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authorLéo Lam <leo@leolam.fr>2026-09-28 03:39:30 +0200
committerLéo Lam <leo@leolam.fr>2026-10-06 03:19:38 +0200
commita168b93bbcf603816bf718962fc4d706b5fc772d (patch)
treead3af063d67313243431beef39f4f58b6e6ce2b3 /src/Game/Actor/Action/actionDummyDropTable.cpp
parent7bc225838a580adea925fd56421f520db4c5d393 (diff)
snd: move sound actions and AIs to KingSystem/Sound
They link with KingSystem/Sound (0x7100fe8b54-0x7101060ed4) as sorted Action/AI passes of their own. The three area tag actions keep their game base AreaTagAction, which links in the Game/Actor/Area block. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
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