnmPersonalID_c*); -void mNpc_CopyAnimalPersonalID(AnmPersonalID_c*, AnmPersonalID_c*); -s32 mNpc_CheckCmpAnimalPersonalID(AnmPersonalID_c*, AnmPersonalID_c*); -// void func_800A6AF0_jp(); -// void func_800A6B58_jp(); -// void func_800A6B6C_jp(); -// void func_800A6B7C_jp(); -// void func_800A6B9C_jp(); -// void func_800A6BC8_jp(); -// void func_800A6C1C_jp(); -// void func_800A6C84_jp(); -// void func_800A6CE4_jp(); -// void func_800A6D04_jp(); -// void func_800A6DB0_jp(); -// void func_800A6DD0_jp(); -// void func_800A6E0C_jp(); +} Anmhome_c; // size = 0x5 + +typedef struct Anmlet { + /* 0x00 */ u8 exists:1; /* letter received by villager and exists */ + /* 0x00 */ u8 cond:1; /* mNpc_LETTER_RANK_* */ + /* 0x00 */ u8 sendReply:1; /* set when the villager should reply */ + /* 0x00 */ u8 hasPresentCloth:1; /* set when the villager's held present shirt is from this letter */ + /* 0x00 */ u8 wearingPresentCloth:1; /* set when a villager is wearing the shirt sent with the saved letter */ + /* 0x00 */ u8 unk5:3; /* seemingly unused */ +} Anmlet; // size = 0x1 + +typedef struct AnmRemailFlags { + /* 0x00 */ u8 cond:1; + /* 0x00 */ u8 looks:7; +} AnmremailFlags; // size 0x1 + +typedef struct Anmremail { + /* 0x00 */ lbRTC_ymd_t date; /* date sent */ + /* 0x04 */ char name[ANIMAL_NAME_LEN]; /* villager name */ + /* 0x0A */ char landName[LAND_NAME_SIZE]; /* town name */ + /* 0x10 */ AnmremailFlags flags; +} Anmremail; // size = 0x12 + +typedef struct Anmplmail_c { + /* 0x000 */ u8 font; /* 'font' to use for letter info */ + /* 0x001 */ u8 paperType; + /* 0x002 */ u16 present; + /* 0x004 */ u8 headerBackStart; /* position for name insertion in header */ + /* 0x005 */ u8 header[MAIL_HEADER_LEN]; + /* 0x00F */ u8 body[MAIL_BODY_LEN]; + /* 0x06F */ u8 footer[MAIL_FOOTER_LEN]; + /* 0x07F */ u8 unk7F; /* likely pad */ + /* 0x080 */ lbRTC_ymd_t date; /* sent date */ +} Anmplmail_c; // size = 0x84 + +typedef struct AnmGoodbyeMail { + /* 0x000 */ AnmPersonalID_c id; + /* 0x00C */ u8 deliverTo; +} AnmGoodbyeMail; // size = 0xE + +typedef struct Anmmem_c { + /* 0x000 */ PersonalID_c memoryPlayerId; /* personal id of the player memory belongs to */ + /* 0x014 */ lbRTC_time_c lastSpeakTime; /* time the player last spoke to this villager */ + /* 0x01C */ Anmland land; /* union between town NPC land memory & islander player action memory */ + /* 0x028 */ u64 savedTownTune; /* memory origin town tune */ + /* 0x030 */ s8 friendship; /* friendship with the player */ + /* 0x031 */ Anmlet letterInfo; /* saved letter flags */ + /* 0x032 */ Anmplmail_c letter; /* saved letter */ +} Anmmem_c; // size 0xB0 + +typedef struct Animal_c { + /* 0x000 */ AnmPersonalID_c id; + /* 0x00C */ Anmmem_c memories[ANIMAL_MEMORY_NUM]; + /* 0x4E0 */ Anmhome_c homeInfo; + /* 0x4E5 */ char catchphrase[ANIMAL_CATCHPHRASE_LEN]; + /* 0x4E9 */ char unk4E9[0x3]; + /* 0x4EC */ QuestContest contestQuest; + /* 0x4E9 */ char previousLandName[LAND_NAME_SIZE]; + /* 0x4E9 */ char parentName[ANIMAL_NAME_LEN]; + /* 0x51C */ u16 previousLandId; + /* 0x51E */ u8 mood; + /* 0x51F */ u8 moodTime; + /* 0x520 */ u16 cloth; + /* 0x522 */ u16 removeInfo; + /* 0x524 */ u8 isHome; + /* 0x525 */ u8 movedIn; + /* 0x526 */ u8 isMoving; +} Animal_c; // size = 0x528 + +typedef struct SpecialNpcData { + /* 0x00 */ u16 specialNpcId; + /* 0x02 */ u16 sex; + /* 0x04 */ s32 nameStringNumber; + /* 0x08 */ s32 soundId; +} SpecialNpcData; // size = 0xC + +typedef struct NpcDefaultData { + /* 0x00 */ u16 cloth; + /* 0x02 */ u16 catchphraseIdx; + /* 0x04 */ s8 umbrella; +} NpcDefaultData; // size = 0x5 + +typedef struct NpcTalkInfo { + /* 0x00 */ u16 timer; + /* 0x02 */ u8 talkNum; + /* 0x03 */ u8 questRequest; + /* 0x04 */ u16 unlockTimer; + /* 0x06 */ u16 resetTimer; +} NpcTalkInfo; // size = 0x8 + +typedef struct NpcTemper { + /* 0x0 */ u16 unlockTimer; + /* 0x2 */ u8 overImpatientNum; + /* 0x3 */ u8 talkNumMax; +} NpcTemper; // size = 0x4 + +typedef struct NpcEvent { + /* 0x0 */ u16 eventId; + /* 0x2 */ u16 textureId; + /* 0x4 */ u16 npcId; + /* 0x6 */ u16 clothId; + /* 0x8 */ u8 exists; + /* 0x9 */ u8 use; + /* 0xA */ u16 unkA; +} NpcEvent; // size = 0xC + +typedef struct DemoNpc { + /* 0x00 */ u16 npcName; /* villager id */ + /* 0x04 */ u32 blockX; // spawn acre x + /* 0x08 */ u32 blockZ; // spawn acre z + /* 0x0C */ u32 utX; // spawn unit x in acre + /* 0x10 */ u32 utZ; // spawn unit z in acre +} DemoNpc; // size = 0x14 + + +void mNpc_MakeRandTable(s32* table, s32 count, s32 swapNum); +void mNpc_ClearBufSpace1(u8* buf, s32 size); +void mNpc_AddNowNpcMax(u8* npcMax); +void mNpc_SubNowNpcMax(u8* npcMax); +void mNpc_ClearAnimalPersonalID(AnmPersonalID_c* pid); +s32 mNpc_CheckFreeAnimalPersonalID(AnmPersonalID_c* pid); +void mNpc_CopyAnimalPersonalID(AnmPersonalID_c* dst, AnmPersonalID_c* src); +s32 mNpc_CheckCmpAnimalPersonalID(AnmPersonalID_c* id0, AnmPersonalID_c* id1); +s32 mNpc_GetAnimalNum(void); +s32 mNpc_CheckRemoveExp(Animal_c* animal); +s32 mNpc_GetRemoveTime(Animal_c* animal); +void mNpc_AddRemoveTime(Animal_c* animal); +void mNpc_SetRemoveExp(Animal_c* animal, u16 removeExp); +void mNpc_SetParentName(Animal_c* animal, PersonalID_c* parentId); +void mNpc_SetParentNameAllAnimal(void); +void mNpc_ClearAnimalMail(Anmplmail_c* mail); +void mNpc_CopyAnimalMail(Anmplmail_c* dst, Anmplmail_c* src); +void mNpc_ClearAnimalMemory(Anmmem_c* memory, s32 num); +void mNpc_CopyAnimalMemory(Anmmem_c* dst, Anmmem_c* src); +void mNpc_AddFriendship(Anmmem_c* memory, s32 amount); +s32 mNpc_CheckFreeAnimalMemory(Anmmem_c* memory); void mNpc_RenewalAnimalMemory(void); -// void func_800A6F48_jp(); -// void func_800A6FF4_jp(); -// void func_800A706C_jp(); -// void func_800A71AC_jp(); -// void func_800A71F8_jp(); -// void func_800A7238_jp(); -// void func_800A72C0_jp(); -// void func_800A73D8_jp(); -// void func_800A74A0_jp(); -// void func_800A7530_jp(); -// void func_800A75FC_jp(); -// void func_800A76E4_jp(); -// void func_800A77F0_jp(); -// void func_800A7858_jp(); -// void func_800A78DC_jp(); -// void mNpc_ClearAnimalInfo(); -// void mNpc_ClearAnyAnimalInfo(); -s32 mNpc_CheckFreeAnimalInfo(Animal_c*); -// void mNpc_GetFreeAnimalInfo(); -// void mNpc_UseFreeAnimalInfo(); -// void mNpc_CopyAnimalInfo(); -// void mNpc_SearchAnimalinfo(); -// void func_800A7C94_jp(); -// void func_800A7D08_jp(); -// void func_800A7DA0_jp(); -// void mNpc_GetOtherAnimalPersonalID(); -// void func_800A80D8_jp(); -// void func_800A8148_jp(); -// void func_800A820C_jp(); -// void func_800A82C8_jp(); -// void func_800A8344_jp(); -// void func_800A83F0_jp(); -// void func_800A845C_jp(); -// void func_800A8614_jp(); -// void func_800A86C4_jp(); -// void func_800A86E8_jp(); -// void func_800A8764_jp(); -// void func_800A8814_jp(); -// void func_800A8868_jp(); -// void func_800A8AB4_jp(); -// void func_800A8B10_jp(); -// void func_800A8B84_jp(); -// void func_800A8C48_jp(); -// void func_800A8DB4_jp(); -// void func_800A8F30_jp(); -// void func_800A9028_jp(); -// void func_800A9110_jp(); -// void func_800A918C_jp(); -void func_800A91DC_jp(void); -// void func_800A9364_jp(); -// void func_800A93AC_jp(); -// void func_800A9468_jp(); -// void func_800A94C8_jp(); -// void func_800A956C_jp(); -// void func_800A96B0_jp(); -// void func_800A9780_jp(); -// void func_800A992C_jp(); -// void func_800A99B8_jp(); -// void func_800A9A98_jp(); -// void func_800A9BC4_jp(); -// void func_800A9BD4_jp(); -// void func_800A9CD4_jp(); -// void func_800A9D68_jp(); -// void func_800A9E54_jp(); -// void func_800A9E7C_jp(); -// void func_800A9EC8_jp(); -// void func_800A9F9C_jp(); -// void func_800AA028_jp(); -// void func_800AA0B8_jp(); -void func_800AA124_jp(void); -// void func_800AA14C_jp(); -s32 mNpc_GetLooks(u16 arg0); -// void func_800AA218_jp(); -// void func_800AA29C_jp(); -// void func_800AA2F8_jp(); -// void func_800AA35C_jp(); -// void func_800AA3A4_jp(); -// void func_800AA438_jp(); -// void func_800AA49C_jp(); -// void func_800AA4FC_jp(); -// void func_800AA51C_jp(); -// void mNpc_SetAnimalTitleDemo(); -// void func_800AA8C4_jp(); -// void func_800AA9F4_jp(); -// void func_800AAA40_jp(); -// void func_800AAB48_jp(); -// void func_800AAC88_jp(); -// void func_800AADE8_jp(); -// void func_800AAEFC_jp(); -void func_800AB054_jp(void); -void func_800AB09C_jp(void); -void mNpc_SetNpcList(NpcList* npclist, Animal_c* animals, s32 count, s32 malloc_flag); -void mNpc_SetNpcinfo(struct Actor* actor, s8 arg1); -// void func_800AB498_jp(); -// void func_800AB62C_jp(); -// void func_800AB6C8_jp(); -// void func_800AB734_jp(); -// void func_800AB7D0_jp(); -// void func_800AB80C_jp(); -// void func_800AB8A0_jp(); -// void func_800ABA14_jp(); -// void func_800ABAA8_jp(); -// void func_800ABAF0_jp(); -s32 mNpc_GetInAnimalP(void); -// void func_800ABB24_jp(); -// void func_800ABCF8_jp(); +s32 mNpc_GetOldAnimalMemoryIdx(Anmmem_c* memory, s32 num); +s32 mNpc_GetFreeAnimalMemoryIdx(Anmmem_c* memory, s32 num); +s32 mNpc_ForceGetFreeAnimalMemoryIdx(Anmmem_c* memory, s32 num); +void mNpc_SetAnimalMemory_NotSetDay(PersonalID_c* pid, Anmmem_c* memory); +void mNpc_SetAnimalMemory(PersonalID_c* pid, Anmmem_c* memory); +s32 mNpc_GetAnimalMemoryIdx(PersonalID_c* pid, Anmmem_c* memory, s32 num); +void mNpc_SetAnimalLastTalk(Animal_c* animal); +void mNpc_SetAnimalPersonalID2Memory(AnmPersonalID_c* anmId); +s32 mNpc_GetHighestFriendshipIdx(Anmmem_c* memory, s32 num); +s32 mNpc_SelectBestFriend(Anmmem_c** bestFriendMem, Anmmem_c* memory, s8* bestFriendFriendShip); +s32 mNpc_GetAnimalMemoryBestFriend(Anmmem_c* memory, s32 num); +s32 mNpc_GetAnimalMemoryFriend_Land_Sex(Anmmem_c* memory, s32 num, s32 sex); +s32 mNpc_GetAnimalMemoryNum(Anmmem_c* memory, s32 count); +s32 mNpc_GetAnimalMemoryLetterNum(Anmmem_c* memory, s32 count); +s32 mNpc_GetAnimalMemoryLandKindNum(Anmmem_c* memory, s32 count); +void mNpc_ClearAnimalInfo(Animal_c* animal); +void mNpc_ClearAnyAnimalInfo(Animal_c* animals, s32 count); +s32 mNpc_CheckFreeAnimalInfo(Animal_c* animal); +s32 mNpc_GetFreeAnimalInfo(Animal_c* animal, s32 count); +s32 mNpc_UseFreeAnimalInfo(Animal_c* animal, s32 count); +void mNpc_CopyAnimalInfo(Animal_c* dst, Animal_c* src); +s32 mNpc_SearchAnimalinfo(Animal_c* animal, u16 npcName, s32 count); +Animal_c* mNpc_GetAnimalInfoP(u16 id); +s32 mNpc_SearchAnimalPersonalID(AnmPersonalID_c* id); +AnmPersonalID_c* mNpc_GetOtherAnimalPersonalIDOtherBlock(AnmPersonalID_c* pids, s32 count, s32 blockX, s32 blockY, s32 flag); +AnmPersonalID_c* mNpc_GetOtherAnimalPersonalID(AnmPersonalID_c* pids, s32 count); +void mNpc_SetAnimalThisLand(Animal_c* animal, s32 count); +s32 mNpc_GetSameLooksNum(u8 looks); +s32 mNpc_CheckNpcExistBlock(s32 idx, s32 checkBx, s32 checkBz); +void mNpc_Mail2AnimalMail(Anmplmail_c* animalMail, Mail_c* mail); +void mNpc_AnimalMail2Mail(Mail_c* mail, Anmplmail_c* animal_mail, PersonalID_c* pid, AnmPersonalID_c* anmId); +s32 mNpc_CheckMailChar(u8 c); +s32 mNpc_CheckNormalMail_sub(s32* num, u8* body); +u8 mNpc_CheckNormalMail_length(s32* len, u8* body); +u8 mNpc_CheckNormalMail(u8* body); +s32 mNpc_SetMailCondThisLand(Anmmem_c* memory, u8* body); +s32 mNpc_SetMailCondOtherLand(Animal_c* animal, u8* body); +s32 mNpc_SetRemailCond(Animal_c* animal, Anmmem_c* memory, u8* body); +s32 mNpc_SendMailtoNpc(Mail_c* mail); +void mNpc_ClearRemail(Anmremail* remail); +void mNpc_GetRemailPresent(u16* present); +s32 mNpc_GetHandbillz(Mail_c* mail, s32 superNum, s32 mailANum, s32 mailBNum, s32 mailCNum, s32 psNum); +void mNpc_SetRemailFreeString(PersonalID_c* pid, AnmPersonalID_c* anmId, Anmremail* remail); +void mNpc_GetRemailGoodData(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* anmId, Anmremail* remail, u8 foreign); +void mNpc_GetRemailWrongData(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* anmId, Anmremail* remail, u8 foreign); +void mNpc_GetRemailData(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* anmId, Anmremail* remail, s32 cond, u8 foreign); +s32 mNpc_SendRemailPostOffice(PersonalID_c* pid, AnmPersonalID_c* anmId, Anmremail* remail, s32 cond, u8 foreign); +s32 mNpc_CheckLetterTime(lbRTC_ymd_t* letterDate, lbRTC_time_c* rtcTime); +void mNpc_Remail(void); +u8 mNpc_GetPaperType(void); +void mNpc_LoadMailDataCommon2(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* amnId, u16 present, u8 paperType, s32 mailNo); +void mNpc_GetEventPresent(u16* present, s32 type); +void mNpc_GetEventMail(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* anmId, s32 type, s32 looks); +s32 mNpc_SendEventPresentMail(PersonalID_c* pid, s32 playerNo, AnmPersonalID_c* anmId, s32 type); +void mNpc_SendEventPresentMailSex(s32* selected, u8* type, Animal_c* animal, NpcSex sex); +s32 mNpc_SendEventPresentMail_common(NpcSex sexType); +void mNpc_GetBirthdayPresent(u16* present); +void mNpc_GetBirthdayCard(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* anmId); +s32 mNpc_SendBirthdayCard(PersonalID_c* pid, s32 playerNo, AnmPersonalID_c* anm_id); +s32 mNpc_SendEventBirthdayCard(PersonalID_c* pid); +s32 mNpc_SendEventBirthdayCard2(PersonalID_c* pid, s32 playerNo); +void mNpc_GetXmasCardData(Mail_c* mail, PersonalID_c* pid); +s32 mNpc_SendEventXmasCard(PersonalID_c* pid, s32 playerNo); +void mNpc_SetWordEnding(Animal_c* animal, char* catchphrase); +char* mNpc_GetWordEnding(Actor* actor); +void mNpc_ResetWordEnding(Actor* actor); +s32 mNpc_GetFreeEventNpcIdx(void); +s32 mNpc_RegistEventNpc(u16 eventId, u16 textureId, u16 npcId, u16 clothId); +void mNpc_UnRegistEventNpc(u16 eventId); +void mNpc_ClearEventNpc(void); +NpcEvent* mNpc_GetSameEventNpc(u16 eventId); +u8 mNpc_GetLooks(u16 npcId); +void mNpc_SetDefAnimalInfo(Animal_c* animal, u16 npcId, u8 looks, NpcDefaultData* defaultData); +void mNpc_SetDefAnimal(Animal_c* animal, u16 npcId, NpcDefaultData* defaultData); +void mNpc_SetHaveAppeared(u16 npcId); +s32 mNpc_GetHaveAppeared_idx(s32 idx); +s32 mNpc_GetLooks2NotHaveAppearedNum(u8 id); +void mNpc_ResetHaveAppeared_common(u8* npcUsedTable, Animal_c* animal); +void mNpc_ResetHaveAppeared(void); +s32 mNpc_GetDefGrowPermission(s32 idx, s8* growList, s32 count); +void mNpc_DecideLivingNpcMax(Animal_c* animal, u8 count, s32 mallocFlag); +void mNpc_SetAnimalTitleDemo(DemoNpc* demo, Animal_c* animal, struct Game* game); +s32 mNpc_GetReservedUtNum(s32* utX, s32* utZ, u16* item); +s32 mNpc_BlockNum2ReservedUtNum(s32* utX, s32* utZ, s32 bx, s32 bz); +void mNpc_MakeReservedListBeforeFieldct(Anmhome_c* reserved, s32 reservedNum, u8* reservedCount); +void mNpc_MakeReservedListAfterFieldct(Anmhome_c* reserved, s32 reservedNum, u8* reserved_count, u8 bxMax, u8 bzMax); +void mNpc_BuildHouseBeforeFieldct(u16 npcId, s32 bx, s32 bz, s32 utX, s32 utZ); +void mNpc_DestroyHouse(Anmhome_c* home); +void mNpc_SetNpcHome(Animal_c* animal, Anmhome_c* reserved, u8 reserved_num); +void mNpc_InitNpcData(void); +void mNpc_InitNpcList(void); +void mNpc_SetNpcList(NpcList* npclist, Animal_c* animal, s32 count, s32 mallocFlag); +void mNpc_SetNpcinfo(Actor* actor, s8 npcInfoIdx); +void mNpc_AddNpc_inNpcRoom(FieldMakeMoveActor* moveActor, u8 bx, u8 bz); +void mNpc_RenewalNpcRoom(s16* wallFloor); +void mNpc_RenewalSetNpc(Actor* actor); +s32 mNpc_GetFriendAnimalNum(PersonalID_c* pid); +s32 mNpc_CheckFriendAllAnimal(PersonalID_c* pid); +s32 mNpc_CheckSelectFurniture(u16 item); +u16 func_800AB8A0_jp(FieldMakeFGData**, NpcList*, s32); +void mNpc_SetNpcFurnitureRandom(FieldMakeFGData** data, s32 base); +u16 mNpc_GetNpcFurniture(AnmPersonalID_c* anmId); +void mNpc_ClearInAnimal(void); +Animal_c* mNpc_GetInAnimalP(void); +u8 mNpc_DecideRemoveAnimalNo(Animal_c* animal, s32 max); + void mNpc_SetRemoveAnimalNo(Animal_c* animal); -// void func_800ABE30_jp(); -// void func_800ABF40_jp(); -// void func_800AC1A0_jp(); -// void func_800AC1C8_jp(); -// void func_800AC1EC_jp(); -// void func_800AC284_jp(); -// void func_800AC358_jp(); -// void func_800AC488_jp(); +s32 mNpc_CheckGoodbyAnimalMemoryNum(Animal_c* a0, Animal_c* a1); +s32 mNpc_GetGoodbyAnimalIdx(void); +void mNpc_ClearGoodbyMail(AnmGoodbyeMail* mail); +void mNpc_FirstClearGoodbyMail(void); +void mNpc_SetGoodbyAnimalMail(AnmGoodbyeMail* mail, Animal_c* animal); +s32 mNpc_SetGoodbyMailData(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* anm_id); +s32 mNpc_SendGoodbyAnimalMailOne(Mail_c* mail, struct PrivateInfo* priv, s32 playerNo, AnmPersonalID_c* anmId); +void mNpc_SendGoodbyAnimalMail(AnmGoodbyeMail* mail); void mNpc_SendRegisteredGoodbyMail(void); -// void func_800AC57C_jp(); -// void func_800AC804_jp(); -void mNpc_SetReturnAnimal(s32 arg0); -// void func_800ACB24_jp(); -// void func_800ACB54_jp(); -// void func_800ACC38_jp(); -// void func_800ACCAC_jp(); -void mNpc_GetNpcWorldNameAnm(PlayerName* arg0, struct mMl_get_npcinfo_from_mail_name_arg0* arg1); -// void func_800ACD74_jp(); -// void func_800ACDF8_jp(); -// void func_800ACE90_jp(); -void mNpc_GetAnimalPlateName(char* arg0, xyz_t arg1); -// void func_800AD084_jp(); -// void func_800AD0B8_jp(); -// void func_800AD104_jp(); -// void func_800AD154_jp(); -// void func_800AD188_jp(); -// void func_800AD1E0_jp(); -// void func_800AD22C_jp(); -// void func_800AD2B8_jp(); -void mNpc_InitNpcAllInfo(s32 arg0); -// void func_800AD338_jp(); -// void func_800AD3BC_jp(); -// void func_800AD4B8_jp(); -// void func_800AD614_jp(); -// void func_800AD6D4_jp(); -// void func_800AD8C4_jp(); -// void func_800AD954_jp(); -void func_800AD9FC_jp(void); -// void func_800ADBE4_jp(); -// void func_800ADC28_jp(); -// void func_800ADC8C_jp(); -// void func_800ADD20_jp(); -// void func_800ADEFC_jp(); -// void func_800AE110_jp(); +void mNpc_GetRemoveAnimal(Animal_c* transferAnimal, s32 movingOut); +s32 mNpc_CheckBuildHouse(s32 blockX, s32 blockZ, u8 utX, u8 utZ); +void mNpc_SetReturnAnimal(Animal_c* returnAnimal); +void mNpc_AddActor_inBlock(FieldMakeMoveActor* moveActor, u8 bx, u8 bz); +void mNpc_SetNpcNameID(Animal_c* animal, s32 count); +void mNpc_LoadNpcNameString(char* name, u8 npcId); +void mNpc_GetNpcWorldNameTableNo(char* name, u16 npcId); +void mNpc_GetNpcWorldNameAnm(char* name, AnmPersonalID_c* anmId); +void mNpc_GetNpcWorldNameP(char* name, u16 npcId); +void mNpc_GetNpcWorldName(char* name,Npc* npc); +void mNpc_GetRandomAnimalName(char* dst); +void mNpc_GetAnimalPlateName(char* dst, xyz_t wpos); +NpcLooks mNpc_GetNpcLooks(Actor* actor); +NpcSex mNpc_GetActorSex(u16 npcId); +NpcSex mNpc_GetLooks2Sex(NpcLooks looks); +NpcSex mNpc_GetAnimalSex(Animal_c* animal); +NpcSex mNpc_GetNpcSex(Actor* actor); +s32 mNpc_GetNpcSoundSpecNotAnimal(u16 npcId); +s32 mNpc_GetNpcSoundSpec(Actor* actor); +void mNpc_GetMsg(s32 arg); +void mNpc_InitNpcAllInfo(s32 mallocFlag); +s32 mNpc_CheckGrowFieldRank(void); +s32 mNpc_CheckGrow(void); +u8 mNpc_GetMinLooks(u8* bitfield, s32* minLooksNum); +NpcSex mNpc_GetMinSex(void); +s32 mNpc_GrowLooksNpcIdx(u8 looks); +void mNpc_SetAnimalInfoNpcIdx(Animal_c* animal, s32 idx); +s32 mNpc_SetGrowNpc(u8 looks); +void mNpc_Grow(void); +s32 mNpc_CheckNpcSet_fgcol(u16 arg0, u32 arg1); +s32 mNpc_CheckNpcSet_fgcol_hard(u16 arg0, u32 arg1); +s32 mNpc_CheckNpcSet(s32 bx, s32 bz, s32 ut_x, s32 ut_z); +s32 mNpc_GetMakeUtNuminBlock_hard_area(s32* utX, s32* utZ, s32 bx, s32 bz, s32 restrictArea); +s32 mNpc_GetMakeUtNuminBlock_area(s32* utX, s32* utZ, s32 bx, s32 bz, s32 restrictArea); +s32 mNpc_GetMakeUtNuminBlock(s32* utX, s32* utZ, s32 bx, s32 bz); void mNpc_ClearTalkInfo(void); -// void func_800AE1A0_jp(); -// void func_800AE1B8_jp(); -// void func_800AE1D8_jp(); -// void func_800AE23C_jp(); -// void func_800AE284_jp(); -// void func_800AE2E8_jp(); -// void func_800AE320_jp(); -// void func_800AE37C_jp(); -// void func_800AE3B4_jp(); -// void func_800AE4B4_jp(); -// void func_800AE558_jp(); -// void func_800AE5C8_jp(); -// void func_800AE64C_jp(); -// void func_800AE670_jp(); -// void func_800AE694_jp(); -// void func_800AE6B0_jp(); -// void func_800AE6CC_jp(); -// void func_800AE76C_jp(); -// void func_800AE898_jp(); -// void mNpc_PrintFriendship_fdebug(); +void mNpc_TimerCountDown(NpcTalkInfo* talkInfo); +void mNpc_SetUnlockTimer(u16* unlockTimer, u16* resetTimer, s32 feel); +s32 mNpc_CountTalkNum(s32 animalIdx, s32 feel); +s32 mNpc_CheckOverImpatient(s32 animalIdx, s32 feel); +s32 mNpc_GetOverImpatient(s32 animalIdx, s32 feel); +s32 mNpc_CheckQuestRequest(s32 animalIdx); +void mNpc_SetQuestRequestOFF(s32 animalIdx, s32 feel); +void mNpc_UnlockTimerCountDown(NpcTalkInfo* talkInfo); +void mNpc_TalkInfoMove(void); +void mNpc_TalkEndMove(s32 animalIdx, s32 feel); +s32 mNpc_GetNpcFloorNo(void); +void mNpc_SetTalkBee(void); +u8 mNpc_GetFishCompleteTalk(NpcList* npclist); +u8 mNpc_GetInsectCompleteTalk(NpcList* npclist); +void mNpc_SetFishCompleteTalk(NpcList* npclist); +void mNpc_SetInsectCompleteTalk(NpcList* npclist); +void mNpc_SetNpcHomeYpos(void); +void mNpc_PrintRemoveInfo(gfxprint* gfxprint); +void mNpc_SetTalkAnimalIdx_fdebug(AnmPersonalID_c* anm_id); +void mNpc_PrintFriendship_fdebug(gfxprint* gfxprint); + #endif diff --git a/include/m_npc_base.h b/include/m_npc_base.h new file mode 100644 index 0000000..c98d121 --- /dev/null +++ b/include/m_npc_base.h @@ -0,0 +1,48 @@ +#ifndef M_NPC_BASE_H +#define M_NPC_BASE_H + +#include "ultra64.h" + +typedef struct AnmPersonalId_c { + /* 0x00 */ u16 npcId; /* id */ + /* 0x02 */ u16 landId; /* town id */ + /* 0x04 */ char landName[LAND_NAME_SIZE]; /* town name */ + /* 0x0A */ u8 nameId; /* lower byte of the id */ + /* 0x0B */ u8 looks; /* internal name for personality */ +} AnmPersonalID_c; // size = 0xC + +typedef enum NpcSex { + /* 0 */ NPC_SEX_MALE, + /* 1 */ NPC_SEX_FEMALE, + /* 2 */ NPC_SEX_OTHER +} NpcSex; + +typedef enum NpcLooks { + /* 0 */ NPC_LOOKS_GIRL, + /* 1 */ NPC_LOOKS_KO_GIRL, + /* 2 */ NPC_LOOKS_BOY, + /* 3 */ NPC_LOOKS_SPORT_MAN, + /* 4 */ NPC_LOOKS_GRIM_MAN, + /* 5 */ NPC_LOOKS_NANIWA_LADY, + /* 6 */ NPC_LOOKS_NUM +} NpcLooks; + +typedef enum NpcFeels { + /* 0 */ NPC_FEEL_NORMAL, + /* 1 */ NPC_FEEL_HAPPY, + /* 2 */ NPC_FEEL_ANGRY, + /* 3 */ NPC_FEEL_SAD, + /* 4 */ NPC_FEEL_SLEEPY, + /* 5 */ NPC_FEEL_PITFALL, + /* 6 */ NPC_FEEL_NUM +} NpcFeels; + +typedef enum NpcPatience { + /* 0 */ NPC_PATIENCE_MILDLY_ANNOYED, + /* 1 */ NPC_PATIENCE_ANNOYED, + /* 2 */ NPC_PATIENCE_NORMAL, + /* 3 */ NPC_PATIENCE_NUM +} NpcPatience; + +#endif + diff --git a/include/m_private.h b/include/m_private.h index caf8a80..f966bde 100644 --- a/include/m_private.h +++ b/include/m_private.h @@ -4,6 +4,8 @@ #include "ultra64.h" #include "m_mail.h" #include "m_quest.h" +#include "m_private_internals.h" +#include "m_npc.h" #include "unk.h" #define mPr_FOREIGN_MAP_COUNT 8 @@ -24,49 +26,113 @@ typedef enum mPr_ITEM_COND{ /* 3 */ mPr_ITEM_COND_NUM } mPr_ITEM_COND; -#define mPr_POCKETS_SLOT_COUNT 15 -#define mPr_DELIVERY_QUEST_NUM mPr_POCKETS_SLOT_COUNT -#define mPr_ERRAND_QUEST_NUM 5 - -typedef struct Private_Sub_A86 { - /* 0x00 */ char unk00[0x3]; - /* 0x03 */ u8 unk_03; - /* 0x04 */ char unk04[0x1]; - /* 0x05 */ u8 unk_05; - /* 0x06 */ u16 unk_06; - /* 0x08 */ u8 unk_08; -} Private_Sub_A86; // size >= 0xA - -typedef struct mPr_map_info_c { - /* 0x00 */ char unk00[0x8]; -} mPr_map_info_c; // size = 0x8 - -typedef struct PrivateInventory { - /* 0x00 */ u16 pockets[mPr_POCKETS_SLOT_COUNT]; /* items in inventory */ - /* 0x1E */ u8 lotto_ticket_expiry_month; - /* 0x1F */ u8 lotto_ticket_mail_storage; - /* 0x20 */ u32 item_conditions; /* bitfield (15 values), 2 bits per pocket slot */ - /* 0x24 */ u32 wallet; - /* 0x28 */ u32 loan; -} PrivateInventory; // size = 0x2C - typedef struct PrivateInfo { - /* 0x000 */ UNK_TYPE1 unk000[0x10]; + /* 0x000 */ PersonalID_c playerId; /* 0x010 */ s8 gender; /* 0x011 */ UNK_TYPE1 unk011[0x3]; /* 0x014 */ PrivateInventory inventory; /* 0x040 */ mQst_delivery_c deliveries[mPr_DELIVERY_QUEST_NUM]; /* delivery quests */ - /* 0x25C */ mQst_errand_c errands[mPr_ERRAND_QUEST_NUM]; /* errand quests */ + /* 0x25C */ QuestErrand errands[mPr_ERRAND_QUEST_NUM]; /* errand quests */ /* 0x3EC */ UNK_TYPE1 unk_3EC[0x2]; /* 0x3EE */ MailHeaderCommon unk_3EE; - /* 0x40A */ Mail unk_40A[10]; + /* 0x40A */ Mail_c unk_40A[10]; /* 0xA72 */ UNK_TYPE1 unk_A72[0x2]; /* 0xA74 */ u8 exists; /* 0xA75 */ UNK_TYPE1 unkA75[0x11]; /* 0xA86 */ Private_Sub_A86 unk_A86; - /* 0xA90 */ UNK_TYPE1 unkA8F[0xF8]; + /* 0xA8F */ UNK_TYPE1 unkA8F[0x3c]; + /* 0xACB */ Anmremail remail; + /* 0xADE */ char unkADE[06]; + /* 0xADE */ PrivateAnimalMemory animalMemory; + /* 0xAE4 */ UNK_TYPE1 unkAEA[0x9C]; /* 0xB88 */ mPr_map_info_c maps[mPr_FOREIGN_MAP_COUNT]; /* maps 'collected' for foreign towns */ /* 0xBC8 */ UNK_TYPE1 unkBC8[0x8]; } PrivateInfo; // size = 0xBD0 +void mPr_ClearPlayerName(char* arg0); +void mPr_CopyPlayerName(char* dst, char* src); +s32 mPr_NullCheckPlayerName(char* arg0); +// void func_800B7804_jp(); +// void func_800B785C_jp(); +s32 mPr_NullCheckPersonalID(PersonalID_c* arg0); +void mPr_ClearPersonalID(PersonalID_c* arg0); +// void func_800B7998_jp(); +void mPr_CopyPersonalID(PersonalID_c* arg0, PersonalID_c* arg1); +s32 mPr_CheckCmpPersonalID(PersonalID_c* arg0, PersonalID_c* arg1); +// void func_800B7A94_jp(); +// void func_800B7AB0_jp(); +void mPr_ClearPrivateInfo(PrivateInfo* private); +// void func_800B7B8C_jp(); +// void func_800B7BC0_jp(); +// void func_800B7CD0_jp(); +// void func_800B7D50_jp(); +void mPr_InitPrivateInfo(PrivateInfo* private); +// void func_800B7F00_jp(); +// void func_800B7F48_jp(); +s32 mPr_CheckPrivate(PrivateInfo* private); +// void func_800B7FA0_jp(); +s32 mPr_GetPrivateIdx(PersonalID_c* arg0); +// void func_800B8068_jp(); +// void func_800B80B4_jp(); +// void func_800B8128_jp(); +// void func_800B81A4_jp(); +// void func_800B8204_jp(); +// void func_800B828C_jp(); +// void func_800B8318_jp(); +// void func_800B83D4_jp(); +// void func_800B8544_jp(); +// void func_800B86EC_jp(); +// void func_800B88EC_jp(); +// void func_800B8A88_jp(); +void mPr_SetPossessionItem(PrivateInfo* priv, int idx, u16 item, u32 cond); +// void func_800B8B8C_jp(); +// void func_800B8BE4_jp(); +// void func_800B8C10_jp(); +// void func_800B8C20_jp(); +// void func_800B8C34_jp(); +// void func_800B8C9C_jp(); +// void func_800B8D18_jp(); +// void func_800B8D3C_jp(); +s32 func_800B8D64_jp(u8 player_no, s32 arg1); +void mPr_ClearMotherMailInfo(PrivateMotherMail* arg0); +// void func_800B8F20_jp(); +// void func_800B8FB8_jp(); +// void func_800B9038_jp(); +// void func_800B9170_jp(); +// void func_800B9350_jp(); +// void func_800B93AC_jp(); +// void func_800B947C_jp(); +// void func_800B94E0_jp(); +// void func_800B9704_jp(); +// void func_800B9790_jp(); +// void func_800B97C8_jp(); +// void func_800B97F8_jp(); +// void func_800B996C_jp(); +// void func_800B9AF0_jp(); +void func_800B9B2C_jp(void); +// void func_800B9C34_jp(); +void mPr_SendForeingerAnimalMail(PrivateInfo* privateInfo); +void mPr_StartSetCompleteTalkInfo(void); +// void func_800B9E90_jp(); +// void func_800B9EB4_jp(); +// void func_800B9ED4_jp(); +// void func_800B9F00_jp(); +// void func_800B9F74_jp(); +// void func_800B9FA0_jp(); +// void func_800BA014_jp(); +// void func_800BA054_jp(); +// void func_800BA09C_jp(); +// void func_800BA0E4_jp(); +// void func_800BA130_jp(); +// void func_800BA150_jp(); +// void func_800BA18C_jp(); +// void func_800BA214_jp(); +// void func_800BA2B0_jp(); +// void func_800BA2D4_jp(); +// void func_800BA344_jp(); +// void func_800BA3D0_jp(); +void mPr_RenewalMapInfo(mPr_map_info_c* maps, s32 count, struct LandInfo* landInfo); +// void mPr_RandomSetPlayerData_title_demo(); +// void mPr_PrintMapInfo_debug(); + #endif diff --git a/include/m_private_internals.h b/include/m_private_internals.h new file mode 100644 index 0000000..84c6b3c --- /dev/null +++ b/include/m_private_internals.h @@ -0,0 +1,51 @@ +#ifndef M_PRIVATE_INTERNALS_H +#define M_PRIVATE_INTERNALS_H + +#include "ultra64.h" +#include "m_land.h" + +#define mPr_POCKETS_SLOT_COUNT 15 +#define mPr_DELIVERY_QUEST_NUM mPr_POCKETS_SLOT_COUNT +#define mPr_ERRAND_QUEST_NUM 5 + +#define PLAYER_NAME_LEN 6 + +typedef struct PersonalID_c { + /* 0x00 */ char playerName[PLAYER_NAME_LEN]; + /* 0x06 */ char landName[LAND_NAME_SIZE]; + /* 0x0C */ u16 playerId; + /* 0x0E */ u16 landId; +} PersonalID_c; // size = 0x10 + +typedef struct Private_Sub_A86 { + /* 0x00 */ char unk00[0x3]; + /* 0x03 */ u8 unk_03; + /* 0x04 */ char unk04[0x1]; + /* 0x05 */ u8 unk_05; + /* 0x06 */ u16 unk_06; + /* 0x08 */ u8 unk_08; +} Private_Sub_A86; // size >= 0xA + +typedef struct mPr_map_info_c { + /* 0x00 */ char unk00[0x8]; +} mPr_map_info_c; // size = 0x8 + +typedef struct PrivateMotherMail { + /* 0x00 */ UNK_TYPE1 unk_00[0xE]; +} PrivateMotherMail; // size = 0xE + +typedef struct PrivateAnimalMemory{ + /* 0x00 */ u16 npcId; + /* 0x02 */ char landName[LAND_NAME_SIZE]; +}PrivateAnimalMemory; // size 0x8 + +typedef struct PrivateInventory { + /* 0x00 */ u16 pockets[mPr_POCKETS_SLOT_COUNT]; /* items in inventory */ + /* 0x1E */ u8 lotto_ticket_expiry_month; + /* 0x1F */ u8 lotto_ticket_mail_storage; + /* 0x20 */ u32 item_conditions; /* bitfield (15 values), 2 bits per pocket slot */ + /* 0x24 */ u32 wallet; + /* 0x28 */ u32 loan; +} PrivateInventory; // size = 0x2C + +#endif diff --git a/include/m_quest.h b/include/m_quest.h index 671d511..84732b2 100644 --- a/include/m_quest.h +++ b/include/m_quest.h @@ -2,19 +2,123 @@ #define M_QUEST_H #include "ultra64.h" +#include "lb_rtc.h" +#include "m_private_internals.h" +#include "m_npc_base.h" + +typedef struct QuestBase { + /* 0x00 */ u32 questType:2; /* type, 0 = delivery, 1 = errand, 2 = contest, 3 = none */ + /* 0x00 */ u32 questKind:6; /* kind, differs by type */ + /* 0x01 */ u32 timeLimitEnabled:1; /* when set, the time limit will be utilized */ + /* 0x01 */ u32 progress:4; /* progress towards quest goal */ + /* 0x01 */ u32 giveReward:1; /* set to true when player cannot take the item, and will skip quest completion checks */ + /* 0x01 */ u32 unused:2; + + /* 0x02 */ lbRTC_time_c timeLimit; +} QuestBase; // size = 0xC /* 'Not Saved' Quest */ typedef struct mQst_not_saved_c { - /* 0x00 */ s32 work; - /* 0x04 */ u8 h; + /* 0x00 */ s32 work; + /* 0x04 */ u8 h; } mQst_not_saved_c; // size = 0x5 typedef struct mQst_delivery_c { - /* 0x00 */ char unk00[0x24]; + /* 0x00 */ char unk00[0x24]; } mQst_delivery_c; // size = 0x24 -typedef struct mQst_errand_c { - /* 0x00 */ char unk00[0x50]; -} mQst_errand_c; // size = 0x50 +typedef struct QuestFirstJob { + /* 0x00 */ AnmPersonalID_c usedId[2]; /* villagers already used for first job quest (furniture, then letter) */ + /* 0x1C */ u8 usedNum:7; /* used count for 'used_ids' */ + /* 0x1C */ u8 wrongNum:1; /* set to TRUE if player changes out of work uniform during chores */ +} QuestFirstJob; + +typedef struct QuestErrandChain { + /* 0x00 */ AnmPersonalID_c usedId[3]; + /* 0x24 */ u8 usedNum; +} QuestErrandChain; // size 0x26 + + +typedef union ErrandInfo{ + /* 0x00 */ QuestErrandChain chain; + /* 0x12 */ QuestFirstJob firstJob; +} ErrandInfo; // size = 0x24 + +typedef struct QuestErrand { + /* 0x00 */ QuestBase base; /* quest base info */ + /* 0x0C */ AnmPersonalID_c recipient; /* villager who will receive it */ + /* 0x1A */ AnmPersonalID_c sender; /* villager who sent it */ + /* 0x28 */ u16 item; /* errand item */ + /* 0x2A */ s8 pocketIdx:5; /* index in player pockets where the errand item is */ + /* 0x2A */ s8 errandType:3; /* errand type */ + /* 0x2C */ ErrandInfo info; /* errand type-specific data */ +} QuestErrand; // size = 0x50 + +typedef struct QuestContest { + /* 0x00 */ char unk00[0x24]; +} QuestContest; // size = 0x24 + + +void mQst_ClearQuestInfo(QuestBase*); +void mQst_ClearDelivery(mQst_delivery_c* deliveries, s32 count); +void mQst_ClearErrand(QuestErrand* errands, s32 count); +void mQst_ClearContest(QuestContest* contest); +void mQst_ClearNotSaveQuest(mQst_not_saved_c* quest); +// void func_800BA7E8_jp(); +// void func_800BA8A0_jp(); +// void func_800BA8F4_jp(); +// void func_800BAA10_jp(); +// void func_800BAA7C_jp(); +// void func_800BAAA4_jp(); +// void func_800BABE8_jp(); +// void func_800BAC84_jp(); +// void func_800BACEC_jp(); +// void func_800BADBC_jp(); +// void func_800BAE78_jp(); +UNK_RET mQst_CheckLimitbyPossessionIdx(s32 arg0); +// void func_800BB0A8_jp(); +// void func_800BB0E8_jp(); +// void func_800BB10C_jp(); +// void func_800BB270_jp(); +// void func_800BB3A4_jp(); +// void func_800BB4B0_jp(); +s32 mQst_GetOccuredContestIdx(s32); +// void func_800BB634_jp(); +// void func_800BB658_jp(); +// void func_800BB67C_jp(); +// void func_800BB6A0_jp(); +// void func_800BB6F0_jp(); +// void func_800BB740_jp(); +// void func_800BB86C_jp(); +// void func_800BB990_jp(); +// void func_800BBAB0_jp(); +void mQst_SetReceiveLetter(QuestContest*, PersonalID_c*, u8*, u16); +QuestErrand* mQst_GetFirstJobData(void); +// void func_800BBCBC_jp(); +// void func_800BBD00_jp(); +// void func_800BBD68_jp(); +// void func_800BBD90_jp(); +// void func_800BBDE0_jp(); +// void func_800BBE78_jp(); +// void func_800BBEE0_jp(); +// void func_800BBF3C_jp(); +// void func_800BBF98_jp(); +// void func_800BC064_jp(); +// void func_800BC10C_jp(); +// void func_800BC12C_jp(); +// void func_800BC14C_jp(); +// void func_800BC1E4_jp(); +// void func_800BC28C_jp(); +// void func_800BC33C_jp(); +// void func_800BC368_jp(); +// void func_800BC394_jp(); +s32 mQst_GetRandom(s32); +// void func_800BC454_jp(); +// void func_800BC528_jp(); +// void func_800BC5D4_jp(); +// void func_800BC6B0_jp(); +// void func_800BC724_jp(); +// void func_800BC830_jp(); +// void mQst_PrintQuestInfo(); #endif diff --git a/include/m_submenu.h b/include/m_submenu.h index 069b61c..423f3dd 100644 --- a/include/m_submenu.h +++ b/include/m_submenu.h @@ -84,7 +84,7 @@ typedef struct Submenu { /* 0x2C */ struct struct_8085E9B0* unk_2C; /* 0x30 */ SubmenuMoveFunc move; /* 0x34 */ SubmenuDrawFunc draw; - /* 0x38 */ Mail mail; + /* 0x38 */ Mail_c mail; /* 0xDC */ u8 unk_DC; /* 0xDD */ u8 unk_DD; /* 0xDE */ u8 unk_DE; diff --git a/include/segment_symbols.h b/include/segment_symbols.h index f97649e..4e169e0 100644 --- a/include/segment_symbols.h +++ b/include/segment_symbols.h @@ -95,5 +95,10 @@ DECLARE_SEGMENT(ac_set_ovl_gyoei); DECLARE_SEGMENT(segment_00A58000); +DECLARE_SEGMENT(segment_00E02000); +DECLARE_SEGMENT(segment_00E03000); +DECLARE_SEGMENT(segment_00E04000); +DECLARE_SEGMENT(segment_00E0D000); + #endif diff --git a/include/sys_math.h b/include/sys_math.h index c78155c..bccf335 100644 --- a/include/sys_math.h +++ b/include/sys_math.h @@ -4,11 +4,13 @@ #include "ultra64.h" #include "libc64/qrand.h" -/* Macro to generate a random float in the range of [0, n) */ #define RANDOM_F(n) (fqrand() * (f32)(n)) +/* Macro to generate a random integer in the range of [0, n) */ +#define RANDOM(n) ((s32)RANDOM_F(n)) +#define RANDOM_F2(n) ((f32)(n) * fqrand()) /* Macro to generate a random integer in the range of [0, n) */ -#define RANDOM(n) ((int)RANDOM_F(n)) +#define RANDOM2(n) ((s32)RANDOM_F2(n)) // void reverse_u32(); // void init_rnd(); diff --git a/linker_scripts/jp/symbol_addrs_code.txt b/linker_scripts/jp/symbol_addrs_code.txt index b520657..f1094f8 100644 --- a/linker_scripts/jp/symbol_addrs_code.txt +++ b/linker_scripts/jp/symbol_addrs_code.txt @@ -1201,7 +1201,7 @@ func_800829D4_jp = 0x800829D4; // type:func func_80082B4C_jp = 0x80082B4C; // type:func func_80082BD8_jp = 0x80082BD8; // type:func func_80082C30_jp = 0x80082C30; // type:func -func_80082CC8_jp = 0x80082CC8; // type:func +mEvNM_CheckJointEvent = 0x80082CC8; // type:func func_80082DA0_jp = 0x80082DA0; // type:func func_80082E40_jp = 0x80082E40; // type:func func_80082FA0_jp = 0x80082FA0; // type:func @@ -1251,7 +1251,7 @@ func_80084CA4_jp = 0x80084CA4; // type:func func_80084CD8_jp = 0x80084CD8; // type:func func_80084D08_jp = 0x80084D08; // type:func func_80084DA4_jp = 0x80084DA4; // type:func -func_80084DE0_jp = 0x80084DE0; // type:func +mFAs_GetFieldRank = 0x80084DE0; // type:func mFAs_PrintFieldAssessment = 0x80084DF0; // type:func func_80084ED0_jp = 0x80084ED0; // type:func func_80084FAC_jp = 0x80084FAC; // type:func @@ -1294,10 +1294,10 @@ func_8008775C_jp = 0x8008775C; // type:func func_80087788_jp = 0x80087788; // type:func func_800877CC_jp = 0x800877CC; // type:func mFM_RenewalReserve = 0x800878D4; // type:func -func_800879B0_jp = 0x800879B0; // type:func +mFM_GetReseveName = 0x800879B0; // type:func func_80087C30_jp = 0x80087C30; // type:func func_80087C40_jp = 0x80087C40; // type:func -func_80087C64_jp = 0x80087C64; // type:func +mFI_GetBlockTopP = 0x80087C64; // type:func mFI_GetFieldId = 0x80087C88; // type:func func_80087C9C_jp = 0x80087C9C; // type:func func_80087D30_jp = 0x80087D30; // type:func @@ -1319,14 +1319,14 @@ func_80088458_jp = 0x80088458; // type:func func_800884E0_jp = 0x800884E0; // type:func func_800885A8_jp = 0x800885A8; // type:func mFI_Wpos2BlockNum = 0x80088710; // type:func -func_80088780_jp = 0x80088780; // type:func +mFI_Wpos2BkandUtNuminBlock = 0x80088780; // type:func func_8008883C_jp = 0x8008883C; // type:func func_800888AC_jp = 0x800888AC; // type:func func_80088938_jp = 0x80088938; // type:func func_800889D8_jp = 0x800889D8; // type:func func_80088A58_jp = 0x80088A58; // type:func func_80088B3C_jp = 0x80088B3C; // type:func -func_80088BC0_jp = 0x80088BC0; // type:func +mFI_UtNum2PosXZInBk = 0x80088BC0; // type:func func_80088BFC_jp = 0x80088BFC; // type:func func_80088C74_jp = 0x80088C74; // type:func func_80088CBC_jp = 0x80088CBC; // type:func @@ -1353,7 +1353,7 @@ func_800893C8_jp = 0x800893C8; // type:func func_80089404_jp = 0x80089404; // type:func mFI_BlockKind2BkNum = 0x80089440; // type:func func_800894D0_jp = 0x800894D0; // type:func -func_80089538_jp = 0x80089538; // type:func +mFI_GetBkNum2ColTop = 0x80089538; // type:func func_800895B8_jp = 0x800895B8; // type:func func_80089698_jp = 0x80089698; // type:func func_80089704_jp = 0x80089704; // type:func @@ -1372,7 +1372,7 @@ func_80089D6C_jp = 0x80089D6C; // type:func func_80089E84_jp = 0x80089E84; // type:func func_80089EF8_jp = 0x80089EF8; // type:func func_8008A000_jp = 0x8008A000; // type:func -func_8008A33C_jp = 0x8008A33C; // type:func +mFI_BkNumtoUtFGTop = 0x8008A33C; // type:func func_8008A3BC_jp = 0x8008A3BC; // type:func func_8008A410_jp = 0x8008A410; // type:func func_8008A4F8_jp = 0x8008A4F8; // type:func @@ -1412,9 +1412,9 @@ func_8008BA74_jp = 0x8008BA74; // type:func func_8008BAEC_jp = 0x8008BAEC; // type:func func_8008BB64_jp = 0x8008BB64; // type:func func_8008BBF0_jp = 0x8008BBF0; // type:func -func_8008BC64_jp = 0x8008BC64; // type:func +mFI_SetMoveActorBitData_ON = 0x8008BC64; // type:func func_8008BCFC_jp = 0x8008BCFC; // type:func -func_8008BD98_jp = 0x8008BD98; // type:func +mFI_MyMoveActorBitData_ON = 0x8008BD98; // type:func func_8008BDCC_jp = 0x8008BDCC; // type:func func_8008BE00_jp = 0x8008BE00; // type:func func_8008BE38_jp = 0x8008BE38; // type:func @@ -1424,14 +1424,14 @@ func_8008C058_jp = 0x8008C058; // type:func mFI_CheckPlayerWade = 0x8008C0FC; // type:func func_8008C120_jp = 0x8008C120; // type:func func_8008C130_jp = 0x8008C130; // type:func -func_8008C1E0_jp = 0x8008C1E0; // type:func +mFI_GetDepositP = 0x8008C1E0; // type:func func_8008C344_jp = 0x8008C344; // type:func func_8008C390_jp = 0x8008C390; // type:func func_8008C3B0_jp = 0x8008C3B0; // type:func func_8008C3D4_jp = 0x8008C3D4; // type:func func_8008C3E8_jp = 0x8008C3E8; // type:func func_8008C458_jp = 0x8008C458; // type:func -func_8008C478_jp = 0x8008C478; // type:func +mFI_BlockDepositOFF = 0x8008C478; // type:func func_8008C498_jp = 0x8008C498; // type:func func_8008C4B8_jp = 0x8008C4B8; // type:func func_8008C504_jp = 0x8008C504; // type:func @@ -1595,7 +1595,7 @@ func_80092B8C_jp = 0x80092B8C; // type:func func_80092BA0_jp = 0x80092BA0; // type:func func_80092BE8_jp = 0x80092BE8; // type:func mHsRm_GetHuusuiRoom = 0x80092C2C; // type:func -func_80092D10_jp = 0x80092D10; // type:func +mHandbill_Set_free_str = 0x80092D10; // type:func func_80092E14_jp = 0x80092E14; // type:func func_80092E80_jp = 0x80092E80; // type:func func_80092FC4_jp = 0x80092FC4; // type:func @@ -1629,14 +1629,14 @@ func_800939B8_jp = 0x800939B8; // type:func func_80093B28_jp = 0x80093B28; // type:func func_80093C98_jp = 0x80093C98; // type:func func_80093DA8_jp = 0x80093DA8; // type:func -func_80093F04_jp = 0x80093F04; // type:func -func_80093F54_jp = 0x80093F54; // type:func +mHandbill_Load_HandbillFromRom = 0x80093F04; // type:func +mHandbill_Load_HandbillFromRom2 = 0x80093F54; // type:func func_80093F94_jp = 0x80093F94; // type:func func_800940A8_jp = 0x800940A8; // type:func func_800941B0_jp = 0x800941B0; // type:func func_800942A0_jp = 0x800942A0; // type:func func_80094400_jp = 0x80094400; // type:func -func_800944B8_jp = 0x800944B8; // type:func +mHandbillz_load = 0x800944B8; // type:func func_80094520_jp = 0x80094520; // type:func func_80094690_jp = 0x80094690; // type:func mHm_SetNowHome = 0x800946D0; // type:func @@ -1654,18 +1654,18 @@ func_80094C44_jp = 0x80094C44; // type:func func_80094CAC_jp = 0x80094CAC; // type:func func_80094DD0_jp = 0x80094DD0; // type:func func_80094E10_jp = 0x80094E10; // type:func -func_80094E38_jp = 0x80094E38; // type:func -func_80094E90_jp = 0x80094E90; // type:func -func_80094EE0_jp = 0x80094EE0; // type:func +mLd_CheckCmpLandName = 0x80094E38; // type:func +mLd_CheckCmpLand = 0x80094E90; // type:func +mLd_ClearLandName = 0x80094EE0; // type:func mLd_CopyLandName = 0x80094F04; // type:func func_80094F24_jp = 0x80094F24; // type:func func_80094F84_jp = 0x80094F84; // type:func func_8009504C_jp = 0x8009504C; // type:func -func_800950D8_jp = 0x800950D8; // type:func +mLd_GetLandName = 0x800950D8; // type:func func_800950E8_jp = 0x800950E8; // type:func func_8009519C_jp = 0x8009519C; // type:func mLd_PlayerManKindCheck = 0x800951C0; // type:func -func_800951E4_jp = 0x800951E4; // type:func +mLd_CheckThisLand = 0x800951E4; // type:func func_80095218_jp = 0x80095218; // type:func mLd_LandDataInit = 0x8009524C; // type:func func_80095280_jp = 0x80095280; // type:func @@ -1703,7 +1703,7 @@ func_800965F4_jp = 0x800965F4; // type:func func_800966D8_jp = 0x800966D8; // type:func func_800966E0_jp = 0x800966E0; // type:func func_80096710_jp = 0x80096710; // type:func -func_80096740_jp = 0x80096740; // type:func +mIN_copy_name_str = 0x80096740; // type:func func_80096860_jp = 0x80096860; // type:func func_800968C0_jp = 0x800968C0; // type:func func_80096B2C_jp = 0x80096B2C; // type:func @@ -1885,7 +1885,7 @@ mMl_get_npcinfo_from_mail_name = 0x8009C780; // type:func mMl_hunt_for_send_address = 0x8009C80C; // type:func mMl_check_send_mail = 0x8009C89C; // type:func mMl_check_set_present_myself = 0x8009C8C0; // type:func -func_8009C900_jp = 0x8009C900; // type:func +mMC_get_mail_hit_rate = 0x8009C900; // type:func func_8009C9F0_jp = 0x8009C9F0; // type:func func_8009CA54_jp = 0x8009CA54; // type:func func_8009CA94_jp = 0x8009CA94; // type:func @@ -2242,43 +2242,43 @@ func_800A63F8_jp = 0x800A63F8; // type:func func_800A6450_jp = 0x800A6450; // type:func func_800A6548_jp = 0x800A6548; // type:func func_800A65C4_jp = 0x800A65C4; // type:func -func_800A6810_jp = 0x800A6810; // type:func -func_800A6920_jp = 0x800A6920; // type:func -func_800A6940_jp = 0x800A6940; // type:func -func_800A695C_jp = 0x800A695C; // type:func +mNpc_MakeRandTable = 0x800A6810; // type:func +mNpc_ClearBufSpace1 = 0x800A6920; // type:func +mNpc_AddNowNpcMax = 0x800A6940; // type:func +mNpc_SubNowNpcMax = 0x800A695C; // type:func mNpc_ClearAnimalPersonalID = 0x800A6978; // type:func mNpc_CheckFreeAnimalPersonalID = 0x800A69C8; // type:func mNpc_CopyAnimalPersonalID = 0x800A6A04; // type:func mNpc_CheckCmpAnimalPersonalID = 0x800A6A6C; // type:func -func_800A6AF0_jp = 0x800A6AF0; // type:func -func_800A6B58_jp = 0x800A6B58; // type:func -func_800A6B6C_jp = 0x800A6B6C; // type:func -func_800A6B7C_jp = 0x800A6B7C; // type:func -func_800A6B9C_jp = 0x800A6B9C; // type:func -func_800A6BC8_jp = 0x800A6BC8; // type:func -func_800A6C1C_jp = 0x800A6C1C; // type:func -func_800A6C84_jp = 0x800A6C84; // type:func -func_800A6CE4_jp = 0x800A6CE4; // type:func -func_800A6D04_jp = 0x800A6D04; // type:func -func_800A6DB0_jp = 0x800A6DB0; // type:func -func_800A6DD0_jp = 0x800A6DD0; // type:func -func_800A6E0C_jp = 0x800A6E0C; // type:func +mNpc_GetAnimalNum = 0x800A6AF0; // type:func +mNpc_CheckRemoveExp = 0x800A6B58; // type:func +mNpc_GetRemoveTime = 0x800A6B6C; // type:func +mNpc_AddRemoveTime = 0x800A6B7C; // type:func +mNpc_SetRemoveExp = 0x800A6B9C; // type:func +mNpc_SetParentName = 0x800A6BC8; // type:func +mNpc_SetParentNameAllAnimal = 0x800A6C1C; // type:func +mNpc_ClearAnimalMail = 0x800A6C84; // type:func +mNpc_CopyAnimalMail = 0x800A6CE4; // type:func +mNpc_ClearAnimalMemory = 0x800A6D04; // type:func +mNpc_CopyAnimalMemory = 0x800A6DB0; // type:func +mNpc_AddFriendship = 0x800A6DD0; // type:func +mNpc_CheckFreeAnimalMemory = 0x800A6E0C; // type:func mNpc_RenewalAnimalMemory = 0x800A6E40; // type:func -func_800A6F48_jp = 0x800A6F48; // type:func -func_800A6FF4_jp = 0x800A6FF4; // type:func -func_800A706C_jp = 0x800A706C; // type:func -func_800A71AC_jp = 0x800A71AC; // type:func -func_800A71F8_jp = 0x800A71F8; // type:func -func_800A7238_jp = 0x800A7238; // type:func -func_800A72C0_jp = 0x800A72C0; // type:func -func_800A73D8_jp = 0x800A73D8; // type:func -func_800A74A0_jp = 0x800A74A0; // type:func -func_800A7530_jp = 0x800A7530; // type:func -func_800A75FC_jp = 0x800A75FC; // type:func -func_800A76E4_jp = 0x800A76E4; // type:func -func_800A77F0_jp = 0x800A77F0; // type:func -func_800A7858_jp = 0x800A7858; // type:func -func_800A78DC_jp = 0x800A78DC; // type:func +mNpc_GetOldAnimalMemoryIdx = 0x800A6F48; // type:func +mNpc_GetFreeAnimalMemoryIdx = 0x800A6FF4; // type:func +mNpc_ForceGetFreeAnimalMemoryIdx = 0x800A706C; // type:func +mNpc_SetAnimalMemory_NotSetDay = 0x800A71AC; // type:func +mNpc_SetAnimalMemory = 0x800A71F8; // type:func +mNpc_GetAnimalMemoryIdx = 0x800A7238; // type:func +mNpc_SetAnimalLastTalk = 0x800A72C0; // type:func +mNpc_SetAnimalPersonalID2Memory = 0x800A73D8; // type:func +mNpc_GetHighestFriendshipIdx = 0x800A74A0; // type:func +mNpc_SelectBestFriend = 0x800A7530; // type:func +mNpc_GetAnimalMemoryBestFriend = 0x800A75FC; // type:func +mNpc_GetAnimalMemoryFriend_Land_Sex = 0x800A76E4; // type:func +mNpc_GetAnimalMemoryNum = 0x800A77F0; // type:func +mNpc_GetAnimalMemoryLetterNum = 0x800A7858; // type:func +mNpc_GetAnimalMemoryLandKindNum = 0x800A78DC; // type:func mNpc_ClearAnimalInfo = 0x800A7A04; // type:func mNpc_ClearAnyAnimalInfo = 0x800A7A9C; // type:func mNpc_CheckFreeAnimalInfo = 0x800A7AEC; // type:func @@ -2286,155 +2286,155 @@ mNpc_GetFreeAnimalInfo = 0x800A7B34; // type:func mNpc_UseFreeAnimalInfo = 0x800A7BAC; // type:func mNpc_CopyAnimalInfo = 0x800A7C10; // type:func mNpc_SearchAnimalinfo = 0x800A7C30; // type:func -func_800A7C94_jp = 0x800A7C94; // type:func -func_800A7D08_jp = 0x800A7D08; // type:func -func_800A7DA0_jp = 0x800A7DA0; // type:func +mNpc_GetAnimalInfoP = 0x800A7C94; // type:func +mNpc_SearchAnimalPersonalID = 0x800A7D08; // type:func +mNpc_GetOtherAnimalPersonalIDOtherBlock = 0x800A7DA0; // type:func mNpc_GetOtherAnimalPersonalID = 0x800A80B0; // type:func -func_800A80D8_jp = 0x800A80D8; // type:func -func_800A8148_jp = 0x800A8148; // type:func -func_800A820C_jp = 0x800A820C; // type:func -func_800A82C8_jp = 0x800A82C8; // type:func -func_800A8344_jp = 0x800A8344; // type:func -func_800A83F0_jp = 0x800A83F0; // type:func -func_800A845C_jp = 0x800A845C; // type:func -func_800A8614_jp = 0x800A8614; // type:func -func_800A86C4_jp = 0x800A86C4; // type:func -func_800A86E8_jp = 0x800A86E8; // type:func -func_800A8764_jp = 0x800A8764; // type:func -func_800A8814_jp = 0x800A8814; // type:func -func_800A8868_jp = 0x800A8868; // type:func -func_800A8AB4_jp = 0x800A8AB4; // type:func -func_800A8B10_jp = 0x800A8B10; // type:func -func_800A8B84_jp = 0x800A8B84; // type:func -func_800A8C48_jp = 0x800A8C48; // type:func -func_800A8DB4_jp = 0x800A8DB4; // type:func -func_800A8F30_jp = 0x800A8F30; // type:func -func_800A9028_jp = 0x800A9028; // type:func -func_800A9110_jp = 0x800A9110; // type:func -func_800A918C_jp = 0x800A918C; // type:func -func_800A91DC_jp = 0x800A91DC; // type:func -func_800A9364_jp = 0x800A9364; // type:func -func_800A93AC_jp = 0x800A93AC; // type:func -func_800A9468_jp = 0x800A9468; // type:func -func_800A94C8_jp = 0x800A94C8; // type:func -func_800A956C_jp = 0x800A956C; // type:func -func_800A96B0_jp = 0x800A96B0; // type:func -func_800A9780_jp = 0x800A9780; // type:func -func_800A992C_jp = 0x800A992C; // type:func -func_800A99B8_jp = 0x800A99B8; // type:func -func_800A9A98_jp = 0x800A9A98; // type:func -func_800A9BC4_jp = 0x800A9BC4; // type:func -func_800A9BD4_jp = 0x800A9BD4; // type:func -func_800A9CD4_jp = 0x800A9CD4; // type:func -func_800A9D68_jp = 0x800A9D68; // type:func -func_800A9E54_jp = 0x800A9E54; // type:func -func_800A9E7C_jp = 0x800A9E7C; // type:func -func_800A9EC8_jp = 0x800A9EC8; // type:func -func_800A9F9C_jp = 0x800A9F9C; // type:func -func_800AA028_jp = 0x800AA028; // type:func -func_800AA0B8_jp = 0x800AA0B8; // type:func -func_800AA124_jp = 0x800AA124; // type:func -func_800AA14C_jp = 0x800AA14C; // type:func +mNpc_SetAnimalThisLand = 0x800A80D8; // type:func +mNpc_GetSameLooksNum = 0x800A8148; // type:func +mNpc_CheckNpcExistBlock = 0x800A820C; // type:func +mNpc_Mail2AnimalMail = 0x800A82C8; // type:func +mNpc_AnimalMail2Mail = 0x800A8344; // type:func +mNpc_CheckMailChar = 0x800A83F0; // type:func +mNpc_CheckNormalMail_sub = 0x800A845C; // type:func +mNpc_CheckNormalMail_length = 0x800A8614; // type:func +mNpc_CheckNormalMail = 0x800A86C4; // type:func +mNpc_SetMailCondThisLand = 0x800A86E8; // type:func +mNpc_SetMailCondOtherLand = 0x800A8764; // type:func +mNpc_SetRemailCond = 0x800A8814; // type:func +mNpc_SendMailtoNpc = 0x800A8868; // type:func +mNpc_ClearRemail = 0x800A8AB4; // type:func +mNpc_GetRemailPresent = 0x800A8B10; // type:func +mNpc_GetHandbillz = 0x800A8B84; // type:func +mNpc_SetRemailFreeString = 0x800A8C48; // type:func +mNpc_GetRemailGoodData = 0x800A8DB4; // type:func +mNpc_GetRemailWrongData = 0x800A8F30; // type:func +mNpc_GetRemailData = 0x800A9028; // type:func +mNpc_SendRemailPostOffice = 0x800A9110; // type:func +mNpc_CheckLetterTime = 0x800A918C; // type:func +mNpc_Remail = 0x800A91DC; // type:func +mNpc_GetPaperType = 0x800A9364; // type:func +mNpc_LoadMailDataCommon2 = 0x800A93AC; // type:func +mNpc_GetEventPresent = 0x800A9468; // type:func +mNpc_GetEventMail = 0x800A94C8; // type:func +mNpc_SendEventPresentMail = 0x800A956C; // type:func +mNpc_SendEventPresentMailSex = 0x800A96B0; // type:func +mNpc_SendEventPresentMail_common = 0x800A9780; // type:func +mNpc_GetBirthdayPresent = 0x800A992C; // type:func +mNpc_GetBirthdayCard = 0x800A99B8; // type:func +mNpc_SendBirthdayCard = 0x800A9A98; // type:func +mNpc_SendEventBirthdayCard = 0x800A9BC4; // type:func +mNpc_SendEventBirthdayCard2 = 0x800A9BD4; // type:func +mNpc_GetXmasCardData = 0x800A9CD4; // type:func +mNpc_SendEventXmasCard = 0x800A9D68; // type:func +mNpc_SetWordEnding = 0x800A9E54; // type:func +mNpc_GetWordEnding = 0x800A9E7C; // type:func +mNpc_ResetWordEnding = 0x800A9EC8; // type:func +mNpc_GetFreeEventNpcIdx = 0x800A9F9C; // type:func +mNpc_RegistEventNpc = 0x800AA028; // type:func +mNpc_UnRegistEventNpc = 0x800AA0B8; // type:func +mNpc_ClearEventNpc = 0x800AA124; // type:func +mNpc_GetSameEventNpc = 0x800AA14C; // type:func mNpc_GetLooks = 0x800AA1E0; // type:func -func_800AA218_jp = 0x800AA218; // type:func -func_800AA29C_jp = 0x800AA29C; // type:func -func_800AA2F8_jp = 0x800AA2F8; // type:func -func_800AA35C_jp = 0x800AA35C; // type:func -func_800AA3A4_jp = 0x800AA3A4; // type:func -func_800AA438_jp = 0x800AA438; // type:func -func_800AA49C_jp = 0x800AA49C; // type:func -func_800AA4FC_jp = 0x800AA4FC; // type:func -func_800AA51C_jp = 0x800AA51C; // type:func +mNpc_SetDefAnimalInfo = 0x800AA218; // type:func +mNpc_SetDefAnimal = 0x800AA29C; // type:func +mNpc_SetHaveAppeared = 0x800AA2F8; // type:func +mNpc_GetHaveAppeared_idx = 0x800AA35C; // type:func +mNpc_GetLooks2NotHaveAppearedNum = 0x800AA3A4; // type:func +mNpc_ResetHaveAppeared_common = 0x800AA438; // type:func +mNpc_ResetHaveAppeared = 0x800AA49C; // type:func +mNpc_GetDefGrowPermission = 0x800AA4FC; // type:func +mNpc_DecideLivingNpcMax = 0x800AA51C; // type:func mNpc_SetAnimalTitleDemo = 0x800AA790; // type:func -func_800AA8C4_jp = 0x800AA8C4; // type:func -func_800AA9F4_jp = 0x800AA9F4; // type:func -func_800AAA40_jp = 0x800AAA40; // type:func -func_800AAB48_jp = 0x800AAB48; // type:func -func_800AAC88_jp = 0x800AAC88; // type:func -func_800AADE8_jp = 0x800AADE8; // type:func -func_800AAEFC_jp = 0x800AAEFC; // type:func -func_800AB054_jp = 0x800AB054; // type:func -func_800AB09C_jp = 0x800AB09C; // type:func +mNpc_GetReservedUtNum = 0x800AA8C4; // type:func +mNpc_BlockNum2ReservedUtNum = 0x800AA9F4; // type:func +mNpc_MakeReservedListBeforeFieldct = 0x800AAA40; // type:func +mNpc_MakeReservedListAfterFieldct = 0x800AAB48; // type:func +mNpc_BuildHouseBeforeFieldct = 0x800AAC88; // type:func +mNpc_DestroyHouse = 0x800AADE8; // type:func +mNpc_SetNpcHome = 0x800AAEFC; // type:func +mNpc_InitNpcData = 0x800AB054; // type:func +mNpc_InitNpcList = 0x800AB09C; // type:func mNpc_SetNpcList = 0x800AB134; // type:func mNpc_SetNpcinfo = 0x800AB3A0; // type:func -func_800AB498_jp = 0x800AB498; // type:func -func_800AB62C_jp = 0x800AB62C; // type:func -func_800AB6C8_jp = 0x800AB6C8; // type:func -func_800AB734_jp = 0x800AB734; // type:func -func_800AB7D0_jp = 0x800AB7D0; // type:func -func_800AB80C_jp = 0x800AB80C; // type:func +mNpc_AddNpc_inNpcRoom = 0x800AB498; // type:func +mNpc_RenewalNpcRoom = 0x800AB62C; // type:func +mNpc_RenewalSetNpc = 0x800AB6C8; // type:func +mNpc_GetFriendAnimalNum = 0x800AB734; // type:func +mNpc_CheckFriendAllAnimal = 0x800AB7D0; // type:func +mNpc_CheckSelectFurniture = 0x800AB80C; // type:func func_800AB8A0_jp = 0x800AB8A0; // type:func -func_800ABA14_jp = 0x800ABA14; // type:func -func_800ABAA8_jp = 0x800ABAA8; // type:func -func_800ABAF0_jp = 0x800ABAF0; // type:func +mNpc_SetNpcFurnitureRandom = 0x800ABA14; // type:func +mNpc_GetNpcFurniture = 0x800ABAA8; // type:func +mNpc_ClearInAnimal = 0x800ABAF0; // type:func mNpc_GetInAnimalP = 0x800ABB14; // type:func -func_800ABB24_jp = 0x800ABB24; // type:func -func_800ABCF8_jp = 0x800ABCF8; // type:func +mNpc_DecideRemoveAnimalNo_Friend = 0x800ABB24; // type:func +mNpc_DecideRemoveAnimalNo = 0x800ABCF8; // type:func mNpc_SetRemoveAnimalNo = 0x800ABD90; // type:func -func_800ABE30_jp = 0x800ABE30; // type:func -func_800ABF40_jp = 0x800ABF40; // type:func -func_800AC1A0_jp = 0x800AC1A0; // type:func -func_800AC1C8_jp = 0x800AC1C8; // type:func -func_800AC1EC_jp = 0x800AC1EC; // type:func -func_800AC284_jp = 0x800AC284; // type:func -func_800AC358_jp = 0x800AC358; // type:func -func_800AC488_jp = 0x800AC488; // type:func +mNpc_CheckGoodbyAnimalMemoryNum = 0x800ABE30; // type:func +mNpc_GetGoodbyAnimalIdx = 0x800ABF40; // type:func +mNpc_ClearGoodbyMail = 0x800AC1A0; // type:func +mNpc_FirstClearGoodbyMail = 0x800AC1C8; // type:func +mNpc_SetGoodbyAnimalMail = 0x800AC1EC; // type:func +mNpc_SetGoodbyMailData = 0x800AC284; // type:func +mNpc_SendGoodbyAnimalMailOne = 0x800AC358; // type:func +mNpc_SendGoodbyAnimalMail = 0x800AC488; // type:func mNpc_SendRegisteredGoodbyMail = 0x800AC558; // type:func -func_800AC57C_jp = 0x800AC57C; // type:func -func_800AC804_jp = 0x800AC804; // type:func +mNpc_GetRemoveAnimal = 0x800AC57C; // type:func +mNpc_CheckBuildHouse = 0x800AC804; // type:func mNpc_SetReturnAnimal = 0x800AC898; // type:func -func_800ACB24_jp = 0x800ACB24; // type:func -func_800ACB54_jp = 0x800ACB54; // type:func -func_800ACC38_jp = 0x800ACC38; // type:func -func_800ACCAC_jp = 0x800ACCAC; // type:func +mNpc_AddActor_inBlock = 0x800ACB24; // type:func +mNpc_SetNpcNameID = 0x800ACB54; // type:func +mNpc_LoadNpcNameString = 0x800ACC38; // type:func +mNpc_GetNpcWorldNameTableNo = 0x800ACCAC; // type:func mNpc_GetNpcWorldNameAnm = 0x800ACD18; // type:func -func_800ACD74_jp = 0x800ACD74; // type:func -func_800ACDF8_jp = 0x800ACDF8; // type:func -func_800ACE90_jp = 0x800ACE90; // type:func +mNpc_GetNpcWorldNameP = 0x800ACD74; // type:func +mNpc_GetNpcWorldName = 0x800ACDF8; // type:func +mNpc_GetRandomAnimalName = 0x800ACE90; // type:func mNpc_GetAnimalPlateName = 0x800ACF84; // type:func -func_800AD084_jp = 0x800AD084; // type:func -func_800AD0B8_jp = 0x800AD0B8; // type:func -func_800AD104_jp = 0x800AD104; // type:func -func_800AD154_jp = 0x800AD154; // type:func -func_800AD188_jp = 0x800AD188; // type:func -func_800AD1E0_jp = 0x800AD1E0; // type:func -func_800AD22C_jp = 0x800AD22C; // type:func -func_800AD2B8_jp = 0x800AD2B8; // type:func +mNpc_GetNpcLooks = 0x800AD084; // type:func +mNpc_GetActorSex = 0x800AD0B8; // type:func +mNpc_GetLooks2Sex = 0x800AD104; // type:func +mNpc_GetAnimalSex = 0x800AD154; // type:func +mNpc_GetNpcSex = 0x800AD188; // type:func +mNpc_GetNpcSoundSpecNotAnimal = 0x800AD1E0; // type:func +mNpc_GetNpcSoundSpec = 0x800AD22C; // type:func +mNpc_GetMsg = 0x800AD2B8; // type:func mNpc_InitNpcAllInfo = 0x800AD2C4; // type:func -func_800AD338_jp = 0x800AD338; // type:func -func_800AD3BC_jp = 0x800AD3BC; // type:func -func_800AD4B8_jp = 0x800AD4B8; // type:func -func_800AD614_jp = 0x800AD614; // type:func -func_800AD6D4_jp = 0x800AD6D4; // type:func -func_800AD8C4_jp = 0x800AD8C4; // type:func -func_800AD954_jp = 0x800AD954; // type:func -func_800AD9FC_jp = 0x800AD9FC; // type:func -func_800ADBE4_jp = 0x800ADBE4; // type:func -func_800ADC28_jp = 0x800ADC28; // type:func -func_800ADC8C_jp = 0x800ADC8C; // type:func -func_800ADD20_jp = 0x800ADD20; // type:func -func_800ADEFC_jp = 0x800ADEFC; // type:func -func_800AE110_jp = 0x800AE110; // type:func +mNpc_CheckGrowFieldRank = 0x800AD338; // type:func +mNpc_CheckGrow = 0x800AD3BC; // type:func +mNpc_GetMinLooks = 0x800AD4B8; // type:func +mNpc_GetMinSex = 0x800AD614; // type:func +mNpc_GrowLooksNpcIdx = 0x800AD6D4; // type:func +mNpc_SetAnimalInfoNpcIdx = 0x800AD8C4; // type:func +mNpc_SetGrowNpc = 0x800AD954; // type:func +mNpc_Grow = 0x800AD9FC; // type:func +mNpc_CheckNpcSet_fgcol = 0x800ADBE4; // type:func +mNpc_CheckNpcSet_fgcol_hard = 0x800ADC28; // type:func +mNpc_CheckNpcSet = 0x800ADC8C; // type:func +mNpc_GetMakeUtNuminBlock_hard_area = 0x800ADD20; // type:func +mNpc_GetMakeUtNuminBlock_area = 0x800ADEFC; // type:func +mNpc_GetMakeUtNuminBlock = 0x800AE110; // type:func mNpc_ClearTalkInfo = 0x800AE134; // type:func -func_800AE1A0_jp = 0x800AE1A0; // type:func -func_800AE1B8_jp = 0x800AE1B8; // type:func -func_800AE1D8_jp = 0x800AE1D8; // type:func -func_800AE23C_jp = 0x800AE23C; // type:func -func_800AE284_jp = 0x800AE284; // type:func -func_800AE2E8_jp = 0x800AE2E8; // type:func -func_800AE320_jp = 0x800AE320; // type:func -func_800AE37C_jp = 0x800AE37C; // type:func -func_800AE3B4_jp = 0x800AE3B4; // type:func -func_800AE4B4_jp = 0x800AE4B4; // type:func -func_800AE558_jp = 0x800AE558; // type:func -func_800AE5C8_jp = 0x800AE5C8; // type:func -func_800AE64C_jp = 0x800AE64C; // type:func -func_800AE670_jp = 0x800AE670; // type:func -func_800AE694_jp = 0x800AE694; // type:func -func_800AE6B0_jp = 0x800AE6B0; // type:func -func_800AE6CC_jp = 0x800AE6CC; // type:func -func_800AE76C_jp = 0x800AE76C; // type:func -func_800AE898_jp = 0x800AE898; // type:func +mNpc_TimerCountDown = 0x800AE1A0; // type:func +mNpc_SetUnlockTimer = 0x800AE1B8; // type:func +mNpc_CountTalkNum = 0x800AE1D8; // type:func +mNpc_CheckOverImpatient = 0x800AE23C; // type:func +mNpc_GetOverImpatient = 0x800AE284; // type:func +mNpc_CheckQuestRequest = 0x800AE2E8; // type:func +mNpc_SetQuestRequestOFF = 0x800AE320; // type:func +mNpc_UnlockTimerCountDown = 0x800AE37C; // type:func +mNpc_TalkInfoMove = 0x800AE3B4; // type:func +mNpc_TalkEndMove = 0x800AE4B4; // type:func +mNpc_GetNpcFloorNo = 0x800AE558; // type:func +mNpc_SetTalkBee = 0x800AE5C8; // type:func +mNpc_GetFishCompleteTalk = 0x800AE64C; // type:func +mNpc_GetInsectCompleteTalk = 0x800AE670; // type:func +mNpc_SetFishCompleteTalk = 0x800AE694; // type:func +mNpc_SetInsectCompleteTalk = 0x800AE6B0; // type:func +mNpc_SetNpcHomeYpos = 0x800AE6CC; // type:func +mNpc_PrintRemoveInfo = 0x800AE76C; // type:func +mNpc_SetTalkAnimalIdx_fdebug = 0x800AE898; // type:func mNpc_PrintFriendship_fdebug = 0x800AE8C8; // type:func mNPS_get_schedule_area = 0x800AEA80; // type:func mNPS_set_schedule_area = 0x800AEB50; // type:func @@ -2685,9 +2685,9 @@ func_800B66CC_jp = 0x800B66CC; // type:func mPB_police_box_init = 0x800B6718; // type:func func_800B67C0_jp = 0x800B67C0; // type:func func_800B6838_jp = 0x800B6838; // type:func -func_800B68E8_jp = 0x800B68E8; // type:func +mPO_get_keep_mail_sum = 0x800B68E8; // type:func func_800B690C_jp = 0x800B690C; // type:func -func_800B6A3C_jp = 0x800B6A3C; // type:func +mPO_receipt_proc = 0x800B6A3C; // type:func func_800B6AC8_jp = 0x800B6AC8; // type:func func_800B6B94_jp = 0x800B6B94; // type:func func_800B6C14_jp = 0x800B6C14; // type:func @@ -2711,12 +2711,12 @@ func_800B7560_jp = 0x800B7560; // type:func mPO_business_proc = 0x800B7624; // type:func func_800B7680_jp = 0x800B7680; // type:func func_800B7700_jp = 0x800B7700; // type:func -func_800B7780_jp = 0x800B7780; // type:func +mPr_ClearPlayerName = 0x800B7780; // type:func mPr_CopyPlayerName = 0x800B77A4; // type:func -func_800B77C4_jp = 0x800B77C4; // type:func +mPr_NullCheckPlayerName = 0x800B77C4; // type:func func_800B7804_jp = 0x800B7804; // type:func func_800B785C_jp = 0x800B785C; // type:func -func_800B7914_jp = 0x800B7914; // type:func +mPr_NullCheckPersonalID = 0x800B7914; // type:func mPr_ClearPersonalID = 0x800B795C; // type:func func_800B7998_jp = 0x800B7998; // type:func mPr_CopyPersonalID = 0x800B79E0; // type:func @@ -2733,7 +2733,7 @@ func_800B7F00_jp = 0x800B7F00; // type:func func_800B7F48_jp = 0x800B7F48; // type:func mPr_CheckPrivate = 0x800B7F78; // type:func func_800B7FA0_jp = 0x800B7FA0; // type:func -func_800B7FD4_jp = 0x800B7FD4; // type:func +mPr_GetPrivateIdx = 0x800B7FD4; // type:func func_800B8068_jp = 0x800B8068; // type:func func_800B80B4_jp = 0x800B80B4; // type:func func_800B8128_jp = 0x800B8128; // type:func @@ -2796,10 +2796,10 @@ func_800BA3D0_jp = 0x800BA3D0; // type:func mPr_RenewalMapInfo = 0x800BA404; // type:func mPr_RandomSetPlayerData_title_demo = 0x800BA494; // type:func mPr_PrintMapInfo_debug = 0x800BA50C; // type:func -func_800BA660_jp = 0x800BA660; // type:func +mQst_ClearQuestInfo = 0x800BA660; // type:func mQst_ClearDelivery = 0x800BA690; // type:func mQst_ClearErrand = 0x800BA6F0; // type:func -func_800BA778_jp = 0x800BA778; // type:func +mQst_ClearContest = 0x800BA778; // type:func mQst_ClearNotSaveQuest = 0x800BA7C8; // type:func func_800BA7E8_jp = 0x800BA7E8; // type:func func_800BA8A0_jp = 0x800BA8A0; // type:func @@ -2819,7 +2819,7 @@ func_800BB10C_jp = 0x800BB10C; // type:func func_800BB270_jp = 0x800BB270; // type:func func_800BB3A4_jp = 0x800BB3A4; // type:func func_800BB4B0_jp = 0x800BB4B0; // type:func -func_800BB5DC_jp = 0x800BB5DC; // type:func +mQst_GetOccuredContestIdx = 0x800BB5DC; // type:func func_800BB634_jp = 0x800BB634; // type:func func_800BB658_jp = 0x800BB658; // type:func func_800BB67C_jp = 0x800BB67C; // type:func @@ -2829,8 +2829,8 @@ func_800BB740_jp = 0x800BB740; // type:func func_800BB86C_jp = 0x800BB86C; // type:func func_800BB990_jp = 0x800BB990; // type:func func_800BBAB0_jp = 0x800BBAB0; // type:func -func_800BBB30_jp = 0x800BBB30; // type:func -func_800BBBEC_jp = 0x800BBBEC; // type:func +mQst_SetReceiveLetter = 0x800BBB30; // type:func +mQst_GetFirstJobData = 0x800BBBEC; // type:func func_800BBCBC_jp = 0x800BBCBC; // type:func func_800BBD00_jp = 0x800BBD00; // type:func func_800BBD68_jp = 0x800BBD68; // type:func @@ -2849,7 +2849,7 @@ func_800BC28C_jp = 0x800BC28C; // type:func func_800BC33C_jp = 0x800BC33C; // type:func func_800BC368_jp = 0x800BC368; // type:func func_800BC394_jp = 0x800BC394; // type:func -func_800BC414_jp = 0x800BC414; // type:func +mQst_GetRandom = 0x800BC414; // type:func func_800BC454_jp = 0x800BC454; // type:func func_800BC528_jp = 0x800BC528; // type:func func_800BC5D4_jp = 0x800BC5D4; // type:func @@ -2947,7 +2947,7 @@ func_800BFA78_jp = 0x800BFA78; // type:func func_800BFAA8_jp = 0x800BFAA8; // type:func func_800BFC00_jp = 0x800BFC00; // type:func func_800BFC5C_jp = 0x800BFC5C; // type:func -func_800BFCF0_jp = 0x800BFCF0; // type:func +mSP_SelectRandomItem_New = 0x800BFCF0; // type:func func_800BFF8C_jp = 0x800BFF8C; // type:func func_800BFFC0_jp = 0x800BFFC0; // type:func func_800C0194_jp = 0x800C0194; // type:func @@ -2998,7 +2998,7 @@ func_800C2480_jp = 0x800C2480; // type:func func_800C2578_jp = 0x800C2578; // type:func func_800C2718_jp = 0x800C2718; // type:func func_800C284C_jp = 0x800C284C; // type:func -func_800C297C_jp = 0x800C297C; // type:func +mSP_RandomUmbSelect = 0x800C297C; // type:func func_800C2AAC_jp = 0x800C2AAC; // type:func func_800C2B70_jp = 0x800C2B70; // type:func func_800C2CC8_jp = 0x800C2CC8; // type:func @@ -3025,7 +3025,7 @@ mSDI_StartInitAfter = 0x800C3BCC; // type:func mSDI_StartInitBefore = 0x800C3D50; // type:func mSDI_StartDataInit = 0x800C3DA8; // type:func func_800C3E30_jp = 0x800C3E30; // type:func -func_800C3F70_jp = 0x800C3F70; // type:func +mString_Load_StringFromRom = 0x800C3F70; // type:func func_800C4084_jp = 0x800C4084; // type:func func_800C40F8_jp = 0x800C40F8; // type:func func_800C4168_jp = 0x800C4168; // type:func @@ -3463,7 +3463,7 @@ lbRTC_IsOverTime = 0x800D52C0; // type:func lbRTC_IsJustAtRTC = 0x800D53A4; // type:func lbRTC_IsOverRTC = 0x800D53DC; // type:func lbRTC_IsOverWeekRTC = 0x800D5414; // type:func -func_800D5480_jp = 0x800D5480; // type:func +lbRTC_IntervalTime = 0x800D5480; // type:func lbRTC_GetIntervalDays = 0x800D54DC; // type:func lbRTC_Add_YY = 0x800D56B8; // type:func lbRTC_Add_MM = 0x800D56CC; // type:func @@ -4724,7 +4724,7 @@ D_8010AEE0_jp = 0x8010AEE0; // D_8010AEF4_jp = 0x8010AEF4; // D_8010AF00_jp = 0x8010AF00; // type:s16 D_8010AF30_jp = 0x8010AF30; // type:s16 -D_8010AF58_jp = 0x8010AF58; // type:u8 +npc_looks_table = 0x8010AF58; // type:u8 D_8010B034_jp = 0x8010B034; // D_8010B074_jp = 0x8010B074; // D_8010B078_jp = 0x8010B078; // @@ -4751,7 +4751,7 @@ D_8010B4B0_jp = 0x8010B4B0; // type:u16 D_8010B4FC_jp = 0x8010B4FC; // type:u16 D_8010B500_jp = 0x8010B500; // D_8010B504_jp = 0x8010B504; // type:s16 -D_8010B510_jp = 0x8010B510; // type:u16 +l_sp_actor_name = 0x8010B510; // D_8010B810_jp = 0x8010B810; // D_8010B818_jp = 0x8010B818; // D_8010B81C_jp = 0x8010B81C; // @@ -6097,29 +6097,24 @@ B_80142BA0_jp = 0x80142BA0; // B_80142BBE_jp = 0x80142BBE; // B_80142BC0_jp = 0x80142BC0; // type:u8 B_80142BE0_jp = 0x80142BE0; // -B_80142C00_jp = 0x80142C00; // -B_80142CF0_jp = 0x80142CF0; // -B_80142D08_jp = 0x80142D08; // -B_80142E38_jp = 0x80142E38; // -B_80142E58_jp = 0x80142E58; // -B_80142E78_jp = 0x80142E78; // -B_80142E80_jp = 0x80142E80; // -B_80142E98_jp = 0x80142E98; // -B_80142EB8_jp = 0x80142EB8; // -B_80142ED8_jp = 0x80142ED8; // type:s8 -B_80142EDA_jp = 0x80142EDA; // type:u8 -B_80142EDB_jp = 0x80142EDB; // type:s8 -B_80142EDC_jp = 0x80142EDC; // type:u16 -B_80142EDE_jp = 0x80142EDE; // type:s16 -B_80142EE0_jp = 0x80142EE0; // type:s8 -B_80142F50_jp = 0x80142F50; // -B_80142F58_jp = 0x80142F58; // -B_80142F60_jp = 0x80142F60; // -B_80142F68_jp = 0x80142F68; // -B_80142F70_jp = 0x80142F70; // -B_80142F80_jp = 0x80142F80; // -B_80143028_jp = 0x80143028; // -B_80143388_jp = 0x80143388; // +fake_table = 0x80142C00; // +Handbillz_tmp_super = 0x80142CF0; // +reserved = 0x80142D08; // +Handbillz_tmp_ps = 0x80142E38; // +candidate_table = 0x80142E58; // +npc_def_list = 0x80142E78; // +Remail_tmp_super = 0x80142E80; // +Remail_tmp_ps = 0x80142E98; // +fg_flag = 0x80142EB8; // +l_npc_talk_info = 0x80142ED8; // type:s8 +Event_animal_name = 0x80142F50; // +Birthday_animal_name = 0x80142F58; // +Goodby_animal_name = 0x80142F60; // +load_name = 0x80142F68; // +l_mnpc_goodby_mail = 0x80142F70; // +l_npc_mail = 0x80142F80; // +fakeTable = 0x80143028; // +l_mnpc_remove_in_animal = 0x80143388; // B_801438B0_jp = 0x801438B0; // B_801438B8_jp = 0x801438B8; // B_801438BC_jp = 0x801438BC; // diff --git a/src/boot/libc64/malloc.c b/src/boot/libc64/malloc.c index c079153..826ada5 100644 --- a/src/boot/libc64/malloc.c +++ b/src/boot/libc64/malloc.c @@ -19,7 +19,7 @@ void free(void* ptr) { __osFree(&malloc_arena, ptr); } -void* calloc(s32 num, size_t size) { +void* calloc(size_t num, size_t size) { void* ptr; u32 n = num * size; diff --git a/src/code/lb_rtc.c b/src/code/lb_rtc.c index 8935435..d9e6453 100644 --- a/src/code/lb_rtc.c +++ b/src/code/lb_rtc.c @@ -283,7 +283,7 @@ s32 lbRTC_IsOverWeekRTC(const lbRTC_time_c* t0, lbRTC_weekday_t week) { lbRTC_IsOverRTC(&t1); } -void func_800D5480_jp(lbRTC_time_c* t0, lbRTC_time_c* t1) { +s32 lbRTC_IntervalTime(lbRTC_time_c* t0, lbRTC_time_c* t1) { lbRTC_time_c t2; lbRTC_time_c t3; diff --git a/src/code/m_field_info.c b/src/code/m_field_info.c index 09cf4c8..ec2873c 100644 --- a/src/code/m_field_info.c +++ b/src/code/m_field_info.c @@ -7,7 +7,7 @@ #pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_80087C40_jp.s") -#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_80087C64_jp.s") +#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/mFI_GetBlockTopP.