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/**************************************************************************
 *									  *
 *		 Copyright (C) 1995, Silicon Graphics, Inc.		  *
 *									  *
 *  These coded instructions, statements, and computer programs  contain  *
 *  unpublished  proprietary  information of Silicon Graphics, Inc., and  *
 *  are protected by Federal copyright law.  They  may  not be disclosed  *
 *  to  third  parties  or copied or duplicated in any form, in whole or  *
 *  in part, without the prior written consent of Silicon Graphics, Inc.  *
 *									  *
 **************************************************************************/

/*---------------------------------------------------------------------*
        Copyright (C) 1998 Nintendo. (Originated by SGI)
        
        $RCSfile: os_internal_rsp.h,v $
        $Revision: 1.1 $
        $Date: 1998/10/09 08:01:12 $
 *---------------------------------------------------------------------*/

#ifndef _OS_INTERNAL_RSP_H_
#define	_OS_INTERNAL_RSP_H_

#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif

#include <PR/os.h>

#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)

/* Signal processor interface (Sp) */

extern u32 		__osSpGetStatus(void);
extern void		__osSpSetStatus(u32);
extern s32		__osSpSetPc(u32);
extern s32		__osSpRawWriteIo(u32, u32);
extern s32		__osSpRawReadIo(u32, u32 *);
extern s32		__osSpRawStartDma(s32, u32, void *, u32);


#endif /* _LANGUAGE_C */

#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif

#endif /* !_OS_INTERNAL_RSP_H */