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-rw-r--r--src/code/m_cockroach.c4
-rw-r--r--src/code/m_start_data_init.c74
-rw-r--r--src/code/m_submenu.c28
3 files changed, 53 insertions, 53 deletions
diff --git a/src/code/m_cockroach.c b/src/code/m_cockroach.c
index da38126..b774da9 100644
--- a/src/code/m_cockroach.c
+++ b/src/code/m_cockroach.c
@@ -102,7 +102,7 @@ s32 mCkRh_PlussGokiN_NowRoom(s32 count) {
s32 pad[1] UNUSED;
if (FI_IS_PLAYER_ROOM(fieldId)) {
- player = common_data.player_no;
+ player = common_data.playerNumber;
housefieldId = FI_GET_PLAYER_ROOM_NO(fieldId);
homeId = mHS_get_arrange_idx(player) & 3;
if ((player < PLAYER_NUM) && (housefieldId == homeId)) {
@@ -124,7 +124,7 @@ s32 mCkRh_MinusGokiN_NowRoom(s32 count) {
s32 pad[1] UNUSED;
if (FI_IS_PLAYER_ROOM(fieldId)) {
- player = common_data.player_no;
+ player = common_data.playerNumber;
housefieldId = FI_GET_PLAYER_ROOM_NO(fieldId);
homeId = mHS_get_arrange_idx(player) & 3;
if ((player < PLAYER_NUM) && (housefieldId == homeId)) {
diff --git a/src/code/m_start_data_init.c b/src/code/m_start_data_init.c
index 380a8d1..ebd8701 100644
--- a/src/code/m_start_data_init.c
+++ b/src/code/m_start_data_init.c
@@ -41,7 +41,7 @@
#include "m_flashrom.h"
void famicom_emu_initial_common_data(void) {
- FamicomEmuCommonData* famicom = &common_data.famicom_emu_common_data;
+ FamicomEmuCommonData* famicom = &common_data.famicomEmuCommonData;
famicom->unk00 = 0;
famicom->unk02 = 0x3E8;
@@ -113,7 +113,7 @@ void mSDI_ClearMoneyPlayerHomeStationBlock(void) {
block_x = block_num[i][0];
depositOffset = block_num[i][1] * FG_BLOCK_X_NUM + block_x;
- items = common_data.fg[block_z][block_x].items[0];
+ items = common_data.foreground[block_z][block_x].items[0];
if (items != NULL) {
for (ut_z = 0; ut_z < UT_Z_NUM; ut_z++) {
@@ -154,12 +154,12 @@ void mSDI_PullTreeBlock(u16* items_p, s32 ut) {
}
void mSDI_PullTree(void) {
- mFM_fg_c* fg_block;
+ Foreground* fg_block;
s32 block_z;
for (block_z = 0; block_z < FG_BLOCK_Z_NUM; block_z++) {
/* Clear trees against the cliffs on the left and right town cliff borders */
- fg_block = &common_data.fg[block_z][0];
+ fg_block = &common_data.foreground[block_z][0];
mSDI_PullTreeBlock(fg_block->items[0], 0);
mSDI_PullTreeBlock((fg_block + FG_BLOCK_X_NUM - 1)->items[0], UT_X_NUM - 1);
}
@@ -177,7 +177,7 @@ void mSDI_PullTreeUnderPlayerBlock(void) {
* ...