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/mFI_GetFieldId.s") @@ -51,7 +51,7 @@ #pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/mFI_Wpos2BlockNum.s") -#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_80088780_jp.s") +#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/mFI_Wpos2BkandUtNuminBlock.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008883C_jp.s") @@ -65,7 +65,7 @@ #pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_80088B3C_jp.s") -#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_80088BC0_jp.s") +#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/mFI_UtNum2PosXZInBk.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_80088BFC_jp.s") @@ -119,7 +119,7 @@ #pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_800894D0_jp.s") -#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_80089538_jp.s") +#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/mFI_GetBkNum2ColTop.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_800895B8_jp.s") @@ -157,7 +157,7 @@ #pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008A000_jp.s") -#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008A33C_jp.s") +#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/mFI_BkNumtoUtFGTop.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008A3BC_jp.s") @@ -237,11 +237,11 @@ #pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008BBF0_jp.s") -#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008BC64_jp.s") +#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/mFI_SetMoveActorBitData_ON.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008BCFC_jp.s") -#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008BD98_jp.s") +#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/mFI_MyMoveActorBitData_ON.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008BDCC_jp.s") @@ -261,7 +261,7 @@ #pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008C130_jp.s") -#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008C1E0_jp.s") +#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/mFI_GetDepositP.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008C344_jp.s") @@ -275,7 +275,7 @@ #pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008C458_jp.s") -#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008C478_jp.s") +#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/mFI_BlockDepositOFF.s") #pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008C498_jp.s") @@ -361,7 +361,7 @@ s32 mFI_GetWaveUtinBlock(s32* arg0, s32* arg1, s32 arg2, s32 arg3) { arg0[0] = 0; arg1[0] = 0; - temp_v0 = var_s1 = func_80089538_jp(arg2, arg3); + temp_v0 = var_s1 = mFI_GetBkNum2ColTop(arg2, arg3); if (temp_v0 != NULL) { diff --git a/src/code/m_mail.c b/src/code/m_mail.c index d816fe2..d967753 100644 --- a/src/code/m_mail.c +++ b/src/code/m_mail.c @@ -2,7 +2,7 @@ #include "m_common_data.h" #include "m_lib.h" #include "m_npc.h" -#include "6B8A70.h" +#include "m_land.h" #include "unknown_structs.h" #include "macros.h" @@ -50,21 +50,21 @@ void mMl_strcpy_back(char* dst, const char* src, s32 size) { } } -void mMl_clear_mail_header(Mail* mail) { - mPr_ClearPersonalID(&mail->unk_00.unk_00); - mail->unk_00.unk_10 = 0xFF; - mPr_ClearPersonalID(&mail->unk_12.unk_00); - mail->unk_12.unk_10 = 0xFF; +void mMl_clear_mail_header(Mail_c* mail) { + mPr_ClearPersonalID(&mail->header.recipient.personalID); + mail->header.recipient.type = 0xFF; + mPr_ClearPersonalID(&mail->header.sender.personalID); + mail->header.sender.type = 0xFF; } -void mMl_clear_mail(Mail* mail) { - bzero(mail, sizeof(Mail)); +void mMl_clear_mail(Mail_c* mail) { + bzero(mail, sizeof(Mail_c)); mMl_clear_mail_header(mail); - mem_clear((u8*)&mail->unk_2A, sizeof(mMl_unk_2A), 0x20); - mail->unk_26 = 0xFF; + mem_clear(mail->content.header, MAIL_HEADER_LEN + MAIL_BODY_LEN + MAIL_FOOTER_LEN, 0x20); + mail->content.font = 0xFF; } -void mMl_clear_mail_box(Mail mail[], s32 arg1) { +void mMl_clear_mail_box(Mail_c mail[], s32 arg1) { while (arg1 != 0) { arg1--; mMl_clear_mail(mail); @@ -72,47 +72,47 @@ void mMl_clear_mail_box(Mail mail[], s32 arg1) { } } -s32 mMl_check_not_used_mail(Mail* mail) { +s32 mMl_check_not_used_mail(Mail_c* mail) { s32 ret = 0; - if (mail->unk_26 == 0xFF) { + if (mail->content.font == 0xFF) { ret = 1; } return ret; } void mMl_copy_header_name(mMl_unk_00* arg0, mMl_unk_00* arg1) { - arg0->unk_10 = arg1->unk_10; - mPr_CopyPersonalID(&arg0->unk_00, &arg1->unk_00); + arg0->type = arg1->type; + mPr_CopyPersonalID(&arg0->personalID, &arg1->personalID); } -void mMl_set_from_name(Mail* arg0, Mail* arg1) { - mMl_copy_header_name(&arg0->unk_12, &arg1->unk_00); +void mMl_set_from_name(Mail_c* arg0, Mail_c* arg1) { + mMl_copy_header_name(&arg0->header.sender, &arg1->header.recipient); } -void mMl_set_to_name(Mail* arg0, Mail* arg1) { - mMl_copy_header_name(&arg0->unk_00, &arg1->unk_00); +void mMl_set_to_name(Mail_c* arg0, Mail_c* arg1) { + mMl_copy_header_name(&arg0->header.recipient, &arg1->header.recipient); } -void mMl_set_to_plname(Mail* arg0, Mail* arg1) { - mPr_CopyPersonalID(&arg0->unk_00.unk_00, &arg1->unk_00.unk_00); - arg0->unk_00.unk_10 = 0; +void mMl_set_to_plname(Mail_c* arg0, Mail_c* arg1) { + mPr_CopyPersonalID(&arg0->header.recipient.personalID, &arg1->header.recipient.personalID); + arg0->header.recipient.type = 0; } -void mMl_set_playername(Mail* mail, PersonalID* arg1) { - mPr_CopyPersonalID(&mail->unk_12.unk_00, arg1); - mail->unk_12.unk_10 = 0; +void mMl_set_playername(Mail_c* mail, PersonalID_c* arg1) { + mPr_CopyPersonalID(&mail->header.sender.personalID, arg1); + mail->header.sender.type = 0; } -void mMl_init_mail(Mail* mail, PersonalID* arg1) { +void mMl_init_mail(Mail_c* mail, PersonalID_c* arg1) { mMl_clear_mail(mail); mMl_set_playername(mail, arg1); - mail->unk_26 = 1; - mail->unk_28 = 0; - mail->unk_29 = 0; + mail->content.font = 1; + mail->content.mailType = 0; + mail->content.paperType = 0; } -s32 mMl_chk_mail_free_space(Mail mail[], s32 arg1) { +s32 mMl_chk_mail_free_space(Mail_c mail[], s32 arg1) { s32 i; for (i = 0; i < arg1; i++) { @@ -124,7 +124,7 @@ s32 mMl_chk_mail_free_space(Mail mail[], s32 arg1) { return -1; } -s32 mMl_use_mail_space(Mail mail[], s32 arg1, PersonalID* arg2) { +s32 mMl_use_mail_space(Mail_c mail[], s32 arg1, PersonalID_c* arg2) { s32 index = mMl_chk_mail_free_space(mail, arg1); if (index != -1) { @@ -133,7 +133,7 @@ s32 mMl_use_mail_space(Mail mail[], s32 arg1, PersonalID* arg2) { return index; } -s32 mMl_count_use_mail_space(Mail mail[], s32 arg1) { +s32 mMl_count_use_mail_space(Mail_c mail[], s32 arg1) { s32 i; s32 ret = 0; @@ -146,8 +146,8 @@ s32 mMl_count_use_mail_space(Mail mail[], s32 arg1) { return ret; } -void mMl_copy_mail(Mail* dst, Mail* src) { - mem_copy((u8*)dst, (u8*)src, sizeof(Mail)); +void mMl_copy_mail(Mail_c* dst, Mail_c* src) { + mem_copy((u8*)dst, (u8*)src, sizeof(Mail_c)); } void mMl_clear_mail_header_common(MailHeaderCommon* arg0) { @@ -161,40 +161,40 @@ void mMl_copy_mail_header_common(MailHeaderCommon* arg0, MailHeaderCommon* arg1) mem_copy((u8*)arg0, (u8*)arg1, sizeof(MailHeaderCommon)); } -void mMl_set_mail_name_npcinfo(mMl_unk_00* arg0, mMl_get_npcinfo_from_mail_name_arg0* arg1) { - PlayerName sp20; +void mMl_set_mail_name_npcinfo(mMl_unk_00* arg0, AnmPersonalID_c* arg1) { + char name[PLAYER_NAME_LEN]; - arg0->unk_10 = 1; - mNpc_GetNpcWorldNameAnm(&sp20, arg1); - mPr_CopyPlayerName(&arg0->unk_00.unk_0, &sp20); - arg0->unk_00.unk_E = arg1->unk_2; - mLd_CopyLandName(&arg0->unk_00.unk_6, &arg1->unk_4); - arg0->unk_00.unk_C = ((arg1->unk_0 & 0xFF) << 8) | (arg1->unk_A & 0xFF); + arg0->type = 1; + mNpc_GetNpcWorldNameAnm(name, arg1); + mPr_CopyPlayerName(arg0->personalID.playerName, name); + arg0->personalID.landId = arg1->landId; + mLd_CopyLandName(arg0->personalID.landName, arg1->landName); + arg0->personalID.playerId = ((arg1->npcId & 0xFF) << 8) | (arg1->nameId & 0xFF); } -s32 mMl_get_npcinfo_from_mail_name(mMl_get_npcinfo_from_mail_name_arg0* arg0, mMl_unk_00* arg1) { +s32 mMl_get_npcinfo_from_mail_name(AnmPersonalID_c* arg0, mMl_unk_00* arg1) { s32 var_v1 = 0; - if (arg1->unk_10 == 1) { - arg0->unk_0 = (((arg1->unk_00.unk_C & 0xFF00) >> 8) | 0xE000); - arg0->unk_2 = arg1->unk_00.unk_E; - mLd_CopyLandName(&arg0->unk_4, &arg1->unk_00.unk_6); - arg0->unk_A = arg1->unk_00.unk_C & 0xFFFF; - arg0->unk_B = mNpc_GetLooks(arg0->unk_0); + if (arg1->type == 1) { + arg0->npcId = (((arg1->personalID.playerId & 0xFF00) >> 8) | 0xE000); + arg0->landId = arg1->personalID.landId; + mLd_CopyLandName(arg0->landName, arg1->personalID.landName); + arg0->nameId = arg1->personalID.playerId & 0xFFFF; + arg0->looks = mNpc_GetLooks(arg0->npcId); var_v1 = 1; } return var_v1; } -s32 mMl_hunt_for_send_address(Mail* mail) { +s32 mMl_hunt_for_send_address(Mail_c* mail) { s32 i; - if (mail->unk_00.unk_10 != 0) { + if (mail->header.recipient.type != 0) { return -1; } for (i = 0; i < ARRAY_COUNT(common_data.homes); i++) { - if (mPr_CheckCmpPersonalID(&common_data.homes[i].unk_000, &mail->unk_00.unk_00) == 1) { + if (mPr_CheckCmpPersonalID(&common_data.homes[i].ownerID, &mail->header.recipient.personalID) == 1) { return i; } } @@ -212,8 +212,8 @@ s32 mMl_check_send_mail(struct_func_8085CE18_jp_arg4* arg0) { } } -s32 mMl_check_set_present_myself(Mail* mail) { - switch (mail->unk_26) { +s32 mMl_check_set_present_myself(Mail_c* mail) { + switch (mail->content.font) { case 1: case 3: case 4: diff --git a/src/code/m_npc.c b/src/code/m_npc.c new file mode 100644 index 0000000..281e63b --- /dev/null +++ b/src/code/m_npc.c @@ -0,0 +1,3984 @@ +#include "m_npc.h" +#include "macros.h" +#include "m_lib.h" +#include "m_land.h" +#include "m_time.h" +#include "m_field_info.h" +#include "m_mail_check.h" +#include "6E30B0.h" +#include "6E7AD0.h" +#include "m_handbill.h" +#include "z_std_dma.h" +#include "6DA460.h" +#include "m_house.h" +#include "m_malloc.h" +#include "segment_symbols.h" +#include "m_item_name.h" +#include "m_name_table.h" +#include "m_police_box.h" +#include "6A5B00.h" +#include "6A83A0.h" + +SpecialNpcData l_sp_actor_name[] = { + { 0xD008, NPC_SEX_MALE, 0x0205, 2 }, { 0xD01E, NPC_SEX_MALE, 0x0205, 2 }, { 0xD03A, NPC_SEX_MALE, 0x0205, 2 }, + { 0xD03B, NPC_SEX_MALE, 0x0205, 2 }, { 0xD03C, NPC_SEX_MALE, 0x0205, 2 }, { 0xD009, NPC_SEX_MALE, 0x0205, 2 }, + { 0xD00A, NPC_SEX_MALE, 0x0205, 2 }, { 0xD00B, NPC_SEX_MALE, 0x0205, 2 }, { 0xD014, NPC_SEX_MALE, 0x0205, 2 }, + { 0xD019, NPC_SEX_MALE, 0x0205, 2 }, { 0xD015, NPC_SEX_MALE, 0x0205, 2 }, { 0xD01A, NPC_SEX_MALE, 0x0205, 2 }, + { 0xD016, NPC_SEX_MALE, 0x0205, 2 }, { 0xD01B, NPC_SEX_MALE, 0x0205, 2 }, { 0xD017, NPC_SEX_MALE, 0x0205, 2 }, + { 0xD01C, NPC_SEX_MALE, 0x0205, 2 }, { 0xD001, NPC_SEX_MALE, 0x0206, 2 }, { 0xD013, NPC_SEX_MALE, 0x0206, 2 }, + { 0xD02C, NPC_SEX_MALE, 0x0206, 2 }, { 0xD039, NPC_SEX_MALE, 0x0206, 2 }, { 0xD00C, NPC_SEX_FEMALE, 0x0207, 2 }, + { 0xD03D, NPC_SEX_FEMALE, 0x0207, 2 }, { 0xD006, NPC_SEX_MALE, 0x0208, 2 }, { 0xD000, NPC_SEX_MALE, 0x0209, 3 }, + { 0xD00F, NPC_SEX_MALE, 0x020A, 2 }, { 0xD002, NPC_SEX_MALE, 0x020B, 2 }, { 0xD007, NPC_SEX_FEMALE, 0x020C, 8 }, + { 0xD003, NPC_SEX_FEMALE, 0x020D, 4 }, { 0xD012, NPC_SEX_FEMALE, 0x020E, 4 }, { 0xD011, NPC_SEX_MALE, 0x020F, 3 }, + { 0xD00D, NPC_SEX_MALE, 0x0210, 2 }, { 0xD010, NPC_SEX_MALE, 0x0210, 3 }, { 0xD04E, NPC_SEX_MALE, 0x0210, 2 }, + { 0xD00E, NPC_SEX_MALE, 0x0211, 2 }, { 0xD025, NPC_SEX_MALE, 0x0212, 3 }, { 0xA004, NPC_SEX_OTHER, 0x0213, 2 }, + { 0xA005, NPC_SEX_OTHER, 0x0213, 2 }, { 0xA006, NPC_SEX_OTHER, 0x0213, 2 }, { 0xA007, NPC_SEX_OTHER, 0x0213, 2 }, + { 0xD018, NPC_SEX_OTHER, 0x0214, 2 }, { 0xD05D, NPC_SEX_OTHER, 0x0214, 2 }, { 0xD066, NPC_SEX_OTHER, 0x0214, 2 }, + { 0xD004, NPC_SEX_MALE, 0x0215, 2 }, { 0xD005, NPC_SEX_MALE, 0x0215, 2 }, { 0xD01D, NPC_SEX_MALE, 0x0216, 2 }, + { 0xD026, NPC_SEX_MALE, 0x0217, 2 }, { 0xD037, NPC_SEX_MALE, 0x0218, 2 }, { 0xD03E, NPC_SEX_MALE, 0x04E0, 2 }, + { 0xD065, NPC_SEX_MALE, 0x04E0, 2 }, { 0xD068, NPC_SEX_MALE, 0x04E0, 2 }, { 0xD069, NPC_SEX_MALE, 0x04E0, 2 }, + { 0xD06B, NPC_SEX_MALE, 0x04E0, 2 }, { 0xD064, NPC_SEX_MALE, 0x04E1, 2 }, { 0x800D, NPC_SEX_MALE, 0x04E2, 2 }, + { 0x800E, NPC_SEX_MALE, 0x04E2, 2 }, { 0xA008, NPC_SEX_MALE, 0x04E2, 2 }, { 0xA009, NPC_SEX_MALE, 0x04E2, 2 }, + { 0xA00A, NPC_SEX_MALE, 0x04E2, 2 }, { 0xA00B, NPC_SEX_MALE, 0x04E2, 2 }, { 0xA00C, NPC_SEX_MALE, 0x04E2, 2 }, + { 0xA00D, NPC_SEX_MALE, 0x04E2, 2 }, { 0xA00E, NPC_SEX_MALE, 0x04E2, 2 }, { 0xA00F, NPC_SEX_MALE, 0x04E2, 2 }, + { 0xA010, NPC_SEX_MALE, 0x04E2, 2 }, +}; +char l_no_name_npc_name[ANIMAL_NAME_LEN] = { 0xD4, 0x8E, 0xA6, 0x90, 0x85, 0x42 }; +char l_no_ending_npc_ending[ANIMAL_CATCHPHRASE_LEN] = { 0xD3, 0xAF, 0x9D, 0x20 }; + +s32 fake_table[60]; +u8 Handbillz_tmp_super[MAIL_HEADER2_LEN]; +Anmhome_c reserved[60]; +u8 Handbillz_tmp_ps[MAIL_FOOTER2_LEN]; +u8 candidate_table[27]; +static u32 bssPad; +NpcDefaultData npc_def_list; +u8 Remail_tmp_super[MAIL_HEADER2_LEN]; +u8 Remail_tmp_ps[MAIL_FOOTER2_LEN]; +u16 fg_flag[UT_Z_NUM]; +NpcTalkInfo l_npc_talk_info[ANIMAL_NUM_MAX]; +char Event_animal_name[ANIMAL_NAME_LEN]; +char Birthday_animal_name[ANIMAL_NAME_LEN]; +char Goodby_animal_name[ANIMAL_NAME_LEN]; +char load_name[ANIMAL_NAME_LEN]; +AnmGoodbyeMail l_mnpc_goodby_mail; +Mail_c l_npc_mail; +s32 fakeTable[NPC_NUM]; +Animal_c l_mnpc_remove_in_animal; + +void mNpc_MakeRandTable(s32* table, s32 count, s32 swapNum) { + s32 b; + s32 i; + + for (i = 0; i < count; i++) { + table[i] = i; + } + + while (swapNum--) { + s32 temp; + + i = RANDOM(count); + b = RANDOM(count); + temp = table[i]; + + table[i] = table[b]; + table[b] = temp; + } +} + +void mNpc_ClearBufSpace1(u8* buf, s32 size) { + mem_clear(buf, size, 0x20); +} + +void mNpc_AddNowNpcMax(u8* npcMax) { + if (npcMax[0] < ANIMAL_NUM_MAX) { + npcMax[0]++; + } +} + +void mNpc_SubNowNpcMax(u8* npcMax) { + if (npcMax[0] > ANIMAL_NUM_MIN) { + npcMax[0]--; + } +} + +void mNpc_ClearAnimalPersonalID(AnmPersonalID_c* pid) { + pid->npcId = 0; + pid->nameId = 0xFF; + pid->landId = 0xFFFF; + pid->looks = 6; + mNPS_reset_schedule_area(pid); + mLd_ClearLandName(pid->landName); +} + +s32 mNpc_CheckFreeAnimalPersonalID(AnmPersonalID_c* pid) { + s32 res = FALSE; + + if ((pid->npcId == 0 && pid->nameId == 0xFF) || (ACTOR_FGNAME_GET_F000(pid->npcId) != FGNAME_F000_E)) { + res = TRUE; + } + + return res; +} + +void mNpc_CopyAnimalPersonalID(AnmPersonalID_c* dst, AnmPersonalID_c* src) { + if ((src != NULL) && (ACTOR_FGNAME_GET_F000(src->npcId) == FGNAME_F000_E)) { + dst->npcId = src->npcId; + dst->nameId = src->nameId; + dst->landId = src->landId; + dst->looks = src->looks; + mLd_CopyLandName(dst->landName, src->landName); + } +} + +s32 mNpc_CheckCmpAnimalPersonalID(AnmPersonalID_c* id0, AnmPersonalID_c* id1) { + s32 res = FALSE; + + if ((id0 != NULL) && (id1 != NULL) && (id0->npcId == id1->npcId) && (id0->nameId == id1->nameId) && + (id0->landId == id1->landId)) { + if (mLd_CheckCmpLandName(id0->landName, id1->landName) == TRUE) { + res = TRUE; + } + } + return res; +} + +s32 mNpc_GetAnimalNum() { + Animal_c* animal = common_data.animals; + s32 num = 0; + s32 i; + + for (i = 0; i < ANIMAL_NUM_MAX; i++) { + if (mNpc_CheckFreeAnimalPersonalID(&animal->id) == FALSE) { + num++; + } + + animal++; + } + + return num; +} + +s32 mNpc_CheckRemoveExp(Animal_c* animal) { + s32 res = (animal->removeInfo >> 13) & 7; + + return res; +} + +s32 mNpc_GetRemoveTime(Animal_c* animal) { + s32 res = animal->removeInfo & 0x1FFF; + + return res; +} + +void mNpc_AddRemoveTime(Animal_c* animal) { + if ((animal->removeInfo & 0x1FFF) < 0x1FFF) { + animal->removeInfo++; + } +} + +void mNpc_SetRemoveExp(Animal_c* animal, u16 removeExp) { + animal->removeInfo = ((((animal->removeInfo >> 13) & 7) >> 13) | removeExp) << 13; +} + +void mNpc_SetParentName(Animal_c* animal, PersonalID_c* parentId) { + if ((parentId != NULL && mPr_NullCheckPersonalID(parentId) == FALSE) && + (mPr_NullCheckPlayerName(animal->parentName) == TRUE)) { + mPr_CopyPlayerName(animal->parentName, parentId->playerName); + } +} + +void mNpc_SetParentNameAllAnimal() { + Animal_c* animal = common_data.animals; + PrivateInfo* priv = common_data.privateInfo; + s32 i; + + if (priv != NULL) { + for (i = 0; i < ANIMAL_NUM_MAX; i++) { + mNpc_SetParentName(animal, &priv->playerId); + animal++; + } + } +} + +void mNpc_ClearAnimalMail(Anmplmail_c* mail) { + mail->font = 0xFF; + mail->paperType = 0; + mail->present = 0; + mem_clear(mail->body, sizeof(mail->body), 0x20); + mail->date.year = mTM_rtcTime_ymd_clear_code.year; + mail->date.month = mTM_rtcTime_ymd_clear_code.month; + mail->date.day = mTM_rtcTime_ymd_clear_code.day; +} + +void mNpc_CopyAnimalMail(Anmplmail_c* dst, Anmplmail_c* src) { + mem_copy((u8*)dst, (u8*)src, sizeof(Anmplmail_c)); +} + +void mNpc_ClearAnimalMemory(Anmmem_c* memory, s32 num) { + for (; num != 0; num--) { + if (memory != NULL) { + mPr_ClearPersonalID(&memory->memoryPlayerId); + lbRTC_TimeCopy(&memory->lastSpeakTime, &mTM_rtcTime_clear_code); + mLd_ClearLandName(memory->land.name); + memory->land.id = 0; + memory->savedTownTune = 0; + memory->friendship = 0; + memory->letterInfo.exists = FALSE; + memory->letterInfo.cond = 0; + memory->letterInfo.sendReply = FALSE; + mNpc_ClearAnimalMail(&memory->letter); + } + + memory++; + } +} + +void mNpc_CopyAnimalMemory(Anmmem_c* dst, Anmmem_c* src) { + mem_copy((u8*)dst, (u8*)src, sizeof(Anmmem_c)); +} + +void mNpc_AddFriendship(Anmmem_c* memory, s32 amount) { + s32 friendship = memory->friendship + amount; + + if (memory == NULL) { + return; + } + + if (friendship > 127) { + memory->friendship = 127; + } else if (friendship < 0) { + memory->friendship = 0; + } else { + memory->friendship = friendship; + } +} + +s32 mNpc_CheckFreeAnimalMemory(Anmmem_c* memory) { + s32 res = FALSE; + + if (mPr_NullCheckPersonalID(&memory->memoryPlayerId) == TRUE) { + res = TRUE; + } + + return res; +} + +void mNpc_RenewalAnimalMemory() { + PrivateInfo* priv; + Animal_c* animal = common_data.animals; + Anmmem_c* memory; + s32 i; + s32 j; + s32 k; + + for (i = 0; i < ANIMAL_NUM_MAX; i++) { + memory = animal->memories; + + for (j = 0; j < ANIMAL_MEMORY_NUM; j++) { + if (mNpc_CheckFreeAnimalMemory(memory) == FALSE && + mLd_CheckThisLand(memory->memoryPlayerId.landName, memory->memoryPlayerId.landId) == TRUE) { + priv = common_data.saveFilePrivateInfo; + + for (k = 0; k < PLAYER_NUM; k++) { + if (mPr_NullCheckPersonalID(&priv->playerId) == FALSE && + mPr_CheckCmpPersonalID(&priv->playerId, &memory->memoryPlayerId) == TRUE) { + break; + } + + priv++; + } + + if (k == PLAYER_NUM) { + mNpc_ClearAnimalMemory(memory, 1); + } + } + memory++; + } + animal++; + } +} + +s32 mNpc_GetOldAnimalMemoryIdx(Anmmem_c* memory, s32 num) { + lbRTC_time_c oldest; + s32 res; + s32 i; + + lbRTC_TimeCopy(&oldest, &mTM_rtcTime_clear_code); + res = 0; + + for (i = 0; i < num; i++) { + if (lbRTC_IsOverTime(&oldest, &memory->lastSpeakTime) == lbRTC_LESS) { + res = i; + lbRTC_TimeCopy(&oldest, &memory->lastSpeakTime); + } + + memory++; + } + + return res; +} + +s32 mNpc_GetFreeAnimalMemoryIdx(Anmmem_c* memory, s32 num) { + s32 res = -1; + s32 i; + + for (i = 0; i < num; i++) { + if (mNpc_CheckFreeAnimalMemory(memory) == TRUE) { + res = i; + break; + } + + memory++; + } + + return res; +} + +s32 mNpc_ForceGetFreeAnimalMemoryIdx(Anmmem_c* memory, s32 num) { + Anmmem_c* chosenMem = NULL; + s32 freeId = mNpc_GetFreeAnimalMemoryIdx(memory, num); + s32 i; + + if (freeId == -1) { + for (i = 0; i < num; i++) { + if (mLd_CheckThisLand(memory->memoryPlayerId.landName, memory->memoryPlayerId.landId) == 0) { + if (chosenMem != NULL) { + if (chosenMem->letterInfo.exists == memory->letterInfo.exists) { + if (memory->friendship < chosenMem->friendship) { + chosenMem = memory; + freeId = i; + } else if ((chosenMem->friendship == memory->friendship) && + (lbRTC_IsOverTime(&chosenMem->lastSpeakTime, &memory->lastSpeakTime) == -1)) { + chosenMem = memory; + freeId = i; + } + } else if (memory->letterInfo.exists == FALSE) { + chosenMem = memory; + freeId = i; + } + } else { + chosenMem = memory; + freeId = i; + } + } + memory++; + } + } else { + chosenMem = &memory[freeId]; + } + mNpc_ClearAnimalMemory(chosenMem, 1); + return freeId; +} + +void mNpc_SetAnimalMemory_NotSetDay(PersonalID_c* pid, Anmmem_c* memory) { + if (memory != NULL) { + mNpc_ClearAnimalMemory(memory, 1); + mPr_CopyPersonalID(&memory->memoryPlayerId, pid); + memory->friendship = 1; + } +} + +void mNpc_SetAnimalMemory(PersonalID_c* pid, Anmmem_c* memory) { + lbRTC_time_c* rtcTime = &common_data.time.rtcTime; + + if (memory != NULL) { + mNpc_SetAnimalMemory_NotSetDay(pid, memory); + lbRTC_TimeCopy(&memory->lastSpeakTime, rtcTime); + } +} + +s32 mNpc_GetAnimalMemoryIdx(PersonalID_c* pid, Anmmem_c* memory, s32 num) { + s32 res = -1; + s32 i; + + for (i = 0; i < num; i++) { + if (mPr_CheckCmpPersonalID(&memory->memoryPlayerId, pid) == TRUE) { + res = i; + break; + } + memory++; + } + + return res; +} + +void mNpc_SetAnimalLastTalk(Animal_c* animal) { + PrivateInfo* priv; + Anmmem_c* memory = NULL; + s32 memoryIdx; + + if ((&common_data.privateInfo->playerId != NULL) && (animal != NULL)) { + priv = common_data.privateInfo; + memoryIdx = mNpc_GetAnimalMemoryIdx(&priv->playerId, animal->memories, ANIMAL_MEMORY_NUM); + + if (memoryIdx != -1) { + memory = &animal->memories[memoryIdx]; + } else { + memoryIdx = mNpc_ForceGetFreeAnimalMemoryIdx(animal->memories, ANIMAL_MEMORY_NUM); + + if (memoryIdx != -1) { + memory = &animal->memories[memoryIdx]; + mNpc_SetAnimalMemory(&priv->playerId, memory); + } + } + + if (memory != NULL) { + lbRTC_TimeCopy(&memory->lastSpeakTime, &common_data.time.rtcTime); + mLd_CopyLandName(memory->land.name, common_data.landInfo.name); + memory->land.id = common_data.landInfo.id; + memory->savedTownTune = common_data.melody; + } + } +} + +void mNpc_SetAnimalPersonalID2Memory(AnmPersonalID_c* anmId) { + PrivateInfo* priv = priv = common_data.privateInfo; + Animal_c* animal; + s32 id; + + if (priv != NULL) { + id = mNpc_SearchAnimalPersonalID(anmId); + + if (id != -1) { + animal = &common_data.animals[id]; + id = mNpc_GetAnimalMemoryIdx(&priv->playerId, animal->memories, ANIMAL_MEMORY_NUM); + + if (id == -1) { + id = mNpc_ForceGetFreeAnimalMemoryIdx(animal->memories, ANIMAL_MEMORY_NUM); + + if (id != -1) { + mNpc_SetAnimalMemory_NotSetDay(&priv->playerId, animal->memories + id); + } + } + } + } +} + +s32 mNpc_GetHighestFriendshipIdx(Anmmem_c* memory, s32 num) { + s8 max = 0; + s32 res = -1; + s32 i; + + for (i = 0; i < num; i++) { + if (mNpc_CheckFreeAnimalMemory(memory) == FALSE) { + if (max <= memory->friendship) { + max = memory->friendship; + res = i; + } + } + memory++; + } + + return res; +} + +s32 mNpc_SelectBestFriend(Anmmem_c** bestFriendMem, Anmmem_c* memory, s8* bestFriendFriendShip) { + s32 res = FALSE; + Anmmem_c* bestFriend; + + if (memory->friendship > bestFriendFriendShip[0]) { + bestFriendFriendShip[0] = memory->friendship; + bestFriendMem[0] = memory; + res = TRUE; + } else if (memory->friendship == bestFriendFriendShip[0]) { + bestFriend = bestFriendMem[0]; + + if (bestFriend != NULL) { + if (bestFriend->letterInfo.exists == memory->letterInfo.exists) { + if (lbRTC_IsOverTime(&bestFriend->lastSpeakTime, &memory->lastSpeakTime) == lbRTC_LESS) { + bestFriendMem[0] = memory; + res = TRUE; + } + } else if (memory->letterInfo.exists == TRUE) { + bestFriendMem[0] = memory; + res = TRUE; + } + } else { + bestFriendMem[0] = memory; + res = TRUE; + } + } + + return res; +} + +s32 mNpc_GetAnimalMemoryBestFriend(Anmmem_c* memory, s32 num) { + + Anmmem_c* memoryP = memory; + Anmmem_c* best_friend = NULL; + s8 best_friendship = 0; + UNUSED s8 pad; + s32 res = -1; + s32 i; + + for (i = 0; i < num; i++) { + if ((mNpc_CheckFreeAnimalMemory(memory) == FALSE) && + (mNpc_SelectBestFriend(&best_friend, memory, &best_friendship) == TRUE)) { + res = i; + } + + memory++; + } + + if (res != -1 && (memoryP[res].friendship < 80)) { + res = -1; + } + + return res; +} + +s32 mNpc_GetAnimalMemoryFriend_Land_Sex(Anmmem_c* memory, s32 num, s32 sex) { + Anmmem_c* bestFriend = NULL; + s8 bestFriendship = 0; + s32 id; + s32 res = -1; + s32 i; + + for (i = 0; i < num; i++) { + if (mNpc_CheckFreeAnimalMemory(memory) == FALSE) { + id = mPr_GetPrivateIdx(&memory->memoryPlayerId); + + if (id != -1 && common_data.saveFilePrivateInfo[id].gender == sex && + mNpc_SelectBestFriend(&bestFriend, memory, &bestFriendship) == TRUE) { + res = i; + } + } + + memory++; + } + + return res; +} + +s32 mNpc_GetAnimalMemoryNum(Anmmem_c* memory, s32 count) { + s32 num = 0; + s32 i; + + for (i = 0; i < count; i++) { + if (mNpc_CheckFreeAnimalMemory(memory) == FALSE) { + num++; + } + + memory++; + } + + return num; +} + +s32 mNpc_GetAnimalMemoryLetterNum(Anmmem_c* memory, s32 count) { + s32 num = 0; + s32 i; + + for (i = 0; i < count; i++) { + if (mNpc_CheckFreeAnimalMemory(memory) == FALSE && memory->letterInfo.exists == TRUE) { + num++; + } + + memory++; + } + + return num; +} + +s32 mNpc_GetAnimalMemoryLandKindNum(Anmmem_c* memory, s32 count) { + Anmmem_c* memory2; + u8 bitfield = 0xFF; + s32 num = 0; + s32 i; + s32 j; + + for (i = 0; i < count; i++) { + if (mNpc_CheckFreeAnimalMemory(memory) == FALSE) { + if (((bitfield >> i) & 1) == 1) { + j = i + 1; + memory2 = memory + 1; + + for (j = i + 1; j < count; j++) { + if (((bitfield >> j) & 1) == 1) { + if (mLd_CheckCmpLand(memory->land.name, memory->land.id, memory2->land.name, + memory2->land.id) == TRUE) { + bitfield &= ~(1 << j); + } + } + + memory2++; + } + } + num++; + } else { + bitfield &= ~(1 << i); + } + + memory++; + } + return num; +} + +void mNpc_ClearAnimalInfo(Animal_c* animal) { + Anmhome_c* home = &animal->homeInfo; + bzero(animal, sizeof(Animal_c)); + mNpc_ClearAnimalPersonalID(&animal->id); + mNpc_ClearAnimalMemory(animal->memories, ANIMAL_MEMORY_NUM); + animal->cloth = 0; + home->typeUnused = 0; + home->blockX = 0xFF; + home->blockZ = 0xFF; + home->utX = 0xFF; + home->utZ = 0xFF; + mNpc_ClearBufSpace1((u8*)animal->catchphrase, ANIMAL_CATCHPHRASE_LEN); + mQst_ClearContest(&animal->contestQuest); + mLd_ClearLandName(animal->previousLandName); + animal->previousLandId = 0; + animal->removeInfo = 0; + animal->isHome = TRUE; + mPr_ClearPlayerName(animal->parentName); +} + +void mNpc_ClearAnyAnimalInfo(Animal_c* animals, s32 count) { + s32 i; + + for (i = 0; i < count; i++) { + mNpc_ClearAnimalInfo(animals); + animals++; + } +} + +s32 mNpc_CheckFreeAnimalInfo(Animal_c* animal) { + s32 res = FALSE; + + if ((animal->homeInfo.blockX == 0xFF) && (animal->homeInfo.blockZ == 0xFF) && + (ACTOR_FGNAME_GET_F000(animal->id.npcId) != FGNAME_F000_E)) { + res = TRUE; + } + return res; +} + +s32 mNpc_GetFreeAnimalInfo(Animal_c* animal, s32 count) { + s32 res = -1; + s32 i; + + for (i = 0; i < count; i++) { + if (mNpc_CheckFreeAnimalInfo(animal) == TRUE) { + res = i; + break; + } + animal++; + } + + return res; +} + +s32 mNpc_UseFreeAnimalInfo(Animal_c* animal, s32 count) { + s32 idx = mNpc_GetFreeAnimalInfo(animal, count); + + if (idx != -1) { + mNpc_ClearAnimalInfo(&animal[idx]); + } + return idx; +} + +void mNpc_CopyAnimalInfo(Animal_c* dst, Animal_c* src) { + mem_copy((u8*)dst, (u8*)src, sizeof(Animal_c)); +} + +s32 mNpc_SearchAnimalinfo(Animal_c* animal, u16 npcName, s32 count) { + s32 idx; + + animal = &animal[count - 1]; + idx = count - 1; + + while (idx >= 0) { + if (animal->id.npcId == npcName) { + return idx; + } + idx--; + animal--; + } + + return -1; +} + +Animal_c* mNpc_GetAnimalInfoP(u16 id) { + UNUSED s32 pad; + Animal_c* animal = NULL; + s32 idx = mNpc_SearchAnimalinfo(common_data.animals, id, ANIMAL_NUM_MAX); + + if (idx != -1) { + animal = common_data.animals + idx; + } + + return animal; +} + +s32 mNpc_SearchAnimalPersonalID(AnmPersonalID_c* id) { + Animal_c* animal = common_data.animals; + s32 res = -1; + s32 i; + + if (id != NULL && !mNpc_CheckFreeAnimalPersonalID(id)) { + for (i = 0; i < ANIMAL_NUM_MAX; i++) { + if (mNpc_CheckCmpAnimalPersonalID(id, &animal->id) == TRUE) { + res = i; + break; + } + animal++; + } + } + + return res; +} + +AnmPersonalID_c* mNpc_GetOtherAnimalPersonalIDOtherBlock(AnmPersonalID_c* pids, s32 count, s32 blockX, s32 blockY, + s32 flag) { + UNUSED s32 pad; + AnmPersonalID_c* otherId; + u8 npcMax; + UNUSED s32 pad1; + s32 ids; + u16 bitfield; + s32 j; + s32 i; + UNUSED s32 pad2[2]; + s32 valid; + Animal_c* animal = common_data.animals; + s32 tempHome; + s32 homesInBlock; + + otherId = NULL; + homesInBlock = 0; + ids = count; + npcMax = common_data.nowNpcMax; + bitfield = 0xFFFF; + + if ((blockX == 0xFF) || (blockY == 0xFF)) { + flag = 0; + } + + if ((pids == NULL) && (count != 0)) { + count = 0; + } + + for (i = 0; i < count; i++) { + if (mNpc_CheckFreeAnimalPersonalID(&pids[i]) == TRUE) { + ids--; + bitfield &= ~(1 << i); + } + } + + if (flag == 1) { + for (j = 0; j < ANIMAL_NUM_MAX; j++) { + if (blockX == animal->homeInfo.blockX) { + if (blockY == animal->homeInfo.blockZ) { + homesInBlock++; + + for (i = 0; i < count; i++) { + if ((((bitfield >> i) & 1) == TRUE) && + (mNpc_CheckCmpAnimalPersonalID(&animal->id, &pids[i]) == TRUE)) { + ids--; + bitfield &= ~(1 << i); + break; + } + } + } + } + animal++; + } + } + if (((ids + homesInBlock) < npcMax) && (count < ANIMAL_NUM_MAX)) { + animal = common_data.animals; + tempHome = fqrand() * ((npcMax - ids) - homesInBlock); + + for (j = 0; j < ANIMAL_NUM_MAX; j++) { + homesInBlock = 0; + valid = 1; + + if (mNpc_CheckFreeAnimalPersonalID(&animal->id) == 0) { + for (i = 0; i < count; i++) { + if ((((bitfield >> i) & 1) == 1) && + (mNpc_CheckCmpAnimalPersonalID(&animal->id, &pids[i]) == FALSE)) { + homesInBlock++; + } + if (homesInBlock) {} + } + + if (homesInBlock != ids) { + valid = 0; + } else if ((flag == 1) && (blockX == animal->homeInfo.blockX) && (blockY == animal->homeInfo.blockZ)) { + if (tempHome > 0) { + tempHome--; + } + valid = 0; + } + + if (valid == 1) { + if (tempHome == 0) { + otherId = &animal->id; + break; + } + tempHome--; + } + } + animal++; + } + j = 0; + } + + return otherId; +} + +AnmPersonalID_c* mNpc_GetOtherAnimalPersonalID(AnmPersonalID_c* pids, s32 count) { + return mNpc_GetOtherAnimalPersonalIDOtherBlock(pids, count, 0, 0, FALSE); +} + +void mNpc_SetAnimalThisLand(Animal_c* animal, s32 count) { + LandInfo* landInfo = &common_data.landInfo; + + for (; count != 0; count--) { + if (!mNpc_CheckFreeAnimalPersonalID(&animal->id)) { + animal->id.landId = landInfo->id; + mLd_CopyLandName(animal->id.landName, landInfo->name); + } + + animal++; + } +} + +s32 mNpc_GetSameLooksNum(u8 looks) { + Animal_c* animal = common_data.animals; + s32 i; + s32 num = 0; + + if (looks < NPC_LOOKS_NUM) { + for (i = 0; i < ANIMAL_NUM_MAX; i++) { + if (looks == animal->id.looks) { + num++; + } + + animal++; + } + } + + return num; +} + +s32 mNpc_CheckNpcExistBlock(s32 idx, s32 checkBx, s32 checkBz) { + UNUSED s32 pad; + s32 bx; + s32 bz; + s32 res = FALSE; + + if (idx >= 0 && idx < (ANIMAL_NUM_MAX)) { + if ((mFI_Wpos2BlockNum(&bx, &bz, common_data.npclist[idx].position) == TRUE) && (bx == checkBx) && + (bz == checkBz)) { + res = TRUE; + } + } + + return res; +} + +void mNpc_Mail2AnimalMail(Anmplmail_c* animalMail, Mail_c* mail) { + mem_copy((u8*)animalMail->body, (u8*)mail->content.body, MAIL_BODY_LEN); + mem_copy((u8*)animalMail->header, (u8*)mail->content.header, MAIL_HEADER_LEN); + mem_copy((u8*)animalMail->footer, (u8*)mail->content.footer, MAIL_FOOTER_LEN); + + animalMail->headerBackStart = mail->content.headerBackStart; + animalMail->font = mail->content.font; + animalMail->present = mail->present; + animalMail->paperType = mail->content.paperType; +} + +void mNpc_AnimalMail2Mail(Mail_c* mail, Anmplmail_c* animal_mail, PersonalID_c* pid, AnmPersonalID_c* anmId) { + mem_copy((u8*)mail->content.body, (u8*)animal_mail->body, MAIL_BODY_LEN); + mem_copy((u8*)mail->content.header, (u8*)animal_mail->header, MAIL_HEADER_LEN); + mem_copy((u8*)mail->content.footer, (u8*)animal_mail->footer, MAIL_FOOTER_LEN); + + mail->content.headerBackStart = animal_mail->headerBackStart; + mail->content.font = animal_mail->font; + mail->present = animal_mail->present; + mail->content.paperType = animal_mail->paperType; + + if (pid != NULL) { + mPr_CopyPersonalID(&mail->header.sender.personalID, pid); + mail->header.sender.type = MAIL_NAME_TYPE_PLAYER; + } + + if (anmId != NULL) { + mMl_set_mail_name_npcinfo(&mail->header.recipient, anmId); + } +} + +s32 mNpc_CheckMailChar(u8 c) { + if ((c == 0x21) || (c == 0x22) || (c == 0x5F) || (c == 0x90) || (c == 0x5C) || ((c >= 0x25) && (c <= 0x40)) || + ((c >= 0x7F) && (c <= 0x85))) { + return TRUE; + } + return FALSE; +} + +s32 mNpc_CheckNormalMail_sub(s32* num, u8* body) { + UNUSED s32 pad[2]; + s32 consecutiveChars = 0; + u8 lastChar = 0x20; + s32 runningLen = 1; + s32 contentLen = 0; + s32 i; + + *num = 0; + + for (i = 0; i < MAIL_BODY_LEN; i++) { + if (*body != 0x20) { + runningLen++; + if (lastChar == *body) { + if (runningLen >= 3) { + if (mNpc_CheckMailChar(*body) == TRUE) { + if (runningLen >= 8) { + consecutiveChars = TRUE; + break; + } + } else { + consecutiveChars = TRUE; + break; + } + } + } else { + runningLen = 0; + lastChar = *body; + } + (*num)++; + } + body++; + contentLen++; + } + + for (i = contentLen; i < MAIL_BODY_LEN; i++) { + if (*body != 0x20) { + (*num)++; + } + body++; + } + + return consecutiveChars; +} + +u8 mNpc_CheckNormalMail_length(s32* len, u8* body) { + s32 hitRate; + s32 hitChars; + s32 running; + + u8 rank = 2; + + hitRate = mMC_get_mail_hit_rate(&hitChars, body, NULL); + running = mNpc_CheckNormalMail_sub(len, body); + + if (hitChars < 3) { + if (len[0] < 5) { + rank = 0; + } else if (running == TRUE) { + rank = 0; + } + } else if (hitRate >= 30) { + rank = 1; + } else if (running == TRUE) { + rank = 0; + } + + return rank; +} + +u8 mNpc_CheckNormalMail(u8* body) { + s32 length; + + return mNpc_CheckNormalMail_length(&length, body); +} + +s32 mNpc_SetMailCondThisLand(Anmmem_c* memory, u8* body) { + u8 cond; + + memory->letter.date.year = common_data.time.rtcTime.year; + memory->letter.date.month = common_data.time.rtcTime.month; + memory->letter.date.day = common_data.time.rtcTime.day; + + cond = mNpc_CheckNormalMail(body); + + if (cond < 2) { + memory->letterInfo.cond = cond; + memory->letterInfo.sendReply = TRUE; + } + + return cond; +} + +s32 mNpc_SetMailCondOtherLand(Animal_c* animal, u8* body) { + Anmremail* remail; + u8 cond = mNpc_CheckNormalMail(body); + + if (cond < 2) { + remail = &common_data.privateInfo->remail; + + remail->date.year = common_data.time.rtcTime.year; + remail->date.month = common_data.time.rtcTime.month; + remail->date.day = common_data.time.rtcTime.day; + remail->flags.cond = cond; + remail->flags.looks = animal->id.looks; + + mNpc_GetNpcWorldNameAnm(remail->name, &animal->id); + mLd_CopyLandName(remail->landName, mLd_GetLandName()); + } + + return cond; +} + +s32 mNpc_SetRemailCond(Animal_c* animal, Anmmem_c* memory, u8* body) { + s32 res; + + if (mLd_PlayerManKindCheck() == FALSE) { + res = mNpc_SetMailCondThisLand(memory, body); + } else { + res = mNpc_SetMailCondOtherLand(animal, body); + } + + return res; +} + +s32 mNpc_SendMailtoNpc(Mail_c* mail) { + AnmPersonalID_c anmId; + s32 res = FALSE; + Animal_c* animal; + s32 fakeTemp; + s32 anmIdx; + Anmmem_c* memory; + s32 cond; + s32 memoryIdx; + Anmplmail_c* plmail; + Animal_c* anm; + + if (mMl_get_npcinfo_from_mail_name(&anmId, &mail->header.recipient) == TRUE) { + anm = common_data.animals; + anmIdx = mNpc_SearchAnimalPersonalID(&anmId); + + if (anmIdx != -1) { + animal = &anm[anmIdx]; + memoryIdx = mNpc_GetAnimalMemoryIdx(&mail->header.sender.personalID, animal->memories, ANIMAL_MEMORY_NUM); + + if (memoryIdx == -1) { + memoryIdx = mNpc_ForceGetFreeAnimalMemoryIdx(animal->memories, ANIMAL_MEMORY_NUM); + + if (memoryIdx >= 0) { + mPr_CopyPersonalID(&animal->memories[memoryIdx].memoryPlayerId, &mail->header.sender.personalID); + } + } + + memory = &animal->memories[memoryIdx]; + plmail = &memory->letter; + memory->letterInfo.exists = TRUE; + mNpc_ClearAnimalMail(plmail); + mNpc_Mail2AnimalMail(plmail, mail); + cond = mNpc_SetRemailCond(animal, memory, mail->content.body); + fakeTemp = 0xFF; + if (mEv_CheckFirstJob() == TRUE) { + QuestErrand* firstJob = mQst_GetFirstJobData(); + + if ((firstJob->base.questKind == 6 || firstJob->base.questKind == 10) && firstJob->base.progress != 0) { + firstJob->base.progress = 3; + memory->letterInfo.sendReply = FALSE; + } + } else { + s32 friendship; + + if (mLd_PlayerManKindCheck() == FALSE) { + if (mQst_GetOccuredContestIdx(6) == anmIdx) { + mQst_SetReceiveLetter(&animal->contestQuest, &mail->header.sender.personalID, + mail->content.body, mail->present); + memory->letterInfo.sendReply = FALSE; + } + } + + /* FAKE! */ + friendship = (3 & fakeTemp) & fakeTemp & fakeTemp & fakeTemp & fakeTemp & fakeTemp & fakeTemp & + fakeTemp & fakeTemp & fakeTemp; + + if (cond == 0) { + friendship -= 5; + } + + if (mail->present != 0) { + friendship += 3; + } + + mNpc_AddFriendship(memory, friendship); + } + + res = TRUE; + } + } + + return res; +} + +void mNpc_ClearRemail(Anmremail* remail) { + remail->date = mTM_rtcTime_ymd_clear_code; + mPr_ClearPlayerName(remail->name); + mLd_ClearLandName(remail->landName); + remail->flags.cond = 0; + remail->flags.looks = 0x7F; +} + +void mNpc_GetRemailPresent(u16* present) { + static s32 category_table[2] = { 0, 2 }; + + mSP_SelectRandomItem_New(NULL, present, 1, NULL, 0, category_table[RANDOM(4) & 1], 8); +} + +s32 mNpc_GetHandbillz(Mail_c* mail, s32 superNum, s32 mailANum, s32 mailBNum, s32 mailCNum, s32 psNum) { + HandbillzInfo handbill; + s32 res; + + handbill.superBuf = Handbillz_tmp_super; + handbill.superBufSize = MAIL_HEADER2_LEN; + handbill.mailBuf = mail->content.body; + handbill.mailBufSize = MAIL_BODY_LEN; + handbill.psBuf = Handbillz_tmp_ps; + handbill.psBufSize = MAIL_FOOTER2_LEN; + handbill.superNo = superNum; + handbill.mailANo = mailANum; + handbill.mailBNo = mailBNum; + handbill.mailCNo = mailCNum; + handbill.psNo = psNum; + + res = mHandbillz_load(&handbill); + if (res == TRUE) { + mail->content.headerBackStart = handbill.headerBackStart; + mem_copy((u8*)mail->content.header, Handbillz_tmp_super, MAIL_HEADER_LEN); + mem_copy((u8*)mail->content.footer, Handbillz_tmp_ps, MAIL_FOOTER_LEN); + } + + return res; +} + +void mNpc_SetRemailFreeString(PersonalID_c* pid, AnmPersonalID_c* anmId, Anmremail* remail) { + static s32 base_str_no[11] = { + 0x314, // food + 0x334, // sports + 0x2F4, // hobby games + 0x219, // fish + 0x1E5, // insects + 0x354, // food tastes (sweet, spicy, ...) + 0x374, // feelings + 0x394, // music genres + 0x3D4, // food satisfaction feelings (delicious, stuffed, satisfying, ...) + 0x3F4, // "good" descriptors (brilliant, splendid, ...) + 0x3B4 // "bad" descriptors (unimpressive, awful, ...) + }; + + s32 i; + char freeStr[10]; + + mHandbill_Set_free_str(0, pid->playerName, PLAYER_NAME_LEN); + + if (remail == NULL) { + mNpc_GetNpcWorldNameAnm(freeStr, anmId); + mHandbill_Set_free_str(1, freeStr, ANIMAL_NAME_LEN); + + mNpc_GetNpcWorldNameAnm(freeStr, mNpc_GetOtherAnimalPersonalID(anmId, 1)); + mHandbill_Set_free_str(2, freeStr, ANIMAL_NAME_LEN); + } else { + mHandbill_Set_free_str(1, remail->name, ANIMAL_NAME_LEN); // foreign npc name + mNpc_GetNpcWorldNameAnm(freeStr, mNpc_GetOtherAnimalPersonalID(NULL, 0)); + mHandbill_Set_free_str(2, freeStr, ANIMAL_NAME_LEN); // random player town npc name + mHandbill_Set_free_str(14, remail->landName, LAND_NAME_SIZE); // foreign town name + mHandbill_Set_free_str(15, mLd_GetLandName(), LAND_NAME_SIZE); // player town name + } + + for (i = 0; i < ARRAY_COUNT(base_str_no); i++) { + + mString_Load_StringFromRom(freeStr, ARRAY_COUNT(freeStr), base_str_no[i] + RANDOM(32.0f)); + mHandbill_Set_free_str(3 + i, freeStr, ARRAY_COUNT(freeStr)); + } +} + +void mNpc_GetRemailGoodData(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* anmId, Anmremail* remail, u8 foreign) { + static s32 start_no[NPC_LOOKS_NUM] = { 0x020, 0x040, 0x000, 0x060, 0x080, 0x0A0 }; + + static s32 ohter_start_no[NPC_LOOKS_NUM] = { 0x0E0, 0x100, 0x0C0, 0x120, 0x140, 0x160 }; + + static s32* start_no_table[2] = { start_no, ohter_start_no }; + + s32* msgTbl; + s32 givePresent; + u16 present = 0; + s32 looks; + s32 msgNo; + + if (remail == NULL) { + looks = anmId->looks; + } else { + looks = remail->flags.looks; + } + + msgTbl = start_no_table[foreign]; + + givePresent = RANDOM(4) & 1; + + if (givePresent == 0) { + mNpc_GetRemailPresent(&present); + } + + mNpc_SetRemailFreeString(pid, anmId, remail); + msgNo = msgTbl[looks]; + mNpc_GetHandbillz(mail, msgNo + RANDOM(32), msgNo + RANDOM(32), msgNo + RANDOM(16) + givePresent * 16, + msgNo + RANDOM(32), msgNo + RANDOM(32)); + mail->present = present; +} + +void mNpc_GetRemailWrongData(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* anmId, Anmremail* remail, u8 foreign) { + static s32 mail_no[2] = { 0xC5, 0xD8 }; + s32 msgNo; + s32 looks; + s32 headerBackStart; + + if (remail == NULL) { + looks = anmId->looks; + } else { + looks = remail->flags.looks; + } + + mNpc_SetRemailFreeString(pid, anmId, remail); + msgNo = mail_no[foreign] + looks * 3; + msgNo += RANDOM2(3.0f); + mHandbill_Load_HandbillFromRom(Remail_tmp_super, &headerBackStart, Remail_tmp_ps, mail->content.body, msgNo); + mail->content.headerBackStart = headerBackStart; + mem_copy((u8*)mail->content.header, Remail_tmp_super, MAIL_HEADER_LEN); + mem_copy((u8*)mail->content.footer, Remail_tmp_ps, MAIL_FOOTER_LEN); + mail->present = 0; +} + +typedef void (*NpcGetRemailProc)(Mail_c*, PersonalID_c*, AnmPersonalID_c*, Anmremail*, u8); + +void mNpc_GetRemailData(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* anmId, Anmremail* remail, s32 cond, + u8 foreign) { + static NpcGetRemailProc get_remail[] = { + &mNpc_GetRemailWrongData, + &mNpc_GetRemailGoodData, + }; + + u16 paper; + + get_remail[cond](mail, pid, anmId, remail, foreign); + mail->content.font = 0; + mail->content.mailType = 0; + mPr_CopyPersonalID(&mail->header.recipient.personalID, pid); + mail->header.recipient.type = MAIL_NAME_TYPE_PLAYER; + + if (remail == NULL) { + mMl_set_mail_name_npcinfo(&mail->header.sender, anmId); + } else { + mPr_CopyPlayerName(mail->header.sender.personalID.playerName, remail->name); + mLd_CopyLandName(mail->header.sender.personalID.landName, remail->landName); + mail->header.sender.type = MAIL_NAME_TYPE_NPC; + } + + mSP_SelectRandomItem_New(NULL, &paper, 1, NULL, 0, 1, 8); + mail->content.paperType = (paper - 0x2000) & 0xFFFF; +} + +s32 mNpc_SendRemailPostOffice(PersonalID_c* pid, AnmPersonalID_c* anmId, Anmremail* remail, s32 cond, u8 foreign) { + Mail_c* mail = &l_npc_mail; + s32 res = FALSE; + + if (mPO_get_keep_mail_sum() < 5) { + mNpc_GetRemailData(mail, pid, anmId, remail, cond, foreign); + res = mPO_receipt_proc(mail, 0); + } + + return res; +} + +s32 mNpc_CheckLetterTime(lbRTC_ymd_t* letterDate, lbRTC_time_c* rtcTime) { + s32 res = FALSE; + + if (letterDate->day != 0xFF && + (letterDate->year != rtcTime->year || letterDate->month != rtcTime->month || letterDate->day != rtcTime->day)) { + res = TRUE; + } + + return res; +} + +void mNpc_Remail() { + Animal_c* animal = common_data.animals; + Anmremail* remail; + PrivateInfo* priv = common_data.privateInfo; + Anmmem_c* memory; + lbRTC_time_c* rtcTime = &common_data.time.rtcTime; + + if (mPr_NullCheckPersonalID(&priv->playerId) == FALSE && mLd_PlayerManKindCheck() == FALSE) { + s32 i; + + for (i = 0; i < ANIMAL_NUM_MAX; i++) { + if (mNpc_CheckFreeAnimalPersonalID(&animal->id) == FALSE) { + s32 memIdx = mNpc_GetAnimalMemoryIdx(&priv->playerId, animal->memories, ANIMAL_MEMORY_NUM); + + if (memIdx != -1) { + memory = animal->memories + memIdx; + + if (memory->letterInfo.sendReply && mNpc_CheckLetterTime(&memory->letter.date, rtcTime) == TRUE) { + if (mNpc_SendRemailPostOffice(&priv->playerId, &animal->id, NULL, memory->letterInfo.cond, + FALSE) != TRUE) { + break; + } + + memory->letterInfo.sendReply = FALSE; + } + } + } + + animal++; + } + + remail = &priv->remail; + if (remail->flags.looks != 0x7F && + mNpc_SendRemailPostOffice(&priv->playerId, &animal->id, remail, remail->flags.cond, TRUE) == TRUE) { + mNpc_ClearRemail(remail); + } + } +} + +u8 mNpc_GetPaperType() { + u16 paper; + + mSP_SelectRandomItem_New(NULL, &paper, 1, NULL, 0, 1, 8); + return (paper - 0x2000) & 0xFFFF; +} + +void mNpc_LoadMailDataCommon2(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* amnId, u16 present, u8 paperType, + s32 mailNo) { + u8 super[MAIL_HEADER2_LEN]; + u8 ps[MAIL_FOOTER2_LEN]; + s32 headerBackStart; + + mMl_clear_mail(mail); + mHandbill_Load_HandbillFromRom2(super, MAIL_HEADER2_LEN, &headerBackStart, ps, MAIL_HEADER2_LEN, mail->content.body, + mailNo); + mem_copy(mail->content.header, super, MAIL_HEADER_LEN); + mem_copy(mail->content.footer, ps, MAIL_FOOTER_LEN); + mail->content.headerBackStart = headerBackStart; + mail->content.font = 0; + mail->content.mailType = 0; + mPr_CopyPersonalID(&mail->header.recipient.personalID, pid); + mail->header.recipient.type = MAIL_NAME_TYPE_PLAYER; + mMl_set_mail_name_npcinfo(&mail->header.sender, amnId); + mail->present = present; + mail->content.paperType = paperType; +} + +void mNpc_GetEventPresent(u16* present, s32 type) { + static s32 priority_table[3] = { + 5, + 2, + 0, + }; + + static s32 category_table[3] = { + 0, + 0, + 2, + }; + + mSP_SelectRandomItem_New(NULL, present, 1, NULL, 0, category_table[type], priority_table[type]); +} + +void mNpc_GetEventMail(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* anmId, s32 type, s32 looks) { + u16 present; + UNUSED s32 pad; + + mHandbill_Set_free_str(0, pid->playerName, PLAYER_NAME_LEN); + mNpc_GetNpcWorldNameAnm(Event_animal_name, anmId); + mHandbill_Set_free_str(6, Event_animal_name, ANIMAL_NAME_LEN); + mNpc_GetEventPresent(&present, type); + mNpc_LoadMailDataCommon2(mail, pid, anmId, present, mNpc_GetPaperType(), 0x60 + (looks * 3) + type); +} + +s32 mNpc_SendEventPresentMail(PersonalID_c* pid, s32 playerNo, AnmPersonalID_c* anmId, s32 type) { + UNUSED s32 pad; + mHm_hs_c* home; + UNUSED s32 pad2; + s32 freeIdx; + s32 looks; + s32 res; + + looks = anmId->looks; + res = FALSE; + + home = &common_data.homes[mHS_get_arrange_idx(playerNo)]; + + if (mPr_CheckCmpPersonalID(pid, &home->ownerID) == TRUE) { + + freeIdx = mMl_chk_mail_free_space(home->mailbox, HOME_MAILBOX_SIZE); + + if (freeIdx != -1) { + mNpc_GetEventMail(&l_npc_mail, pid, anmId, type, looks); + mMl_copy_mail(home->mailbox + freeIdx, &l_npc_mail); + res = TRUE; + } else if (mPO_get_keep_mail_sum() < 5) { + mNpc_GetEventMail(&l_npc_mail, pid, anmId, type, looks); + res = mPO_receipt_proc(&l_npc_mail, 0); + } + } + + return res; +} + +void mNpc_SendEventPresentMailSex(s32* selected, u8* type, Animal_c* animal, NpcSex sex) { + s32 bestFriendIdx = mNpc_GetAnimalMemoryBestFriend(animal->memories, ANIMAL_MEMORY_NUM); + s32 otherSexBestFriend = mNpc_GetAnimalMemoryFriend_Land_Sex(animal->memories, ANIMAL_MEMORY_NUM, (~sex) & 1); + + if (bestFriendIdx != -1 && otherSexBestFriend == bestFriendIdx) { + selected[0] = otherSexBestFriend; + type[0] = 0; + } else if (otherSexBestFriend != -1) { + selected[0] = otherSexBestFriend; + + if (animal->memories[otherSexBestFriend].friendship >= 80) { + type[0] = 1; + } else { + type[0] = 2; + } + } +} + +s32 mNpc_SendEventPresentMail_common(NpcSex sexType) { + static NpcSex sex[] = { NPC_SEX_FEMALE, NPC_SEX_MALE }; + + Animal_c* animal = common_data.animals; + PersonalID_c* pid; + s32 otherSexBestFriends[ANIMAL_NUM_MAX]; + u8 types[ANIMAL_NUM_MAX]; + s32 playerNo; + s32 sent = 0; + u8 bitfield = 0xF; + s32 i; + s32 j; + + for (i = 0; i < ANIMAL_NUM_MAX; i++) { + otherSexBestFriends[i] = -1; + + if (mNpc_CheckFreeAnimalPersonalID(&animal->id) == FALSE) { + if (mNpc_GetAnimalSex(animal) == sex[sexType]) { + mNpc_SendEventPresentMailSex(&otherSexBestFriends[i], &types[i], animal, sex[sexType]); + } + } + + animal++; + } + + for (i = 0; i < 3; i++) { + animal = common_data.animals; + + for (j = 0; j < ANIMAL_NUM_MAX; j++) { + if (otherSexBestFriends[j] >= 0 && types[j] == i) { + pid = &animal->memories[otherSexBestFriends[j]].memoryPlayerId; + playerNo = mPr_GetPrivateIdx(pid); + + if (((bitfield >> playerNo) & 1) == 1) { + if (mNpc_SendEventPresentMail(pid, playerNo, &animal->id, i) == TRUE) { + otherSexBestFriends[j] = -1; + sent++; + } else { + bitfield &= ~(1 << playerNo); // remove player from bitfield because they can't receive letters + } + } + } + + if (bitfield == 0) { + return sent; // all players cannot receive any further mail + } + + animal++; + } + } + return sent; +} + +void mNpc_GetBirthdayPresent(u16* present) { + static u8 category_table[5] = { 0, 0, 2, 2, 0xFF }; + + s32 selected = category_table[RANDOM(ARRAY_COUNT(category_table))]; + + if (selected == 0xFF) { + mSP_RandomUmbSelect(present, 1); + } else { + mSP_SelectRandomItem_New(NULL, present, 1, NULL, 0, selected, 2); + } +} + +void mNpc_GetBirthdayCard(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* anmId) { + char itemName[10]; + s32 mailNo = 0xEA + anmId->looks * 3 + RANDOM(3); + u16 present; + + mHandbill_Set_free_str(0, pid->playerName, PLAYER_NAME_LEN); + mNpc_GetNpcWorldNameAnm(Birthday_animal_name, anmId); + mHandbill_Set_free_str(1, Birthday_animal_name, ANIMAL_NAME_LEN); + mNpc_GetBirthdayPresent(&present); + mIN_copy_name_str(itemName, present); + mHandbill_Set_free_str(2, itemName, 10); + mNpc_LoadMailDataCommon2(mail, pid, anmId, present, mNpc_GetPaperType(), mailNo); +} + +s32 mNpc_SendBirthdayCard(PersonalID_c* pid, s32 playerNo, AnmPersonalID_c* anm_id) { + UNUSED s32 pad; + mHm_hs_c* home; + UNUSED s32 pad2; + s32 freeIdx; + s32 res = FALSE; + + home = &common_data.homes[mHS_get_arrange_idx(playerNo)]; + + if (mPr_NullCheckPersonalID(pid) == FALSE && mPr_CheckCmpPersonalID(pid, &home->ownerID) == TRUE) { + freeIdx = mMl_chk_mail_free_space(home->mailbox, 10); + + if (freeIdx != -1) { + mNpc_GetBirthdayCard(&l_npc_mail, pid, anm_id); + mMl_copy_mail(home->mailbox + freeIdx, &l_npc_mail); + res = TRUE; + } else if (mPO_get_keep_mail_sum() < 5) { + mNpc_GetBirthdayCard(&l_npc_mail, pid, anm_id); + res = mPO_receipt_proc(&l_npc_mail, 0); + } + } + + return res; +} + +s32 mNpc_SendEventBirthdayCard(UNUSED PersonalID_c* pid) { + return FALSE; +} + +s32 mNpc_SendEventBirthdayCard2(PersonalID_c* pid, s32 playerNo) { + Animal_c* animal = common_data.animals; + s32 res = FALSE; + s32 idx; + s32 i; + + if (pid != NULL && mLd_CheckThisLand(pid->landName, pid->landId) == TRUE) { + for (i = 0; i < ANIMAL_NUM_MAX; i++) { + if (mNpc_CheckFreeAnimalPersonalID(&animal->id) == FALSE) { + idx = mNpc_GetHighestFriendshipIdx(animal->memories, ANIMAL_MEMORY_NUM); + if ((idx != -1) && (mPr_CheckCmpPersonalID(pid, &animal->memories[idx].memoryPlayerId) != 0) && + (mNpc_SendBirthdayCard(pid, playerNo, &animal->id) == 1)) { + res = TRUE; + } + } + + animal++; + } + } + + return res; +} + +void mNpc_GetXmasCardData(Mail_c* mail, PersonalID_c* pid) { + UNUSED UNUSED s32 pad; + s32 headerBackStart; + + mHandbill_Load_HandbillFromRom(mail->content.header, &headerBackStart, mail->content.footer, mail->content.body, + 0xD7); + mail->content.headerBackStart = headerBackStart; + mail->content.font = 0; + mail->content.mailType = 1; + mPr_CopyPersonalID(&mail->header.recipient.personalID, pid); + mail->header.recipient.type = MAIL_NAME_TYPE_PLAYER; + mSP_SelectRandomItem_New(NULL, &mail->present, 1, NULL, 0, 0, 3); + mail->content.paperType = 22; +} + +s32 mNpc_SendEventXmasCard(PersonalID_c* pid, s32 playerNo) { + UNUSED s32 pad; + mHm_hs_c* home; + UNUSED s32 pad2; + s32 freeSpace; + s32 res = FALSE; + + if (mPr_NullCheckPersonalID(pid) == FALSE) { + home = &common_data.homes[mHS_get_arrange_idx(playerNo)]; + + if (mPr_CheckCmpPersonalID(pid, &home->ownerID) == TRUE) { + freeSpace = mMl_chk_mail_free_space(home->mailbox, 10); + + if (freeSpace != -1) { + mNpc_GetXmasCardData(&l_npc_mail, pid); + mMl_copy_mail(home->mailbox + freeSpace, &l_npc_mail); + res = TRUE; + } + } + } + + return res; +} + +void mNpc_SetWordEnding(Animal_c* animal, char* catchphrase) { + mem_copy((u8*)animal->catchphrase, (u8*)catchphrase, ANIMAL_CATCHPHRASE_LEN); +} + +char* mNpc_GetWordEnding(Actor* actor) { + Animal_c* animalInfo; + Animal_c* temp; + char* wordEnding; + + if ((actor != NULL) & (actor->part == ACTOR_PART_NPC)) { + animalInfo = temp = ((Npc*)actor)->npcInfo.animal; + } else { + animalInfo = NULL; + } + + if ((actor != NULL) && (animalInfo != NULL)) { + wordEnding = animalInfo->catchphrase; + } else { + wordEnding = l_no_ending_npc_ending; + } + + return wordEnding; +} + +void mNpc_ResetWordEnding(Actor* actor) { + if (actor != NULL && actor->part == ACTOR_PART_NPC) { + Animal_c* animal = ((Npc*)actor)->npcInfo.animal; + NpcDefaultData* list; + u16 idx; + + if (animal != NULL) { + + list = zelda_malloc(SEGMENT_ROM_SIZE(segment_00E03000)); + + if (0) {} + + if (list != NULL) { + DmaMgr_RequestSyncDebug(list, SEGMENT_ROM_START(segment_00E03000), + ALIGN16(SEGMENT_ROM_SIZE(segment_00E03000)), "../m_npc.c", 0xE25); + idx = animal->id.npcId & 0xFFF; + mString_Load_StringFromRom(animal->catchphrase, ANIMAL_CATCHPHRASE_LEN, list[idx].catchphraseIdx); + zelda_free(list); + } + } + } +} + +s32 mNpc_GetFreeEventNpcIdx() { + NpcEvent* npcEvent = common_data.npcEvent; + s32 i; + + for (i = 0; i < ARRAY_COUNT(common_data.npcEvent); i++) { + if (npcEvent->use == FALSE) { + return i; + } + + npcEvent++; + } + + return -1; +} + +s32 mNpc_RegistEventNpc(u16 eventId, u16 textureId, u16 npcId, u16 clothId) { + s32 freeIdx = mNpc_GetFreeEventNpcIdx(); + s32 res = FALSE; + + if (freeIdx != -1) { + NpcEvent* npcEvent = &common_data.npcEvent[freeIdx]; + + npcEvent->eventId = eventId; + npcEvent->textureId = textureId; + npcEvent->npcId = npcId; + npcEvent->clothId = clothId; + npcEvent->exists = FALSE; + npcEvent->use = TRUE; + + res = TRUE; + } + + return res; +} + +void mNpc_UnRegistEventNpc(u16 eventId) { + NpcEvent* savedNpc = common_data.npcEvent; + s32 i; + + for (i = 0; i < ARRAY_COUNT(common_data.npcEvent); i++) { + if ((savedNpc->use == TRUE) && (savedNpc->eventId == eventId)) { + bzero(savedNpc, sizeof(NpcEvent)); + break; + } + + savedNpc++; + } +} + +void mNpc_ClearEventNpc() { + bzero(common_data.npcEvent, sizeof(common_data.npcEvent)); +} + +NpcEvent* mNpc_GetSameEventNpc(u16 eventId) { + NpcEvent* npcEvent = common_data.npcEvent; + s32 i; + + for (i = 0; i < ARRAY_COUNT(common_data.npcEvent); i++) { + if (npcEvent->eventId == eventId) { + return npcEvent; + } + + npcEvent++; + } + + return NULL; +} + +u8 mNpc_GetLooks(u16 npcId) { + u8 looks = NPC_LOOKS_GIRL; + + if (ACTOR_FGNAME_GET_F000(npcId) == FGNAME_F000_E) { + looks = npc_looks_table[npcId & 0xFFF]; + } + + return looks; +} + +void mNpc_SetDefAnimalInfo(Animal_c* animal, u16 npcId, u8 looks, NpcDefaultData* defaultData) { + if (ACTOR_FGNAME_GET_F000(npcId) == FGNAME_F000_E) { + animal->id.npcId = npcId; + animal->id.looks = looks; + animal->cloth = defaultData->cloth; + mString_Load_StringFromRom(animal->catchphrase, ANIMAL_CATCHPHRASE_LEN, defaultData->catchphraseIdx); + animal->id.landId = common_data.landInfo.id; + mLd_CopyLandName(animal->id.landName, common_data.landInfo.name); + } +} + +void mNpc_SetDefAnimal(Animal_c* animal, u16 npcId, NpcDefaultData* defaultData) { + s32 idx = npcId & 0xFFF; + + if (ACTOR_FGNAME_GET_F000(npcId) == FGNAME_F000_E) { + mNpc_SetDefAnimalInfo(animal, npcId, npc_looks_table[idx], &defaultData[idx]); + } +} + +void mNpc_SetHaveAppeared(u16 npcId) { + u8* usedTable = common_data.npcUsedTable; + + if (ACTOR_FGNAME_GET_F000(npcId) == FGNAME_F000_E) { + s32 idx = npcId & 0xFFF; + s32 i = idx / 8; + + if (i < ARRAY_COUNT(common_data.npcUsedTable)) { + usedTable += i; + idx &= 7; + *usedTable |= 1 << idx; + } + } +} + +s32 mNpc_GetHaveAppeared_idx(s32 idx) { + s32 res = TRUE; + u8* usedTable = common_data.npcUsedTable; + s32 i = idx / 8; + + if (i < ARRAY_COUNT(common_data.npcUsedTable)) { + usedTable += i; + res = (*usedTable >> (idx & 7)) & 1; + } + + return res; +} + +s32 mNpc_GetLooks2NotHaveAppearedNum(u8 id) { + s32 i; + s32 count = 0; + + if (id < 6) { + for (i = 0; i < NPC_NUM; i++) { + if ((id == npc_looks_table[i]) && (mNpc_GetHaveAppeared_idx(i) == FALSE)) { + count++; + } + } + } + + return count; +} + +void mNpc_ResetHaveAppeared_common(u8* npcUsedTable, Animal_c* animal) { + s32 i; + + bzero(npcUsedTable, sizeof(common_data.npcUsedTable)); + for (i = 0; i < ANIMAL_NUM_MAX; i++) { + if (mNpc_CheckFreeAnimalInfo(animal) == FALSE) { + mNpc_SetHaveAppeared(animal->id.npcId); + } + + animal++; + } +} + +void mNpc_ResetHaveAppeared() { + s32 i; + + for (i = 0; i < NPC_NUM; i++) { + if (mNpc_GetHaveAppeared_idx(i) == FALSE) { + break; + } + } + + if (i == NPC_NUM) { + mNpc_ResetHaveAppeared_common(common_data.npcUsedTable, common_data.animals); + } +} + +s32 mNpc_GetDefGrowPermission(s32 idx, s8* growList, s32 count) { + s32 res = 1; + + if (idx < count) { + res = growList[idx]; + } + + return res; +} + +void mNpc_DecideLivingNpcMax(Animal_c* animal, u8 count, s32 mallocFlag) { + UNUSED s32 pad; + NpcDefaultData* defList; + s8* growList; + u8 bitfield = 0; + s32 i = 0; + u8 looks; + + bzero(fakeTable, sizeof(fakeTable)); + mNpc_MakeRandTable(fakeTable, ARRAY_COUNT(fakeTable), ARRAY_COUNT(fakeTable)); + + if (mallocFlag == 0) { + defList = malloc(SEGMENT_ROM_SIZE(segment_00E03000)); + growList = malloc(ALIGN2(SEGMENT_ROM_SIZE(segment_00E0D000))); + } else { + defList = zelda_malloc(SEGMENT_ROM_SIZE(segment_00E03000)); + growList = zelda_malloc(ALIGN2(SEGMENT_ROM_SIZE(segment_00E0D000))); + } + + DmaMgr_RequestSyncDebug(defList, SEGMENT_ROM_START(segment_00E03000), SEGMENT_ROM_SIZE(segment_00E03000), + "../m_npc.c", 4083); + DmaMgr_RequestSyncDebug(growList, SEGMENT_ROM_START(segment_00E0D000), ALIGN2(SEGMENT_ROM_SIZE(segment_00E0D000)), + "../m_npc.c", 4085); + + while (count) { + if (animal == NULL) { + break; + } + + if (animal->id.npcId == 0) { + s32 idx = fakeTable[i]; + s32 growPerm = mNpc_GetDefGrowPermission(idx, growList, ALIGN2(SEGMENT_ROM_SIZE(segment_00E0D000))); + + if (growPerm == 0) { + looks = npc_looks_table[idx]; + if (((bitfield >> looks) & 1) == 0) { + mNpc_SetDefAnimal(animal, idx | 0xE000, defList); + bitfield |= (1 << looks); + mNpc_SetHaveAppeared(idx | 0xE000); + animal++; + count--; + } + } else if (growPerm == -1) { + mNpc_SetHaveAppeared(idx | 0xE000); + } + } else { + count--; + animal++; + } + i++; + } + + if (mallocFlag == 0) { + free(defList); + free(growList); + } else { + zelda_free(defList); + zelda_free(growList); + } +} + +void mNpc_SetAnimalTitleDemo(DemoNpc* demo, Animal_c* animal, Game* game) { + GameAlloc* alloc = NULL; + NpcDefaultData* defList; + s32 i; + + if (game != NULL) { + alloc = &game->alloc; + defList = gamealloc_malloc(alloc, SEGMENT_ROM_SIZE(segment_00E03000)); + } else { + defList = zelda_malloc(SEGMENT_ROM_SIZE(segment_00E03000)); + } + + DmaMgr_RequestSyncDebug(defList, SEGMENT_ROM_START(segment_00E03000), SEGMENT_ROM_SIZE(segment_00E03000), + "../m_npc.c", 0x1055); + + for (i = 0; i < ANIMAL_NUM_MAX; i++) { + mNpc_SetDefAnimal(animal, demo->npcName, defList); + animal->homeInfo.typeUnused = 0; + animal->homeInfo.blockX = demo->blockX; + animal->homeInfo.blockZ = demo->blockZ; + animal->homeInfo.utX = demo->utX; + animal->homeInfo.utZ = demo->utZ; + + animal++; + demo++; + } + + if (defList != NULL) { + if (game != NULL) { + gamealloc_free(alloc, defList); + } else { + zelda_free(defList); + } + } +} + +s32 mNpc_GetReservedUtNum(s32* utX, s32* utZ, u16* item) { + f32 reserveNum = 0.0f; + s32 rand; + s32 res = FALSE; + s32 i; + + for (i = 0; i < UT_TOTAL_NUM; i++) { + if ((*item >= 0x5810 && *item < 0x5825) || *item == 0xF0EE) { + reserveNum++; + } + + item++; + } + + if (reserveNum > 0.0f) { + item -= UT_TOTAL_NUM; + rand = RANDOM(reserveNum); + + for (i = 0; i < UT_TOTAL_NUM; i++) { + if ((*item >= 0x5810 && *item < 0x5825) || *item == 0xF0EE) { + if (rand == 0) { + *utX = i % UT_Z_NUM; + *utZ = i / UT_X_NUM; + res = TRUE; + + break; + } else { + rand--; + } + } + + item++; + } + } + + return res; +} + +s32 mNpc_BlockNum2ReservedUtNum(s32* utX, s32* utZ, s32 bx, s32 bz) { + u16* items = mFI_BkNumtoUtFGTop(bx, bz); + s32 res = FALSE; + + if (items != NULL) { + res = mNpc_GetReservedUtNum(utX, utZ, items); + } + + return res; +} + +void mNpc_MakeReservedListBeforeFieldct(Anmhome_c* reserved, s32 reservedNum, u8* reservedCount) { + Foreground* fg = &common_data.foreground[0][0]; + Anmhome_c* reservedp = reserved; + u16* item; + u8 num = 0; + u8 i; + u8 j; + u8 k; + u8 l; + + for (i = 0; i < reservedNum; i++) { + reserved->blockX = -1; + reserved->blockZ = -1; + reserved->utX = -1; + reserved->utZ = -1; + reserved++; + } + + reserved = reservedp; + for (i = 0; i < FG_BLOCK_Z_NUM; i++) { + for (j = 0; j < FG_BLOCK_X_NUM; j++) { + item = &fg->items[0][0]; + + for (k = 0; k < UT_Z_NUM; k++) { + for (l = 0; l < UT_X_NUM; l++) { + if ((*item >= 0x5810) && (*item < 0x5825)) { + num++; + reserved->blockX = j + 1; + reserved->blockZ = i + 1; + reserved->utX = l; + reserved->utZ = k; + reserved++; + if (num >= reservedNum) { + *reservedCount = num; + return; + } + } + + item++; + } + } + + fg++; + } + } + + *reservedCount = num; +} + +void mNpc_MakeReservedListAfterFieldct(Anmhome_c* reserved, s32 reservedNum, u8* reserved_count, u8 bxMax, u8 bzMax) { + FieldMakeBlockInfo* blockInfo = mFI_GetBlockTopP(); + Anmhome_c* reservedp = reserved; + u16* item; + u8 num = 0; + u8 i; + u8 j; + u8 k; + u8 l; + + for (i = 0; i < reservedNum; i++) { + reserved->blockX = -1; + reserved->blockZ = -1; + reserved->utX = -1; + reserved->utZ = -1; + reserved++; + } + + reserved = reservedp; + for (i = 0; i < bzMax; i++) { + for (j = 0; j < bxMax; j++) { + item = blockInfo->fgInfo.itemsPtr; + + for (k = 0; k < UT_Z_NUM; k++) { + for (l = 0; l < UT_X_NUM; l++) { + if (((*item >= 0x5810) && (*item < 0x5825))) { + num++; + reserved->blockX = j; + reserved->blockZ = i; + reserved->utX = l; + reserved->utZ = k; + reserved++; + if (num >= reservedNum) { + *reserved_count = num; + return; + } + } + + item++; + } + } + + blockInfo++; + } + } + + *reserved_count = num; +} + +void mNpc_BuildHouseBeforeFieldct(u16 npcId, s32 bx, s32 bz, s32 utX, s32 utZ) { + static s32 ut_d[9][2] = { { 0, 0 }, { -1, 1 }, { 0, 1 }, { 1, 1 }, { -1, 0 }, + { 1, 0 }, { -1, -1 }, { 0, -1 }, { 1, -1 } }; + + static u16 set_fg[9] = { + 0, 0xA012, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, + }; + + u16* deposit; + Foreground* fg; + s32 x; + s32 z; + s32 i; + u16 house = npcId - 0x10000 + 0x7000; // this shifts it to the house range 0x50XX + + if (bx >= 0 && bx < FG_BLOCK_X_NUM && bz >= 0 && bz < FG_BLOCK_Z_NUM && utX > 0 && utX < (UT_X_NUM - 1) && + utZ > 0 && utZ < (UT_Z_NUM - 1)) { + set_fg[0] = house; + fg = &common_data.foreground[bz][bx]; + + deposit = mFI_GetDepositP(bx + 1, bz + 1); + + for (i = 0; i < ARRAY_COUNT(set_fg); i++) { + x = ut_d[i][0] + utX; + z = ut_d[i][1] + utZ; + + mPB_keep_item(fg->items[z][x]); + if (deposit != NULL) { + mFI_BlockDepositOFF(deposit, x, z); + } + + fg->items[z][x] = set_fg[i]; + } + } +} + +void mNpc_DestroyHouse(Anmhome_c* home) { + u8 bx = home->blockX - 1; + u8 bz = home->blockZ - 1; + u8 utX = home->utX; + u8 utZ = home->utZ - 1; + + if (bx < FG_BLOCK_X_NUM && bz < FG_BLOCK_Z_NUM && utX > 0 && utX < (UT_X_NUM - 1) && utZ > 0 && + utZ < (UT_Z_NUM - 1)) { + u16 reserveNo = mFM_GetReseveName(home->blockX, home->blockZ); + + common_data.foreground[bz][bx].items[utZ][utX] = reserveNo; + common_data.foreground[bz][bx].items[utZ + 1][utX - 1] = 0; + common_data.foreground[bz][bx].items[utZ + 1][utX] = 0; + common_data.foreground[bz][bx].items[utZ + 1][utX + 1] = 0; + common_data.foreground[bz][bx].items[utZ][utX - 1] = 0; + common_data.foreground[bz][bx].items[utZ][utX + 1] = 0; + common_data.foreground[bz][bx].items[utZ - 1][utX - 1] = 0; + common_data.foreground[bz][bx].items[utZ - 1][utX] = 0; + common_data.foreground[bz][bx].items[utZ - 1][utX + 1] = 0; + } +} + +void mNpc_SetNpcHome(Animal_c* animal, Anmhome_c* reserved, u8 reserved_num) { + Anmhome_c* homeInfo; + s32 i; + s32 idx; + + if (reserved_num > ARRAY_COUNT(fake_table)) { + reserved_num = ARRAY_COUNT(fake_table); + } + + bzero(fake_table, sizeof(fake_table)); + mNpc_MakeRandTable(fake_table, reserved_num, ARRAY_COUNT(fake_table) / 2); + + for (i = 0; i < ANIMAL_NUM_MAX; i++) { + if (i >= reserved_num) { + break; + } + + homeInfo = &animal->homeInfo; + if ((ACTOR_FGNAME_GET_F000(animal->id.npcId) == FGNAME_F000_E) && homeInfo->blockX == 0xFF && + homeInfo->blockZ == 0xFF) { + idx = fake_table[i]; + + homeInfo->blockX = reserved[idx].blockX; + homeInfo->blockZ = reserved[idx].blockZ; + homeInfo->utX = reserved[idx].utX; + homeInfo->utZ = reserved[idx].utZ + 1; + mNpc_BuildHouseBeforeFieldct(animal->id.npcId, homeInfo->blockX - 1, homeInfo->blockZ - 1, homeInfo->utX, + reserved[idx].utZ); + } + animal++; + } +} + +void mNpc_InitNpcData() { + UNUSED s32 pad; + u8 reservedNum = 0; + + mNpc_MakeReservedListBeforeFieldct(reserved, ARRAY_COUNT(reserved), &reservedNum); + mNpc_SetNpcHome(common_data.animals, reserved, reservedNum); +} + +void mNpc_InitNpcList() { + NpcList* npclist = common_data.npclist; + s32 i; + + if (npclist != NULL) { + bzero(npclist, ANIMAL_NUM_MAX * sizeof(NpcList)); + + for (i = 0; i < ANIMAL_NUM_MAX; i++) { + npclist->fieldName = 0xFFFF; + mQst_ClearQuestInfo(&npclist->questInfo); + npclist->houseData.type = 0xFF; + npclist->houseData.palette = 0xFF; + npclist->houseData.wallId = 0xFF; + npclist->houseData.floorId = 0xFF; + npclist->houseData.mainLayerId = 203; + + npclist++; + } + } +} + +void mNpc_SetNpcList(NpcList* npclist, Animal_c* animal, s32 count, s32 mallocFlag) { + NpcHouseData* houseData; + NpcHouseData* newHouseData; + xyz_t* homePos; + xyz_t* pos; + s32 houseId; + f32 z; + Anmhome_c* homeInfo; + f32 x; + u32 houseDataSize; + s32 i; + s32 npcId; + + houseDataSize = SEGMENT_ROM_SIZE(segment_00E02000); + if (mallocFlag == 0) { + houseData = malloc(houseDataSize); + } else { + houseData = zelda_malloc(houseDataSize); + } + DmaMgr_RequestSyncDebug(houseData, SEGMENT_ROM_START(segment_00E02000), houseDataSize, "../m_npc.c", 0x1328); + + for (i = 0; i < count; i++) { + + homeInfo = &animal->homeInfo; + if ((ACTOR_FGNAME_GET_F000(animal->id.npcId) == FGNAME_F000_E) && homeInfo->blockX != 0xFF) { + npcId = animal->id.npcId; + houseId = animal->id.npcId & 0xFFF; + newHouseData = &npclist->houseData; + homePos = &npclist->homePosition; + pos = &npclist->position; + if (0) {} + npclist->name = npcId; + + homePos->x = homeInfo->blockX * 640.0f; + homePos->z = homeInfo->blockZ * 640.0f; + mFI_UtNum2PosXZInBk(&x, &z, homeInfo->utX, homeInfo->utZ); + + homePos->x += x; + homePos->z += z; + homePos->y = 0.0f; + + pos->x = homePos->x; + pos->y = homePos->y; + pos->z = homePos->z; + + npclist->appearFlag = TRUE; + npclist->rewardFurniture = 0; + + newHouseData->type = houseData[houseId].type; + newHouseData->palette = houseData[houseId].palette; + newHouseData->wallId = houseData[houseId].wallId; + newHouseData->floorId = houseData[houseId].floorId; + newHouseData->mainLayerId = houseData[houseId].mainLayerId; + newHouseData->secondaryLayerId = houseData[houseId].secondaryLayerId; + } + + npclist++; + animal++; + } + + if (mallocFlag == 0) { + free(houseData); + } else { + zelda_free(houseData); + } +} + +void mNpc_SetNpcinfo(Actor* actor, s8 npcInfoIdx) { + if (actor->part == ACTOR_PART_NPC) { + Npc* npc = (Npc*)actor; + u16 npcId = actor->fgName; + + if (ACTOR_FGNAME_GET_F000(npc->actor.fgName) == FGNAME_F000_D) { + NpcEvent* eventNpc = mNpc_GetSameEventNpc(npcId); + + if (eventNpc != NULL) { + npcInfoIdx = mNpc_SearchAnimalinfo(common_data.animals, eventNpc->npcId, ANIMAL_NUM_MAX); + } + } + + if (npcInfoIdx >= 0 && npcInfoIdx < ANIMAL_NUM_MAX) { + npc->npcInfo.animal = &common_data.animals[npcInfoIdx]; + npc->npcInfo.list = &common_data.npclist[npcInfoIdx]; + } else { + npc->npcInfo.animal = NULL; + npc->npcInfo.list = NULL; + } + } +} + +void mNpc_AddNpc_inNpcRoom(FieldMakeMoveActor* moveActor, u8 bx, u8 bz) { + s32 animalId; + s32 idx; + u16 fieldId; + u16 houseOwnerId; + u8* animalIdInField; + UNUSED s32 pad; + u16 currentNpc; + s32 npcId; + + if (moveActor != NULL) { + fieldId = mFI_GetFieldId(); + idx = func_8008BE00_jp(moveActor, 16); + if (idx != -1) { + moveActor = &moveActor[idx]; + if ((fieldId & 0xF000) == 0x4000) { + houseOwnerId = common_data.houseOwnerName; + if ((idx < ANIMAL_NUM_MAX) && (houseOwnerId != 0xFFFF) && (houseOwnerId != 0)) { + if (mEvNM_CheckJointEvent(houseOwnerId) != 1) { + animalId = mNpc_SearchAnimalinfo(common_data.animals, houseOwnerId, ANIMAL_NUM_MAX); + if (animalId != -1) { + moveActor->nameId = houseOwnerId; + moveActor->utX = 4; + moveActor->utZ = 7; + moveActor->npcId = animalId; + moveActor->arg = -1; + mFI_SetMoveActorBitData_ON(idx, bx, bz); + } + } + } + } else if (fieldId == 0x300A) { + animalIdInField = func_8008033C_jp(0xE, 0xF); + if (animalIdInField != NULL) { + npcId = *animalIdInField; + currentNpc = common_data.animals[npcId].id.npcId; + func_80082BD8_jp(¤tNpc, 0xE, npcId, 0); + moveActor->nameId = currentNpc; + moveActor->utX = 4; + moveActor->utZ = 7; + moveActor->npcId = npcId; + moveActor->arg = -1; + mFI_SetMoveActorBitData_ON(idx, bx, bz); + } + } + } + } +} + +void mNpc_RenewalNpcRoom(s16* wallFloor) { + s32 fieldId = mFI_GetFieldId(); + u16 ownerName = common_data.houseOwnerName; + s32 wallId; + s32 floorId; + s32 npcIdx; + + if ((fieldId & 0xF000) == 0x4000) { + if ((ownerName != 0) && (ownerName != 0xFFFF)) { + npcIdx = mNpc_SearchAnimalinfo(common_data.animals, ownerName, ANIMAL_NUM_MAX); + wallId = common_data.npclist[npcIdx].houseData.wallId; + floorId = common_data.npclist[npcIdx].houseData.floorId; + *wallFloor = floorId | (wallId << 8); + { UNUSED s32 scopedTemp; } + return; + } + } + *wallFloor = 0; +} + +void mNpc_RenewalSetNpc(Actor* actor) { + Npc* npc = (Npc*)actor; + + if (npc->npcInfo.list != NULL) { + s32 fieldId = mFI_GetFieldId(); + NpcList* npcList = npc->npcInfo.list; + + if ((fieldId & 0xF000) == 0) { + xyz_t_move(&npcList->position, &npc->actor.world.pos); + npcList->appearFlag = TRUE; + } + } else { + mFI_MyMoveActorBitData_ON(actor); + } +} + +s32 mNpc_GetFriendAnimalNum(PersonalID_c* pid) { + Animal_c* animal = common_data.animals; + s32 num = 0; + s32 i; + + if (pid != NULL) { + for (i = 0; i < ANIMAL_NUM_MAX; i++) { + if (mNpc_CheckFreeAnimalPersonalID(&animal->id) == FALSE && + mNpc_GetAnimalMemoryIdx(pid, animal->memories, ANIMAL_MEMORY_NUM) != -1) { + num++; + } + + animal++; + } + } + + return num; +} + +s32 mNpc_CheckFriendAllAnimal(PersonalID_c* pid) { + s32 nowNpcMax = common_data.nowNpcMax; + s32 friendNum = mNpc_GetFriendAnimalNum(pid); + + if (nowNpcMax <= friendNum) { + return TRUE; + } + + return FALSE; +} + +s32 mNpc_CheckSelectFurniture(u16 item) { + s32 res = FALSE; + + if (((item < 0x17AC) || (item >= 0x1BA8)) && ((item < 0x1CA8) || (item >= 0x1D28)) && + ((item < 0x1BA8) || (item >= 0x1C28)) && ((item < 0x1C28) || (item >= 0x1CA8)) && + ((item < 0x15B0) || (item >= 0x17AC)) && ((item < 0x1E3C) || (item >= 0x1EA0)) && + ((item < 0x1D28) || (item >= 0x1D44))) { + res = TRUE; + } + return res; +} + +u16 mNpc_DecideNpcFurniture(FieldMakeFGData** data, NpcList* npcList, s32 count) { + u16 layerId = npcList->houseData.mainLayerId; + s32 idx = layerId - count; + u16* fgItems; + s32 i; + s32 j; + u8 num = 0; + + if (idx < 0) { + idx = 0; + } + fgItems = data[idx]->items[0]; + + for (i = 0; i < 10; i++) { + for (j = 0; j < 10; j++) { + if ((ACTOR_FGNAME_GET_F000(*fgItems) == FGNAME_F000_1) && (mNpc_CheckSelectFurniture(*fgItems) == TRUE)) { + num++; + } + fgItems++; + } + fgItems += UT_X_NUM - 10; + } + + if (num > 0) { + num = RANDOM(num); + fgItems = data[idx]->items[0]; + + for (i = 0; i < 10; i++) { + for (j = 0; j < 10; j++) { + if ((ACTOR_FGNAME_GET_F000(*fgItems) == FGNAME_F000_1) && + (mNpc_CheckSelectFurniture(*fgItems) == TRUE)) { + if (num <= 0) { + return *fgItems; + } + num--; + } + fgItems++; + } + fgItems += UT_X_NUM - 10; + } + } + + return 0; +} + +void mNpc_SetNpcFurnitureRandom(FieldMakeFGData** data, s32 base) { + NpcList* npclist = common_data.npclist; + Animal_c* animal = common_data.animals; + s32 i; + + for (i = 0; i < ANIMAL_NUM_MAX; i++) { + if (mNpc_CheckFreeAnimalPersonalID(&animal->id) == FALSE) { + npclist->rewardFurniture = mNpc_DecideNpcFurniture(data, npclist, base); + } + + npclist++; + animal++; + } +} + +u16 mNpc_GetNpcFurniture(AnmPersonalID_c* anmId) { + u16 furniture = 0; + s32 idx = mNpc_SearchAnimalPersonalID(anmId); + + if (idx != -1) { + furniture = common_data.npclist[idx].rewardFurniture; + } + return furniture; +} + +void mNpc_ClearInAnimal() { + mNpc_ClearAnimalInfo(&l_mnpc_remove_in_animal); +} + +Animal_c* mNpc_GetInAnimalP() { + return &l_mnpc_remove_in_animal; +} + +s32 mNpc_DecideRemoveAnimalNo_Friend(Animal_c* animal, s32 metFlag) { + PrivateInfo* priv = common_data.saveFilePrivateInfo; + s32 res = -1; + s32 playerNumber = 0; + s32 possibleNum = 0; + s32 met; + s32 i; + s32 j; + u16 bitfield = 0; + + for (i = 0; i < PLAYER_NUM; i++) { + if (mPr_NullCheckPersonalID(&priv->playerId) == FALSE) { + playerNumber++; + } + priv++; + } + + if (playerNumber > 0) { + for (i = 0; i < ANIMAL_NUM_MAX; i++) { + if (mNpc_CheckFreeAnimalInfo(animal) == FALSE) { + priv = common_data.saveFilePrivateInfo; + met = 0; + + for (j = 0; j < PLAYER_NUM; j++) { + if (mPr_NullCheckPersonalID(&priv->playerId) == FALSE) { + if (mNpc_GetAnimalMemoryIdx(&priv->playerId, animal->memories, ANIMAL_MEMORY_NUM) == -1) { + break; + } + + met++; + } + + priv++; + } + + if (metFlag == TRUE) { + if (met == playerNumber) { + possibleNum++; + bitfield |= (1 << i); + } + } else if (met > 0) { + possibleNum++; + bitfield |= (1 << i); + } + } + + animal++; + } + } + + if (possibleNum > 0) { + s32 selected = RANDOM(possibleNum); + + for (i = 0; i < ANIMAL_NUM_MAX; i++) { + if (((bitfield >> i) & 1) == 1) { + if (selected <= 0) { + res = i; + break; + } else { + selected--; + } + } + } + } + + return res; +} + +u8 mNpc_DecideRemoveAnimalNo(Animal_c* animal, s32 max) { + u8 count = 0; + s32 selected = RANDOM(max); + s32 i; + + for (i = 0; i < ANIMAL_NUM_MAX; i++) { + if (mNpc_CheckFreeAnimalInfo(animal) == FALSE) { + selected--; + } + if (selected <= 0) { + break; + } + count++; + animal++; + } + + return count; +} + +void mNpc_SetRemoveAnimalNo(Animal_c* animal) { + u8* removalIdx = &common_data.removeAnimalIdx; + u8 nowMax = common_data.nowNpcMax; + + if ((nowMax >= 6) && (*removalIdx == 0xFF)) { + s32 removeNo = mNpc_DecideRemoveAnimalNo_Friend(animal, TRUE); + + if (removeNo == -1) { + removeNo = mNpc_DecideRemoveAnimalNo_Friend(animal, FALSE); + if (removeNo == -1) { + removeNo = mNpc_DecideRemoveAnimalNo(animal, nowMax); + } + } + + if (removeNo != -1) { + *removalIdx = removeNo; + } + } +} + +s32 mNpc_CheckGoodbyAnimalMemoryNum(Animal_c* a0, Animal_c* a1) { + Anmmem_c* memories0 = a0->memories; + Anmmem_c* memories1 = a1->memories; + s32 res = 0; + s32 res0; + s32 res1; + + res0 = mNpc_GetAnimalMemoryNum(memories0, ANIMAL_MEMORY_NUM); + res1 = mNpc_GetAnimalMemoryNum(memories1, ANIMAL_MEMORY_NUM); + + if (res1 > res0) { + res = 1; + } else if (res1 == res0) { + res0 = mNpc_GetAnimalMemoryLetterNum(memories0, ANIMAL_MEMORY_NUM); + res1 = mNpc_GetAnimalMemoryLetterNum(memories1, ANIMAL_MEMORY_NUM); + + if (res1 > res0) { + res = 1; + } else if (res1 == res0) { + res0 = mNpc_GetAnimalMemoryLandKindNum(memories0, ANIMAL_MEMORY_NUM); + res1 = mNpc_GetAnimalMemoryLandKindNum(memories1, ANIMAL_MEMORY_NUM); + + if (res1 > res0) { + res = 1; + } else if (res1 == res0) { + res0 = mNpc_GetSameLooksNum(a0->id.looks); + res1 = mNpc_GetSameLooksNum(a1->id.looks); + + if (res1 < res0) { + res = 1; + } else { + res = -1; + } + } + } + } + + return res; +} + +s32 mNpc_GetGoodbyAnimalIdx() { + UNUSED s32 pad; + Animal_c* animal = common_data.animals; + Animal_c* otherAnimal = NULL; + s32 res0; + s32 res1; + u16 bitfield = 0; + s32 candidate = 0; + s32 goodbyeIdx = -1; + s32 i; + + for (i = 0; i < ANIMAL_NUM_MAX; i++, animal++) { + if ((i != (u32)&common_data.removeAnimalIdx) && (mNpc_CheckFreeAnimalInfo(animal) == FALSE)) { + if (otherAnimal != NULL) { + if (mNpc_CheckRemoveExp(animal) == 0) { + if (mNpc_CheckRemoveExp(otherAnimal) != 0) { + candidate = 1; + bitfield = (1 << i); + otherAnimal = animal; + goodbyeIdx = i; + } else { + res1 = mNpc_CheckGoodbyAnimalMemoryNum(animal, otherAnimal); + switch (res1) { + case -1: + candidate++; + bitfield |= (1 << i); + break; + case 1: + candidate = 1; + bitfield = (1 << i); + otherAnimal = animal; + goodbyeIdx = i; + break; + } + } + } else if (mNpc_CheckRemoveExp(otherAnimal) != 0) { + res0 = mNpc_GetRemoveTime(animal); + res1 = mNpc_GetRemoveTime(otherAnimal); + if (res0 < res1) { + candidate = 1; + bitfield = (1 << i); + otherAnimal = animal; + goodbyeIdx = i; + } else if (res1 == res0) { + res1 = mNpc_CheckGoodbyAnimalMemoryNum(animal, otherAnimal); + switch (res1) { + case -1: + candidate++; + bitfield |= (1 << i); + break; + case 1: + candidate = 1; + bitfield = (1 << i); + otherAnimal = animal; + goodbyeIdx = i; + break; + } + } + } + } else { + candidate = 1; + bitfield = (1 << i); + otherAnimal = animal; + goodbyeIdx = i; + } + } + } + + if (candidate >= 2) { + s32 rand = RANDOM(candidate); + + for (i = 0; i < ANIMAL_NUM_MAX; i++) { + if (((candidate >> i) & 1) == 1) { + if (rand == 0) { + goodbyeIdx = i; + break; + } else { + rand--; + } + } + } + } + return goodbyeIdx; +} + +void mNpc_ClearGoodbyMail(AnmGoodbyeMail* mail) { + mNpc_ClearAnimalPersonalID(&mail->id); + mail->deliverTo = 0; +} + +void mNpc_FirstClearGoodbyMail() { + mNpc_ClearGoodbyMail(&l_mnpc_goodby_mail); +} + +void mNpc_SetGoodbyAnimalMail(AnmGoodbyeMail* mail, Animal_c* animal) { + PrivateInfo* priv = common_data.saveFilePrivateInfo; + s32 i; + + if ((animal != NULL) && (mNpc_CheckFreeAnimalPersonalID(&animal->id) == FALSE)) { + mNpc_CopyAnimalPersonalID(&mail->id, &animal->id); + + for (i = 0; i < PLAYER_NUM; i++) { + if (mPr_NullCheckPersonalID(&priv->playerId) == FALSE) { + mail->deliverTo |= 1 << i; + } + priv++; + } + } +} + +s32 mNpc_SetGoodbyMailData(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* anm_id) { + s32 mailNo; + s32 res = FALSE; + + if (anm_id->looks < NPC_LOOKS_NUM) { + mailNo = (anm_id->looks * 3) + 0x20E; + mailNo += mQst_GetRandom(3); + mNpc_GetNpcWorldNameAnm(Goodby_animal_name, anm_id); + mHandbill_Set_free_str(0, pid->playerName, PLAYER_NAME_LEN); + mHandbill_Set_free_str(1, Goodby_animal_name, ANIMAL_NAME_LEN); + mHandbill_Set_free_str(3, common_data.landInfo.name, LAND_NAME_SIZE); + mNpc_LoadMailDataCommon2(mail, pid, anm_id, 0, mNpc_GetPaperType(), mailNo); + res = TRUE; + } + + return res; +} + +s32 mNpc_SendGoodbyAnimalMailOne(Mail_c* mail, PrivateInfo* priv, s32 playerNo, AnmPersonalID_c* anmId) { + mHm_hs_c* home; + UNUSED s32 pad; + s32 res = FALSE; + + home = &common_data.homes[mHS_get_arrange_idx(playerNo)]; + + if ((mPr_NullCheckPersonalID(&priv->playerId) == FALSE) && + (mPr_CheckCmpPersonalID(&priv->playerId, &home->ownerID) == TRUE)) { + s32 freeSpace = mMl_chk_mail_free_space(home->mailbox, HOME_MAILBOX_SIZE); + if (freeSpace != -1) { + if (mNpc_SetGoodbyMailData(mail, &priv->playerId, anmId) == TRUE) { + mMl_copy_mail(&home->mailbox[freeSpace], mail); + res = TRUE; + } + } else if ((mPO_get_keep_mail_sum() < 5) && (mNpc_SetGoodbyMailData(mail, &priv->playerId, anmId) == TRUE)) { + res = mPO_receipt_proc(mail, 0); + } + } + return res; +} + +void mNpc_SendGoodbyAnimalMail(AnmGoodbyeMail* mail) { + PrivateInfo* priv = common_data.saveFilePrivateInfo; + s32 i; + + if (mNpc_CheckFreeAnimalPersonalID(&mail->id) == FALSE) { + for (i = 0; i < PLAYER_NUM; i++) { + if ((((mail->deliverTo >> i) & 1) == 1) && + (mNpc_SendGoodbyAnimalMailOne(&l_npc_mail, priv, i, &mail->id) == TRUE)) { + mail->deliverTo &= ~(1 << i); + } + priv++; + } + + if (mail->deliverTo == 0) { + mNpc_ClearGoodbyMail(mail); + } + } +} + +void mNpc_SendRegisteredGoodbyMail() { + mNpc_SendGoodbyAnimalMail(&l_mnpc_goodby_mail); +} + +void mNpc_GetRemoveAnimal(Animal_c* transferAnimal, s32 movingOut) { + PrivateInfo* priv; + UNUSED s32 pad[4]; + s32 newAnimal; + Animal_c* animal; + s32 freeAnimalIdx; + u8* removeAnimalIdx = &common_data.removeAnimalIdx; + u8* nowMax = &common_data.nowNpcMax; + s32 i; + + animal = common_data.animals; + newAnimal = TRUE; + priv = common_data.privateInfo; + if (mLd_PlayerManKindCheck() == 0) { + if (movingOut == 1) { + if (*removeAnimalIdx != 0xFF) { + animal = &common_data.animals[*removeAnimalIdx]; + animal->isMoving = FALSE; + mNpc_CopyAnimalInfo(transferAnimal, animal); + mNpc_DestroyHouse(&animal->homeInfo); + mNpc_ClearAnimalInfo(animal); + *removeAnimalIdx = 0xFF; + (*nowMax)--; + } + } + } else { + if ((mNpc_CheckFreeAnimalInfo(transferAnimal) == FALSE) && (transferAnimal->isMoving == 0)) { + for (i = 0; i < ANIMAL_NUM_MAX; i++) { + if (transferAnimal->id.npcId == animal->id.npcId) { + newAnimal = 0; + break; + } + animal++; + } + + if (transferAnimal->id.npcId == common_data.lastRemovedAnimalId.npcId) { + newAnimal = FALSE; + } + } else { + newAnimal = FALSE; + } + + if (newAnimal == TRUE) { + animal = common_data.animals; + freeAnimalIdx = mNpc_GetFreeAnimalInfo(common_data.animals, ANIMAL_NUM_MAX); + if (freeAnimalIdx == -1) { + animal += mNpc_GetGoodbyAnimalIdx(); + mNpc_DestroyHouse(&animal->homeInfo); + mNpc_SetGoodbyAnimalMail(&l_mnpc_goodby_mail, animal); + mNpc_SendRegisteredGoodbyMail(); + } else { + animal += freeAnimalIdx; + mNpc_AddNowNpcMax(&common_data.nowNpcMax); + } + mNpc_ClearAnimalInfo(animal); + mNpc_CopyAnimalInfo(animal, transferAnimal); + animal->homeInfo.blockX = 0xFF; + animal->homeInfo.blockZ = 0xFF; + animal->homeInfo.utX = 0xFF; + animal->homeInfo.utZ = 0xFF; + mLd_CopyLandName(animal->previousLandName, common_data.privateInfo->playerId.landName); + animal->previousLandId = common_data.privateInfo->playerId.landId; + mQst_ClearContest(&animal->contestQuest); + transferAnimal->isMoving = 1; + priv->animalMemory.npcId = animal->id.npcId; + mLd_CopyLandName(priv->animalMemory.landName, mLd_GetLandName()); + mNpc_SetHaveAppeared(animal->id.npcId); + } + } +} + +s32 mNpc_CheckBuildHouse(s32 blockX, s32 blockZ, u8 utX, u8 utZ) { + s32 res = FALSE; + + if ((blockX >= 0) && (blockX < 5) && (blockZ >= 0) && (blockZ < 6) && (utX < 0x10) && (utZ < 0x10)) { + u16 item = common_data.foreground[blockZ][blockX].items[utZ][utX]; + + if ((item >= 0x5810) && (item < 0x5825)) { + res = TRUE; + } + } + return res; +} + +void mNpc_SetReturnAnimal(Animal_c* returnAnimal) { + Anmhome_c* homeInfo; + Animal_c* foundAnimal = NULL; + u8* nowMax = &common_data.nowNpcMax; + Animal_c* animal; + s32 foundAnimalIdx; + + if (mLd_PlayerManKindCheck() == FALSE && mNpc_CheckFreeAnimalInfo(returnAnimal) == FALSE) { + if (returnAnimal->isMoving == 0) { + animal = common_data.animals; + foundAnimalIdx = mNpc_SearchAnimalinfo(animal, returnAnimal->id.npcId, ANIMAL_NUM_MAX); + if (foundAnimalIdx != -1) { + foundAnimal = &animal[foundAnimalIdx]; + mNpc_DestroyHouse(&foundAnimal->homeInfo); + (*nowMax)--; + if (common_data.removeAnimalIdx == foundAnimalIdx) { + common_data.removeAnimalIdx = 0xFF; + } + } else if ((*nowMax) >= ANIMAL_NUM_MAX) { + foundAnimalIdx = mNpc_GetGoodbyAnimalIdx(); + foundAnimal = &animal[foundAnimalIdx]; + mNpc_SetGoodbyAnimalMail(&l_mnpc_goodby_mail, foundAnimal); + mNpc_DestroyHouse(&foundAnimal->homeInfo); + (*nowMax)--; + if (foundAnimalIdx == common_data.removeAnimalIdx) { + common_data.removeAnimalIdx = 0xFF; + } + } else { + foundAnimalIdx = mNpc_GetFreeAnimalInfo(animal, ANIMAL_NUM_MAX); + if (foundAnimalIdx != -1) { + foundAnimal = &animal[foundAnimalIdx]; + } + } + + if (foundAnimal != NULL) { + homeInfo = &foundAnimal->homeInfo; + mNpc_ClearAnimalInfo(foundAnimal); + mNpc_CopyAnimalInfo(foundAnimal, returnAnimal); + if (mNpc_CheckBuildHouse(foundAnimal->homeInfo.blockX - 1, foundAnimal->homeInfo.blockZ - 1, + foundAnimal->homeInfo.utX, foundAnimal->homeInfo.utZ - 1) == TRUE) { + mNpc_BuildHouseBeforeFieldct(foundAnimal->id.npcId, homeInfo->blockX - 1, homeInfo->blockZ - 1, + homeInfo->utX, homeInfo->utZ - 1); + } else { + homeInfo->blockX = 0xFF; + homeInfo->blockZ = 0xFF; + homeInfo->utX = 0xFF; + homeInfo->utZ = 0xFF; + } + (*nowMax)++; + if ((*nowMax) > ANIMAL_NUM_MAX) { + (*nowMax) = ANIMAL_NUM_MAX; + } + } + } else { + mNpc_CopyAnimalPersonalID(&common_data.lastRemovedAnimalId, &returnAnimal->id); + } + mNpc_ClearAnimalInfo(returnAnimal); + } +} + +void mNpc_AddActor_inBlock(FieldMakeMoveActor* moveActor, u8 bx, u8 bz) { + mNpc_AddNpc_inNpcRoom(moveActor, bx, bz); +} + +void mNpc_SetNpcNameID(Animal_c* animal, s32 count) { + s32 i; + + for (i = 0; i < count; i++) { + if (animal != NULL) { + if (ACTOR_FGNAME_GET_F000(animal->id.npcId) == FGNAME_F000_E) { + animal->id.nameId = animal->id.npcId & 0xFF; + } + } + animal++; + } +} + +void mNpc_LoadNpcNameString(char* name, u8 npcId) { + char npcName[ANIMAL_NAME_LEN]; + s32 offset; + + if (npcId < 0xFF) { + offset = npcId * ANIMAL_NAME_LEN; + DmaMgr_RequestSyncDebug(npcName, (offset + 8) + SEGMENT_ROM_START(segment_00E04000), 8, "../m_npc.c", 0x1916); + mem_copy((u8*)name, (u8*)npcName, ANIMAL_NAME_LEN); + } +} + +void mNpc_GetNpcWorldNameTableNo(char* name, u16 npcId) { + char* worldName = l_no_name_npc_name; + char npcName[PLAYER_NAME_LEN]; + + if (name != NULL) { + u8 id = npcId & 0xFF; + + if ((ACTOR_FGNAME_GET_F000(npcId) == FGNAME_F000_E) && (id < 0xFF)) { + mNpc_LoadNpcNameString(npcName, id); + worldName = npcName; + } + } + mPr_CopyPlayerName(name, worldName); +} + +void mNpc_GetNpcWorldNameAnm(char* name, AnmPersonalID_c* anmId) { + char* worldName = l_no_name_npc_name; + char npcName[PLAYER_NAME_LEN]; + + if (anmId != NULL) { + if (ACTOR_FGNAME_GET_F000(anmId->npcId) == FGNAME_F000_E) { + mNpc_GetNpcWorldNameTableNo(npcName, anmId->npcId); + worldName = npcName; + } + } + mPr_CopyPlayerName(name, worldName); +} + +void mNpc_GetNpcWorldNameP(char* name, u16 npcId) { + s32 i; + SpecialNpcData* sp = l_sp_actor_name; + char* worldName = l_no_name_npc_name; + + for (i = 0; i < ARRAY_COUNT(l_sp_actor_name); i++) { + if (npcId == sp->specialNpcId) { + mString_Load_StringFromRom(load_name, PLAYER_NAME_LEN, sp->nameStringNumber); + worldName = load_name; + break; + } + sp++; + } + mPr_CopyPlayerName(name, worldName); +} + +void mNpc_GetNpcWorldName(char* name, Npc* npc) { + char* worldName = l_no_name_npc_name; + char npcName[PLAYER_NAME_LEN]; + + if ((name != NULL) && (npc != NULL)) { + if (npc->actor.part == ACTOR_PART_NPC) { + if (npc->npcInfo.animal != NULL) { + mNpc_GetNpcWorldNameAnm(npcName, &npc->npcInfo.animal->id); + } else { + mNpc_GetNpcWorldNameP(npcName, npc->actor.fgName); + } + } else { + mNpc_GetNpcWorldNameP(npcName, npc->actor.fgName); + } + worldName = npcName; + } + mPr_CopyPlayerName(name, worldName); +} + +void mNpc_GetRandomAnimalName(char* dst) { + Animal_c* animal = common_data.animals; + u16 bitfield = 0; + s32 num = 0; + s32 select; + s32 i; + + if (dst != NULL) { + + for (i = 0; i < ANIMAL_NUM_MAX; i++) { + if (mNpc_CheckFreeAnimalInfo(animal) == FALSE) { + num++; + bitfield |= (1 << i); + } + animal++; + } + + if (num > 0) { + animal = common_data.animals; + select = RANDOM(num); + + for (i = 0; i < ANIMAL_NUM_MAX; i++) { + if (((bitfield >> i) & 1) == 1) { + if (select == 0) { + mNpc_GetNpcWorldNameAnm(dst, &animal->id); + break; + } else { + select--; + } + } + animal++; + } + } + } +} + +void mNpc_GetAnimalPlateName(char* dst, xyz_t wpos) { + UNUSED s32 pad; + Animal_c* animal = common_data.animals; + s32 bx; + s32 bz; + s32 utX; + s32 utZ; + s32 i; + Anmhome_c* home; + + if (mFI_Wpos2BkandUtNuminBlock(&bx, &bz, &utX, &utZ, wpos) == TRUE) { + + utX++; + + for (i = 0; i < ANIMAL_NUM_MAX; i++) { + if (mNpc_CheckFreeAnimalInfo(animal) == FALSE) { + home = &animal->homeInfo; + + if (home->blockX == bx && home->blockZ == bz && home->utX == utX && home->utZ == utZ) { + mNpc_GetNpcWorldNameAnm(dst, &animal->id); + break; + } + } + + animal++; + } + } +} + +NpcLooks mNpc_GetNpcLooks(Actor* actor) { + NpcLooks looks = NPC_LOOKS_BOY; + + if (actor != NULL && actor->part == ACTOR_PART_NPC) { + Npc* npc = (Npc*)actor; + + if (npc->npcInfo.animal != NULL) { + looks = npc->npcInfo.animal->id.looks; + } + } + + return looks; +} + +NpcSex mNpc_GetActorSex(u16 npcId) { + SpecialNpcData* spInfo = l_sp_actor_name; + NpcSex sex = NPC_SEX_MALE; + s32 i; + + for (i = 0; i < ARRAY_COUNT(l_sp_actor_name); i++) { + if (npcId == spInfo->specialNpcId) { + sex = spInfo->sex; + break; + } + + spInfo++; + } + + return sex; +} + +NpcSex mNpc_GetLooks2Sex(NpcLooks looks) { + NpcSex sex = NPC_SEX_OTHER; + + if (looks == NPC_LOOKS_GIRL || looks == NPC_LOOKS_KO_GIRL || looks == NPC_LOOKS_NANIWA_LADY) { + sex = NPC_SEX_FEMALE; + } else if (looks == NPC_LOOKS_BOY || looks == NPC_LOOKS_SPORT_MAN || looks == NPC_LOOKS_GRIM_MAN) { + sex = NPC_SEX_MALE; + } + + return sex; +} + +NpcSex mNpc_GetAnimalSex(Animal_c* animal) { + NpcSex sex = NPC_SEX_OTHER; + + if (animal != NULL) { + sex = mNpc_GetLooks2Sex(animal->id.looks); + } + + return sex; +} + +NpcSex mNpc_GetNpcSex(Actor* actor) { + NpcSex sex; + + if (actor != NULL && actor->part == ACTOR_PART_NPC) { + Npc* npc = (Npc*)actor; + + sex = mNpc_GetAnimalSex(npc->npcInfo.animal); + } else { + sex = mNpc_GetActorSex(actor->fgName); + } + + return sex; +} + +s32 mNpc_GetNpcSoundSpecNotAnimal(u16 npcId) { + SpecialNpcData* spInfo = l_sp_actor_name; + s32 soundSpec = 2; + s32 i; + + for (i = 0; i < ARRAY_COUNT(l_sp_actor_name); i++) { + if (npcId == spInfo->specialNpcId) { + soundSpec = spInfo->soundId; + break; + } + + spInfo++; + } + + return soundSpec; +} + +s32 mNpc_GetNpcSoundSpec(Actor* actor) { + static s32 spec_table[NPC_LOOKS_NUM] = { 4, 4, 2, 2, 3, 4 }; + + s32 soundSpec = 2; + u8 looks; + + if (actor != NULL) { + if (actor->part == ACTOR_PART_NPC) { + Npc* npc = (Npc*)actor; + + if (npc->npcInfo.animal != NULL) { + looks = npc->npcInfo.animal->id.looks; + + if (looks >= NPC_LOOKS_NUM) { + looks = NPC_LOOKS_BOY; + } + + soundSpec = spec_table[looks]; + } else { + soundSpec = mNpc_GetNpcSoundSpecNotAnimal(actor->fgName); + } + } else { + soundSpec = mNpc_GetNpcSoundSpecNotAnimal(actor->fgName); + } + } + + return soundSpec; +} + +void mNpc_GetMsg(UNUSED s32 arg) { +} + +void mNpc_InitNpcAllInfo(s32 mallocFlag) { + common_data.nowNpcMax = NPC_LOOKS_NUM; + common_data.removeAnimalIdx = 0xFF; + mNpc_ClearAnimalPersonalID(&common_data.lastRemovedAnimalId); + mNpc_ClearAnyAnimalInfo(common_data.animals, ANIMAL_NUM_MAX); + mNpc_DecideLivingNpcMax(common_data.animals, NPC_LOOKS_NUM, mallocFlag); + mNpc_SetNpcNameID(common_data.animals, ANIMAL_NUM_MAX); +} + +s32 mNpc_CheckGrowFieldRank() { + static