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2023-09-11ac_toudai matched 12 functions, 2 non-equivalent (#65)emilybrooks
* first commit * matched the gSegments thing * more progress * matched aTOU_actor_dt * matched aTOU_set_bgOffset and imported data * named everything * cleanup, work on draw functions * cleanup * review * Revert "review" This reverts commit 229788b68359cb9ff3c372639c767e4e08011d96. * format * removed change to ac_structure.h * temp changing data symbols * format * review * fix conflicts * fix season u32 thing
2023-09-11m_snowman OK (#94)emilybrooks
* moved everything from private fork * trying to figure out name stuff * matched mSN_check_life * fully matching * add season enum * forgot * fixed structs
2023-09-10`m_mail.c` OK (#92)Anghelo Carvajal
* C files * mMl_clear_mail * bunch of functions * mMl_clear_mail_header_common, mMl_copy_mail_header_common * mMl_hunt_for_send_address * mMl_set_mail_name_npcinfo, mMl_get_npcinfo_from_mail_name * mMl_check_send_mail * mMl_check_set_present_myself * func_8009C284_jp * func_8009C1C0_jp * func_8009C2D8_jp * renames * format * fix
2023-09-08`submenu_ovl`, 3 NON_EQUIVALENTs and 2 NON_MATCHINGs (#88)Anghelo Carvajal
* C file * func_8085DA28_jp, func_8085DA9C_jp * func_8085D638_jp * func_8085D358_jp, func_8085D500_jp, func_8085D674_jp * bleh * func_8085BAC0_jp * func_8085D128_jp * Rename many functions * mSM_move_menu * a * func_8085D43C_jp * mSM_set_char_matrix * mSM_cbuf_copy draft * mSM_cbuf_copy NON_EQUIVALENT * func_8085C20C_jp draft * match func_8085C20C_jp * cleanup unc_8085C20C_jp * func_8085C7A4_jp ok, func_8085C7B8_jp NON_EQUIVALENT * mSM_draw_mail NON_MATCHING * func_8085D094_jp * mSM_set_other_seg mSM_set_before_menu_proc * meh * mSM_move_Move * migrate data * move submenu overlays to the submenu folder and make headers for them * name some files based on rodata strings * name functions from known submenu overlays * mSM_move_chg_base * mSM_menu_ovl_init NON_MATCHING * migrate bss * mSM_menu_ovl_init * SubmenuProgramId * mSM_save_before_func * mSM_return_func NON_EQUIVALENT * some cleanup * rename lots of data * kinda format * more cleanup * symbolize remaining stuff * format * Kinda fix whatever is going on with Game_Play_unk_0110 * mroecleanup * name known overlays * tag_program_dlftbl, hand_program_dlftbl, haniwa_program_dlftbl * format * flag defines
2023-09-07ovl_Ev_Cherry_Manager decompiled (#89)Nuss
2023-09-02Libido OK (#84)Derek Hensley
* libido OK * boot cleanup * format * renames
2023-09-02Stackcheck OK (#83)Derek Hensley
* Stackcheck OK * void*
2023-08-31sys_ucode OK (#81)Prakxo
* sys_ucode OK * add map names for rspboot variables * fixes
2023-08-29Yaz0 OK (#80)Derek Hensley
* yaz0 OK * boot_variables.h cleanup * Small cleanup * decompression abnormality
2023-08-28Fault + Fault_drawer (#77)Derek Hensley
* Fault OK * fault_drawer OK * Cleanup * Cleanup pt 2 * Forgot to save * PR
2023-08-24`z_std_dma.c` (#75)Anghelo Carvajal
* C file * func_80026A64_jp, DmaMgr_RequestSync * func_80026714_jp, func_80026814_jp, func_800269E4_jp, func_80026C4C_jp, func_80026DA0_jp, func_80026DCC_jp, func_80026E10_jp * func_80026770_jp, func_800267DC_jp, func_80026BC0_jp, func_80026C00_jp, func_80026C28_jp * DmaMgr_DmaRomToRam * func_800266C4_jp, func_80026828_jp * func_800263F0_jp * func_80026CAC_jp * migrate other strings * Fix some warnings * start renamings * Improve func_800263F0_jp * steal stuff from OoT * dmaEntryMsgBufs * name the remaining stuff * format * minor cleanups * review * format * review
2023-08-24sys_math_atan OK (#74)Prakxo
* sys_math_atan OK * accidentally didn't merge the code yaml lol * hopefully fixed things * add macros * refactor
2023-08-23`m_submenu` with 3 NON_MATCHINGs and 5 unattempted (#70)Anghelo Carvajal