**/
- u16* items = &common_data.fg[2][2].items[0][0];
+ u16* items = &common_data.foreground[2][2].items[0][0];
mSDI_PullTreeUT(&items[7]);
mSDI_PullTreeUT(&items[8]);
@@ -187,20 +187,20 @@ void mSDI_PullTreeUnderPlayerBlock(void) {
s32 mSDI_StartInitNew(Game* game2, s32 player_no, s32 malloc_flag) {
Game_Play* game_play = (Game_Play*)game2;
- Private_c* priv;
- Private_c* priv_p;
+ PrivateInfo* priv;
+ PrivateInfo* priv_p;
Game* game = NULL;
s32 i;
UNUSED s32 pad[2];
- common_data.scene_from_title_demo = SCENE_START_DEMO;
+ common_data.sceneFromTitleDemo = SCENE_START_DEMO;
lbRTC_GetTime(&common_data.time.rtcTime);
- priv = &common_data.private[player_no];
- common_data.now_private = priv;
- common_data.player_no = player_no;
+ priv = &common_data.saveFilePrivateInfo[player_no];
+ common_data.privateInfo = priv;
+ common_data.playerNumber = player_no;
- common_data.now_private->gender = mPr_SEX_MALE;
+ common_data.privateInfo->gender = mPr_SEX_MALE;
decide_fruit(&common_data.fruit);
if (malloc_flag == 0) {
@@ -215,11 +215,11 @@ s32 mSDI_StartInitNew(Game* game2, s32 player_no, s32 malloc_flag) {
mFM_SetBlockKindLoadCombi(game);
mAGrw_ChangeTree2FruitTree();
- priv_p = &common_data.private[0];
+ priv_p = &common_data.saveFilePrivateInfo[0];
mMld_SetDefaultMelody();
mLd_LandDataInit();
- mEv_ClearEventSaveInfo(&common_data.event_save_data);
+ mEv_ClearEventSaveInfo(&common_data.eventSaveInfo);
mEv_init(&game_play->event);
mNpc_InitNpcAllInfo(malloc_flag);
@@ -248,13 +248,13 @@ s32 mSDI_StartInitNew(Game* game2, s32 player_no, s32 malloc_flag) {
common_data.homes[i].unk_024 = i;
}
- common_data.station_type = RANDOM_F(15);
+ common_data.stationType = RANDOM_F(15);
for (i = 0; i < PLAYER_NUM; i++) {
- mPr_ClearMotherMailInfo(&common_data.mother_mail[i]);
+ mPr_ClearMotherMailInfo(&common_data.motherMailInfo[i]);
}
- mPr_SetPossessionItem(common_data.now_private, 0, ITM_MONEY_1000, mPr_ITEM_COND_QUEST);
+ mPr_SetPossessionItem(common_data.privateInfo, 0, ITM_MONEY_1000, mPr_ITEM_COND_QUEST);
mCkRh_InitGokiSaveData_InitNewPlayer();
mEv_2nd_init(&game_play->event);
famicom_emu_initial_common_data();
@@ -263,7 +263,7 @@ s32 mSDI_StartInitNew(Game* game2, s32 player_no, s32 malloc_flag) {
s32 mSDI_StartInitFrom(Game* game2, s32 player_no, s32 malloc_flag) {
Game_Play* game_play = (Game_Play*)game2;
- Private_c* priv;
+ PrivateInfo* priv;
Game* game = game2;
s32 res = FALSE;
@@ -271,15 +271,15 @@ s32 mSDI_StartInitFrom(Game* game2, s32 player_no, s32 malloc_flag) {
game = NULL;
}
- common_data.scene_from_title_demo = SCENE_FG;
+ common_data.sceneFromTitleDemo = SCENE_FG;
lbRTC_GetTime(&common_data.time.rtcTime);
if (mFRm_CheckSaveData() == TRUE) {
- priv = &common_data.private[player_no];
+ priv = &common_data.saveFilePrivateInfo[player_no];
if (mPr_CheckPrivate(priv) == TRUE) {
if (priv->exists == TRUE) {
- common_data.now_private = priv;
- common_data.player_no = player_no;
+ common_data.privateInfo = priv;
+ common_data.playerNumber = player_no;
mFM_SetBlockKindLoadCombi(game);
mEv_init_force(&game_play->event);
mHsRm_GetHuusuiRoom(game, player_no);
@@ -291,8 +291,8 @@ s32 mSDI_StartInitFrom(Game* game2, s32 player_no, s32 malloc_flag) {
} else {
common_data.player_decoy_flag = TRUE;
priv->exists = TRUE;
- common_data.now_private = priv;
- common_data.player_no = player_no;
+ common_data.privateInfo = priv;
+ common_data.playerNumber = player_no;