s32 npc_grow_prob[7] = { 40, 50, 60, 70, 80, 90, 100 }; + + s32 rank = mFAs_GetFieldRank(); + UNUSED s32 pad; + s32 res = FALSE; + + if (rank >= 0 && rank < 7) { + if (RANDOM(100) < npc_grow_prob[rank]) { + res = TRUE; + } + } + + return res; +} + +s32 mNpc_CheckGrow() { + UNUSED s32 pad; + lbRTC_time_c* rtcTime = &common_data.time.rtcTime; + lbRTC_time_c* lastGrowTime = &common_data.lastGrowTime; + s32 res = FALSE; + + if (common_data.nowNpcMax < ANIMAL_NUM_MAX) { + if (lbRTC_IsEqualTime(&mTM_rtcTime_clear_code, lastGrowTime, lbRTC_CHECK_ALL) == TRUE) { + lbRTC_TimeCopy(lastGrowTime, rtcTime); + } else if (mNpc_CheckGrowFieldRank() == TRUE) { + u32 interval; + + if (lbRTC_IsOverTime(lastGrowTime, rtcTime) == lbRTC_OVER) { + interval = lbRTC_IntervalTime(rtcTime, lastGrowTime); + } else { + interval = lbRTC_IntervalTime(lastGrowTime, rtcTime); + } + + if (interval >= (lbRTC_HOURS_PER_DAY * lbRTC_MINUTES_PER_HOUR) && mLd_PlayerManKindCheck() == FALSE && + mNpc_CheckFriendAllAnimal(&common_data.privateInfo->playerId) == TRUE) { + res = TRUE; + } + } + } + + return res; +} + +u8 mNpc_GetMinLooks(u8* bitfield, s32* minLooksNum) { + s32 minLooksAnimal = ANIMAL_NUM_MAX; + u8 minLooks = NPC_LOOKS_NUM; + u8 i; + + bitfield[0] = 0; + minLooksNum[0] = 0; + + for (i = 0; i < NPC_LOOKS_NUM; i++) { + s32 notAppearedNum = mNpc_GetLooks2NotHaveAppearedNum(i); + + if (notAppearedNum > 0) { + s32 sameLooksNum = mNpc_GetSameLooksNum(i); + + if (minLooksAnimal > sameLooksNum) { + minLooksAnimal = sameLooksNum; + minLooks = i; + bitfield[0] = 0; + bitfield[0] |= (1 << i); + minLooksNum[0] = 1; + } else if (minLooksAnimal == sameLooksNum) { + bitfield[0] |= (1 << i); + minLooksNum[0]++; + } + } + } + + if (bitfield[0] == 0 && minLooksNum[0] == 0) { + mNpc_ResetHaveAppeared_common(common_data.npcUsedTable, common_data.animals); + + for (i = 0; i < NPC_LOOKS_NUM; i++) { + bitfield[0] |= (1 << i); + minLooksNum[0]++; + } + } + + if (minLooksNum[0] > 1) { + minLooks = NPC_LOOKS_NUM; + } + + return minLooks; +} + +NpcSex mNpc_GetMinSex() { + Animal_c* animal = common_data.animals; + s32 males = 0; + s32 females = 0; + NpcSex res; + s32 i; + + for (i = 0; i < ANIMAL_NUM_MAX; i++) { + if (mNpc_CheckFreeAnimalInfo(animal) == FALSE) { + switch (mNpc_GetAnimalSex(animal)) { + case NPC_SEX_MALE: + males++; + break; + case NPC_SEX_FEMALE: + females++; + break; + default: + break; + } + } + + animal++; + } + + if (females < males) { + res = NPC_SEX_MALE; + } else { + res = NPC_SEX_FEMALE; + } + + return res; +} + +s32 mNpc_GrowLooksNpcIdx(u8 looks) { + u8* looks_table = npc_looks_table; + s32 npc_idx; + s32 candidates; + s32 res; + s32 i; + s32 j; + s32 selected; + + candidates = 0; + res = -1; + npc_idx = 0; + + if (looks < NPC_LOOKS_NUM) { + bzero(candidate_table, sizeof(candidate_table)); + + for (i = 0; i < ARRAY_COUNT(candidate_table); i++) { + for (j = 0; j < 8; j++) { + if (looks == *looks_table) { + if ((mNpc_SearchAnimalinfo(common_data.animals, ((i * 8) + j) | 0xE000, ANIMAL_NUM_MAX) == -1) && + (mNpc_GetHaveAppeared_idx(npc_idx) == FALSE)) { + candidates++; + candidate_table[i] |= 1 << j; + } + } + + npc_idx++; + looks_table++; + + if (npc_idx >= NPC_NUM) { + break; + } + } + + if (npc_idx >= NPC_NUM) { + break; + } + } + } + + if (candidates > 0) { + selected = RANDOM(candidates); + npc_idx = 0; + + for (i = 0; i < ARRAY_COUNT(candidate_table); i++) { + if (npc_idx >= NPC_NUM) { + break; + } + + for (j = 0; j < 8; j++) { + if (npc_idx >= NPC_NUM) { + break; + } + + if (((candidate_table[i] >> j) & 1) == 1) { + if (selected <= 0) { + res = npc_idx; + break; + } else { + selected--; + } + } + + npc_idx++; + } + + if (res != -1) { + break; + } + } + } + + return res; +} + +void mNpc_SetAnimalInfoNpcIdx(Animal_c* animal, s32 idx) { + u32 offset; + + if (idx >= 0 && idx < NPC_NUM) { + offset = idx * 6; + DmaMgr_RequestSyncDebug(&npc_def_list, (offset + SEGMENT_ROM_START(segment_00E03000)), 8, "../m_npc.c", 0x1CB3); + mNpc_SetDefAnimalInfo(animal, idx | 0xE000, npc_looks_table[idx], &npc_def_list); + } +} + +s32 mNpc_SetGrowNpc(u8 looks) { + Animal_c* animal = common_data.animals; + UNUSED s32 pad; + s32 idx; + s32 npcIdx; + + idx = mNpc_UseFreeAnimalInfo(animal, ANIMAL_NUM_MAX); + if (idx != -1) { + animal += idx; + npcIdx = mNpc_GrowLooksNpcIdx(looks); + + if (npcIdx != -1) { + mNpc_SetAnimalInfoNpcIdx(animal, npcIdx); + animal->movedIn = TRUE; + } else { + idx = -1; + } + } + + return idx; +} + +void mNpc_Grow() { + u8 minLooks; + u8 minLooksBitfield; + s32 minLooksNum; + u8 bitfieldSave; + s32 looksSave; + NpcSex minSex; + s32 selected; + s32 growIdx; + u8 looks; + + if (mNpc_CheckGrow() == TRUE) { + mNpc_ResetHaveAppeared(); + lbRTC_TimeCopy(&common_data.lastGrowTime, &common_data.time.rtcTime); + + minLooks = mNpc_GetMinLooks(&minLooksBitfield, &minLooksNum); + + /* Multiple personalities are tied for minimum */ + if (minLooks == NPC_LOOKS_NUM) { + minSex = mNpc_GetMinSex(); + if (minSex != NPC_SEX_OTHER) { + bitfieldSave = minLooksBitfield; + looksSave = minLooksNum; + + /* Clear any tied minimum personalities which are of the greater sex */ + for (looks = 0; looks < NPC_LOOKS_NUM; looks++) { + if (((minLooksBitfield >> looks) & 1) == 1 && mNpc_GetLooks2Sex(looks) != minSex) { + minLooksBitfield &= ~(1 << looks); + minLooksNum--; + } + } + + if (minLooksNum == 0 || minLooksNum == looksSave) { + /* Either all personalities were cleared or none were, so restore the prior state */ + minLooksBitfield = bitfieldSave; + minLooksNum = looksSave; + } + } + + selected = RANDOM(minLooksNum); + + for (looks = 0; looks < NPC_LOOKS_NUM; looks++) { + if (((minLooksBitfield >> looks) & 1) == 1) { + if (selected <= 0) { + minLooks = looks; + break; + } else { + selected--; + } + } + } + } + + growIdx = mNpc_SetGrowNpc(minLooks); + + if (growIdx >= 0 && growIdx < ANIMAL_NUM_MAX) { + mNpc_SetNpcNameID(&common_data.animals[growIdx], 1); + mNpc_AddNowNpcMax(&common_data.nowNpcMax); + } + } +} + +s32 mNpc_CheckNpcSet_fgcol(u16 arg0, u32 arg1) { + s32 res = FALSE; + + if (func_8008D7B0_jp(arg0)) { + res = func_8007244C_jp(arg1); + } + + return res; +} + +s32 mNpc_CheckNpcSet_fgcol_hard(u16 arg0, u32 arg1) { + s32 res = FALSE; + + if (func_8008D7B0_jp(arg0) && (arg1 <= 2 || (arg1 >= 4 && arg1 <= 6) || arg1 == 7)) { + res = TRUE; + } + + return res; +} + +s32 mNpc_CheckNpcSet(s32 bx, s32 bz, s32 ut_x, s32 ut_z) { + mCoBG_unkStructUnion* collision = mFI_GetBkNum2ColTop(bx, bz); + u16* items = mFI_BkNumtoUtFGTop(bx, bz); + s32 res = FALSE; + + if (collision != NULL && items != NULL) { + res = mNpc_CheckNpcSet_fgcol(items[ut_z * UT_X_NUM + ut_x], collision[ut_z * UT_X_NUM + ut_x].data.unk6); + } + + return res; +} + +s32 mNpc_GetMakeUtNuminBlock_hard_area(s32* utX, s32* utZ, s32 bx, s32 bz, s32 restrictArea) { + mCoBG_unkStructUnion* col; + u16* items; + s32 nowUtX; + s32 nowUtZ; + s32 minUtX; + s32 minUtZ; + s32 idx; + s32 res; + s32 i; + s32 j; + + col = mFI_GetBkNum2ColTop(bx, bz); + items = mFI_BkNumtoUtFGTop(bx, bz); + minUtX = UT_X_NUM; + minUtZ = UT_Z_NUM; + res = FALSE; + + if (restrictArea < 0 || restrictArea > 9) { + return FALSE; + } + + if (items != NULL && col != NULL) { + for (i = restrictArea; i < UT_Z_NUM - restrictArea; i++) { + for (j = restrictArea; j < UT_X_NUM - restrictArea; j++) { + idx = i * UT_X_NUM + j; + if (mNpc_CheckNpcSet_fgcol_hard(items[idx], col[idx].data.unk6) == TRUE) { + if (col[idx].data.unk1 == col[idx].data.unk2 && col[idx].data.unk1 == col[idx].data.unk3 && + col[idx].data.unk1 == col[idx].data.unk4 && col[idx].data.unk1 == col[idx].data.unk5) { + nowUtX = 8 - j; + nowUtZ = 8 - i; + + nowUtX = ABS(nowUtX); + nowUtZ = ABS(nowUtZ); + + if (minUtX > nowUtX && minUtZ > nowUtZ) { + *utX = j; + *utZ = i; + minUtX = nowUtX; + minUtZ = nowUtZ; + res = TRUE; + } + } + } + } + } + } + + return res; +} + +s32 mNpc_GetMakeUtNuminBlock_area(s32* utX, s32* utZ, s32 bx, s32 bz, s32 restrictArea) { + s32 candidates; + mCoBG_unkStructUnion* col; + u16* fgTop; + s32 i; + s32 j; + s32 rand; + s32 res; + + u16* fgPtr = fg_flag; + + col = mFI_GetBkNum2ColTop(bx, bz); + fgTop = mFI_BkNumtoUtFGTop(bx, bz); + candidates = 0; + res = FALSE; + + if (restrictArea < 0 || restrictArea > 9) { + return FALSE; + } + + bzero(fg_flag, sizeof(fg_flag)); + + if (fgTop != NULL && col != NULL) { + for (i = restrictArea; i < UT_Z_NUM - restrictArea; i++) { + for (j = restrictArea; j < UT_X_NUM - restrictArea; j++) { + if (mNpc_CheckNpcSet_fgcol(fgTop[i * UT_X_NUM + j], col[i * UT_X_NUM + j].data.unk6) == TRUE) { + *fgPtr |= 1 << j; + candidates++; + } + } + + fgPtr++; + } + } + + fgPtr = fg_flag; + if (candidates > 0) { + rand = RANDOM(candidates); + + for (i = restrictArea; i < UT_Z_NUM - restrictArea; i++) { + for (j = restrictArea; j < UT_X_NUM - restrictArea; j++) { + if (((*fgPtr >> j) & 1) == 1) { + if (rand == 0) { + *utX = j; + *utZ = i; + res = TRUE; + + break; + } else { + rand--; + } + } + } + + if (res == TRUE) { + break; + } + + fgPtr++; + } + } + + return res; +} + +s32 mNpc_GetMakeUtNuminBlock(s32* utX, s32* utZ, s32 bx, s32 bz) { + return mNpc_GetMakeUtNuminBlock_area(utX, utZ, bx, bz, 1); +} + +void mNpc_ClearTalkInfo() { + NpcTalkInfo* talkInfo = l_npc_talk_info; + s32 i; + + bzero(talkInfo, sizeof(l_npc_talk_info)); + + for (i = 0; i < ARRAY_COUNT(l_npc_talk_info); i++) { + talkInfo->questRequest = TRUE; + talkInfo++; + } +} + +void mNpc_TimerCountDown(NpcTalkInfo* talkInfo) { + if (talkInfo->timer > 0) { + talkInfo->timer--; + } +} + +NpcTemper l_npc_temper[NPC_FEEL_NUM] = { { 4000, 12, 15 }, { 3000, 10, 13 }, { 4000, 12, 15 }, + { 4000, 10, 13 }, { 5000, 9, 12 }, { 5000, 9, 12 } }; + +void mNpc_SetUnlockTimer(u16* unlockTimer, u16* resetTimer, s32 feel) { + unlockTimer[0] = l_npc_temper[feel].unlockTimer; + resetTimer[0] = unlockTimer[0]; +} + +s32 mNpc_CountTalkNum(s32 animalIdx, s32 feel) { + s32 res = FALSE; + + if (animalIdx != -1) { + NpcTalkInfo* talkInfo = &l_npc_talk_info[animalIdx]; + + if (talkInfo->talkNum < l_npc_temper[feel].talkNumMax && talkInfo->timer > 0) { + talkInfo->talkNum++; + res = TRUE; + } + } + + return res; +} + +s32 mNpc_CheckOverImpatient(s32 animalIdx, s32 feel) { + s32 res = FALSE; + + if (animalIdx != -1) { + NpcTalkInfo* talkInfo = &l_npc_talk_info[animalIdx]; + + if (talkInfo->talkNum >= l_npc_temper[feel].overImpatientNum) { + res = TRUE; + } + } + + return res; +} + +s32 mNpc_GetOverImpatient(s32 animalIdx, s32 feel) { + s32 patience = NPC_PATIENCE_NORMAL; + + if (animalIdx != -1) { + NpcTalkInfo* talkInfo = &l_npc_talk_info[animalIdx]; + + if (talkInfo->talkNum >= l_npc_temper[feel].overImpatientNum) { + if (talkInfo->talkNum >= l_npc_temper[feel].talkNumMax) { + patience = NPC_PATIENCE_ANNOYED; + } else { + patience = NPC_PATIENCE_MILDLY_ANNOYED; + } + } + } + + return patience; +} + +s32 mNpc_CheckQuestRequest(s32 animalIdx) { + s32 res = FALSE; + + if (animalIdx != -1) { + NpcTalkInfo* talkInfo = &l_npc_talk_info[animalIdx]; + + if (talkInfo->questRequest == TRUE) { + res = TRUE; + } + } + + return res; +} + +void mNpc_SetQuestRequestOFF(s32 animalIdx, s32 feel) { + NpcTalkInfo* talkInfo = &l_npc_talk_info[animalIdx]; + + if (animalIdx >= 0 && animalIdx < ARRAY_COUNT(l_npc_talk_info)) { + if (talkInfo->questRequest == TRUE) { + mNpc_SetUnlockTimer(&talkInfo->unlockTimer, &talkInfo->resetTimer, feel); + } + + talkInfo->questRequest = FALSE; + } +} + +void mNpc_UnlockTimerCountDown(NpcTalkInfo* talkInfo) { + if (talkInfo != NULL && talkInfo->unlockTimer > 0 && talkInfo->unlockTimer > (talkInfo->resetTimer - 1000)) { + talkInfo->unlockTimer--; + } +} + +void mNpc_TalkInfoMove() { + NpcTalkInfo* talkInfo = l_npc_talk_info; + s32 i; + + if (mFI_CheckPlayerWade(1) == TRUE) { + for (i = 0; i < ARRAY_COUNT(l_npc_talk_info); i++) { + talkInfo->resetTimer = talkInfo->unlockTimer; + talkInfo++; + } + } + + talkInfo = l_npc_talk_info; + for (i = 0; i < ARRAY_COUNT(l_npc_talk_info); i++) { + mNpc_TimerCountDown(talkInfo); + mNpc_UnlockTimerCountDown(talkInfo); + + if (talkInfo->unlockTimer == 0 && talkInfo->resetTimer != 0) { + talkInfo->talkNum = 0; + talkInfo->questRequest = TRUE; + talkInfo->resetTimer = 0; + } + + talkInfo++; + } +} + +void mNpc_TalkEndMove(s32 animalIdx, s32 feel) { + UNUSED s32 pad; + if (animalIdx >= 0 && animalIdx < ARRAY_COUNT(l_npc_talk_info) && feel >= 0 && feel < NPC_FEEL_NUM) { + NpcTalkInfo* talkInfo = &l_npc_talk_info[animalIdx]; + talkInfo->timer = 1000; + + if (mNpc_CountTalkNum(animalIdx, feel) == TRUE && mNpc_CheckOverImpatient(animalIdx, feel) == TRUE) { + mNpc_SetUnlockTimer(&talkInfo->unlockTimer, &talkInfo->resetTimer, feel); + } + } +} + +s32 mNpc_GetNpcFloorNo() { + u16 field_id = mFI_GetFieldId(); + u16 owner_name = common_data.houseOwnerName; + s32 floor_no = -1; + + if (((field_id & 0xF000) == 0x4000) && (owner_name != 0) && (owner_name != 0xFFFF)) { + s32 idx = mNpc_SearchAnimalinfo(common_data.animals, owner_name, ANIMAL_NUM_MAX); + + floor_no = common_data.npclist[idx].houseData.floorId; + } + + return floor_no; +} + +void mNpc_SetTalkBee() { + if (common_data.beeStingFlag != TRUE) { + Animal_c* animal = common_data.animals; + NpcList* npclist = common_data.npclist; + s32 i; + + for (i = 0; i < ANIMAL_NUM_MAX; i++) { + if (mNpc_CheckFreeAnimalInfo(animal) == FALSE) { + npclist->flags.beeSting = TRUE; + } + + animal++; + npclist++; + } + } +} + +u8 mNpc_GetFishCompleteTalk(NpcList* npclist) { + u8 res = TRUE; + + if (npclist != NULL) { + res = npclist->flags.fishComplete; + } + + return res; +} + +u8 mNpc_GetInsectCompleteTalk(NpcList* npclist) { + u8 res = TRUE; + + if (npclist != NULL) { + res = npclist->flags.insectComplete; + } + + return res; +} + +void mNpc_SetFishCompleteTalk(NpcList* npclist) { + if (npclist != NULL) { + npclist->flags.fishComplete = TRUE; + } +} + +void mNpc_SetInsectCompleteTalk(NpcList* npclist) { + if (npclist != NULL) { + npclist->flags.insectComplete = TRUE; + } +} + +void mNpc_SetNpcHomeYpos() { + Animal_c* animal = common_data.animals; + NpcList* npclist = common_data.npclist; + s32 i; + + for (i = 0; i < ANIMAL_NUM_MAX; i++) { + if (mNpc_CheckFreeAnimalInfo(animal) == FALSE) { + npclist->homePosition.y = mCoBG_GetBgY_OnlyCenter_FromWpos2(npclist->homePosition, 0.0f); + } + + animal++; + npclist++; + } +} + +void mNpc_PrintRemoveInfo(gfxprint* gfxprint) { + Animal_c* remove_anm = NULL; + Animal_c* in_anm = mNpc_GetInAnimalP(); + u8 removeAnimalIdx = common_data.removeAnimalIdx; + + gfxprint_color(gfxprint, 200, 150, 50, 255); + gfxprint_locate8x8(gfxprint, 3, 10); + + if (removeAnimalIdx < ANIMAL_NUM_MAX) { + remove_anm = &common_data.animals[removeAnimalIdx]; + } + + if (remove_anm != NULL) { + if (in_anm != NULL) { + gfxprint_printf(gfxprint, "%4x %3d %3d", removeAnimalIdx, remove_anm->id.nameId, in_anm->id.nameId); + } else { + gfxprint_printf(gfxprint, "%4x %3d ---", removeAnimalIdx, remove_anm->id.nameId); + } + } else if (in_anm != NULL) { + gfxprint_printf(gfxprint, "%4x --- %3d", removeAnimalIdx, in_anm->id.nameId); + } else { + gfxprint_printf(gfxprint, "%4x --- ---", removeAnimalIdx); + } +} + +s32 l_mnpc_animal_idx = -1; + +void mNpc_SetTalkAnimalIdx_fdebug(AnmPersonalID_c* anm_id) { + if (anm_id != NULL) { + l_mnpc_animal_idx = mNpc_SearchAnimalPersonalID(anm_id); + } +} + +void mNpc_PrintFriendship_fdebug(gfxprint* gfxprint) { + Anmmem_c* memory; + PrivateInfo* priv; + int x = 3; + int y = 19; + int i; + + if (l_mnpc_animal_idx >= 0 && l_mnpc_animal_idx < ANIMAL_NUM_MAX) { + memory = common_data.animals[l_mnpc_animal_idx].memories; + + if (memory != NULL) { + gfxprint_color(gfxprint, 250, 100, 170, 255); + gfxprint_locate8x8(gfxprint, 3, 18); + priv = common_data.privateInfo; + + if (priv != NULL) { + gfxprint_printf(gfxprint, "%4x ", priv->playerId.playerId); + } else { + gfxprint_printf(gfxprint, "**** "); + } + + gfxprint_color(gfxprint, 50, 150, 50, 255); + + for (i = 0; i < ANIMAL_MEMORY_NUM; i++) { + if (i == 4) { + y++; + x = 3; + } + + gfxprint_locate8x8(gfxprint, x, y); + if (mNpc_CheckFreeAnimalMemory(memory) == FALSE) { + gfxprint_printf(gfxprint, "%4x %3d ", memory->memoryPlayerId.playerId, memory->friendship); + } else { + gfxprint_printf(gfxprint, "**** *** "); + } + + memory++; + x += 9; + } + } + } +} diff --git a/src/code/m_npc_walk.c b/src/code/m_npc_walk.c index 60507ed..e784332 100644 --- a/src/code/m_npc_walk.c +++ b/src/code/m_npc_walk.c @@ -407,7 +407,7 @@ void mNpcW_GetBlockXZNumExceptHome(s32* goalBlockX, s32* goalBlockZ, Animal_c* a s32 mNpcW_CheckDiffBlockWalkNpcHome(s32 blockX, s32 blockZ, NpcWalkInfo* info) { s32 res = FALSE; - AnmHome_c* home; + Anmhome_c* home; s32 i; s32 idx; @@ -445,7 +445,7 @@ void mNpcW_SetHomeBlockSource(NpcWalking* walk, Animal_c* animal) { for (i = 0; i < ANIMAL_NUM_MAX; i++) { if (mNpc_CheckFreeAnimalPersonalID(&animal->id) == FALSE) { - AnmHome_c* home = &animal->homeInfo; + Anmhome_c* home = &animal->homeInfo; if (mNpcW_CheckDiffBlockWalkNpcHome(home->blockX, home->blockZ, walk->info) == TRUE) { field |= (1 << i); @@ -458,7 +458,7 @@ void mNpcW_SetHomeBlockSource(NpcWalking* walk, Animal_c* animal) { if (num > 0) { s32 chosen = RANDOM(num); - AnmHome_c* homeInfo; + Anmhome_c* homeInfo; for (i = 0; i < ANIMAL_NUM_MAX; i++) { if (((field >> i) & 1) == 1) { diff --git a/src/code/m_start_data_init.c b/src/code/m_start_data_init.c index ebd8701..f920741 100644 --- a/src/code/m_start_data_init.c +++ b/src/code/m_start_data_init.c @@ -4,15 +4,14 @@ #include "69CB30.h" #include "6A83A0.h" #include "6B81C0.h" -#include "6B8A70.h" +#include "m_land.h" #include "6BA500.h" #include "6C0690.h" #include "6C97F0.h" #include "m_npc_schedule.h" #include "6D9D80.h" #include "6DA460.h" -#include "6DB420.h" -#include "6DE300.h" +#include "m_quest.h" #include "6E30B0.h" #include "6E7AD0.h" #include "6ECD90.h" @@ -75,16 +74,16 @@ void decide_fish_location(u8* fish_location) { void title_game_haniwa_data_init(void) { s32 i; - u8 haniwa_buf[HANIWA_MESSAGE_LEN]; + char haniwa_buf[HANIWA_MESSAGE_LEN]; s32 j; Haniwa_c* haniwa; - func_800C3F70_jp(haniwa_buf, HANIWA_MESSAGE_LEN, 0x55C); + mString_Load_StringFromRom(haniwa_buf, HANIWA_MESSAGE_LEN, 0x55C); for (i = 0; i < mHS_HOUSE_NUM; i++) { haniwa = &common_data.homes[i].haniwa; - mem_copy(common_data.homes[i].haniwa.message, haniwa_buf, HANIWA_MESSAGE_LEN); + mem_copy(common_data.homes[i].haniwa.message, (u8*)haniwa_buf, HANIWA_MESSAGE_LEN); for (j = 0; j < HANIWA_ITEM_HOLD_NUM; j++) { haniwa->items[j].item = EMPTY_NO; @@ -127,7 +126,7 @@ void mSDI_ClearMoneyPlayerHomeStationBlock(void) { *items = EMPTY_NO; if (deposit != NULL) { - func_8008C478_jp(deposit, ut_x, ut_z); + mFI_BlockDepositOFF(deposit, ut_x, ut_z); } } @@ -237,7 +236,7 @@ s32 mSDI_StartInitNew(Game* game2, s32 player_no, s32 malloc_flag) { mSN_snowman_init(); mHS_house_init(); - lbRTC_TimeCopy(&common_data.unk_0F7FC, &mTM_rtcTime_clear_code); + lbRTC_TimeCopy(&common_data.lastGrowTime, &mTM_rtcTime_clear_code); lbRTC_TimeCopy(&common_data.unk_0F89C, &mTM_rtcTime_clear_code); lbRTC_TimeCopy(&common_data.unk_0F8A4, &mTM_rtcTime_clear_code); @@ -401,10 +400,10 @@ void mSDI_StartInitAfter(Game* game, s32 renewal_reserve_flag, s32 malloc_flag) mTM_set_season(); func_80084DA4_jp(); mEv_2nd_init(&game_play->event); - func_800AD9FC_jp(); + mNpc_Grow(); func_80096B64_jp(); - func_800AB054_jp(); - func_800AB09C_jp(); + mNpc_InitNpcData(); + mNpc_InitNpcList(); mNpc_SetNpcList(common_data.npclist, common_data.animals, ANIMAL_NUM_MAX, malloc_flag); mNpc_ClearTalkInfo(); if (renewal_reserve_flag == 1) { @@ -419,7 +418,7 @@ void mSDI_StartInitAfter(Game* game, s32 renewal_reserve_flag, s32 malloc_flag) common_data.gokiShockedFlag = FALSE; func_800A6548_jp(); func_800B9B2C_jp(); - func_800A91DC_jp(); + mNpc_Remail(); mPr_SendForeingerAnimalMail(common_data.privateInfo); mPr_StartSetCompleteTalkInfo(); mMsm_SendInformationMail(); diff --git a/src/code/m_submenu.c b/src/code/m_submenu.c index efffce6..53a03a0 100644 --- a/src/code/m_submenu.c +++ b/src/code/m_submenu.c @@ -9,7 +9,7 @@ #include "game.h" #include "sys_math3d.h" #include "m_scene.h" -#include "6DE300.h" +#include "m_quest.h" #include "6F5550.h" #include "libc/stddef.h" #include "attributes.h" diff --git a/src/overlays/actors/ovl_Npc/ac_npc.h b/src/overlays/actors/ovl_Npc/ac_npc.h index 25d97c0..81ac120 100644 --- a/src/overlays/actors/ovl_Npc/ac_npc.h +++ b/src/overlays/actors/ovl_Npc/ac_npc.h @@ -11,9 +11,15 @@ struct Npc; typedef void (*NpcActionFunc)(struct Npc*, struct Game_Play*); +typedef struct NpcActorInfo { + /* 0x0 */ struct Animal_c* animal; + /* 0x4 */ struct NpcList* list; +} NpcActorInfo; // size = 0x8 + typedef struct Npc { /* 0x000 */ Actor actor; - /* 0x174 */ UNK_TYPE1 unk_174[0x594]; + /* 0x174 */ NpcActorInfo npcInfo; + /* 0x17C */ UNK_TYPE1 unk_17C[0x58C]; /* 0x708 */ s32 unk_708; /* 0x70C */ UNK_TYPE1 unk_70C[0x1E4]; /* 0x8F0 */ ClObjPipe collider; diff --git a/src/overlays/gamestates/ovl_play/m_play.c b/src/overlays/gamestates/ovl_play/m_play.c index 35c65fc..2c56cdf 100644 --- a/src/overlays/gamestates/ovl_play/m_play.c +++ b/src/overlays/gamestates/ovl_play/m_play.c @@ -358,7 +358,7 @@ void play_cleanup(Game* game) { Actor_info_dt(&game_play->actorInfo, game_play); mEv_finish(&game_play->event); - func_800AA124_jp(); + mNpc_ClearEventNpc(); mSM_submenu_dt(&game_play->submenu); game_play->unk_1DAC = -1; mSM_submenu_ovlptr_cleanup(&game_play->submenu); diff --git a/yamls/jp/code.yaml b/yamls/jp/code.yaml index 21ae7f6..cc160a9 100644 --- a/yamls/jp/code.yaml +++ b/yamls/jp/code.yaml @@ -55,7 +55,7 @@ - [0x6C0E90, asm, code/m_msg_main] - [0x6C92D0, asm, code/6C92D0] - [0x6C97F0, asm, code/6C97F0] - - [0x6CA4B0, asm, code/m_npc] + - [0x6CA4B0, c, code/m_npc] - [0x6D2720, c, code/m_npc_schedule] - [0x6D2A70, c, code/m_npc_walk] - [0x6D3CB0, asm, code/800B0010] @@ -150,6 +150,7 @@ - [0x72B7A0, .data, code/m_lib] - [0x72B7D0, .data, code/m_lights] - [0x72B7F0, data, code/72B7F0] + - [0x72F1B0, .data, code/m_npc] - [0x72F610, .data, code/m_npc_schedule] - [0x72F7D0, .data, code/m_npc_walk] - [0x72F980, .data, code/m_player_call] @@ -207,7 +208,7 @@ - [0x73AEE0, .rodata, code/m_lights] - [0x73AEF0, rodata, code/m_msg_main] - [0x73AF40, rodata, code/73AF40] - - [0x73AF50, rodata, code/73AF50] + - [0x73AF50, .rodata, code/m_npc] - [0x73B000, rodata, code/m_olib] - [0x73B020, rodata, code/m_player_lib] - [0x73B0F0, rodata, code/73B0F0] @@ -267,6 +268,7 @@ - { start: 0x73F4D0, type: .bss, vram: 0x80141E10, name: code/m_lights } - { start: 0x75B600, type: .bss, vram: 0x80141FA0, name: code/m_malloc } - { start: 0x75B600, type: bss, vram: 0x80141FE0, name: code/80141FE0 } + - { start: 0x73F4D0, type: .bss, vram: 0x80142C00, name: code/m_npc } - { start: 0x73F4D0, type: .bss, vram: 0x801438B0, name: code/m_npc_walk } - { start: 0x73F4D0, type: .bss, vram: 0x80143900, name: code/m_player_call } - { start: 0x73F4D0, type: bss, vram: 0x80143910, name: code/80143910 } |