* C file * mSM_submenu_ct, mSM_submenu_dt, mSM_submenu_move * SubmenuArea_DoLink, SubmenuArea_DoUnlink, load_player * mSM_submenu_ovlptr_cleanup * mSM_move_Wait, mSM_move_PREWait, mSM_move_Play * func_800C497C_jp * mSM_submenu_ctrl * mSM_ovlptr_dllcnv_sub, mSM_ovlptr_dllcnv, mSM_open_submenu, mSM_open_submenu_new, mSM_open_submenu_new2, mSM_Reset_player_btn_type1, mSM_Reset_player_btn_type2, mSM_submenu_draw * fix warnings * name functions referenced by check_process * migrate data * func_800C47B4_jp NON_MATCHING * mSM_check_item_for_furniture, mSM_check_item_for_sell, mSM_check_item_for_give, mSM_check_item_for_take, mSM_check_item_for_minidisk, mSM_check_item_for_shrine, mSM_check_item_for_entrust, mSM_check_item_for_exchange * rename remaining functions * match mSM_submenu_ovlptr_init * cleanup mSM_submenu_ovlptr_init * match mSM_move_LINKWait? * Rename mSM struct and other cleanups * enums * cleanup * format * move unknown struct to header * typo
2023-08-21`m_collision_obj.c` OK (#64)Anghelo Carvajal
* C file * func_80077620_jp, CollisionCheck_dt, CollisionCheck_clear * CollisionCheck_OC * CollisionCheck_Check1ClObjNoOC and CollisionCheck_Check2ClObjNoOC * CollisionCheck_OC_Pipe_Vs_JntSph, CollisionCheck_Status_ct, CollisionCheck_Status_Clear * CollisionCheck_OC_Pipe_Vs_Pipe and CollisionCheck_OCC * CollisionCheck_OC_JntSph_Vs_Pipe * CollisionCheck_OC_JntSph_Vs_JntSph * CollisionCheck_workTrisElemCenter, CollisionCheck_OCC_Tris_Vs_Pipe * CollisionCheck_OCC_Tris_Vs_JntSph * a bunch * ClObjElem_ct, ClObjTrisElemAttr_ct, ClObjTrisElemAttr_set, ClObjTrisElem_set, ClObjTris_ct, ClObjTris_set5_nzm * fix warnings * ClObj_ct, ClObj_dt, ClObj_OCClear, ClObjElem_OCClear, ClObjJntSphElem_OCClear, ClObjJntSph_OCClear, ClObjPipeAttr_dt, ClObjPipe_dt, ClObjPipe_OCClear, ClObjTrisElem_OCClear, ClObjTris_OCClear, CollisionCheck_setOCC, CollisionCheck_Status_set3, CollisionCheck_Uty_ActorWorldPosSetPipeC * ClObjTrisElem_OCCClear, ClObj_OCCClear, ClObjTris_OCCClear, CollisionCheck_Uty_setTrisPos_ad * get_type, CollisionCheck_setOC_HitInfo * ClObjTrisElemAttr_dt, ClObjTrisElem_dt, ClObjTris_dt_nzf * func_80076CC0_jp, func_80076D68_jp, func_80076E2C_jp * match all * naming * cleanup * cleanup * name some members and flags * more naming * and more cleaning up * idk * migrate data * format * premigrate collision data in actors
2023-08-21`m_player_call` OK (#68)Anghelo Carvajal
* C file * most funcs * initfunc and migrate data/bss * format
2023-08-21syncprintf OK (#66)Derek Hensley
* syncprintf OK * UNUSED
2023-08-21math64 OK (#67)Derek Hensley
* math64 OK * Header
2023-08-18m_lights (#54)Maide
* m_lights * PR * fix * PR * a * Remove syms * Rebase and PR * Remove sym * Fix syms --------- Co-authored-by: Maide <you@example.com> Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
2023-08-17m_start_data_init (#61)Maide
* m_start_data_init * Fix NPC, m,atch last func * Rebased * Rebased * Update struct names * PR --------- Co-authored-by: Maide <you@example.com>
2023-08-17system_heap (007060) OK (#60)Derek Hensley
* OK * Renames + cleanup * format --------- Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
2023-08-17getcurrentms (0073A0) OK (#59)Derek Hensley
* func_8002BFA0_jp OK * rename * format * PR
2023-08-16Bootstrap actors (#56)Anghelo Carvajal
* rename actors to their profile names. still need to rename thir files * name the files of almost half the actors * name the files of the rest of the actors * name functions used in actor profiles * create c files * fix building * fix fake symbol in ac_ball * make headers * bootstrap most of the stuff * rename ovl_player_actor to player_actor * name all the actor enums * actor and object enums * flags * restore comment * avoid building asm/lib because it can be problematic for FULL_DISASM * format
