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authorLéo Lam <leo@leolam.fr>2021-07-06 00:02:12 +0200
committerGitHub <noreply@github.com>2021-07-06 00:02:12 +0200
commit694ab9da9d79156ea84b49536fa9bfc0ddd7fc10 (patch)
tree4d76dc03072740a41634893a9062d6a7e4626f68 /src/Game/AI/Query/queryHasArmorAlreadyDyed.cpp
parent112c1f987d3831df97f46c0f9e4ae977fba59484 (diff)
parent60dd80779a92120c74e7bda9e1ccf2695e2c7c19 (diff)
Merge pull request #41 from notyourav/queries
match some ai::Query
Diffstat (limited to 'src/Game/AI/Query/queryHasArmorAlreadyDyed.cpp')
-rw-r--r--src/Game/AI/Query/queryHasArmorAlreadyDyed.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/Game/AI/Query/queryHasArmorAlreadyDyed.cpp b/src/Game/AI/Query/queryHasArmorAlreadyDyed.cpp
index 7ad39f2c..b042a651 100644
--- a/src/Game/AI/Query/queryHasArmorAlreadyDyed.cpp
+++ b/src/Game/AI/Query/queryHasArmorAlreadyDyed.cpp
@@ -1,5 +1,6 @@
#include "Game/AI/Query/queryHasArmorAlreadyDyed.h"
#include <evfl/Query.h>
+#include "Game/UI/uiPauseMenuDataMgr.h"
namespace uking::query {
@@ -7,9 +8,12 @@ HasArmorAlreadyDyed::HasArmorAlreadyDyed(const InitArg& arg) : ksys::act::ai::Qu
HasArmorAlreadyDyed::~HasArmorAlreadyDyed() = default;
-// FIXME: implement
int HasArmorAlreadyDyed::doQuery() {
- return -1;
+ auto* pm = ui::PauseMenuDataMgr::instance();
+ if (pm == nullptr)
+ return 0;
+
+ return pm->countAlreadyDyedArmor() > 0;
}
void HasArmorAlreadyDyed::loadParams(const evfl::QueryArg& arg) {}