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| author | Léo Lam <leo@leolam.fr> | 2021-01-23 11:21:23 +0100 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2021-01-23 11:21:23 +0100 |
| commit | 48d5199ad49bfceb591d92a664421ee7c1573033 (patch) | |
| tree | 3397a28cef2b1f4f79efec4743ba03513338f531 | |
| parent | 3a0feebaab2e777a2e6be2eddbe56efa92d43f02 (diff) | |
contributing: Mention tools/ai_progress.py
| -rw-r--r-- | Contributing.md | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Contributing.md b/Contributing.md index 03a12b87..5668e5d0 100644 --- a/Contributing.md +++ b/Contributing.md @@ -141,6 +141,8 @@ Unlike most other decompilation projects, this one targets a large modern game t * For more options, see [asm-differ](https://github.com/simonlindholm/asm-differ). * To print progress: `tools/progress.py` * Note that progress is only approximate because of inline functions, templating and compiler-generated functions. +* To print AI class decompilation status: `tools/ai_progress.py` + * Use this to figure out which AI classes have not been decompiled yet. * To dump symbols: `tools/print_decomp_symbols.py` * `-u` for undefined symbols (default) * `-a` for all symbols |
