diff options
Diffstat (limited to 'include/m_common_data.h')
| -rw-r--r-- | include/m_common_data.h | 22 |
1 files changed, 19 insertions, 3 deletions
diff --git a/include/m_common_data.h b/include/m_common_data.h index 3da880f..1c74775 100644 --- a/include/m_common_data.h +++ b/include/m_common_data.h @@ -3,8 +3,24 @@ #include "ultra64.h" -// void common_data_reinit(); -// void common_data_init(); -// void common_data_clear(); +typedef struct CommonData { + /* 0x00000 */ u8 unk_00000[0x10000]; + /* 0x10000 */ u8 unk_10000; // named "game_started" in AC GCN decomp + /* 0x10001 */ u8 unk_10001[0x3]; + /* 0x10004 */ s32 unk_10004; // named "last_scene_no" in AC GCN decomp + /* 0x10008 */ u8 unk_10008[0x143]; + /* 0x1014B */ u8 unk_1014B; // named "wipeType" in AC GCN decomp + /* 0x1014C */ u8 unk_1014C[0x66A]; + /* 0x107B6 */ s16 unk_107B6; // named "demo_profile" in AC GCN decomp (though it's an array of two s16s in that game) + /* 0x107B8 */ u8 unk_107B8[0x2F8]; + /* 0x10AB0 */ u8 unk_10AB0; // named "pad_connected" in AC GCN decomp + /* 0x10AB1 */ u8 unk_10AB1[0x7]; +} CommonData; // size = 0x10AB8 + +void common_data_reinit(void); +void common_data_init(void); +void common_data_clear(void); + +extern CommonData common_data; #endif |