mFM_SetBlockKindLoadCombi(game);
mHsRm_GetHuusuiRoom(game, player_no);
mSP_ExchangeLineUp_InGame(game);
@@ -316,21 +316,21 @@ s32 mSDI_StartInitFrom(Game* game2, s32 player_no, s32 malloc_flag) {
s32 mSDI_StartInitNewPlayer(Game* game, s32 player_no, s32 malloc_flag) {
Game_Play* game_play = (Game_Play*)game;
- Private_c* priv;
+ PrivateInfo* priv;
s32 res = FALSE;
UNUSED s32 pad;
- common_data.scene_from_title_demo = SCENE_START_DEMO2;
+ common_data.sceneFromTitleDemo = SCENE_START_DEMO2;
lbRTC_GetTime(&common_data.time.rtcTime);
- priv = &common_data.private[player_no];
+ priv = &common_data.saveFilePrivateInfo[player_no];
if (mFRm_CheckSaveData() == TRUE) {
if (mPr_CheckPrivate(priv) != TRUE) {
mPr_InitPrivateInfo(priv);
- common_data.now_private = priv;
- mPr_SetPossessionItem(common_data.now_private, 0, ITM_MONEY_1000, mPr_ITEM_COND_QUEST);
- common_data.player_no = player_no;
- common_data.now_private->gender = mPr_SEX_MALE;
+ common_data.privateInfo = priv;
+ mPr_SetPossessionItem(common_data.privateInfo, 0, ITM_MONEY_1000, mPr_ITEM_COND_QUEST);
+ common_data.playerNumber = player_no;
+ common_data.privateInfo->gender = mPr_SEX_MALE;
if (malloc_flag == 0) {
mFM_SetBlockKindLoadCombi(game);
mEv_init_force(&game_play->event);
@@ -360,7 +360,7 @@ s32 mSDI_StartInitPak(Game* game2, s32 player_no, s32 malloc_flag) {
}
if (player_no < 5) {
- common_data.scene_from_title_demo = SCENE_FG;
+ common_data.sceneFromTitleDemo = SCENE_FG;
}
if (mFRm_CheckSaveData() == TRUE) {
@@ -389,8 +389,8 @@ s32 mSDI_StartInitErr(UNUSED Game* game, UNUSED s32 player_no, UNUSED s32 malloc
void mSDI_StartInitAfter(Game* game, s32 renewal_reserve_flag, s32 malloc_flag) {
Game_Play* game_play = (Game_Play*)game;
- common_data.house_owner_name = -1;
- common_data.last_field_id = -1;
+ common_data.houseOwnerName = -1;
+ common_data.lastFieldId = -1;
mHm_SetNowHome();
mNpc_RenewalAnimalMemory();
@@ -416,17 +416,17 @@ void mSDI_StartInitAfter(Game* game, s32 renewal_reserve_flag, s32 malloc_flag)
mHm_CheckRehouseOrder();
decide_fish_location(&common_data.fish_location);
mTRC_init(game_play);
- common_data.goki_shocked_flag = FALSE;
+ common_data.gokiShockedFlag = FALSE;
func_800A6548_jp();
func_800B9B2C_jp();
func_800A91DC_jp();
- mPr_SendForeingerAnimalMail(common_data.now_private);
+ mPr_SendForeingerAnimalMail(common_data.privateInfo);
mPr_StartSetCompleteTalkInfo();
mMsm_SendInformationMail();
func_8008DCF8_jp();
func_800A4D10_jp();
mSN_decide_msg();
- mPr_RenewalMapInfo(common_data.now_private->maps, mPr_FOREIGN_MAP_COUNT, &common_data.land_info);
+ mPr_RenewalMapInfo(common_data.privateInfo->maps, mPr_FOREIGN_MAP_COUNT, &common_data.landInfo);
}
typedef s32 (*mSDI_INIT_PROC)(Game*, s32, s32);
diff --git a/src/code/m_submenu.c b/src/code/m_submenu.c
index 8e2c46f..efffce6 100644
--- a/src/code/m_submenu.c
+++ b/src/code/m_submenu.c
@@ -471,7 +471,7 @@ void mSM_move_LINKWait(Submenu* submenu) {
if (submenu->unk_00 != 4) {
if (((submenu->programId == SUBMENU_PROGRAM_LEDIT) && (submenu->unk_10 == 0)) ||
- (common_data.now_private->gender == 0)) {
+ (common_data.privateInfo->gender == 0)) {
sAdo_SpecChange(5);
} else {
sAdo_SpecChange(6);
@@ -551,11 +551,11 @@ void mSM_submenu_draw(Submenu* submenu, struct Game_Play* game_play) {
}
s32 mSM_check_item_for_furniture(s32 index, UNUSED s32 arg1) {
- u16 temp_v0 = common_data.now_private->inventory.pockets[index];
