summaryrefslogtreecommitdiff
path: root/src/Game/Actor/AI/aiAirOctaFlyUp.cpp
diff options
context:
space:
mode:
authorLéo Lam <leo@leolam.fr>2026-10-11 04:13:20 +0200
committerLéo Lam <leo@leolam.fr>2026-10-11 04:13:20 +0200
commit6e9afd0f7d6f8e037fd71e91dfdad4b45f8e7e2f (patch)
treed971f814d1cde46f56da6041037a65f512654ee3 /src/Game/Actor/AI/aiAirOctaFlyUp.cpp
parent49c6b5c18344de6555163b3af7044970ad9d7c5e (diff)
ksys/act: rename the actor accessor to ActorLinkConstDataAccess
The 0x18-sized accessor appears to be named ActorLinkConstDataAccess based on a source path string in the Wii U build. The 0x10-sized base class (which we had given the name to) only holds a BaseProc and its dtor/acquire functions live in a separate TU so let's rename it BaseProcAccessor (unofficial name). acquireActor is a header inline whose one copy landed in the BeamBase object. Nothing in BeamBase calls it, so the BeamBase function that used it was probably dead-stripped by the linker. (AI assisted using Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/AI/aiAirOctaFlyUp.cpp')
-rw-r--r--src/Game/Actor/AI/aiAirOctaFlyUp.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Game/Actor/AI/aiAirOctaFlyUp.cpp b/src/Game/Actor/AI/aiAirOctaFlyUp.cpp
index 2c6afbbb..40c27583 100644
--- a/src/Game/Actor/AI/aiAirOctaFlyUp.cpp
+++ b/src/Game/Actor/AI/aiAirOctaFlyUp.cpp
@@ -3,7 +3,7 @@
#include "Game/Actor/AI/aiAirOctaRoot.h"
#include "KingSystem/ActorSystem/AS/ASList.h"
#include "KingSystem/ActorSystem/actActor.h"
-#include "KingSystem/ActorSystem/actActorConstDataAccess.h"
+#include "KingSystem/ActorSystem/actActorLinkConstDataAccess.h"
#include "KingSystem/ActorSystem/actAiAi.h"
#include "KingSystem/ActorSystem/actBaseProcLink.h"
#include "KingSystem/System/VFR.h"
@@ -49,7 +49,7 @@ void AirOctaFlyUp::calc_() {
}
if ((fly_up_multiplier * 0.5f >= 1.f && y >= getDataMgr()->vec_F8.y) ||
mElapsedTime >= (*mFlyUpDuration_s * 3.0f)) {
- ksys::act::ActorConstDataAccess linkData;
+ ksys::act::ActorLinkConstDataAccess linkData;
if (ksys::act::acquireActor(&getDataMgr()->mBaseProcLink, &linkData)) {
mUserData = 3;
getActor()->sendMessage(*linkData.getMessageTransceiverId(), 0x80000C8, &mUserData,
@@ -58,7 +58,7 @@ void AirOctaFlyUp::calc_() {
}
} else if (y - AirOctaY >= *mTargetDistance_d * 0.9f ||
mElapsedTime >= (*mFlyUpDuration_s * 3.0f)) {
- ksys::act::ActorConstDataAccess linkData;
+ ksys::act::ActorLinkConstDataAccess linkData;
if (ksys::act::acquireActor(&getDataMgr()->mBaseProcLink, &linkData)) {
mUserData = 2;
getActor()->sendMessage(*linkData.getMessageTransceiverId(), 0x80000C8, &mUserData,