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authorLéo Lam <leo@leolam.fr>2026-09-28 03:39:31 +0200
committerLéo Lam <leo@leolam.fr>2026-10-13 01:53:08 +0200
commitfa2b8b7d4738e5ee098fc105adc60e10356dd410 (patch)
tree2c8e3a8180401385f6e24c1e26ac58ef839d30c6 /src/Game/Actor/Action/actionControlBombEffect.cpp
parentb26086477c7d8897c76e328c89d718b3c02a9ae9 (diff)
Move code to the TUs that match link order and rename files
Rename classes and files so that they sort where their code is linked, and move code that is linked inside another TU into that TU's file. | Old | New | TU start | |---|---|---| | ActorAreaInOutSendMessage | AreaInOutSendMessage | 0x710009fa64 | | AreaTagAction | AreaActionBase | 0x7100e21e64 | | sndResource.{h,cpp} | sndSound.{h,cpp} | | | Code | From | To | |---|---|---| | SoundMgr | sndMgr.h | sndSound.h | | PlayReport | PlayReportMgr.cpp | PlayReport.cpp | | PlayReport::addPlayTimes, addPosition | PlayReportMgr.cpp | ProductReporter.cpp | (AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/Action/actionControlBombEffect.cpp')
-rw-r--r--src/Game/Actor/Action/actionControlBombEffect.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Game/Actor/Action/actionControlBombEffect.cpp b/src/Game/Actor/Action/actionControlBombEffect.cpp
index 775466f5..81b5d377 100644
--- a/src/Game/Actor/Action/actionControlBombEffect.cpp
+++ b/src/Game/Actor/Action/actionControlBombEffect.cpp
@@ -2,26 +2,26 @@
namespace uking::action {
-ControlBombEffect::ControlBombEffect(const InitArg& arg) : AreaTagAction(arg) {}
+ControlBombEffect::ControlBombEffect(const InitArg& arg) : AreaActionBase(arg) {}
ControlBombEffect::~ControlBombEffect() = default;
bool ControlBombEffect::init_(sead::Heap* heap) {
- return AreaTagAction::init_(heap);
+ return AreaActionBase::init_(heap);
}
void ControlBombEffect::enter_(ksys::act::ai::InlineParamPack* params) {
- AreaTagAction::enter_(params);
+ AreaActionBase::enter_(params);
}
void ControlBombEffect::leave_() {
- AreaTagAction::leave_();
+ AreaActionBase::leave_();
}
void ControlBombEffect::loadParams_() {}
void ControlBombEffect::calc_() {
- AreaTagAction::calc_();
+ AreaActionBase::calc_();
}
} // namespace uking::action