diff options
| author | Léo Lam <leo@leolam.fr> | 2020-09-17 00:47:23 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2020-09-17 00:50:36 +0200 |
| commit | 1cc0b1e6be481a1981d5ccea50f1a912331011d3 (patch) | |
| tree | f112f090dabb762237d17e80386b9c8cc755e004 /CMakeLists.txt | |
| parent | b93b9d3c453560a53e15ed154d7b585946ed0a5f (diff) | |
Implement aoc2::rankUpEnemy
It's a pretty large function and I wanted to see how difficult it would
be to match it. Not very hard :D
Diffstat (limited to 'CMakeLists.txt')
| -rw-r--r-- | CMakeLists.txt | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index d349bb4e..db45f865 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -18,6 +18,9 @@ add_executable(uking src/Game/AI/Action/actionSetLinkTagBasic.cpp src/Game/AI/Action/actionSetLinkTagBasic.h + src/Game/DLC/aoc2.cpp + src/Game/DLC/aoc2.h + src/KingSystem/ActorSystem/actActor.h src/KingSystem/ActorSystem/actActorCreator.cpp src/KingSystem/ActorSystem/actActorCreator.h |