+ u16 temp_v0 = common_data.privateInfo->inventory.pockets[index];
if (((temp_v0 & 0xF000) >> 0xC) == 2) {
if ((((temp_v0 & 0xF00) >> 8) != 3) && (((temp_v0 & 0xF00) >> 8) != 0xF) && (((temp_v0 & 0xF00) >> 8) != 0xD)) {
- if (!((common_data.now_private->inventory.item_conditions >> (index << 1)) & 3)) {
+ if (!((common_data.privateInfo->inventory.item_conditions >> (index << 1)) & 3)) {
if (temp_v0 != 0) {
return true;
}
@@ -566,8 +566,8 @@ s32 mSM_check_item_for_furniture(s32 index, UNUSED s32 arg1) {
}
s32 mSM_check_item_for_sell(s32 index, UNUSED s32 arg1) {
- u16 temp_v0 = common_data.now_private->inventory.pockets[index];
- Private_c* private = common_data.now_private;
+ u16 temp_v0 = common_data.privateInfo->inventory.pockets[index];
+ PrivateInfo* private = common_data.privateInfo;
if (!((private->inventory.item_conditions >> (index << 1)) & 3)) {
if (temp_v0 != 0) {
@@ -580,7 +580,7 @@ s32 mSM_check_item_for_sell(s32 index, UNUSED s32 arg1) {
}
s32 mSM_check_item_for_give(s32 index, UNUSED s32 arg1) {
- Private_c* private = common_data.now_private;
+ PrivateInfo* private = common_data.privateInfo;
if (!((private->inventory.item_conditions >> (index << 1)) & 3)) {
if (private->inventory.pockets[index] != 0) {
@@ -591,8 +591,8 @@ s32 mSM_check_item_for_give(s32 index, UNUSED s32 arg1) {
}
s32 mSM_check_item_for_take(s32 index, s32 arg1) {
- u16 temp_v0 = common_data.now_private->inventory.pockets[index];
- Private_c* private = common_data.now_private;
+ u16 temp_v0 = common_data.privateInfo->inventory.pockets[index];
+ PrivateInfo* private = common_data.privateInfo;
if (temp_v0 != 0) {
if (!((private->inventory.item_conditions >> (index << 1)) & 3)) {
@@ -607,8 +607,8 @@ s32 mSM_check_item_for_take(s32 index, s32 arg1) {
}
s32 mSM_check_item_for_minidisk(s32 index, UNUSED s32 arg1) {
- u16 temp_v0 = common_data.now_private->inventory.pockets[index];
- Private_c* private = common_data.now_private;
+ u16 temp_v0 = common_data.privateInfo->inventory.pockets[index];
+ PrivateInfo* private = common_data.privateInfo;
if (((temp_v0 & 0xF000) >> 0xC) == 2) {
if (!((private->inventory.item_conditions >> (index << 1)) & 3)) {
@@ -621,7 +621,7 @@ s32 mSM_check_item_for_minidisk(s32 index, UNUSED s32 arg1) {
}
s32 mSM_check_item_for_shrine(s32 index, UNUSED s32 arg1) {
- if (((common_data.now_private->inventory.item_conditions >> (index * 2)) & 3) == 2) {
+ if (((common_data.privateInfo->inventory.item_conditions >> (index * 2)) & 3) == 2) {
if (mQst_CheckLimitbyPossessionIdx(index) != 0) {
return true;
}
@@ -631,8 +631,8 @@ s32 mSM_check_item_for_shrine(s32 index, UNUSED s32 arg1) {
}
s32 mSM_check_item_for_entrust(s32 index, UNUSED s32 arg1) {
- u16 temp_v0 = common_data.now_private->inventory.pockets[index];
- Private_c* temp_v1 = common_data.now_private;
+ u16 temp_v0 = common_data.privateInfo->inventory.pockets[index];
+ PrivateInfo* temp_v1 = common_data.privateInfo;
if ((temp_v0 == 0) || (!((temp_v1->inventory.item_conditions >> (index << 1)) & 3) &&
((((temp_v0 & 0xF000) >> 0xC) != 2) || (((temp_v0 & 0xF00) >> 8) != 1)))) {
@@ -643,7 +643,7 @@ s32 mSM_check_item_for_entrust(s32 index, UNUSED s32 arg1) {
}
s32 mSM_check_item_for_exchange(s32 index, s32 arg1) {
- Private_c* temp_v0 = common_data.now_private;
+ PrivateInfo* temp_v0 = common_data.privateInfo;
u16 temp_v1 = temp_v0->inventory.pockets[index];
UNUSED s32 pad;