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Diffstat (limited to 'src/overlays/actors/ovl_Fuusen/ac_fuusen.c')
-rw-r--r--src/overlays/actors/ovl_Fuusen/ac_fuusen.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/overlays/actors/ovl_Fuusen/ac_fuusen.c b/src/overlays/actors/ovl_Fuusen/ac_fuusen.c
index 937a47b..e4dc970 100644
--- a/src/overlays/actors/ovl_Fuusen/ac_fuusen.c
+++ b/src/overlays/actors/ovl_Fuusen/ac_fuusen.c
@@ -210,7 +210,7 @@ void aFSN_moving(Actor* thisx, Game_Play* game_play) {
Game_play_Projection_Trans(game_play, &this->actor.world.pos, &screenPos);
if (!(screenPos.x < -40.0f) && !(screenPos.x > 360.0f) && !(screenPos.y < -40.0f) && !(screenPos.y > 280.0f)) {
mCoBG_BgCheckControll(NULL, &this->actor, 12.0f, 0, 0, 0, 0);
- if (this->actor.colResult.hitWall & 1 || this->actor.colResult.unk1 & 1) {
+ if (this->actor.colCheck.colResult.hitWall & 1 || this->actor.colCheck.colResult.unk1 & 1) {
this->heightOffset += 0.01f;
if (this->heightOffset >= 300.0f) {
this->heightOffset = 300.0f;