diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/overlays/actors/ovl_BoxManager/ac_boxManager.c | 14 | ||||
| -rw-r--r-- | src/overlays/actors/ovl_Dummy/ac_dummy.c (renamed from src/overlays/actors/ovl_Dummy/ac_dumm.c) | 16 | ||||
| -rw-r--r-- | src/overlays/actors/ovl_Dummy/ac_dummy.h (renamed from src/overlays/actors/ovl_Dummy/ac_dumm.h) | 0 | ||||
| -rw-r--r-- | src/overlays/actors/ovl_Fieldm_Draw/ac_fieldm_draw.c | 14 |
4 files changed, 25 insertions, 19 deletions
diff --git a/src/overlays/actors/ovl_BoxManager/ac_boxManager.c b/src/overlays/actors/ovl_BoxManager/ac_boxManager.c index 50013cf..b5dace0 100644 --- a/src/overlays/actors/ovl_BoxManager/ac_boxManager.c +++ b/src/overlays/actors/ovl_BoxManager/ac_boxManager.c @@ -8,7 +8,6 @@ void BoxManager_Actor_dt(Actor* thisx, Game_Play* game_play); void BoxManager_Actor_move(Actor* thisx, Game_Play* game_play); void BoxManager_Actor_draw(Actor* thisx, Game_Play* game_play); -#if 0 ActorProfile BoxManager_Profile = { /* */ ACTOR_BOX_MANAGER, /* */ ACTOR_PART_4, @@ -22,12 +21,15 @@ ActorProfile BoxManager_Profile = { /* */ BoxManager_Actor_draw, /* */ NULL, }; -#endif -#pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_BoxManager/ac_boxManager/BoxManager_Actor_ct.s") +void BoxManager_Actor_ct(Actor* thisx UNUSED, Game_Play* game_play UNUSED) { +} -#pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_BoxManager/ac_boxManager/BoxManager_Actor_dt.s") +void BoxManager_Actor_dt(Actor* thisx UNUSED, Game_Play* game_play UNUSED) { +} -#pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_BoxManager/ac_boxManager/BoxManager_Actor_move.s") +void BoxManager_Actor_move(Actor* thisx UNUSED, Game_Play* game_play UNUSED) { +} -#pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_BoxManager/ac_boxManager/BoxManager_Actor_draw.s") +void BoxManager_Actor_draw(Actor* thisx UNUSED, Game_Play* game_play UNUSED) { +} diff --git a/src/overlays/actors/ovl_Dummy/ac_dumm.c b/src/overlays/actors/ovl_Dummy/ac_dummy.c index fdf837a..39b7b41 100644 --- a/src/overlays/actors/ovl_Dummy/ac_dumm.c +++ b/src/overlays/actors/ovl_Dummy/ac_dummy.c @@ -1,4 +1,4 @@ -#include "ac_dumm.h" +#include "ac_dummy.h" #include "m_actor_dlftbls.h" #include "m_object.h" #include "overlays/gamestates/ovl_play/m_play.h" @@ -8,7 +8,6 @@ void Dummy_Actor_dt(Actor* thisx, Game_Play* game_play); void Dummy_Actor_move(Actor* thisx, Game_Play* game_play); void Dummy_Actor_draw(Actor* thisx, Game_Play* game_play); -#if 0 ActorProfile Dummy_Profile = { /* */ ACTOR_DUMMY, /* */ ACTOR_PART_7, @@ -22,12 +21,15 @@ ActorProfile Dummy_Profile = { /* */ Dummy_Actor_draw, /* */ NULL, }; -#endif -#pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Dummy/ac_dumm/Dummy_Actor_ct.s") +void Dummy_Actor_ct(Actor* thisx UNUSED, Game_Play* game_play UNUSED) { +} -#pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Dummy/ac_dumm/Dummy_Actor_dt.s") +void Dummy_Actor_dt(Actor* thisx UNUSED, Game_Play* game_play UNUSED) { +} -#pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Dummy/ac_dumm/Dummy_Actor_draw.s") +void Dummy_Actor_draw(Actor* thisx UNUSED, Game_Play* game_play UNUSED) { +} -#pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Dummy/ac_dumm/Dummy_Actor_move.s") +void Dummy_Actor_move(Actor* thisx UNUSED, Game_Play* game_play UNUSED) { +} diff --git a/src/overlays/actors/ovl_Dummy/ac_dumm.h b/src/overlays/actors/ovl_Dummy/ac_dummy.h index 48daa13..48daa13 100644 --- a/src/overlays/actors/ovl_Dummy/ac_dumm.h +++ b/src/overlays/actors/ovl_Dummy/ac_dummy.h diff --git a/src/overlays/actors/ovl_Fieldm_Draw/ac_fieldm_draw.c b/src/overlays/actors/ovl_Fieldm_Draw/ac_fieldm_draw.c index 9d673ee..b053aed 100644 --- a/src/overlays/actors/ovl_Fieldm_Draw/ac_fieldm_draw.c +++ b/src/overlays/actors/ovl_Fieldm_Draw/ac_fieldm_draw.c @@ -8,7 +8,6 @@ void Fieldm_Actor_dt(Actor* thisx, Game_Play* game_play); void Fieldm_Actor_move(Actor* thisx, Game_Play* game_play); void Fieldm_Actor_draw(Actor* thisx, Game_Play* game_play); -#if 0 ActorProfile Fieldm_Draw_Profile = { /* */ ACTOR_FIELDM_DRAW, /* */ ACTOR_PART_4, @@ -22,12 +21,15 @@ ActorProfile Fieldm_Draw_Profile = { /* */ Fieldm_Actor_draw, /* */ NULL, }; -#endif -#pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Fieldm_Draw/ac_fieldm_draw/Fieldm_Actor_ct.s") +void Fieldm_Actor_ct(Actor* thisx UNUSED, Game_Play* game_play UNUSED) { +} -#pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Fieldm_Draw/ac_fieldm_draw/Fieldm_Actor_dt.s") +void Fieldm_Actor_dt(Actor* thisx UNUSED, Game_Play* game_play UNUSED) { +} -#pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Fieldm_Draw/ac_fieldm_draw/Fieldm_Actor_move.s") +void Fieldm_Actor_move(Actor* thisx UNUSED, Game_Play* game_play UNUSED) { +} -#pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Fieldm_Draw/ac_fieldm_draw/Fieldm_Actor_draw.s") +void Fieldm_Actor_draw(Actor* thisx UNUSED, Game_Play* game_play UNUSED) { +} |