2023-08-16m_play (#50)Maide
* m_play * Some warnings * lots of function renames from the gcn version * fix warnings * format * a * a * PR * PR2 --------- Co-authored-by: Maide <you@example.com> Co-authored-by: angie <angheloalf95@gmail.com>
2023-08-16Object table (#53)Anghelo Carvajal
* find object_table and make tool to extract it * migrate object table * update the assets yaml a bit * comment * name gameplay_keep * change gameplay_keep to segment 4 * rename exclusive_ram_id to fit the segment used * review
2023-08-16Full Disasm (#55)Derek Hensley
* git subrepo pull --force tools/splat subrepo: subdir: "tools/splat" merged: "6ec2b39" upstream: origin: "git@github.com:ethteck/splat.git" branch: "master" commit: "6ec2b39" git-subrepo: version: "0.4.6" origin: "git@github.com:ingydotnet/git-subrepo.git" commit: "110b9eb" * Add FULL_DISASM toggle * Fix bootclear
2023-08-14`m_actor.c` with 1 NON_MATCHING (#49)Anghelo Carvajal
* C file * drafts * Actor_info_ct and Actor_info_dt * Actor_info_make_actor draft * new_var = &argC; * func_80057940_jp * Actor_free_overlay_area, actor_free_check, Actor_get_overlay_area, func_80057940_jp, Actor_data_bank_regist_check * Shape_Info_init * Actor struct's size confirmed, Actor_malloc_actor_class and Actor_init_actor_class * func_80056380_jp, Actor_info_part_new, restore_fgdata, Actor_info_delete * Actor_info_draw_actor * Actor_data_bank_dma_end_check, Actor_draw_actor_no_culling_check, Actor_draw_actor_no_culling_check2, Actor_cull_check, Actor_delete_check, Actor_info_make_child_actor, restore_fgdata_all, Actor_info_save_actor * gSegments * Actor_world_to_eye, Actor_position_speed_set, Actor_position_moveF and func_80057B70_jp * Actor_player_look_direction_check * Actor_position_move * find m_kankyo file split * Actor_ct * fgName * projection_pos_set, Actor_display_position_set * Actor_info_call_actor * func_80057A8C_jp * import data and bss * cleanups * more cleanup * format * and even more cleanup * hilite funcs * Part_Break_init * and more cleanup * Actor_draw * fake stuff * Part_Break stuff from OoT * a * fix * fix fake symbol * fix * fix
2023-08-10zurumode OK (#46)Prakxo
* zurumode OK * forgor to rename zuruKeyCheck * should remove warnings * refactor * rename pad to mgr * refactor 2
2023-08-10`libc64.a` identification (#45)Anghelo Carvajal
* __osMalloc * aprintf.c * math64.c * qrand.c * sleep.c * sprintf.c * malloc.c * fixes * fp and math64 cleanup * RAD_TO_BINANG
2023-08-10`m_game_dlftbls.c` (#44)Anghelo Carvajal
* file split * name overlays * sys_romcheck * gamestate headers * table * renaming * unname ovl_sys_romcheck * move externs to game.h * format
2023-08-09`libu64.a` identification (#43)Anghelo Carvajal
* identify debug * identify gfxprint.c and gfxprint_data.c * pad.c * fix * stackcheck * loadfragment and logseverity * mtxconv * comment * Revert "loadfragment and logseverity" This reverts commit 34d8214aa3869a518db8c9b59dc06361e8507418. * review * fix * another fix * fix
2023-08-09`game.c` OK (#37)Anghelo Carvajal
* C file * game_dt * game_ct * fix offsets and building * game_init_hyral and SetGameFrame * more funcs * game_main * game_get_controller and func_800D2E00_jp * Input * game_draw_last * a few attempts * game_draw_first * improve func_800D2E58_jp a bit * format * migrate data and bss * what * whoops * name bss * minor cleanup * match game.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * fix malloc function wrongly named * Update src/code/game.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * review --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-08-09`malloc.c` (#42)Anghelo Carvajal
