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authorRobbyV2 <robby@robby.blue>2026-07-29 18:38:52 -0400
committerRobbyV2 <robby@robby.blue>2026-07-30 09:07:17 -0400
commitc6c8beaf58523d2bc045e4753ac6ad8736d317f3 (patch)
tree875f79ee11a9df633c9fb6cc78ee177e33d69c7a
parentcd3e7a9fbd5f76e23b4f4b837ee122659c60a4b3 (diff)
phys: match System heap accessors
-rw-r--r--data/uking_functions.csv4
-rw-r--r--src/KingSystem/Physics/System/physSystem.cpp21
-rw-r--r--src/KingSystem/Physics/System/physSystem.h7
3 files changed, 28 insertions, 4 deletions
diff --git a/data/uking_functions.csv b/data/uking_functions.csv
index 10518633..cacba373 100644
--- a/data/uking_functions.csv
+++ b/data/uking_functions.csv
@@ -93611,13 +93611,13 @@ Address,Quality,Size,Name
0x0000007101216ac8,O,000032,_ZNK4ksys4phys6System14getGroupFilterENS0_16ContactLayerTypeE
0x0000007101216ae8,O,000012,_ZN4ksys4phys6System19allocRayCastRequestEPNS0_18SystemGroupHandlerENS0_9GroundHitE
0x0000007101216af4,U,000276,
-0x0000007101216c08,U,000080,PhysicsMemSys::isHavokMainHeapOom
+0x0000007101216c08,O,000080,_ZNK4ksys4phys6System18isHavokMainHeapOomEv
0x0000007101216c58,U,000008,PhysicsMemSys::setRigidBodyDividedMeshShapeMgr
0x0000007101216c60,U,000020,phys::System::setEntityContactListenerField90
0x0000007101216c74,U,000016,_ZNK4ksys4phys6System31getEntityContactListenerField90Ev
0x0000007101216c84,O,000032,_ZNK4ksys4phys6System21getRagdollCtrlKeyListEv
0x0000007101216ca4,U,000072,_ZNK4ksys4phys6System17isActorSystemIdleEv
-0x0000007101216cec,U,000148,_ZNK4ksys4phys6System18getPhysicsTempHeapENS0_11LowPriorityE
+0x0000007101216cec,O,000148,_ZNK4ksys4phys6System18getPhysicsTempHeapENS0_11LowPriorityE
0x0000007101216d80,U,000112,
0x0000007101216df0,U,000152,PhysicsMemSys::__auto9
0x0000007101216e88,U,000076,
diff --git a/src/KingSystem/Physics/System/physSystem.cpp b/src/KingSystem/Physics/System/physSystem.cpp
index e9a1ffb5..b320a04e 100644
--- a/src/KingSystem/Physics/System/physSystem.cpp
+++ b/src/KingSystem/Physics/System/physSystem.cpp
@@ -1,4 +1,6 @@
#include "KingSystem/Physics/System/physSystem.h"
+#include <heap/seadHeap.h>
+#include <thread/seadThread.h>
#include "KingSystem/Physics/Cloth/physClothResource.h"
#include "KingSystem/Physics/Ragdoll/physRagdollControllerKeyList.h"
#include "KingSystem/Physics/Ragdoll/physRagdollResource.h"
@@ -14,6 +16,7 @@
#include "KingSystem/Physics/System/physRayCastRequestMgr.h"
#include "KingSystem/Physics/System/physSensorGroupFilter.h"
#include "KingSystem/Physics/System/physSystemData.h"
+#include "KingSystem/Physics/physHavokMemoryAllocator.h"
#include "KingSystem/Resource/resEntryFactory.h"
#include "KingSystem/Resource/resSystem.h"
@@ -110,4 +113,22 @@ RagdollControllerKeyList* System::getRagdollCtrlKeyList() const {
return mSystemData->getRagdollCtrlKeyList();
}
+bool System::isHavokMainHeapOom() const {
+ return static_cast<f32>(mHavokAllocator->getHeapFreeSize()) /
+ static_cast<f32>(mHavokAllocator->getHeapSize()) <
+ 0.05f;
+}
+
+sead::Heap* System::getPhysicsTempHeap(LowPriority low_priority) const {
+ if (low_priority != LowPriority::No ||
+ sead::ThreadMgr::instance()->getCurrentThread()->getPriority() >
+ sead::Thread::cDefaultPriority)
+ return mPhysicsTempLowHeap;
+
+ if (mPhysicsTempDefaultHeap->getMaxAllocatableSize(8) <= 0x2800)
+ mPhysicsTempDefaultHeap->dump();
+
+ return mPhysicsTempDefaultHeap;
+}
+
} // namespace ksys::phys
diff --git a/src/KingSystem/Physics/System/physSystem.h b/src/KingSystem/Physics/System/physSystem.h
index 1bd55360..765f4ce4 100644
--- a/src/KingSystem/Physics/System/physSystem.h
+++ b/src/KingSystem/Physics/System/physSystem.h
@@ -17,6 +17,7 @@ class ContactLayerCollisionInfoGroup;
class ContactMgr;
class ContactPointInfo;
class GroupFilter;
+class HavokMemoryAllocator;
class LayerContactPointInfo;
class MaterialTable;
class RayCastForRequest;
@@ -132,7 +133,8 @@ public:
// 0x000000710121684c
void decrementWorldUnkCounter(ContactLayerType layer_type);
- // 0x0000007101216cec
+ bool isHavokMainHeapOom() const;
+
sead::Heap* getPhysicsTempHeap(LowPriority low_priority) const;
private:
@@ -144,7 +146,8 @@ private:
float _6c = 1.0;
float _70 = 1.0 / 30.0;
float mTimeFactor{};
- u8 _78[0xa8 - 0x78];
+ HavokMemoryAllocator* mHavokAllocator{};
+ u8 _80[0xa8 - 0x80];
sead::CriticalSection mCS;
void* _e8{};
void* _f0{};