diff options
Diffstat (limited to 'include')
| -rw-r--r-- | include/m_player_lib.h | 4 | ||||
| -rw-r--r-- | include/m_private.h | 2 | ||||
| -rw-r--r-- | include/m_scene.h | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/include/m_player_lib.h b/include/m_player_lib.h index fa473d1..acdffe9 100644 --- a/include/m_player_lib.h +++ b/include/m_player_lib.h @@ -23,7 +23,7 @@ UNK_RET func_800B131C_jp(UNK_TYPE arg0); // void func_800B1590_jp(); // void func_800B1614_jp(); // void func_800B1650_jp(); -void func_800B167C_jp(s32 arg0, UNK_RET arg1); +void func_800B167C_jp(u8* arg0, UNK_RET arg1); // void func_800B16D0_jp(); // void func_800B16F8_jp(); void func_800B1784_jp(struct Game_Play*); @@ -51,7 +51,7 @@ UNK_RET func_800B1D94_jp(void* segment, UNK_TYPE arg1); // void func_800B1DE8_jp(); // void func_800B1E94_jp(); void mPlib_change_player_cloth_info_lv2(struct PrivateInfo*, u16); -// void func_800B1EDC_jp(); +void mPlib_Load_PlayerTexAndPallet(u8*, u8*, s32); // void func_800B1F74_jp(); // void func_800B1F84_jp(); // void func_800B1FAC_jp(); diff --git a/include/m_private.h b/include/m_private.h index 2eecc56..9d9e20a 100644 --- a/include/m_private.h +++ b/include/m_private.h @@ -55,7 +55,7 @@ typedef struct PrivateInfo { /* 0x3EC */ UNK_TYPE1 unk_3EC[0x2]; /* 0x3EE */ MailHeaderCommon savedMailHeader; /* 0x40A */ Mail_c mail[mPr_INVENTORY_MAIL_COUNT]; - /* 0xA72 */ s16 backgroundTextureId; + /* 0xA72 */ u16 backgroundTextureId; /* 0xA74 */ u8 exists; /* 0xA75 */ u8 hintCount; /* 0xA76 */ PrivateCloth cloth; diff --git a/include/m_scene.h b/include/m_scene.h index c847c8d..1c9b9a1 100644 --- a/include/m_scene.h +++ b/include/m_scene.h @@ -18,7 +18,7 @@ typedef struct ActorEntry { typedef struct ObjectStatus { /* 0x00 */ s16 id; - /* 0x04 */ void* segment; + /* 0x04 */ u8* segment; /* 0x08 */ void* vram; /* 0x0C */ uintptr_t vrom; /* 0x10 */ size_t size; |