* malloc * match * bss * Fix naming * move __osMalloc to libc64 folder * move headers to libc64 folder
2023-08-06irqmgr OK (#28)Prakxo
* irqmgr OK * refactor * refactor 2 * refactor 3 * refactor 5 * refactor 6 * fix yaml * fix bss
2023-08-06ovlmgr (001640) OK (#35)Derek Hensley
* ovlmgr OK * sprintf * Remove UNUSED from header
2023-08-05c_keyframe OK (#25)emilybrooks
* matched a few functions * found some function names from the dnm+ map * floating point hell and struct hell * investigating skeletoninfo * structs * g3 * matching progress * cKF_SkeletonInfo_R_AnimationMove_base * lots of matched functions * matched 2 functions * keycalc * rodata problem fixed * cKF_SkeletonInfo_R_morphJoint matched * cKF_Si3_draw_R_SV fake match * cKF_SkeletonInfo_R_combine_translation matched * cKF_SkeletonInfo_R_combine_rotation matched * func_80053384_jp matched * cKF_SkeletonInfo_R_AnimationMove_ct_base matched * started documenting * naming some stuff * wrong struct size * moved stuff to header files * documenting * more documenting * comments for FrameControl done * cKF_Si3_draw_SV_R_child fake match * cleaning up draw functions * imported bss * matched cKF_SkeletonInfo_R_combine_play * matched cKF_SkeletonInfo_R_T_combine_play * matched cKF_SkeletonInfo_R_play * everything matching * cleaning up cKF_SkeletonInfo_R_play * started on morph stuff * cleaning up draw functions * cleaning up structs * trying to make pr ready * changed wording * review feedback * forgot some animation pointer temps * reverted cKF_SkeletonInfo_R_init_reverse_setspeedandmorphandmode * review2 * fixed draw function fake matches
2023-08-05`m_actor_dlftbls.c` (#32)Anghelo Carvajal
* start * match the file * actor_dlftbls_num * script to extract the actor table * bootstrap actor table * ActorId enum * migrate actor table * reorganize overlays in subfolders * Fix Player * migrate bss * cleanup and format * ActorProfile * Move player_actor to actors folder * RomOffset * ACTOR_ID_MAX
2023-08-04Viconfig OK (#29)Derek Hensley
2023-08-01Idle OK (#26)Derek Hensley
* Matched * Fix yaml and format * Fix yaml pt 2
2023-08-01`__osMalloc` OK (#22)Anghelo Carvajal
* start * arena_lock_init, __osMallocInit, __osMallocAddBlock and __osMallocCleanup * arena_lock, arena_unlock, __osMallocIsInitalized, __osMalloc, __osFree and __osCheckArena * __osMallocNoLock and __osMallocR * __osFree_NoLock and __osGetFreeArena * ArenaImpl_FaultClient * search_last_block * match __osRealloc * cleanup * Steal docs from MM * macros * format * fix func_8003BA60_jp declaration * memmove comment * fix paths * review * fix * review
2023-07-31Libultra OK (#20)Derek Hensley
* Identify last 2 libultra files * BSS left * Update not built files * libultra OK * Makefile formating * Identify last couple data files * libultra section headers * Paddings * Fix one padding * move non_shared to CLFAGS and ASFLAGS * git subrepo pull --force lib/ultralib subrepo: subdir: "lib/ultralib" merged: "b376559" upstream: origin: "git@github.com:decompals/ultralib.git" branch: "main" commit: "b376559" git-subrepo: version: "0.4.6" origin: "https://github.com/ingydotnet/git-subrepo" commit: "110b9eb" * Remove duplicate -non_shared * .hasm * Jenkins * GBIDEFINE
2023-07-29Bootmain OK (#21)Derek Hensley
* func_80025CC0_jp * Clean up * Some cleanup * Format
2023-07-29TwoHeadArena, THA_GA, sys_matrix OK (#18)emilybrooks
* matched TwoHeadArena and THA_GA * header files * started sys_matrix.c * more functions matched * sys_matrix matching * imported data * imported bss * cleanup * more cleanup * last cleanup * formatting * moved prototypes * add back ultra64.h * remove dlabel jlabel temp fix
2023-07-29LoadFragment 2 OK (#2)Derek Hensley
* load_fragment2 * dma.h * og DoRelocation * comment format * A few more docs * symbol * remove _ from loadfragment2 * ptrdiff_t * z_std_dma.h * Format * load.h -> loadfragment.h * laodframgnet2 file optflags * Small notes * Per directory O2
2023-07-29Sort segmented undefined syms (#17)Anghelo Carvajal
2023-05-08Do not use `undefined_syms_auto` files when linking (#15)Anghelo Carvajal
* remove some symbols * Adding more symbols to undefined_syms.ld * Avoid using the undefined_auto completely * relocs for entry.s
2023-04-03Integrate sheet knowledge into the repo (#9)Anghelo Carvajal
* boot splits * code file splits * functions from sheets * symbols from the sheet * bootstrap headers * common_data * most segments * headers for boot files * add overlays as placeholders * unname _os files * named a few files * code headers * typo * Disassemble every overlay * bootstrap symbol_addrs_overlays.txt * split yamls --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-03-29Initial repo setup (#1)Anghelo Carvajal
* git subrepo clone git@github.com:ethteck/splat.git tools/splat subrepo: subdir: "tools/splat" merged: "4fec014" upstream: origin: "git@github.com:ethteck/splat.git" branch: "master" commit: "4fec014" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * gitignore * decompress_baserom.py * Initial yaml * run flib * more yaml stuff * Builds an uncompressed ROM * setup ido download * git subrepo clone git@github.com:simonlindholm/asm-differ.git tools/asm-differ subrepo: subdir: "tools/asm-differ" merged: "ae40866" upstream: origin: "git@github.com:simonlindholm/asm-differ.git" branch: "main" commit: "ae40866" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * git subrepo clone git@github.com:simonlindholm/asm-processor.git tools/asm-processor subrepo: subdir: "tools/asm-processor" merged: "bbd86ea" upstream: origin: "git@github.com:simonlindholm/asm-processor.git" branch: "main" commit: "bbd86ea" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * git subrepo clone (merge) git@github.com:EllipticEllipsis/fado.git tools/fado subrepo: subdir: "tools/fado" merged: "8d896ee" upstream: origin: "git@github.com:EllipticEllipsis/fado.git" branch: "master" commit: "8d896ee" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * setup ido in makefile * data and rodata * add automatic file splits * bootstrap most symbol_addrs * git subrepo clone --branch=irix git@github.com:hensldm/ultralib.git lib/ultralib subrepo: subdir: "lib/ultralib" merged: "0d1e095" upstream: origin: "git@github.com:hensldm/ultralib.git" branch: "irix" commit: "0d1e095" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * setup ido building * various tooling * git subrepo pull tools/asm-differ subrepo: subdir: "tools/asm-differ" merged: "857b398" upstream: origin: "git@github.com:simonlindholm/asm-differ.git" branch: "main" commit: "857b398" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * Change defines to match IDO * review * newlin * update gitignore * Windows error * D_01000000 * yeet settings.json * yeet * git subrepo clone git@github.com:decompals/ultralib.git lib/ultralib subrepo: subdir: "lib/ultralib" merged: "d03b2a3" upstream: origin: "git@github.com:decompals/ultralib.git" branch: "main" commit: "d03b2a3" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * clangformat and clangtidy * Setup a bunch of headers * bootstrap boot and code functions and variables headers * global.h * update format.py includes * -D_MIPS_SZLONG=32 * format.py: --verbose * Update tools/decompress_baserom.py Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Add libc to global.h * review * yeet saved_regs * yeet headers * yeet _MSC_VER * more header cleanup * add readme licensing note --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>